{"hero1":{"heroSkills":[{"name":"Theory of Everything","description":"Natan gains a stack of (Entanglement) each time he or his (Reverse-Clone) hits an enemy with their skills (up to 6 stacks). Each stack lasts 5s and grants 7.5%-15% extra Attack Speed and 7.5% extra Movement Speed. Projectiles of Natan's Basic Attacks will return to Natan after reaching the maximum range, dealing ( +70% Total Physical Attack) (+30% Total Magic Power) (Magic Damage) to enemies in its path.\nNatan cannot gain Magic Penetration directly but can convert 100% of his Physical Lifesteal to Magic Lifesteal and 100% of his Physical Penetration to Magic Penetration.","_key":"ocx9AHs9lR2j8Tc8nqBZJY","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fc0d8343b1146db91443e6e098c5e118.png"},{"name":"Superposition","description":"Natan shoots a dense mass of energy in the target direction, dealing 175( +180% Total Physical Attack) (+120% Total Magic Power) (Magic Damage) to enemies in its path.","_key":"ocx9AHs9lR2j8Tc8nqBZRy","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Skill Cost\",\"65\",\"71\",\"77\",\"83\",\"89\",\"95\"],[\"Base Damage\",\"175 \",\"240 \",\"305 \",\"370 \",\"435 \",\"500 \"]]","cd":8000,"effect_info":["31:Burst:c77955"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b8b22da3d8c771315cdea8ae3d5c0c4c.png"},{"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b96976cfa8c80203563ae52daba3f62b.png","name":"Interference!","description":"Natan launches a Gravitational Attractor in the target direction, dealing 150( +50% Total Physical Attack) (+70% Total Magic Power) (Magic Damage) to enemies in its path and knocking them back.\nThe Attractor detonates upon reaching the maximum range, dealing 30( +10% Total Physical Attack) (+14% Total Magic Power) (Magic Damage) to nearby enemies and knocking them back.","_key":"ocx9AHs9lR2j8Tc8nqBZaO","levels":"[[\"Cooldown\",\"12.0\",\"11.6\",\"11.2\",\"10.8\",\"10.4\",\"10.0\"],[\"Skill Cost\",\"80\",\"88\",\"96\",\"104\",\"112\",\"120\"],[\"Base Damage\",\"150 \",\"180 \",\"210 \",\"240 \",\"270 \",\"300 \"],[\"Extra Damage\",\"30 \",\"35 \",\"40 \",\"45 \",\"50 \",\"55 \"]]","cd":12000,"effect_info":["21:CC:cd5d6d"]},{"description":"Natan summons a (Reverse-Clone) at the target location (6 units away) that lasts 10s, inherits 35% of his attack attributes, and copies his moves and attacks in reverse.\n(Use Again:) Natan switches places with the (Reverse-Clone).\nEach cast reduces other skills' remaining cooldowns by 50%. The (Reverse-Clone) will disappear if Natan is too far away, while the cooldown of this skill will be reduced by the remaining duration.","_key":"ocx9AHs9lR2j8Tc8nqBZio","levels":"[[\"Cooldown\",\"48.0\",\"42.0\",\"36.0\"],[\"Skill Cost\",\"100\",\"50\",\"0\"],[\"Attributes Inherit\",\"35%\",\"37.5%\",\"40%\"]]","cd":48000,"effect_info":["71:Summon:617fc6","81:Blink:a269c6"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/69dc50f0cb0ada1e854d0df704872b0b.png","name":"Entropy?"}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lacks Solid Escape Tool.","_key":"6e759b9ce3c70"}],"level":1,"_type":"block","style":"normal","_key":"d58ebeca7c32","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Difficulty.","_key":"6b4ddc845fad0"}],"level":1,"_type":"block","style":"normal","_key":"09e03f6aedcf","listItem":"number"},{"_key":"b7ea3a8d4a85","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Heavily Mana Reliant.","_key":"0009694f747c0"}],"level":1,"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_ref":"image-61fec049becaf603c9112071adc5e748d28799a9-1920x1080-png","_type":"reference"}},"pickRate":2.07,"id":"6f319694-0a77-495c-b56a-ffab35030e75","name":"Natan","slug":{"current":"natan/best-builds-guide","_type":"slug"},"youtubeGuides":null,"latePower":9,"skillCombo":[{"_key":"798c9ed07986","_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["3","2","1"]},{"_key":"2bbf7201e75b","_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["2","1","3","2","1"]}],"heroSkillsEnhanced":[],"heroScaling":"late","winRate":54.22,"banRate":9.84,"notes":"Due to his intricate mechanics and skill shot, which demands careful calculation to land your strikes, Natan is one of the Marksman heroes in Mobile Legends with a particularly high level of difficulty. Prior to playing