{"hero1":{"name":"Pharsa","slug":{"current":"pharsa/best-builds-guide","_type":"slug"},"youtubeGuides":null,"winRate":47.93,"_updatedAt":"2024-02-16T06:01:07Z","skillCombo":[{"_type":"combo","description":"Control Burst Mode: Full Skill Combo","skillCombo":["2","1","3","3","3","3"],"_key":"e39e07374305"}],"banner":{"_type":"image","asset":{"_ref":"image-bad85ad175ae788a1fcff186b6f0e9c2d145490b-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-da49727c26c1cbe3fca2944cec6cc775497baabc-177x250-webp","_type":"reference"}},"banRate":0.03,"midPower":8,"pros":[{"style":"normal","_key":"1b1c95fda291","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"High area of damage high burst damage high skill range.","_key":"07d1114beff70","_type":"span"}],"level":1,"_type":"block"}],"heroGrade":48.714166666666664,"pickRate":0.23,"earlyPower":5,"notes":"A typical hero mage who can provide burst damage is Pharsa. Pharsa's combination talents enable her to easily dispatch adversaries. In addition to being able to do burst damage and send your opponent into a trance, Pharsa's ultimate skill has other benefits.","heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"text":"Control","_key":"612e4f110e200","_type":"span","marks":["strong"]},{"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204","_type":"span"},{"text":" specialty instead.","_key":"612e4f110e205","_type":"span","marks":[]}],"_type":"block"},{"style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"52f6369aaa730","_type":"span"}]}]}],"id":"7ed21809-de7e-4f69-85a7-8e950afd926f","heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2bf4d91d186d2909d93bcbbe19bfaa4c.png","name":"Spiritual Unity","description":"Every 8s, Verri enters the Hunting state and assists Pharsa on her next attack against an enemy hero, dealing 150( +100% Total Magic Power) extra (Magic Damage) to the enemy and slowing them by 60% for 1s.","_key":"ocx9AHs9lR2j8Tc8nqD0GE","levels":"null","cd":0,"effect_info":["33:Damage:c77955","22:Slow:cd5d6d"]},{"name":"Curse of Crow","description":"Pharsa casts a blast of magic at the target location, dealing 300( +120% Total Magic Power) (Magic Damage) to enemies hit and marking them for 4s.\nPharsa's subsequent attack against marked enemies will consume the mark and stun them for 1s.","_key":"ocx9AHs9lR2j8Tc8nqD0Oe","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Skill Cost\",\"60\",\"66\",\"72\",\"78\",\"84\",\"90\"],[\"Base Damage\",\"300\",\"325\",\"350\",\"375\",\"400\",\"425\"]]","cd":8000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7f4e27814e49dfb128e7c3517c91e990.png"},{"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/dd34d9aaa1d61fff94f38758301edf50.png","name":"Energy Impact","description":"Pharsa releases magic energy in the target direction, dealing 425( +145% Total Magic Power) (Magic Damage) to enemies hit.","_key":"ocx9AHs9lR2j8Tc8nqD0X4","levels":"[[\"Cooldown\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\",\"5.0\"],[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"425\",\"470\",\"515\",\"560\",\"605\",\"650\"]]","cd":5000,"effect_info":["32:AoE:c77955"]},{"description":"Pharsa flies into mid-air for 8s and launches a round of air raid on the target area, dealing 570( +160% Total Magic Power) (Magic Damage) to enemies within.\n(Use Again): Pharsa launches another round of air raid on the target area, dealing the same amount of damage. She can cast this skill up to 4 times within the duration (including the initial cast).","_key":"ocx9AHs9lR2j8Tc8nqD0fU","levels":"[[\"Cooldown\",\"46.0\",\"42.0\",\"38.0\"],[\"Skill Cost\",\"120\",\"150\",\"180\"],[\"Base Damage\",\"570\",\"720\",\"870\"]]","cd":46000,"effect_info":["31:Burst:c77955"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1ae3698c49e939133963490c284490c0.png","name":"Feathered Air Strike"},{"description":"Pharsa turns into mist and wraps herself around Verri, gaining 80% extra Movement Speed (decays over time) and the ability to fly over terrain for up to 5s or until she launches an attack or is controlled.","_key":"ocx9AHs9lR2j8Tc8nqD0nu","levels":"null","cd":18000,"effect_info":["72:Morph:617fc6","61:Speed Up:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/eab0a2f5b9cacc7e1b379cbbe8f94bbf.png","name":"Wings by Wings"}],"heroSkillsEnhanced":[],"cons":[{"level":1,"_type":"block","style":"normal","_key":"bf62b88a794d","listItem":"number","markDefs":[],"children":[{"_key":"af53378291f00","_type":"span","marks":[],"text":"Less durability low mobility."}]}],"heroLearningCurve":"easy","heroScaling":"normal","latePower":9,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/mage"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}],"_type":"block","style":"normal"}]}],"patchNote":null},"hero2":{"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"03e39922010a0","_type":"span","marks":["strong"],"text":"Chase"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]}],"heroSkillsEnhanced":[],"pros":[{"listItem":"number","markDefs":[],"children":[{"_key":"09ae333712990","_type":"span","marks":[],"text":"Great mobility."}],"level":1,"_type":"block","style":"normal","_key":"07f58c60d3a3"},{"_key":"f32754783e28","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Unique ability to climb walls.","_key":"f2333ae9a6980"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Amazing burst damage.","_key":"b88a996a33cf0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"d31b73d866e3"},{"listItem":"number","markDefs":[],"children":[{"text":"Decent ganking capability.","_key":"99912459d1820","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"4b6adb59d8af"}],"banner":{"_type":"image","asset":{"_ref":"image-1a05f425446b0ec7c23ebbcff4f9f110cc7566f1-500x281-jpg","_type":"reference"}},"heroLearningCurve":"insane","heroScaling":"normal","latePower":8,"midPower":8,"notes":"Playstyle: Ling is best played as an aggressive assassin who can quickly close the gap on enemy heroes and deliver burst damage.