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Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"_key":"798055139227","markDefs":[],"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_key":"a576647f698f","markDefs":[],"children":[{"marks":["strong"],"text":"Control","_key":"612e4f110e200","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal"},{"style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block"}]}],"cons":[{"style":"normal","_key":"55149d80d36b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak against hero crowd control and high burst damage.","_key":"4edbec04b9960"}],"level":1,"_type":"block"},{"_key":"5a0184cee24b","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Difficulty in late game, because the opponent’s core hero is sick and it will be quite difficult to kill him.","_key":"fae9588644720","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"children":[{"text":"Low lifesteal, even though buying Blodust Axe even though the lifesteal is still very low.","_key":"b205e59923e20","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"0aa41a190ca5","listItem":"number","markDefs":[]}],"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/49c38138b891e36e366854a6b761daf1.png","name":"Champ Stance","description":"After every 3 skill casts, Paquito enters the (Champ Stance), gaining an enhanced skill ignoring his current cooldowns. 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He has great damage, is a tank, and doesn't rely as much on gear. His ultimate is terrifying, especially given how quickly it cools down.","patchNote":null,"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-da5a74e4c5d1d9df453230c10502d1db7d6accf1-177x250-webp","_type":"reference"}},"pickRate":0.79,"banRate":0.18,"earlyPower":5,"slug":{"current":"alpha/best-builds-guide","_type":"slug"},"heroLearningCurve":"medium","heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/650504fa7666d0545e7a024082dc7663.png","name":"Beta, Advance!","description":"Each time Alpha uses a skill, he summons Beta to attack and mark the target. Beta will launch 3 laser strikes upon reaching 2 marks.\nBeta's first two laser strikes each deal 50( +70% Extra Physical Attack) (True Damage) and briefly reduce the target's Movement Speed, and the final one is an AOE attack that deals 50( +130% Extra Physical Attack) (True Damage).","_key":"ocx9AHs9lR2j8Tc8nqDZZG","levels":"null","cd":0,"effect_info":["33:Damage:c77955","22:Slow:cd5d6d"]},{"_key":"ocx9AHs9lR2j8Tc8nqDZhg","levels":"[[\"Cooldown\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\"],[\"Skill Cost\",\"50\",\"50\",\"50\",\"50\",\"50\",\"50\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Spray Damage\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"]]","cd":4000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/694038d7705c81bf63296e9d4dfe84c1.png","name":"Rotary Impact","description":"Alpha launches a slash forwards, dealing 200( +90% Extra Physical Attack) (Physical Damage) to enemies along the way and slowing them by 40% for 1s. \nAfter the light wave is launched, Beta will follow its trace to strafe enemies, dealing 100( +90% Extra Physical Attack) (Physical Damage)."},{"levels":"[[\"Cooldown\",\"6.0\",\"5.6\",\"5.2\",\"4.8\",\"4.4\",\"4.0\"],[\"Skill Cost\",\"45\",\"50\",\"55\",\"60\",\"65\",\"70\"],[\"Base Damage\",\"250\",\"300\",\"350\",\"400\",\"450\",\"500\"],[\"HP Regen\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"],[\"Spray Damage\",\"125\",\"135\",\"145\",\"155\",\"165\",\"175\"]]","cd":6000,"effect_info":["32:AoE:c77955","51:HEAL:59a86f"],"mana":45,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c3bff8708e374897ada0afa0d51a8096.png","name":"Force Swing","description":"After charging for a while, Alpha strikes forward in a fan-shaped area, dealing 250( +100% Total Physical Attack) (Physical Damage). 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While they don't have as much utility as a tank or as much damage as an assassin, a "},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_key":"37148e386c823","_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each "},{"_key":"37148e386c824","_type":"span","marks":["strong"],"text":"fighter"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. 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