{"hero1":{"banRate":0.24,"latePower":8,"youtubeGuides":null,"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a00efa0143ec17c70650345cffb38c11.png","name":"Demonic Intuition","description":"Phoveus' weapon, (Astaros), holds mysterious powers and is exceptionally sensitive to fast-moving prey. When an enemy hero uses Blink or Charge skills within 8 yards of Astaros, it reduces all of Phoveus' skill cooldowns or charge times by 1s.","_key":"8lZbP4uK51zhM4aL2KZQDv"},{"_key":"8lZbP4uK51zhM4aL2KZQFL","levels":"[[\"Skill Cost\",\"40\",\"44\",\"48\",\"52\",\"56\",\"60\"],[\"Base Damage\",\"250\",\"300\",\"350\",\"400\",\"450\",\"500\"],[\"Base Shield\",\"0 \",\"110 \",\"220 \",\"330 \",\"440 \",\"550 \"],[\"Recharging Time\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\"]]","cd":2500,"effect_info":["32:AoE:c77955","52:Shield:59a86f"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/90e3395c8be92b708d7dfe7a549aa8b3.png","name":"Malefic Terror","description":"Phoveus smashes the ground and unleashes (Astaros Dread), dealing 250( +100% Total Magic Power) (Magic Damage) to the target.\nUpon hitting an enemy hero, Phoveus receives a 0( +60% Total Magic Power) ( +6% Total HP) Shield as well as a 25% Movement Speed boost for 3s.\nIf an enemy hero, creep or Phoveus himself touches Astaros Dread, it will spread and deal extra damage (successive damage dealt to the same enemy decays to 25%).\nThis skill gains 1 charge every 8.5s, up to 3 charges, and deals 160% damage to minions."},{"description":"Phoveus summons forth (Astaros Eye) in a targeted area that deals 100( +20% Total Magic Power) damage.\nAfter 1s, (Astaros Eye) starts shrinking and pulling all enemies on it into its center, dealing 250( +70% Total Magic Power) (Magic Damage).","_key":"8lZbP4uK51zhM4aL2KZQGl","levels":"[[\"Cooldown\",\"13.5\",\"13.5\",\"13.5\",\"13.5\",\"13.5\",\"13.5\"],[\"Skill Cost\",\"100\",\"105\",\"110\",\"115\",\"120\",\"125\"],[\"First Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"],[\"Pulling Damage\",\"250\",\"300\",\"350\",\"400\",\"450\",\"500\"]]","cd":13500,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4be9dff0161a01be78f478b3c11df0a0.png","name":"Astaros Eye"},{"name":"Demonic Force","description":"(Astaros) keeps a watchful gaze over an area of 8 yards around Phoveus. If it sees an enemy hero using blink or charge skills, it will be activated and cast a Mark upon them for 3s. During this time, Phoveus can rapidly blink to their location to deliver a fierce blow, dealing 600( +180% Total Magic Power) (Magic Damage) to the target and its vicinity and gaining a 160( +50% Total Magic Power) ( +5% Total HP) Shield.\nOnce Phoveus activates this effect, this skill can be cast repeatedly at the cost of Mana for up to 12s before entering cooldown, as long as the required conditions are met.","_key":"8lZbP4uK51zhM4aL2KZQJb","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"70\",\"85\",\"100\"],[\"Base Damage\",\"600\",\"760\",\"920\"],[\"Base Shield\",\"160 \",\"260 \",\"360 \"]]","cd":50,"effect_info":["81:Blink:a269c6","31:Burst:c77955"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/49f9a84cabde15bdf83be78fe6781328.png"}],"banner":{"_type":"image","asset":{"_ref":"image-fb93df5f3a1828c6d5df46786e7725dfe52d4e3c-500x281-jpg","_type":"reference"}},"heroLearningCurve":"hard","image":{"_type":"image","asset":{"_ref":"image-b043be0347343d10da633a438f19235e47d11164-100x100-webp","_type":"reference"}},"winRate":53.78,"earlyPower":5,"name":"Phoveus","_updatedAt":"2024-02-16T06:00:11Z","heroSkillsEnhanced":[],"cons":[{"children":[{"text":"Bit Difficult to use","_key":"1e3efda30b350","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"a53ffd0365c4","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"381c6489faee","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate is not active permanent and required to activate after cast a mark","_key":"835dd518f6a30"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate cannot immune Suppression effect","_key":"b0267eb6c5310"}],"level":1,"_type":"block","style":"normal","_key":"a5c0d7ea9b50","listItem":"number"},{"_key":"39f717fc3f5d","listItem":"number","markDefs":[],"children":[{"_key":"2b6a78e0db700","_type":"span","marks":[],"text":"Ultimate can be blocked blink by Minsitthar’s ultimate"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"ef5018fb06dd","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Slow at clearing minions although his 1st skill deals 1.5x damage to them","_key":"ec09aa1e30880","_type":"span"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being