{"hero1":{"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_key":"37148e386c824","_type":"span","marks":["strong"],"text":"fighter"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"text":"Fighter","_key":"37148e386c826","_type":"span","marks":["strong"]},{"marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span"}],"_type":"block"},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]}],"youtubeGuides":null,"heroGrade":48.542500000000004,"pros":[{"level":1,"_type":"block","style":"normal","_key":"b8152f625159","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good hero to countering dash hero because of his passive and ","_key":"2b07ed1f94f60"},{"_type":"span","marks":["strong"],"text":"u","_key":"2b07ed1f94f61"},{"text":"ltimate","_key":"2b07ed1f94f62","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"marks":[],"text":"1st skill has a shield and speed up, which can make him more tanky","_key":"e9e3ead09f060","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"93aa3ec31a77","listItem":"number"},{"_key":"a875b08b7139","listItem":"number","markDefs":[],"children":[{"text":"Can Pulling enemies using his 2nd Skill","_key":"aaad49eb93400","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"marks":[],"text":"Can continuously using His ultimate when enemies using blink skill","_key":"6c9f2002c7140","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"6b0eddae61e1","listItem":"number"},{"_type":"block","style":"normal","_key":"ec0fc2747925","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has low cooldown skill in late game","_key":"22b8a955e2640"}],"level":1}],"heroLearningCurve":"hard","pickRate":0.15,"banRate":0.24,"notes":"Phoveus is a very powerful fighter hero with great crowd control, shield, burst, and mobility abilities. In addition to its damage spread among adjacent adversaries, his initial talent, which grants Phoveus a shield, greatly contributes to his survival.","slug":{"current":"phoveus/best-builds-guide","_type":"slug"},"heroSkills":[{"_key":"8lZbP4uK51zhM4aL2KZQDv","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a00efa0143ec17c70650345cffb38c11.png","name":"Demonic Intuition","description":"Phoveus' weapon, (Astaros), holds mysterious powers and is exceptionally sensitive to fast-moving prey. When an enemy hero uses Blink or Charge skills within 8 yards of Astaros, it reduces all of Phoveus' skill cooldowns or charge times by 1s."},{"description":"Phoveus smashes the ground and unleashes (Astaros Dread), dealing 250( +100% Total Magic Power) (Magic Damage) to the target.\nUpon hitting an enemy hero, Phoveus receives a 0( +60% Total Magic Power) ( +6% Total HP) Shield as well as a 25% Movement Speed boost for 3s.\nIf an enemy hero, creep or Phoveus himself touches Astaros Dread, it will spread and deal extra damage (successive damage dealt to the same enemy decays to 25%).\nThis skill gains 1 charge every 8.5s, up to 3 charges, and deals 160% damage to minions.","_key":"8lZbP4uK51zhM4aL2KZQFL","levels":"[[\"Skill Cost\",\"40\",\"44\",\"48\",\"52\",\"56\",\"60\"],[\"Base Damage\",\"250\",\"300\",\"350\",\"400\",\"450\",\"500\"],[\"Base Shield\",\"0 \",\"110 \",\"220 \",\"330 \",\"440 \",\"550 \"],[\"Recharging Time\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\"]]","cd":2500,"effect_info":["32:AoE:c77955","52:Shield:59a86f"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/90e3395c8be92b708d7dfe7a549aa8b3.png","name":"Malefic Terror"},{"cd":13500,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4be9dff0161a01be78f478b3c11df0a0.png","name":"Astaros Eye","description":"Phoveus summons forth (Astaros Eye) in a targeted area that deals 100( +20% Total Magic Power) damage.