{"hero1":{"heroSkillsEnhanced":[],"pros":[{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Effectively kills enemy cores.","_key":"8377aff740730","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"44a3bab0d465"},{"style":"normal","_key":"bf77c869cecb","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"It’s thick enough to have a shield too.","_key":"f2be2ad8a9700","_type":"span"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a really terrible crowd control effect.","_key":"2b5c67eba9540"}],"level":1,"_type":"block","style":"normal","_key":"778f036eacfb"},{"children":[{"_type":"span","marks":[],"text":"High mobility, with skill 2 which has a very fast cooldown, Paquito can move freely anywhere.","_key":"db82ff1fb3020"}],"level":1,"_type":"block","style":"normal","_key":"7b5dff5540c3","listItem":"number","markDefs":[]},{"_key":"87d1bf4f83d7","listItem":"number","markDefs":[],"children":[{"_key":"c33cb2b2af160","_type":"span","marks":[],"text":"High damage, one shot can instantly kill your opponent."}],"level":1,"_type":"block","style":"normal"}],"winRate":45.95,"pickRate":0.99,"midPower":8,"latePower":8,"banRate":0.6,"id":"e740b1a7-2ad0-48d0-b129-9e477b074c0a","_updatedAt":"2024-02-16T06:01:16Z","slug":{"current":"paquito/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Charge Onwards Complete Skill Combo","skillCombo":["2","1","3","3"],"_key":"b8bced8a2afa"},{"_type":"combo","description":"Combo With Shield","skillCombo":["3","2","1","1"],"_key":"18cbb82f821e"}],"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/49c38138b891e36e366854a6b761daf1.png","name":"Champ Stance","description":"After every 3 skill casts, Paquito enters the (Champ Stance), gaining an enhanced skill ignoring his current cooldowns. He gains 60% extra Movement Speed that decays over 2.5s after casting the enhanced skill.\nPaquito's Basic Attacks only deal ( +85% Total Physical Attack) (Physical Damage).","_key":"tRzYaguU9TSX2YU6Hj6zAM","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","33:Damage:c77955"]},{"effect_info":["32:AoE:c77955","52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fc8242887fa1a976afbaeb478dd1fdf2.png","name":"Heavy Left Punch","description":"Paquito throws a punch in the target direction, dealing 210( +50% Total Physical Attack) (Physical Damage) to enemies hit. He gains a 150( +110% Total Physical Attack) shield for 2.5s if an enemy hero is hit.\n(Champ Stance): The damage is increased to 350( +100% Total Physical Attack) (Physical Damage), while the shield value is increased to 120%. The regular and enhanced shields can stack.","_key":"tRzYaguU9TSX2YU6Hj6zDk","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Base Damage\",\"210\",\"240\",\"270\",\"300\",\"330\",\"360\"],[\"Base Shield\",\"150\",\"220\",\"290\",\"360\",\"430\",\"500\"],[\"Enhanced Damage\",\"350\",\"400\",\"450\",\"500\",\"550\",\"600\"]]","cd":8000},{"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/af837241f121c21b8894d834451c3e35.png","name":"Jab","description":"Paquito dashes in the target direction and throws a jab, dealing 150( +165% Total Physical Attack) (Physical Damage) to enemies hit. Paquito deals no damage to enemies in his path but will stop and throw the jab early upon colliding with an enemy hero or creep.\n(Champ Stance): The damage is increased to 240( +240% Total Physical Attack) (Physical Damage).","_key":"tRzYaguU9TSX2YU6Hj6zH8","levels":"[[\"Cooldown\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\",\"5.5\"],[\"Jab Damage\",\"150\",\"210\",\"270\",\"330\",\"390\",\"450\"],[\"Enhanced Jab Damage\",\"240\",\"336\",\"432\",\"528\",\"624\",\"720\"]]","cd":8000},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0de901e1a25944f2e14e49632995cb6f.png","name":"Knockout Strike","description":"Paquito launches an elbow strike in the target direction, dealing 250( +50% Total Physical Attack) (Physical Damage) to enemies hit and knocking them back. He then throws a haymaker, dealing 350( +100% Total Physical Attack) (Physical Damage) to enemies hit and slowing them by 75% for 1s, as he darts backward.