useless if enemies have low mobility hero or no dash skills","_key":"6724314b404e0"}],"level":1,"_type":"block","style":"normal","_key":"864e1c37cb50","listItem":"number"}],"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"text":"fighter's","_key":"37148e386c822","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"marks":["strong"],"text":"fighter","_key":"37148e386c824","_type":"span"},{"_key":"37148e386c825","_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. "},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"_key":"ff0e17159f54","markDefs":[],"children":[{"text":"Chase","_key":"03e39922010a0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"2b7f513f8ead"},{"style":"normal","_key":"08c0ac3db383","markDefs":[],"children":[{"_key":"0002213f1fe80","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"markDefs":[],"children":[{"_key":"f49de7a31f290","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001","_type":"span"},{"_key":"b77c9b6c8f006","_type":"span","marks":["strong"],"text":"Initiator"},{"text":" instead.","_key":"b77c9b6c8f007","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"style":"normal","_key":"812b65134029","markDefs":[],"children":[{"text":"\n","_key":"b3c762ff76940","_type":"span","marks":[]}],"_type":"block"}]}],"patchNote":null,"id":"6ad2874b-62df-4708-97ee-61aa5b21b329","slug":{"current":"phoveus/best-builds-guide","_type":"slug"},"pros":[{"_type":"block","style":"normal","_key":"b8152f625159","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Good hero to countering dash hero because of his passive and ","_key":"2b07ed1f94f60","_type":"span"},{"_type":"span","marks":["strong"],"text":"u","_key":"2b07ed1f94f61"},{"text":"ltimate","_key":"2b07ed1f94f62","_type":"span","marks":[]}],"level":1},{"_key":"93aa3ec31a77","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"1st skill has a shield and speed up, which can make him more tanky","_key":"e9e3ead09f060"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can Pulling enemies using his 2nd Skill","_key":"aaad49eb93400"}],"level":1,"_type":"block","style":"normal","_key":"a875b08b7139"},{"_type":"block","style":"normal","_key":"6b0eddae61e1","listItem":"number","markDefs":[],"children":[{"text":"Can continuously using His ultimate when enemies using blink skill","_key":"6c9f2002c7140","_type":"span","marks":[]}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_key":"22b8a955e2640","_type":"span","marks":[],"text":"Has low cooldown skill in late game"}],"level":1,"_type":"block","style":"normal","_key":"ec0fc2747925"}],"heroGrade":48.542500000000004,"notes":"Phoveus is a very powerful fighter hero with great crowd control, shield, burst, and mobility abilities. In addition to its damage spread among adjacent adversaries, his initial talent, which grants Phoveus a shield, greatly contributes to his survival.","skillCombo":[{"description":"Full Skill Combo","skillCombo":["2","3","1","3","1"],"_key":"92ad7b02bc64","_type":"combo"}],"heroScaling":"late","pickRate":0.15,"midPower":8},"hero2":{"pros":[{"level":1,"_type":"block","style":"normal","_key":"3418b180f053","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can clear minions quickly.","_key":"0d6c8ba77caa0"}]},{"level":1,"_type":"block","style":"normal","_key":"30c823964980","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can immobilizing enemies using his 2nd Skill.","_key":"f37bd01bf2420","_type":"span"}]},{"level":1,"_type":"block","style":"normal","_key":"5ff6888cbc87","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to Use.","_key":"ff3adffda2c30"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has high burst damage from his 1st skill and passive.","_key":"dd47f482c52b0"}],"level":1,"_type":"block","style":"normal","_key":"bef90ac09abc","listItem":"number"},{"_type":"block","style":"normal","_key":"697256e4444a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can attacking turret outside the turret range using Passive.","_key":"fa79366a679b0"}],"level":1}],"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"uploadDate":"Aug 1, 2022","banner":{"_type":"image","asset":{"_ref":"image-dbe62baecaac0e6fc5e2c40a1c298dc189c3fddf-1280x720-png","_type":"reference"}},"description":"This guide is for mobile legends beginners. \n\nIn this video, I'm going to share Clint skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.