Natan as your main, you must play him in a few practice sessions.","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"patchNote":null,"_updatedAt":"2024-02-16T06:00:11Z","image":{"_type":"image","asset":{"_ref":"image-dcd2edfc26aa3005473ce97ffc6357502a0c4a0e-100x100-webp","_type":"reference"}},"heroGrade":51.5325,"heroLearningCurve":"hard","pros":[{"_key":"8f20aeaf80df","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Tremendous Damage.","_key":"2b56f0faa5460"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"fc4e89a5d6c1","listItem":"number","markDefs":[],"children":[{"_key":"c2d7c101a6e70","_type":"span","marks":[],"text":"High Attack Speed."}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Powerful Late Game.","_key":"f46017a983fa0"}],"level":1,"_type":"block","style":"normal","_key":"e34673c8acb9"}],"earlyPower":5,"midPower":7,"heroSpecialties":[{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"_type":"block"},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}]}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2b7f513f8ead","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"_key":"8ef00ddc9c221","_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible."}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"0002213f1fe80"}],"_type":"block","style":"normal","_key":"08c0ac3db383"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_key":"5371898323971","_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. "},{"marks":["strong"],"text":"Reap","_key":"5371898323974","_type":"span"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"text":"Poke","_key":"5371898323976","_type":"span","marks":["strong"]},{"_key":"5371898323977","_type":"span","marks":[],"text":"."}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]}]},"hero2":{"winRate":49.92,"midPower":7,"youtubeGuides":null,"heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7589d4a240aded398df47da065207af8.png","name":"Fighting Spirit","description":"Aulus's Basic Attack adds a stack of (Fighting Spirit) to his axe (up to 4 stacks). Each stack grants 4-16 extra (Physical Attack) and 1-4 (Physical Penetration) (scales with (Undying Fury) level) and lasts 3s. \nAulus also gains 15% extra Movement Speed and 130% Basic Attack Damage at max (Fighting Spirit) stacks.","_key":"ocx9AHs9lR2j8Tc8nqBT03","levels":"null","cd":0},{"effect_info":["61:Speed Up:4f9cb8","22:Slow:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f2f164e307a63be4080fe45bdcb30f14.png","name":"Aulus, Charge!","description":"When (Aulus, Charge!) is held down, Aulus removes all slow effects and gains 45% extra Movement Speed and 30% Damage Reduction against attacks from the front for up to 4s.\nIf (Aulus, Charge!) is released before the duration ends, Aulus will unleash his fury and smash the ground, dealing 200( +150% Extra Physical Attack) (Physical Damage) to nearby enemies and slowing them by 60% for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqBT8T","levels":"[[\"Cooldown\",\"12.0\",\"11.0\",\"10.0\",\"9.0\",\"8.0\",\"7.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Movement Speed Boost\",\"45%\",\"47%\",\"49%\",\"51%\",\"53%\",\"55%\"],[\"Base Damage\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":12000},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/85bfd42525adee2dfde1d7d55c8a1bec.png","name":"The Power of Axe","description":"Aulus brandishes his axe, dealing 150( +120% Extra Physical Attack) (Physical Damage) to enemies in a fan-shaped area, and enhances his Basic Attacks within the next 3s according to the enemies hit (3 for each non-minion enemy and 1 for each enemy minion, up to 6). Aulus gains 140% extra Attack Speed when performing the enhanced Basic Attack and restores 30( +60% Extra Physical Attack) (HP).","_key":"ocx9AHs9lR2j8Tc8nqBTGt","levels":"[[\"Cooldown\",\"8.0\",\"7.2\",\"6.4\",\"5.6\",\"4.8\",\"4.0\"],[\"Skill Cost\",\"40\",\"46\",\"52\",\"58\",\"64\",\"70\"],[\"Base Damage\",\"150\",\"230\",\"310\",\"390\",\"470\",\"550\"]]","cd":8000,"effect_info":["31:Burst:c77955","62:BUFF:4f9cb8"],"mana":40},{"_key":"ocx9AHs9lR2j8Tc8nqBTPJ","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"150\",\"180\",\"210\"],[\"Base Damage\",\"210\",\"250\",\"290\"],[\"Continuous Damage\",\"90\",\"110\",\"130\"]]","cd":50000,"effect_info":["22:Slow:cd5d6d","62:BUFF:4f9cb8"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/618aff279131d037a10267b18177ffbf.png","name":"Undying Fury","description":"(Passive:) Every time Undying Fury is upgraded, Aulus crafts a part for his axe in order. (Blade Craft:) Permanently increases his Basic Attacks' (Physical Damage) by 35. (Hammer Craft:) Permanently increases his Physical Lifesteal by 15%. (Handle Craft:) Permanently increases his Attack Range by 65% and the range of (The Power of Axe).