{"hero1":{"cons":[{"level":1,"_type":"block","style":"normal","_key":"3aca535e9945","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Low based life.","_key":"8cf7fc41e1ae0","_type":"span"}]},{"_key":"47a04249b075","listItem":"number","markDefs":[],"children":[{"text":"Squishy without tank items.","_key":"62128ba7aa1d0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"534fd26da450","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can’t gank without ultimate.","_key":"64cdd8075d270"}],"level":1,"_type":"block"}],"image":{"_type":"image","asset":{"_ref":"image-8f5c80e59db59ebe5a4119345b5c990da7011df0-177x250-webp","_type":"reference"}},"heroLearningCurve":"medium","banRate":0.39,"latePower":8,"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b3c762ff76940","_type":"span"}],"_type":"block","style":"normal","_key":"812b65134029"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"marks":[],"text":".","_key":"5371898323977","_type":"span"}],"_type":"block"},{"_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"children":[{"text":"Control","_key":"612e4f110e200","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[]},{"markDefs":[],"children":[{"text":"\n","_key":"f50e0000ac620","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]}],"id":"bab830b3-5d9c-47d2-aa14-6eae24d67792","slug":{"current":"saber/best-builds-guide","_type":"slug"},"heroGrade":48.44916666666666,"heroScaling":"normal","midPower":8,"skillCombo":[{"_type":"combo","description":"Assassinate/Burst Skill Combo","skillCombo":["1","2","3"],"_key":"e3f407f631ad"}],"pros":[{"children":[{"_type":"span","marks":[],"text":"Has high Burst damage.","_key":"8450c524759c0"}],"level":1,"_type":"block","style":"normal","_key":"40df6ea7108b","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_key":"057d8c557f010","_type":"span","marks":[],"text":"High damage in Late game."}],"level":1,"_type":"block","style":"normal","_key":"21d4e0d303bb","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"98bec108f9f3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A low price hero.","_key":"79c0cc45b2150"}]},{"_type":"block","style":"normal","_key":"5a888cdd5880","listItem":"number","markDefs":[],"children":[{"text":"Can decrease the enemy’s Physical Defense thanks to his passive.","_key":"50914d3f779e0","_type":"span","marks":[]}],"level":1}],"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"text":"assassin","_key":"f487884badad1","_type":"span","marks":["strong"]},{"_key":"f487884badad2","_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, "},{"_key":"f487884badad3","_type":"span","marks":["strong"],"text":"assassins"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"text":"assassins","_key":"f487884badad5","_type":"span","marks":["strong"]},{"_key":"f487884badad6","_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. "},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6","markDefs":[]},{"_type":"block","style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}]},{"markDefs":[],"children":[{"marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430","_type":"span"}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"listItem":"bullet","markDefs":[],"children":[{"_key":"e8b887daecc20","_type":"span","marks":[],"text":"Being nimble, low HP"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b"},{"style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block"}]}],"patchNote":null,"heroSkills":[{"description":"Saber's attacks reduce enemies' Physical Defense by 3-8 for 5s on hit. This effect stacks up to 5 times.","_key":"t4KNznwwOQT44odciyfNae","levels":"null","cd":0,"effect_info":["23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8dc1ba5e9864b25b3c0336e33d63d345.png","name":"Enemy's Bane"},{"_key":"t4KNznwwOQT44odciyfNii","levels":"[[\"Skill Cost\",\"75\",\"85\",\"95\",\"105\",\"115\",\"125\"],[\"Basic Damage\",\"80\",\"85\",\"90\",\"95\",\"100\",\"105\"],[\"Extra Damage\",\"210\",\"220\",\"230\",\"240\",\"250\",\"260\"]]","cd":9000,"effect_info":["32:AOE:c77955","62:Buff:4f9cb8"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/dec422b920d3d066df19ddd51224a50f.png","name":"Orbiting Swords","description":"Saber releases 5 swords that orbit around him and deal 80( +30% Extra Physical Attack) (Physical Damage) to nearby enemies on hit. The swords will retract back to him after a while.\nWhen the swords are present, Saber sends a sword at his target on each attack, dealing 210( +60% Extra Physical Attack) (Physical Damage) to the target and 50% of the damage to other enemies it passes through (damage against Minions is reduced to 50%). Each sword attack also reduces the cooldown of (Charge) by 1s."},{"name":"Charge","description":"Saber dashes in the target direction, dealing 75( +50% Extra Physical Attack) (Physical Damage) to enemies along the way while enhancing his next Basic Attack. The enhanced Basic Attack deals 75( +120% Total Physical Attack) (Physical Damage) and slows the target by 60% for 1s.","_key":"t4KNznwwOQT44odciyfNqm","levels":"[[\"Skill Cost\",\"70\",\"65\",\"60\",\"55\",\"50\",\"45\"],[\"Base Damage\",\"75\",\"90\",\"105\",\"120\",\"135\",\"150\"],[\"Enhanced Damage\",\"75\",\"90\",\"105\",\"120\",\"135\",\"150\"]]","cd":12000,"effect_info":["81:Blink:a269c6","32:AOE:c77955"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9073e9ae8ed65d129ee35a180a4031a3.png"},{"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7ef0ca90501396cfc971997fc3a4d470.png","name":"Triple Sweep","description":"Saber charges at the target enemy hero, knocking them airborne for 1.2s and striking them 3 times over the duration. The first two strikes deal 120( +100% Extra Physical Attack) (Physical Damage) each, while the third strike deals 240( +200% Extra Physical Attack) (Physical Damage).","_key":"t4KNznwwOQT44odciyfNyq","levels":"[[\"Cooldown\",\"44.0\",\"40.0\",\"36.0\"],[\"Skill Cost\",\"100\",\"120\",\"140\"],[\"Base Damage\",\"120\",\"150\",\"180\"],[\"Extra Damage\",\"240\",\"300\",\"360\"]]","cd":44000}],"heroSkillsEnhanced":[],"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"uploadDate":"Jul 30, 2022","banner":{"_type":"image","asset":{"_ref":"image-5c92d489e920947406e1c0155c8fc40795029331-1280x720-png","_type":"reference"}},"description":"This guide is for Mobile Legends beginners. \nIn this video, I'm going to share a Saber's skill mechanics and build guide for the latest patch (1.6.94). 