\n","_key":"04d865130223","title":"CLINT SKILL MECHANICS & BUILD GUIDE - MOBILE LEGENDS FOR BEGINNERS - MLBB HERO Season 24","url":"https://www.youtube.com/watch?v=mzgEirqNVHA&ab_channel=Meruem","tags":["Guide","Tutorial"]}]},"skillCombo":[{"_key":"d3aa5ab3ab1b","_type":"combo","description":"Full Skill Combo","skillCombo":["3","2","3","1","3"]}],"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4575f0941419f5c73d23f3f4882b34da.png","name":"Double Shot","description":"After each skill cast, Clint's next Basic Attack within 4s penetrates a line of enemies, dealing 50( +120% Total Physical Attack) (Physical Damage). This damage can trigger attack effects, and the part affected by Physical Attack can critically strike.","_key":"MOq3S9KGKCGwKvUCoAQ6WS","levels":"null","cd":0,"effect_info":["31:Burst:c77955"]},{"levels":"[[\"Cooldown\",\"8.0\",\"7.4\",\"6.8\",\"6.2\",\"5.6\",\"5.0\"],[\"Base DAmage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Decay Ratio\",\"11%\",\"13%\",\"15%\",\"17%\",\"19%\",\"21%\"]]","cd":8000,"effect_info":["32:AOE:c77955"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b48916dbe6f81a756ac7d6114121aa18.png","name":"Quick Draw","description":"Clint fires 5 bullets in quick succession in the target direction, each dealing 250( +85% Total Physical Attack) (Physical Damage) to the enemy hit.\nThe bullets will spread evenly across enemies in a fan-shaped area. Enemies hit by multiple bullets will take less damage after the first bullet.","_key":"MOq3S9KGKCGwKvUCoAQ6Y4"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8a1207bc4e6972f5a858d4211c061244.png","name":"Trapping Recoil","description":"Clint shoots a trap net in the target direction, slightly jumping back while dealing 140( +30% Total Physical Attack)( +150% Total Magic Power) (Physical Damage) to the first enemy hit and immobilizing them for 1.2s.\nSuccessfully hitting an enemy reduces the cooldown of this skill by 40%.","_key":"MOq3S9KGKCGwKvUCoAQ6Zg","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Skill Cost\",\"65\",\"75\",\"85\",\"95\",\"105\",\"115\"],[\"Base Damage\",\"140\",\"160\",\"180\",\"200\",\"220\",\"240\"]]","cd":10000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":65},{"description":"Clint launches a grenade in the target direction that explodes on the first enemy hit, dealing 280( +100% Total Physical Attack) (Physical Damage) and slowing them by 25% for 1.2s.\nClint gains a grenade charge every 12s (up to 5).","_key":"MOq3S9KGKCGwKvUCoAQ6bI","levels":"[[\"Skill Cost\",\"50\",\"55\",\"60\"],[\"Base Damage\",\"280\",\"340\",\"400\"],[\"Energy Charging Time\",\"12\",\"11\",\"10\"]]","cd":2000,"effect_info":["32:AOE:c77955","22:Slowed:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f0bfa067be31afe98c94573929cc4f00.png","name":"Grenade Bombardment"}],"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-94efa3660fbd7c0a1ce1c7b75085defafe01c5ab-500x281-jpg","_type":"reference"}},"heroGrade":49.44416666666666,"pickRate":1.14,"earlyPower":6,"id":"ae0b6085-4848-408a-b732-ec01bd56e4f7","_updatedAt":"2024-02-16T06:00:58Z","slug":{"current":"clint/best-builds-guide","_type":"slug"},"cons":[{"_key":"2aaa7c323865","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Squishy.","_key":"9379c0e8a4600"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak without Endless Battle or Thunder Belt.","_key":"d970cfbae92d0"}],"level":1,"_type":"block","style":"normal","_key":"bb1a8617a34e","listItem":"number"},{"_key":"a88122e6463f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"2nd Skill can be blokced blink by Minsitthar’s ultimate.","_key":"a776d7877cf40"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"89ee2530d8ba","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"High Mana usage without Endless Battle, Thunder Belt or Demon Shoes.","_key":"4777c4e8190c0","_type":"span"}]}],"notes":"Clint is a marksman hero who deals great damage from a distance due to his long range and high burst damage. He can hit many targets with a shot that can penetrate the adversary. Clint is the best marksman burst in Mobile Legends for a variety of reasons.","patchNote":null,"name":"Clint","heroScaling":"late","winRate":49.8,"midPower":8,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/marksman"},"description":[{"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}]}]}],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span","marks":[]},{"_key":"5371898323974","_type":"span","marks":["strong"],"text":"Reap"},{"marks":[],"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}]},{"_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]}],"image":{"_type":"image","asset":{"_ref":"image-0cd91cae82d2c68eae6339826b8a50d0bf2e91ba-107x151-webp","_type":"reference"}},"heroLearningCurve":"medium","banRate":0.17,"latePower":8}}