\n(Champ Stance): Instead of a haymaker, Paquito launches an uppercut after the elbow strike, dealing 400( +120% Total Physical Attack) (Physical Damage) to enemies hit and knocking them airborne for 0.5s.","_key":"tRzYaguU9TSX2YU6Hj6zKW","levels":"[[\"Cooldown\",\"18.0\",\"16.5\",\"15.0\"],[\"Elbow Damage\",\"250\",\"300\",\"350\"],[\"Haymaker Damage\",\"350\",\"475\",\"600\"],[\"Hook Damage\",\"400\",\"575\",\"750\"]]","cd":18000,"effect_info":["21:CC:cd5d6d","31:Burst:c77955"],"mana":0}],"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-7e30d7ad1eac1c912e0f5a3c93cacae782d8251e-500x281-jpg"}},"heroLearningCurve":"medium","heroSpecialties":[{"name":"Chase","slug":{"_type":"slug","current":"/heroes/specialties/chase"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"196027775e560","_type":"span"}],"_type":"block"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_key":"612e4f110e201","_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then "},{"text":"Control","_key":"612e4f110e202","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"text":" specialty instead.","_key":"612e4f110e205","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"a576647f698f"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"name":"Paquito","youtubeGuides":null,"cons":[{"_type":"block","style":"normal","_key":"55149d80d36b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak against hero crowd control and high burst damage.","_key":"4edbec04b9960"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Difficulty in late game, because the opponent’s core hero is sick and it will be quite difficult to kill him.","_key":"fae9588644720","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"5a0184cee24b"},{"_key":"0aa41a190ca5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low lifesteal, even though buying Blodust Axe even though the lifesteal is still very low.","_key":"b205e59923e20"}],"level":1,"_type":"block","style":"normal"}],"image":{"_type":"image","asset":{"_ref":"image-06b87bad647ea775d7bafe362655a6ab9829f54a-100x100-webp","_type":"reference"}},"earlyPower":6,"heroGrade":48.55166666666666,"heroScaling":"early","notes":"Paquito is a respectable hero that has the ability to tank and inflict a ton of damage, but he needs practice to pull off effective combinations. Players who wish to try out this hero may need to invest a lot of time in trying to learn his combos in order to use him effectively in competitive battles due to his high skill level.","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"text":"fighter's","_key":"37148e386c822","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"marks":["strong"],"text":"fighter","_key":"37148e386c824","_type":"span"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"markDefs":[],"children":[{"marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}]},"hero2":{"heroGrade":46.1875,"earlyPower":5,"notes":"When compared to more established marksmen like Yi Sun-Shin and Wanwan, Kimmy performs exceptionally well in the early and middle stages of the game but typically doesn't scale well into the late game. This means that playing Kimmy will require you to complete the game as quickly is possible because otherwise, late-game heroes would overpower you.","_updatedAt":"2024-02-16T06:01:16Z","youtubeGuides":null,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block"}]},{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal"}]}],"heroSpecialties":[{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal"}]},{"name":"Mixed Damage","slug":{"_type":"slug","current":"/heroes/specialties/mixed-damage"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221"}],"_type":"block","style":"normal","_key":"2b7f513f8ead"},{"_type":"block","style":"normal","_key":"08c0ac3db383","markDefs":[],"children":[{"_key":"0002213f1fe80","_type":"span","marks":[],"text":"\n"}]}]},{"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"},"description":[{"_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"marks":["strong"],"text":"Reap","_key":"5371898323970","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}]}]}],"heroSkillsEnhanced":[],"pickRate":0.13,"heroLearningCurve":"hard","winRate":44.58,"midPower":8,"latePower":8,"patchNote":null,"name":"Kimmy","cons":[{"style":"normal","_key":"2dc36bf6bd96","listItem":"number","markDefs":[],"children":[{"text":"Does not have Attack Speed.","_key":"f25b8866411e0","_type":"span","marks":[]}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Sluggish Movement Speed.","_key":"3d807d570cbf0"}],"level":1,"_type":"block","style":"normal","_key":"6104aef050ea"},{"children":[{"marks":[],"text":"Very Hard To Play.","_key":"f81f1f1a54740","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"f81a504628c9","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Fragile Durability.","_key":"2bb778f5d0700"}],"level":1,"_type":"block","style":"normal","_key":"a7e208cc7ff0","listItem":"number"},{"children":[{"_key":"157171376b0a0","_type":"span","marks":[],"text":"Attacks That Require High Accuracy."