{"hero1":{"youtubeGuides":null,"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/25ca5ba1dbcb2008122baf9f98048c71.png","name":"Full Moon Curse","description":"Roger can freely switch between human and wolf forms.\nIn human form, Roger's Basic Attacks inflict 10% slow on hit.\nIn wolf form, Roger's Basic Attacks deal 5% of the target's lost HP as extra damage (up to 60 against creeps).","_key":"ocx9AHs9lR2j8Tc8nqDFsS","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"]},{"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/aa2db83d91ebb1b7d0c98bc36efed471.png","name":"Open Fire","description":"Roger fires two quick shots in the target direction, dealing 300( +120% Total Physical Attack) (Physical Damage) in total to the enemy hit. 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Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1","_type":"span"}]}]},{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_key":"37148e386c822","_type":"span","marks":["strong"],"text":"fighter's"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_key":"37148e386c825","_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. "},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span","marks":[]}],"_type":"block"},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_key":"4f14023eaa360","_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game."}],"_type":"block"}]}],"patchNote":null,"earlyPower":5,"name":"Roger","_updatedAt":"2024-02-16T06:00:22Z","pros":[{"level":1,"_type":"block","style":"normal","_key":"007cc4983cad","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very good in rotation and ganking.","_key":"f6b42ed505780"}]},{"style":"normal","_key":"246f16058da0","listItem":"number","markDefs":[],"children":[{"text":"Roger has lots of chasing and escaping skills so you will never run out of skills.","_key":"c826ae7632d80","_type":"span","marks":[]}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"He can use ranged attacks as well as close range attacks.","_key":"1fd8b9e9bad70"}],"level":1,"_type":"block","style":"normal","_key":"5392daa605ac"},{"markDefs":[],"children":[{"marks":[],"text":"Roger can deal high damage to enemy heroes.","_key":"f31ae966e6410","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"123593e1cd1d","listItem":"number"}],"cons":[{"_type":"block","style":"normal","_key":"5eccc0ab24e5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low HP.","_key":"b803ebf955e20"}],"level":1},{"_type":"block","style":"normal","_key":"97e64e45ef08","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Low defend.","_key":"0119f00929e00","_type":"span"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"54fa7c21e160","listItem":"number","markDefs":[],"children":[{"_key":"f86bbfdf2efc0","_type":"span","marks":[],"text":"Not a good initiator."}]},{"_type":"block","style":"normal","_key":"b0a2791f381b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"No stun skill.","_key":"3b34c08b95fa0"}],"level":1}],"image":{"_type":"image","asset":{"_ref":"image-1f29259bd8e2aa4e0b8c12960ceda7e73988bc12-177x250-webp","_type":"reference"}},"winRate":51.42,"pickRate":0.92,"notes":"Roger is one of the most sought-after professional and upper-ranking junglers. He is one of Mobile Legends' most lethal finishers and can be one of the hardest characters to capture and deploy. He can switch between his marksman and combatant forms thanks to his adaptability.","heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_key":"5371898323971","_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. "},{"text":"Reap","_key":"5371898323974","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"text":".","_key":"5371898323977","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[]},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block"}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"_key":"ff0e17159f54","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_key":"b5239b17daef0","_type":"span","marks":[],"text":"\n"}]}]}],"id":"f952dc82-6d8d-4f1b-9b06-5cc86f80deda","skillCombo":[{"description":"Full Skill Combo","skillCombo":["2","1","3","2","1"],"_key":"0e66dfa70854","_type":"combo"}],"heroSkillsEnhanced":[{"_key":"ocx9AHs9lR2j8Tc8nqDFTC","levels":"[[\"Cooldown\",\"15.0\",\"14.4\",\"13.8\",\"13.2\",\"12.6\",\"12.0\"],[\"Skill Cost\",\"110\",\"120\",\"130\",\"140\",\"150\",\"160\"],[\"Base Damage\",\"300\",\"360\",\"420\",\"480\",\"540\",\"600\"]]","cd":15000,"effect_info":["81:Blink:a269c6","31:Burst:c77955"],"mana":110,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0a4615fffb2cabcc9634a4b5e2870ed6.png","name":"Lycan Pounce","description":"Roger lunges at the target enemy, becoming untargetable while dealing 300( +120% Total Physical Attack) (Physical Damage) to up to 3 enemies in the area.