\n(Active:) Aulus raises his axe and smashes it to the ground, dealing 210( +220% Extra Physical Attack) (Physical Damage) to enemies in a line. A burning trail that lasts for 5s is left on the ground, dealing 90( +80% Extra Physical Attack) (Physical Damage) to enemies who walk on it every 0.5s and slowing them by 70%."}],"heroScaling":"late","heroSkillsEnhanced":[],"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can play as Fighter and Tank.","_key":"4a62aa0cd5580"}],"level":1,"_type":"block","style":"normal","_key":"c4e8eb0e6946","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Has attack damage area.","_key":"aedb388429ab0"}],"level":1,"_type":"block","style":"normal","_key":"84f13e1db3a4","listItem":"number","markDefs":[]},{"_key":"5f978570aaae","listItem":"number","markDefs":[],"children":[{"text":"Tough defense and offense.","_key":"e022fe8d18e40","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"_key":"aa173233771c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skills that increase movement speed.","_key":"5eba820cb81e0"}],"level":1,"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_ref":"image-93515585d7a2dadb9b28dcb6cf484834b134e28c-1920x1080-png","_type":"reference"}},"heroGrade":47.502500000000005,"pickRate":0.06,"_updatedAt":"2024-02-16T06:00:58Z","slug":{"current":"aulus/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Charge Skill Combo","skillCombo":["1","2","3"],"_key":"146fc387e9a2"}],"patchNote":null,"banRate":0.03,"earlyPower":5,"latePower":9,"notes":"Aulus, a warrior role character, is a great choice for one-on-one battles. He adds a fresh perspective to ML games. This hero is particularly special because he has a diverse set of magical abilities. Of course, he had a flaw in his fighting abilities.","id":"dabe67ec-3b29-4f51-adeb-a2c074c3f628","name":"Aulus","cons":[{"_type":"block","style":"normal","_key":"29fdc3910127","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lack of CC ability.","_key":"455737f8709d0"}],"level":1},{"_type":"block","style":"normal","_key":"a2d906dc2bb6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slow basic attack.","_key":"9ab392b324b80"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"2f482547b471","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Weak in early game.","_key":"0ea39e0fb8530","_type":"span"}]},{"level":1,"_type":"block","style":"normal","_key":"3bc706aa4b35","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low lifesteal.","_key":"ca11774037700"}]},{"level":1,"_type":"block","style":"normal","_key":"aa1c13b084e0","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Relying too muck on skill.","_key":"a0d43d577f890"}]}],"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001","_type":"span","marks":[]},{"marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006","_type":"span"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"text":"\n","_key":"f50e0000ac620","_type":"span","marks":[]}],"_type":"block","style":"normal"}]},{"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Poke","_key":"9eb578226ef80","_type":"span"},{"marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"_type":"block","style":"normal","_key":"27498937e118"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span"}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}]}]}],"image":{"_type":"image","asset":{"_ref":"image-788e3234ead0dc0da5825ddf1b9a82d37aefb6a0-100x100-webp","_type":"reference"}},"heroLearningCurve":"medium","heroRoles":[{"name":"Fighter","image":{"asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_key":"37148e386c824","_type":"span","marks":["strong"],"text":"fighter"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"markDefs":[],"children":[{"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}]}}