\nAfter 1s, (Astaros Eye) starts shrinking and pulling all enemies on it into its center, dealing 250( +70% Total Magic Power) (Magic Damage).","_key":"8lZbP4uK51zhM4aL2KZQGl","levels":"[[\"Cooldown\",\"13.5\",\"13.5\",\"13.5\",\"13.5\",\"13.5\",\"13.5\"],[\"Skill Cost\",\"100\",\"105\",\"110\",\"115\",\"120\",\"125\"],[\"First Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"],[\"Pulling Damage\",\"250\",\"300\",\"350\",\"400\",\"450\",\"500\"]]"},{"_key":"8lZbP4uK51zhM4aL2KZQJb","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"70\",\"85\",\"100\"],[\"Base Damage\",\"600\",\"760\",\"920\"],[\"Base Shield\",\"160 \",\"260 \",\"360 \"]]","cd":50,"effect_info":["81:Blink:a269c6","31:Burst:c77955"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/49f9a84cabde15bdf83be78fe6781328.png","name":"Demonic Force","description":"(Astaros) keeps a watchful gaze over an area of 8 yards around Phoveus. If it sees an enemy hero using blink or charge skills, it will be activated and cast a Mark upon them for 3s. During this time, Phoveus can rapidly blink to their location to deliver a fierce blow, dealing 600( +180% Total Magic Power) (Magic Damage) to the target and its vicinity and gaining a 160( +50% Total Magic Power) ( +5% Total HP) Shield.\nOnce Phoveus activates this effect, this skill can be cast repeatedly at the cost of Mana for up to 12s before entering cooldown, as long as the required conditions are met."}],"skillCombo":[{"_type":"combo","description":"Full Skill Combo","skillCombo":["2","3","1","3","1"],"_key":"92ad7b02bc64"}],"heroSkillsEnhanced":[],"heroScaling":"late","id":"6ad2874b-62df-4708-97ee-61aa5b21b329","_updatedAt":"2024-02-16T06:00:11Z","banner":{"_type":"image","asset":{"_ref":"image-fb93df5f3a1828c6d5df46786e7725dfe52d4e3c-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-b043be0347343d10da633a438f19235e47d11164-100x100-webp","_type":"reference"}},"winRate":53.78,"earlyPower":5,"midPower":8,"latePower":8,"name":"Phoveus","cons":[{"_type":"block","style":"normal","_key":"a53ffd0365c4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Bit Difficult to use","_key":"1e3efda30b350"}],"level":1},{"children":[{"_type":"span","marks":[],"text":"Ultimate is not active permanent and required to activate after cast a mark","_key":"835dd518f6a30"}],"level":1,"_type":"block","style":"normal","_key":"381c6489faee","listItem":"number","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Ultimate cannot immune Suppression effect","_key":"b0267eb6c5310"}],"level":1,"_type":"block","style":"normal","_key":"a5c0d7ea9b50","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"39f717fc3f5d","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Ultimate can be blocked blink by Minsitthar’s ultimate","_key":"2b6a78e0db700","_type":"span"}],"level":1},{"children":[{"_type":"span","marks":[],"text":"Slow at clearing minions although his 1st skill deals 1.5x damage to them","_key":"ec09aa1e30880"}],"level":1,"_type":"block","style":"normal","_key":"ef5018fb06dd","listItem":"number","markDefs":[]},{"children":[{"_key":"6724314b404e0","_type":"span","marks":[],"text":"Being useless if enemies have low mobility hero or no dash skills"}],"level":1,"_type":"block","style":"normal","_key":"864e1c37cb50","listItem":"number","markDefs":[]}],"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Chase","_key":"03e39922010a0","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"markDefs":[],"children":[{"text":"\n","_key":"b5239b17daef0","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"7214ee81148a"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"text":"Crowd Control","_key":"612e4f110e204","_type":"span","marks":["strong"]},{"_key":"612e4f110e205","_type":"span","marks":[],"text":" specialty instead."