\nKills or assists will reduce the cooldown of this skill by 80%."},{"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ab4364c9acbb6f071703f75d2934574f.png","name":"Bloodthirsty Howl","description":"Roger lets out a howl, increasing his Attack Speed to 1.15 times for 5s. For the duration, he'll gain 50% extra Movement Speed upon spotting an enemy hero below 40% HP.","_key":"ocx9AHs9lR2j8Tc8nqDFbc","levels":"[[\"Cooldown\",\"10.0\",\"9.4\",\"8.8\",\"8.2\",\"7.6\",\"7.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Atk Spd Bonus\",\"1.15\",\"1.2\",\"1.25\",\"1.3\",\"1.35\",\"1.4\"]]","cd":10000,"effect_info":["62:BUFF:4f9cb8","61:Speed Up:4f9cb8"]},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/43b3e6d4a5234f10a06dc89aee541c28.png","name":"Restore Human Form","description":"Roger rolls in the target direction and reverts back to human form, gaining a 200( +200% Extra Physical Attack) shield for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqDFk2","levels":"[[\"Cooldown\",\"6.0\",\"5.5\",\"5.0\",\"4.5\"],[\"Shield Effect\",\"200\",\"250\",\"300\",\"350\"]]","cd":6000,"effect_info":["72:Morph:617fc6","81:Blink:a269c6"]}],"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-f82d21012aff0a2778fa3febfb41c42ebc369e4f-500x281-jpg"}},"heroScaling":"normal","slug":{"current":"roger/best-builds-guide","_type":"slug"},"heroGrade":46.49583333333333,"banRate":0.31,"midPower":7},"hero2":{"heroSkills":[{"levels":"null","cd":0,"effect_info":["52:Shield:59a86f","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f8923694860ea32239d1215bbabf9fa9.png","name":"Ninjutsu: Equinox","description":"When Hanabi is at full HP, 60% of incoming HP that would have been granted from Lifesteal is converted into a shield for up to 25% of her Max HP.\nWhen the shield is active, Hanabi is immune to all controls and her Movement Speed is increased by 30.","_key":"tRzYaguU9TSX2YU6Hj7TK2"},{"levels":"[[\"Physical Lifesteal\",\"8%\",\"10%\",\"12%\",\"14%\",\"16%\",\"18%\"],[\"Bounce Time\",\"3\",\"3\",\"4\",\"4\",\"5\",\"5\"]]","cd":0,"effect_info":["32:AoE:c77955","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e5337ead932279153d721d91032178ab.png","name":"Ninjutsu: Petal Barrage","description":"(Passive): Hanabi permanently gains 8% Physical Lifesteal.\n(Active): While active, for each Basic Attack hit, Hanabi generates a new petal blade that bounces between nearby enemies for up to 3 times.(Damage reduced by 25% after each bounce.)","_key":"tRzYaguU9TSX2YU6Hj7TNQ"},{"_key":"tRzYaguU9TSX2YU6Hj7TQo","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Skill Cost\",\"35\",\"40\",\"45\",\"50\",\"55\",\"60\"],[\"Base Damage\",\"450\",\"480\",\"510\",\"540\",\"570\",\"600\"],[\"Mana Regen\",\"140\",\"160\",\"180\",\"200\",\"220\",\"240\"]]","cd":8000,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"],"mana":35,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fa3d7524417fec540c4de32311b67cea.png","name":"Ninjutsu: Soul Scroll","description":"Hanabi fires the energy scroll in the targeted direction, dealing 450( +80% Total Physical Attack) (Physical Damage) to enemies along the way and slowing them by 50% for 2s.