{"hero1":{"winRate":54.22,"banRate":9.84,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]},{"name":"Mixed Damage","slug":{"_type":"slug","current":"/heroes/specialties/mixed-damage"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221"}],"_type":"block","style":"normal","_key":"2b7f513f8ead"},{"_type":"block","style":"normal","_key":"08c0ac3db383","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"0002213f1fe80","_type":"span"}]}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]}],"name":"Natan","pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Tremendous Damage.","_key":"2b56f0faa5460"}],"level":1,"_type":"block","style":"normal","_key":"8f20aeaf80df","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Attack Speed.","_key":"c2d7c101a6e70"}],"level":1,"_type":"block","style":"normal","_key":"fc4e89a5d6c1"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Powerful Late Game.","_key":"f46017a983fa0"}],"level":1,"_type":"block","style":"normal","_key":"e34673c8acb9","listItem":"number"}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-dcd2edfc26aa3005473ce97ffc6357502a0c4a0e-100x100-webp"}},"heroScaling":"late","earlyPower":5,"midPower":7,"latePower":9,"id":"6f319694-0a77-495c-b56a-ffab35030e75","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["3","2","1"],"_key":"798c9ed07986"},{"skillCombo":["2","1","3","2","1"],"_key":"2bbf7201e75b","_type":"combo","description":"Attack Mode: Full Skill Combo"}],"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fc0d8343b1146db91443e6e098c5e118.png","name":"Theory of Everything","description":"Natan gains a stack of (Entanglement) each time he or his (Reverse-Clone) hits an enemy with their skills (up to 6 stacks). Each stack lasts 5s and grants 7.5%-15% extra Attack Speed and 7.5% extra Movement Speed. Projectiles of Natan's Basic Attacks will return to Natan after reaching the maximum range, dealing ( +70% Total Physical Attack) (+30% Total Magic Power) (Magic Damage) to enemies in its path.\nNatan cannot gain Magic Penetration directly but can convert 100% of his Physical Lifesteal to Magic Lifesteal and 100% of his Physical Penetration to Magic Penetration.","_key":"ocx9AHs9lR2j8Tc8nqBZJY","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"_key":"ocx9AHs9lR2j8Tc8nqBZRy","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Skill Cost\",\"65\",\"71\",\"77\",\"83\",\"89\",\"95\"],[\"Base Damage\",\"175 \",\"240 \",\"305 \",\"370 \",\"435 \",\"500 \"]]","cd":8000,"effect_info":["31:Burst:c77955"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b8b22da3d8c771315cdea8ae3d5c0c4c.png","name":"Superposition","description":"Natan shoots a dense mass of energy in the target direction, dealing 175( +180% Total Physical Attack) (+120% Total Magic Power) (Magic Damage) to enemies in its path."},{"_key":"ocx9AHs9lR2j8Tc8nqBZaO","levels":"[[\"Cooldown\",\"12.0\",\"11.6\",\"11.2\",\"10.8\",\"10.4\",\"10.0\"],[\"Skill Cost\",\"80\",\"88\",\"96\",\"104\",\"112\",\"120\"],[\"Base Damage\",\"150 \",\"180 \",\"210 \",\"240 \",\"270 \",\"300 \"],[\"Extra Damage\",\"30 \",\"35 \",\"40 \",\"45 \",\"50 \",\"55 \"]]","cd":12000,"effect_info":["21:CC:cd5d6d"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b96976cfa8c80203563ae52daba3f62b.png","name":"Interference!","description":"Natan launches a Gravitational Attractor in the target direction, dealing 150( +50% Total Physical Attack) (+70% Total Magic Power) (Magic Damage) to enemies in its path and knocking them back.\nThe Attractor detonates upon reaching the maximum range, dealing 30( +10% Total Physical Attack) (+14% Total Magic Power) (Magic Damage) to nearby enemies and knocking them back."},{"_key":"ocx9AHs9lR2j8Tc8nqBZio","levels":"[[\"Cooldown\",\"48.0\",\"42.0\",\"36.0\"],[\"Skill Cost\",\"100\",\"50\",\"0\"],[\"Attributes Inherit\",\"35%\",\"37.5%\",\"40%\"]]","cd":48000,"effect_info":["71:Summon:617fc6","81:Blink:a269c6"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/69dc50f0cb0ada1e854d0df704872b0b.png","name":"Entropy?","description":"Natan summons a (Reverse-Clone) at the target location (6 units away) that lasts 10s, inherits 35% of his attack attributes, and copies his moves and attacks in reverse.\n(Use Again:) Natan switches places with the (Reverse-Clone).\nEach cast reduces other skills' remaining cooldowns by 50%. The (Reverse-Clone) will disappear if Natan is too far away, while the cooldown of this skill will be reduced by the remaining duration."}],"_updatedAt":"2024-02-16T06:00:11Z","pickRate":2.07,"heroGrade":51.5325,"heroLearningCurve":"hard","notes":"Due to his intricate mechanics and skill shot, which demands careful calculation to land your strikes, Natan is one of the Marksman heroes in Mobile Legends with a particularly high level of difficulty. 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This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block"}]}],"slug":{"current":"natan/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lacks Solid Escape Tool.","_key":"6e759b9ce3c70"}],"level":1,"_type":"block","style":"normal","_key":"d58ebeca7c32"},{"level":1,"_type":"block","style":"normal","_key":"09e03f6aedcf","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Difficulty.","_key":"6b4ddc845fad0"}]},{"_type":"block","style":"normal","_key":"b7ea3a8d4a85","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Heavily Mana Reliant.","_key":"0009694f747c0"}],"level":1}],"banner":{"asset":{"_ref":"image-61fec049becaf603c9112071adc5e748d28799a9-1920x1080-png","_type":"reference"},"_type":"image"},"patchNote":null},"hero2":{"youtubeGuides":null,"cons":[{"_type":"block","style":"normal","_key":"c46cde38a176","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Teammate reliant.","_key":"b86880e0b0890","_type":"span"}],"level":1},{"_type":"block","style":"normal","_key":"840eb855d96f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficult to play.","_key":"2cfdd3a11f850"}],"level":1}],"winRate":49.41,"notes":"Jawhead is a hero who dominates the game in all facets. Despite all the advantages of using this hero, he has a few shortcomings. The most glaring of these is the difficulty of his playing. But with enough time, this shortcoming can be overlooked.","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"marks":["strong"],"text":"Fighter","_key":"37148e386c826","_type":"span"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block"},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. 