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Gloo is a fairly straightforward but effective tank hero to use.","name":"Gloo","_updatedAt":"2024-02-16T06:00:22Z","image":{"_type":"image","asset":{"_ref":"image-db9a93a923e11517f1935590387cfa26cccbe452-100x100-webp","_type":"reference"}},"heroLearningCurve":"hard","heroSpecialties":[{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"style":"normal","_key":"ffc24fed41bf","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731","_type":"span"}],"_type":"block"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_key":"612e4f110e203","_type":"span","marks":[],"text":" becomes "},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_key":"b77c9b6c8f007","_type":"span","marks":[],"text":" instead."}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b3c762ff76940","_type":"span"}],"_type":"block","style":"normal","_key":"812b65134029"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span"},{"marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"children":[{"marks":[],"text":"\n","_key":"f49de7a31f290","_type":"span"}],"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[]}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"style":"normal","_key":"2b7f513f8ead","markDefs":[],"children":[{"text":"Mixed Damage","_key":"8ef00ddc9c220","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221"}],"_type":"block"},{"children":[{"marks":[],"text":"\n","_key":"0002213f1fe80","_type":"span"}],"_type":"block","style":"normal","_key":"08c0ac3db383","markDefs":[]}]},{"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"87bac25f70580","_type":"span"}]}]}],"patchNote":null,"youtubeGuides":null,"heroSkills":[{"_key":"tRzYaguU9TSX2YU6Hj6yq2","levels":"null","cd":0,"effect_info":["22:Slow:cd5d6d","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/75307c68d0bcd6f2e6be2bae5c6a4f4f.png","name":"Stick, Stick","description":"Enemies gain a stack of (Sticky) each time they're hit by Gloo's skills, decreasing their Movement Speed by 6% for 6s. 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Gloo can touch the (Goo) to detonate it early and reset the skill's cooldown.","_key":"tRzYaguU9TSX2YU6Hj6ytQ","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Skill Cost\",\"50\",\"56\",\"62\",\"68\",\"74\",\"80\"],[\"Base Damage\",\"260\",\"280\",\"300\",\"320\",\"340\",\"360\"],[\"Extra Damage\",\"220\",\"240\",\"260\",\"280\",\"300\",\"320\"]]","cd":10000,"effect_info":["32:AoE:c77955","21:CC:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/26f709801224f03e0923ea047a58c9e0.png","name":"Slam, Slam"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0d00b6264038a212a77147ed2a95112e.png","name":"Pass, Pass","description":"Gloo stretches forth to deal 250(+50% Total Magic Power) (Magic Damage) to enemies in its path, immobilizing them for 0.5s.\nIf this skill hits a (Goo), Gloo will charge over to it, dragging enemies in its path in the same direction for a distance.","_key":"tRzYaguU9TSX2YU6Hj6ywo","levels":"[[\"Cooldown\",\"10.5\",\"10.0\",\"9.5\",\"9.0\",\"8.5\",\"8.0\"],[\"Skill Cost\",\"80\",\"88\",\"96\",\"104\",\"112\",\"120\"],[\"Base Damage\",\"250\",\"260\",\"270\",\"280\",\"290\",\"300\"]]","cd":10500,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":80},{"name":"Split, Split","description":"Gloo splits into 12 Goos, for up to 10s. 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These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_key":"a9eccdb8c54c2","_type":"span","marks":["strong"],"text":"tanks"},{"_key":"a9eccdb8c54c3","_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \""},{"text":"tank","_key":"a9eccdb8c54c4","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block"},{"_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}]},{"markDefs":[],"children":[{"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet"},{"_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal"},{"_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46"}]}],"id":"5f5e9223-c2e0-4de5-9211-5a03578dc101","pros":[{"_key":"bbe9d263197f","listItem":"number","markDefs":[],"children":[{"text":"Has high mobility.","_key":"4eee9d560cc10","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"_key":"68f588574987","listItem":"number","markDefs":[],"children":[{"_key":"b5dcb3a88c740","_type":"span","marks":[],"text":"Fast cooldown skill."}],"level":1,"_type":"block","style":"normal"},{"_key":"a073bc5ae6b3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"There is potential as an offlaner.","_key":"aeca89f845690"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"67663c1c4a11","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Able to inflict high damage even though it is a tank hero.","_key":"0567dd44a33e0"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"3491646dfac7","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Strong against single target heroes.","_key":"bcb602bbb5850","_type":"span"}]}],"cons":[{"children":[{"_type":"span","marks":[],"text":"Low cc capability.","_key":"6a3823ff67a80"}],"level":1,"_type":"block","style":"normal","_key":"0571c5d346dc","listItem":"number","markDefs":[]},{"children":[{"marks":[],"text":"Complicated skill combination.","_key":"e9c0ad1e955b0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"fea86ae50d41","listItem":"number","markDefs":[]}],"banner":{"_type":"image","asset":{"_ref":"image-3b2777b29fbf8f40db933bef845b5d8926a891c9-500x281-jpg","_type":"reference"}},"slug":{"current":"gloo/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Charge Skill Combo","skillCombo":["1","2","3"],"_key":"2ea44bb775fa"}],"heroSkillsEnhanced":[],"heroGrade":49.35666666666666}}