\nFor each target hit, Hanabi regens 140 Mana. If multiple enemies are hit, the Mana restored from the subsequent enemies will decay. "},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c644cbd072082380593e7030cb8ae454.png","name":"Forbidden Jutsu: Higanbana","description":"Hanabi throws Higanbana in the targeted direction and Higanbana will fully bloom upon hitting a target, infilcting 600( +100% Total Physical Attack) (Physcial Damage) and immobilizing it for 2s. This effect will spread to enemies nearby and each enemy nearby will only be effected once. If the enemy still remains within the range of Higanbana, another Higanbana will bloom, causing the same amount of damage and immobilization effect again. ","_key":"tRzYaguU9TSX2YU6Hj7TUC","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Skill Cost\",\"120\",\"160\",\"200\"],[\"Base Damage\",\"600\",\"700\",\"800\"]]","cd":40000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":120}],"banner":{"_type":"image","asset":{"_ref":"image-6245bfce67cc87e4dec26dfcefa291f16453dc57-1000x568-png","_type":"reference"}},"midPower":6,"name":"Hanabi","_updatedAt":"2024-02-16T06:01:07Z","banRate":0.46,"image":{"hotspot":{"width":1,"x":0.5,"y":0.3128205128205128,"height":0.6256410256410256,"_type":"sanity.imageHotspot"},"_type":"image","asset":{"_ref":"image-351a8b71c385b2439d300c5c6c955f47436d9242-240x390-png","_type":"reference"},"crop":{"right":0,"top":0,"left":0,"bottom":0.37435897435897436,"_type":"sanity.imageCrop"}},"pickRate":0.62,"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Burst AOE damage.","_key":"70dcfec835c60"}],"level":1,"_type":"block","style":"normal","_key":"44c49cd5845a","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Rely on gear-leading.","_key":"968efb0006a60"}],"level":1,"_type":"block","style":"normal","_key":"8cd3983d5774"},{"level":1,"_type":"block","style":"normal","_key":"0bd485e393d8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Mighty role in team fight.","_key":"47b7672f84f80"}]},{"children":[{"text":"Many CC skills.","_key":"3bde67fb183a0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"0111a1c7e4b8","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"b055e2426faa","listItem":"number","markDefs":[],"children":[{"_key":"302b6881f7840","_type":"span","marks":[],"text":"Easy team-work."}],"level":1},{"_type":"block","style":"normal","_key":"73a568d948de","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Highest durability.","_key":"ae849c6a19430"}],"level":1},{"style":"normal","_key":"db80f592e8b6","listItem":"number","markDefs":[],"children":[{"_key":"9e6cab485e990","_type":"span","marks":[],"text":"Immunity of control skill."}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Disrupt enemy position.","_key":"e8c7d458ea640"}],"level":1,"_type":"block","style":"normal","_key":"7f77d830f3d9"}],"heroGrade":40.36083333333333,"heroLearningCurve":"easy","heroScaling":"normal","winRate":47.03,"notes":"In Mobile Legends, Hanabi is a Marksman hero with a depressingly low selection rate. For a number of reasons, she is regarded by many as the weakest Marksman hero in Mobile Legends. There are numerous causes for Hanabi's recent lack of popularity besides the fact that there are so many better heroes than her.","id":"ef604a52-ba2d-410e-a560-cc34ab5e233c","skillCombo":[{"_key":"0d120de7eaee","_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"]}],"heroSpecialties":[{"name":"Reap","slug":{"_type":"slug","current":"/heroes/specialties/reap"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"marks":[],"text":".","_key":"5371898323977","_type":"span"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]}],"patchNote":null,"heroSkillsEnhanced":[],"cons":[{"style":"normal","_key":"57ab1aa5abc3","listItem":"bullet","markDefs":[],"children":[{"text":"Lack of escape skills.","_key":"e6c6958c0a130","_type":"span","marks":[]}],"level":1,"_type":"block"},{"style":"normal","_key":"675e1ff2a04b","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lack of burst damage.","_key":"e24e3d48f6cf0"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"marks":[],"text":"Lack of Mobility","_key":"8e070dc842a4","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"fd447cfc2f58","listItem":"bullet"},{"level":1,"_type":"block","style":"normal","_key":"7c28cfb79044","listItem":"bullet","markDefs":[],"children":[{"text":"Easy Pick off","_key":"4bf4338723a8","_type":"span","marks":[]}]}],"earlyPower":4,"latePower":7,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/marksman"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"slug":{"current":"hanabi/best-builds-guide","_type":"slug"},"youtubeGuides":null}}