}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221"}],"_type":"block","style":"normal","_key":"2b7f513f8ead"},{"_key":"08c0ac3db383","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"0002213f1fe80"}],"_type":"block","style":"normal"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[]},{"style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001","_type":"span","marks":[]},{"_key":"b77c9b6c8f006","_type":"span","marks":["strong"],"text":"Initiator"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b3c762ff76940","_type":"span"}],"_type":"block","style":"normal","_key":"812b65134029"}]}],"patchNote":null},"hero2":{"cons":[{"_type":"block","style":"normal","_key":"5eccc0ab24e5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low HP.","_key":"b803ebf955e20"}],"level":1},{"children":[{"text":"Low defend.","_key":"0119f00929e00","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"97e64e45ef08","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not a good initiator.","_key":"f86bbfdf2efc0"}],"level":1,"_type":"block","style":"normal","_key":"54fa7c21e160"},{"style":"normal","_key":"b0a2791f381b","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"No stun skill.","_key":"3b34c08b95fa0","_type":"span"}],"level":1,"_type":"block"}],"image":{"_type":"image","asset":{"_ref":"image-1f29259bd8e2aa4e0b8c12960ceda7e73988bc12-177x250-webp","_type":"reference"}},"heroGrade":46.49583333333333,"heroScaling":"normal","id":"f952dc82-6d8d-4f1b-9b06-5cc86f80deda","_updatedAt":"2024-02-16T06:00:22Z","slug":{"current":"roger/best-builds-guide","_type":"slug"},"banRate":0.31,"midPower":7,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[]}]},{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_key":"37148e386c823","_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each "},{"text":"fighter","_key":"37148e386c824","_type":"span","marks":["strong"]},{"_key":"37148e386c825","_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. "},{"text":"Fighter","_key":"37148e386c826","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"patchNote":null,"name":"Roger","heroLearningCurve":"medium","winRate":51.42,"earlyPower":5,"latePower":8,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"children":[{"text":"Reap","_key":"5371898323970","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[]},{"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"_key":"ff0e17159f54","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]}],"pros":[{"style":"normal","_key":"007cc4983cad","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very good in rotation and ganking.","_key":"f6b42ed505780"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Roger has lots of chasing and escaping skills so you will never run out of skills.","_key":"c826ae7632d80"}],"level":1,"_type":"block","style":"normal","_key":"246f16058da0"},{"children":[{"text":"He can use ranged attacks as well as close range attacks.","_key":"1fd8b9e9bad70","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"5392daa605ac","listItem":"number","markDefs":[]},{"_key":"123593e1cd1d","listItem":"number","markDefs":[],"children":[{"_key":"f31ae966e6410","_type":"span","marks":[],"text":"Roger can deal high damage to enemy heroes."}],"level":1,"_type":"block","style":"normal"}],"skillCombo":[{"_type":"combo","description":"Full Skill Combo","skillCombo":["2","1","3","2","1"],"_key":"0e66dfa70854"}],"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/25ca5ba1dbcb2008122baf9f98048c71.png","name":"Full Moon Curse","description":"Roger can freely switch between human and wolf forms.\nIn human form, Roger's Basic Attacks inflict 10% slow on hit.