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","_key":"be152cef50412","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414","_type":"span"}]},{"_key":"577b2f8cd646","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal"}]}],"id":"21503810-2b98-4eff-928e-046322b80d02","_updatedAt":"2024-02-16T06:00:58Z","heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-63f7a2969932b9fa378b9311d4fef20126ac17fc-177x250-webp"}},"heroGrade":54.13666666666667,"heroScaling":"normal","pickRate":0.36,"latePower":8,"name":"Jawhead","slug":{"_type":"slug","current":"jawhead/best-builds-guide"},"pros":[{"_key":"93ee1f25ee91","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Natural tankiness.","_key":"9ed8eff12b320"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"3dc7c444ed32","listItem":"number","markDefs":[],"children":[{"_key":"c530d5a2bbe60","_type":"span","marks":[],"text":"Good mobility."}]},{"_key":"c25a827b9d55","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very good passive.","_key":"65a32e6678930"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"c28ce907d289","listItem":"number","markDefs":[],"children":[{"text":"Good CC.","_key":"5ebb312b5c9f0","_type":"span","marks":[]}],"level":1,"_type":"block"}],"banner":{"_type":"image","asset":{"_ref":"image-75a34af75411429fc62f8ea83008e32fe0f55eee-500x281-jpg","_type":"reference"}},"heroLearningCurve":"medium","earlyPower":9,"midPower":8,"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_key":"63c3d226b1a6","markDefs":[],"children":[{"marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000","_type":"span"},{"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal"},{"style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_key":"b3c762ff76940","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}]}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"children":[{"_key":"612e4f110e200","_type":"span","marks":["strong"],"text":"Control"},{"_key":"612e4f110e201","_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then "},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_key":"612e4f110e203","_type":"span","marks":[],"text":" becomes "},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[]},{"_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Reap","_key":"5371898323970","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_key":"5371898323976","_type":"span","marks":["strong"],"text":"Poke"},{"text":".","_key":"5371898323977","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"2005480ed226"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]}],"skillCombo":[{"_type":"combo","description":"Ganking Skill Combo","skillCombo":["1","3","2"],"_key":"64fe0cbe4db2"},{"_type":"combo","description":"Flicker SS Skill Combo","skillCombo":["2","3","1"],"_key":"11e802637ffa"}],"heroSkills":[{"description":"Jawhead's attacks apply a stack of (Mecha Suppression) on hit (up to 10 stacks). Each stack lasts 3s and increases the damage of Jawhead's Basic Attacks to the enemy by 8%.","_key":"ocx9AHs9lR2j8Tc8nqCxst","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1c62d85fabdad70c80eecdb1b78fb789.png","name":"Mecha Suppression"},{"cd":5000,"effect_info":["31:Burst:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/47fa575f98c16acda724e00a45ca14b0.png","name":"Smart Missiles","description":"Jawhead begins channeling and launches up to 12 missiles at random nearby enemies over 5s, each missile dealing 120( +25% Total Physical Attack) (Physical Damage) to the enemy hit.","_key":"ocx9AHs9lR2j8Tc8nqCy1J","levels":"[[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Base Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"]]"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a1cd7244f9fe9ac10360505376810b02.png","name":"Ejector","description":"Jawhead gains 30% extra Movement Speed and a 250( +180% Total Physical Attack) shield for 5s.\n(Use Again): Jawhead flings the nearest unit to the target location, dealing 300( +80% Total Physical Attack) (Physical Damage) to enemies in the area and stunning them for 0.5s (prioritizes heroes, including allied heroes, though allied heroes won't take damage).","_key":"ocx9AHs9lR2j8Tc8nqCy9j","levels":"[[\"Cooldown\",\"15.0\",\"14.4\",\"13.8\",\"13.2\",\"12.6\",\"12.0\"],[\"Skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Basic Shield\",\"250\",\"320\",\"390\",\"460\",\"530\",\"600\"],[\"Base Damage\",\"300\",\"340\",\"380\",\"420\",\"460\",\"500\"]]","cd":15000,"effect_info":["52:Shield:59a86f","21:CC:cd5d6d"],"mana":80},{"cd":35000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f630482b3d44e42b9ea2a18eb5ddb348.png","name":"Unstoppable Force","description":"Jawhead charges into the target enemy hero, dealing them 350( +150% Total Physical Attack) (Physical Damage) and briefly stunning them. Enemies around the target are knocked back and dealt the same amount of the damage.","_key":"ocx9AHs9lR2j8Tc8nqCyI9","levels":"[[\"Cooldown\",\"35.0\",\"30.0\",\"25.0\"],[\"Skill Cost\",\"120\",\"150\",\"180\"],[\"Base Damage\",\"350\",\"475\",\"600\"]]"}],"banRate":0.11,"patchNote":null}}