\nStrengths: High burst damage potential, strong mobility.\nWeaknesses: Squishy, skill dependent, vulnerable to crowd control, high skill ceiling.","name":"Ling","_updatedAt":"2024-02-16T06:00:57Z","slug":{"current":"ling/best-builds-guide","_type":"slug"},"youtubeGuides":null,"cons":[{"level":1,"_type":"block","style":"normal","_key":"6250b085cc62","listItem":"number","markDefs":[],"children":[{"_key":"0abdeaea75e60","_type":"span","marks":[],"text":"Kinda squishy like most Assassins."}]},{"_key":"54b6e3661615","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slow farming speed.","_key":"2409ea2be1ec0"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_key":"fcd216b268b60","_type":"span","marks":[],"text":"Did I mention he is squishy?"}],"level":1,"_type":"block","style":"normal","_key":"5e2d4c5c380f","listItem":"number","markDefs":[]},{"_key":"aaeb7887d2ec","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Requires practice to memorize wall locations.","_key":"8b07761ab50c0"}],"level":1,"_type":"block","style":"normal"}],"winRate":50,"earlyPower":6,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_key":"f487884badad1","_type":"span","marks":["strong"],"text":"assassin"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_key":"f487884badad5","_type":"span","marks":["strong"],"text":"assassins"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_key":"f487884badad8","_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing."}]},{"_key":"1614d9a0ae86","markDefs":[],"children":[{"_key":"d94c0acf2e950","_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights."}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"listItem":"bullet","markDefs":[],"children":[{"text":"Being nimble, low HP","_key":"e8b887daecc20","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047"},{"style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block"},{"style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block"}]}],"skillCombo":[{"_key":"cdfb47ffbd97","_type":"combo","description":"Attack Mode - Full Skill Combo","skillCombo":["1","2","3","2","2","2","2","1"]}],"heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"levels":"null","mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/577ba6ea507e64c3fbfc1b59be1e5859.png","description":"Ling's superb Lightness Skill allows him to leap among walls. He gains 4 extra Lightness Points per second when he's on a wall and 5 extra Lightness Points each time he deals damage.\nLing gains 2 times Crit Chance from all sources but only has 140% Crit Damage.","descriptionNew":"
Ling's superb Lightness Skill helps him leap among walls. When resting on the wall, He gains 4 Lightness Points per second when he's on a walland 5 extra Lightness Points each time he deals damage. Ling gains 2 times Crit Chance from all sources but only has 140% Critical Damage.
","note":"Crit Rate
Chance to cause Crit Damage with Basic ATK (including Physical and Magic). The default is 0. A Crit Damage is guaranteed when it is over 100%. Some skills trigger this effect. For example: Layla's Malefic Bomb and the Typhoon effect of Windtalker.
Crit Damage
The ratio of Crit Damage to Basic Damage. The default is 200%.
Crit Damage Dealt = Original Damage × (200% + All Crit Damage Increase % - All Crit Damage Decrease %).
Passive: Ling’s Critical Chance is permanently increased by 2.5%–10%.
Active: Ling casts his Lightness Skill, leaping onto the designated wall, entering half-stealth state, restoring Lightness Points more quickly and gaining 30% Movement Speed. If Ling receives damage, he will leave the half-stealth state. If he is controlled, he will fall onto the ground and be slowed by 30% for 2 seconds. When using this skill to jump from a wall to another, it will reset the Cooldown and refresh the half-stealth state.
Crit Rate
Chance to cause Crit Damage with Basic ATK (including Physical and Magic). The default is 0. A Crit Damage is guaranteed when it is over 100%. Some skills trigger this effect. For example: Layla's Malefic Bomb and the Typhoon effect of Windtalker.
Half-Stealth
Enter Half-Stealth State within the duration, won't be easily spotted visually by the enemy but can be targeted by skills.
Ling charges in a designated direction and stabs the nearby enemies at his destination, dealing 300–400 (+40% Total Physical Attack) Physical Damage.
If Ling casts this skill when he is on the wall, he'll dash to the target location on the ground, dealing 300–400 (+40% Total Physical Attack) Physical Damage to enemies within a small area and slowing them down by 30% for 1.5 seconds. If this attack critically strikes, the enemies will be slowed by extra 45% for 0.75 seconds.
Defiant Sword is regarded as Basic Attack, can trigger attack effects, and restores 35–60 HP for Ling each time it hits an enemy.
Physical Basic Attack
Deal Physical DMG to enemies. It can trigger ATK Effect and Physical Lifesteal. ATK EffectBoth Physical and Magic Basic ATK trigger
ATK Effects
For example. the Devour Effect of Demon Hunter Sword, the Weakness Finder effect of Marksman Emblem, etc.
Ling leaps into the air, becoming invincible and gaining 10% extra Movement Speed for 1.5 seconds. He can move freely when in the air. He then lands on the ground, dealing 250–450 (+100% Total Physical Attack) Physical Damage to enemies in the area, knocking those in the center airborne for 1 second, and creating a Sword Field for 8 seconds.
Four Tempest of Blades will also appear on the edge of the Sword Field. Ling can touch them to reduce the cooldown of Finch Poise by 4 seconds, reset the cooldown of Defiant Sword, and gain 25 Lightness points.
Invincible
You are immune to enemy CC and damage effects within the duration.
Untargetable
You are immune to enemy damage effects within the duration. It doesn't remove any existing damage effects or damage over time.
Airborne
A state that prevents a target from moving, attacking, or using skills. The target will fly into the air within the duration.