\nIn wolf form, Roger's Basic Attacks deal 5% of the target's lost HP as extra damage (up to 60 against creeps).","_key":"ocx9AHs9lR2j8Tc8nqDFsS","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"]},{"_key":"ocx9AHs9lR2j8Tc8nqDG0s","levels":"[[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"300\",\"360\",\"420\",\"480\",\"540\",\"600\"],[\"Physical PEN\",\"10\",\"14\",\"18\",\"22\",\"26\",\"30\"]]","cd":7000,"effect_info":["33:Damage:c77955","23:Debuff:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/aa2db83d91ebb1b7d0c98bc36efed471.png","name":"Open Fire","description":"Roger fires two quick shots in the target direction, dealing 300( +120% Total Physical Attack) (Physical Damage) in total to the enemy hit. The first shot is a hunter net that slows the enemy by 80% for 1.5s, while the second is a bullet that reduces the enemy's Physical Defense by 10 for 5s."},{"cd":10000,"effect_info":["61:Speed Up:4f9cb8"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/73afbad1820761f1459ed0bd5d2d8d77.png","name":"Hunter's Steps","description":"Roger gains 40% extra Movement Speed for 2.5s.","_key":"ocx9AHs9lR2j8Tc8nqDG9I","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"]]"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/be33286a9be1bafb3340928f9fe6025c.png","name":"Wolf Transformation","description":"Roger lunges in the target direction and turns into wolf form, dealing 200( +100% Extra Physical Attack) (Physical Damage) to enemies hit and slowing them by 90% for 0.8s.\n(Passive): In wolf form, Roger gains 20 extra Physical & Magic Defense and 25 extra Movement Speed.","_key":"ocx9AHs9lR2j8Tc8nqDGHi","levels":"[[\"Cooldown\",\"6.0\",\"5.5\",\"5.0\",\"4.5\"],[\"Base Damage\",\"200\",\"300\",\"400\",\"500\"],[\"Hybrid Defense Bonus\",\"20\",\"30\",\"45\",\"60\"]]","cd":6000,"effect_info":["72:Morph:617fc6","81:Blink:a269c6"]}],"heroSkillsEnhanced":[{"_key":"ocx9AHs9lR2j8Tc8nqDFTC","levels":"[[\"Cooldown\",\"15.0\",\"14.4\",\"13.8\",\"13.2\",\"12.6\",\"12.0\"],[\"Skill Cost\",\"110\",\"120\",\"130\",\"140\",\"150\",\"160\"],[\"Base Damage\",\"300\",\"360\",\"420\",\"480\",\"540\",\"600\"]]","cd":15000,"effect_info":["81:Blink:a269c6","31:Burst:c77955"],"mana":110,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0a4615fffb2cabcc9634a4b5e2870ed6.png","name":"Lycan Pounce","description":"Roger lunges at the target enemy, becoming untargetable while dealing 300( +120% Total Physical Attack) (Physical Damage) to up to 3 enemies in the area.\nKills or assists will reduce the cooldown of this skill by 80%."},{"cd":10000,"effect_info":["62:BUFF:4f9cb8","61:Speed Up:4f9cb8"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ab4364c9acbb6f071703f75d2934574f.png","name":"Bloodthirsty Howl","description":"Roger lets out a howl, increasing his Attack Speed to 1.15 times for 5s. For the duration, he'll gain 50% extra Movement Speed upon spotting an enemy hero below 40% HP.","_key":"ocx9AHs9lR2j8Tc8nqDFbc","levels":"[[\"Cooldown\",\"10.0\",\"9.4\",\"8.8\",\"8.2\",\"7.6\",\"7.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Atk Spd Bonus\",\"1.15\",\"1.2\",\"1.25\",\"1.3\",\"1.35\",\"1.4\"]]"},{"_key":"ocx9AHs9lR2j8Tc8nqDFk2","levels":"[[\"Cooldown\",\"6.0\",\"5.5\",\"5.0\",\"4.5\"],[\"Shield Effect\",\"200\",\"250\",\"300\",\"350\"]]","cd":6000,"effect_info":["72:Morph:617fc6","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/43b3e6d4a5234f10a06dc89aee541c28.png","name":"Restore Human Form","description":"Roger rolls in the target direction and reverts back to human form, gaining a 200( +200% Extra Physical Attack) shield for 1.5s."}],"banner":{"asset":{"_ref":"image-f82d21012aff0a2778fa3febfb41c42ebc369e4f-500x281-jpg","_type":"reference"},"_type":"image"},"pickRate":0.92,"notes":"Roger is one of the most sought-after professional and upper-ranking junglers. He is one of Mobile Legends' most lethal finishers and can be one of the hardest characters to capture and deploy. He can switch between his marksman and combatant forms thanks to his adaptability.","youtubeGuides":null}}