}],"level":1,"_type":"block","style":"normal","_key":"897a15110351","listItem":"number","markDefs":[]}],"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","1","3"],"_key":"e1be03215ca6"}],"heroSkills":[{"_key":"ocx9AHs9lR2j8Tc8nqCSeR","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/25bdf0db1076cfc4b584efe67fbfd006.png","name":"Chemist's Instinct","description":"Kimmy can move and aim in other directions when using her Spray Gun, but is often less accurate. Kimmy's Spray Gun attack restores 5 energy on hit and deals ( +23% Total Physical Attack)( +25% Total Magic Power) (Magic Damage) (scales with level, up to 115%, but only benefits from 75% of Kimmy's (Magic Lifesteal)).\nKimmy cannot gain extra Attack Speed and will convert every 10% Attack Speed she receives into 5 Movement Speed. Kimmy restores 15 energy each time she kills an enemy."},{"description":"(Hold): Kimmy continuously shoots Chemical Bolts in the target direction, each bolt consuming 5 energy and dealing 35( +23% Total Physical Attack)( +25% Total Magic Power) (Magic Damage) to the enemy hit. Chemical Bolts that fail to hit an enemy will explode at the end of its path, dealing the same amount of damage to nearby enemies.\nThe Chemical Bolts can critically strike, but only benefit from 40% of Kimmy's Spell Vamp.","_key":"ocx9AHs9lR2j8Tc8nqCSmr","levels":"[[\"Base Damage\",\"35\",\"35\",\"35\",\"35\",\"35\",\"35\"],[\"Physical Bonus\",\"23%\",\"24%\",\"25%\",\"26%\",\"27%\",\"28%\"],[\"Magic Bonus\",\"25%\",\"26%\",\"27%\",\"28%\",\"29%\",\"30%\"]]","cd":0,"effect_info":["32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c586025b5ec7198f2296c0319f96fa5d.png","name":"Energy Transformation"},{"levels":"[[\"Cooldown\",\"14.0\",\"13.4\",\"12.8\",\"12.2\",\"11.6\",\"11.0\"],[\"Base Damage\",\"14\",\"16\",\"18\",\"20\",\"22\",\"24\"],[\"Energy Regen\",\"30\",\"32\",\"34\",\"36\",\"38\",\"40\"]]","cd":14000,"effect_info":["81:Blink:a269c6","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b24e9e59352a0d20754af74fd91bf857.png","name":"Chemical Refinement","description":"Kimmy shoots out enhanced Chemical Spray and recoils in the opposite direction. Enemies that come into contact with the Spray left on the path will take 14( +30% Total Physical Attack)( +40% Total Magic Power) (Magic Damage) every 0.5s and be slowed by 40% for 4s.\nKimmy also restores 30 energy upon casting this skill.","_key":"ocx9AHs9lR2j8Tc8nqCSvH"},{"cd":28000,"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e03812ae96d7705fefac1a01fcfa3519.png","name":"Maximum Charge","description":"After a period of charging, Kimmy launches a Luminous Chemical Attack in a designated direction. The projectile will explode upon hitting an enemy or reaching the maximum range, dealing 130( +100% Total Physical Attack)( +115% Total Magic Power)-238( +185% Total Physical Attack)( +211% Total Magic Power) (Magic Damage) to the primary target (scales with charging time) and 83% damage to nearby enemies.\nKimmy restores 30 energy if this skill hits an enemy.","_key":"ocx9AHs9lR2j8Tc8nqCT3h","levels":"[[\"Cooldown\",\"28.0\",\"24.0\",\"20.0\"],[\"Min Damage\",\"130\",\"195\",\"260\"],[\"Max Damage\",\"238\",\"356\",\"474\"]]"}],"pros":[{"level":1,"_type":"block","style":"normal","_key":"3fc042f7e738","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hybrid Attack (Physical & Magical).","_key":"22fbfe2d966c0"}]},{"level":1,"_type":"block","style":"normal","_key":"4e4883f376ed","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great Damage.","_key":"75ce0e3d19110"}]},{"_type":"block","style":"normal","_key":"46825ace68cf","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very OP in the Early Game.","_key":"3b83698fe9bc0"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can Attack While Walking.","_key":"911131a1aa980"}],"level":1,"_type":"block","style":"normal","_key":"2d289fed2925","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"b8a287050ff0","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Wide Range of Attacks.","_key":"77c512de928d0"}]}],"banner":{"_type":"image","asset":{"_ref":"image-17408a1dab3b319bc29ea639aee9cd5ab54c4aeb-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-84ff019cc280540d4c1d2ea96285ad6149ae88a8-100x100-webp","_type":"reference"}},"heroScaling":"normal","id":"46656c5b-aec5-46e8-af8a-b137b2c152c7","slug":{"current":"kimmy/best-builds-guide","_type":"slug"},"banRate":0.04}}