{"hero1":{"banner":{"_type":"image","asset":{"_ref":"image-04c0eaa690deb49cbfbce935bf64180852e9fcc6-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-053753e9c36831d6949709ca1f645938f55b84a6-177x250-webp","_type":"reference"}},"heroLearningCurve":"medium","pickRate":2.34,"banRate":54.72,"name":"Nana","skillCombo":[{"_type":"combo","description":"All Skill Burst Combo","skillCombo":["2","1","3"],"_key":"8694c34a1161"}],"cons":[{"children":[{"_type":"span","marks":[],"text":"Squishy;","_key":"75da58574e0d0"}],"level":1,"_type":"block","style":"normal","_key":"55d4e5943276","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"2576c338358a","listItem":"number","markDefs":[],"children":[{"text":"Lacks of Blink skill.","_key":"6b9229a81d200","_type":"span","marks":[]}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Needs a teammate to dominate in teamfights.","_key":"54e7b4974f470"}],"level":1,"_type":"block","style":"normal","_key":"4239ead43837"}],"earlyPower":5,"midPower":7,"heroSpecialties":[{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}]},{"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"marks":["strong"],"text":"Control","_key":"612e4f110e200","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block"},{"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}]}]}],"winRate":49.63,"latePower":8,"notes":"Area-of-Effect, Summoning, Burst, and Crowd Control are among of Nana's strong suits. Since the majority of her skills do damage to foes, she is mostly an offensive support. The easiest thing for Nana to do in a team fight is to deal damage thanks to her special passive. She is the ideal support hero due to her skill level 2.","heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"style":"normal","_key":"257cff73120e","markDefs":[],"children":[{"marks":[],"text":"The ","_key":"be152cef50410","_type":"span"},{"_key":"be152cef50411","_type":"span","marks":["strong"],"text":"Support"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_key":"be152cef50413","_type":"span","marks":["strong"],"text":"Support"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]}],"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"banner":{"_type":"image","asset":{"_ref":"image-661daf253b609aae780d9547ea323262a2a50558-1280x720-png","_type":"reference"}},"description":"Mobile Legends Nana Guide.\n\nThis guide is for mobile legends beginners. \nIn this video, I'm going to share Nana's skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.","_key":"5f13c81e2bba","title":"NANA SKILL MECHANICS & BUILD GUIDE - Mobile Legends For Beginners - MLBB HERO – Season 24","url":"https://www.youtube.com/watch?v=6bJni_exX3E&feature=youtu.be","uploadDate":"Jul 30, 2022"}]},"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"All of her skills has Slow effect","_key":"689b5e594f750"}],"level":1,"_type":"block","style":"normal","_key":"d7a8c3e1641d","listItem":"number"},{"_key":"f1cf0267c2c0","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Has annoying CC","_key":"b2893b77598c0","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has free Immortality because her Passive","_key":"50650f90e3d00"}],"level":1,"_type":"block","style":"normal","_key":"fa72798237af","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Can transforming enemies with her 2nd Skills","_key":"07d2c98223540"}],"level":1,"_type":"block","style":"normal","_key":"39e744b095d4","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"9fd182cf56c1","listItem":"number","markDefs":[],"children":[{"text":"Has low skill cooldown in late game","_key":"70ef65f42f630","_type":"span","marks":[]}],"level":1},{"children":[{"_type":"span","marks":[],"text":"Easy to Use","_key":"ca18fd0539140"}],"level":1,"_type":"block","style":"normal","_key":"096fa6abff2c","listItem":"number","markDefs":[]}],"heroScaling":"normal","patchNote":null,"id":"f9a0900d-74f0-4c0a-9c7e-6cbc3ab6cd99","_updatedAt":"2024-02-16T06:00:58Z","heroSkillsEnhanced":[],"slug":{"current":"nana/best-builds-guide","_type":"slug"},"heroSkills":[{"name":"Molina's Gift","description":"Upon taking fatal damage, Nana removes all debuffs on her and transforms, becoming untargetable and invincible, and gains 70% Movement Speed for 2s. She also recovers 10% Max HP over the duration.\nNana can only transform once every 150s and cannot cast skills in the transformed form.","_key":"MOq3S9KGKCGwKvUCo7D3ps","levels":"null","cd":0,"effect_info":["43:Death Immune:b19d60"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b8b9a590ece16770e9e5662a11c0cff7.png"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/21a502ac0544123586ead24a75d6978f.png","name":"Magic Boomerang","description":"Nana hurls her Magic Boomerang in the target direction, dealing damage to enemies hit on its way out and back. The boomerang deals 245( +120% Total Magic Power) (Magic Damage) to the first enemy hit. For every additional enemy hit, the damage is reduced by 20% (max reduction of 60%).","_key":"MOq3S9KGKCGwKvUCo7D3rU","levels":"[[\"Cooldown\",\"5.5\",\"5.2\",\"4.9\",\"4.6\",\"4.3\",\"4.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"245\",\"270\",\"295\",\"320\",\"345\",\"370\"]]","cd":5500,"effect_info":["32:AOE:c77955"],"mana":50},{"effect_info":["21:CC:cd5d6d","23:Debuff:cd5d6d"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e3414fb3056a875e51e27ef04cfa0729.png","name":"Molina Smooch","description":"Nana summons Molina at the target location. After a short delay, Molina will chase the nearest enemy hero in range for 2.5s. Molina will deal 250( +50% Total Magic Power) (Magic Damage) to the first enemy hero it collides with and transform them for 1.5s, and also slow them by 50% and reduce their Magic Defense by 25% for the duration.\nIf there are no enemy heroes in range, Molina will disappear after 12s.","_key":"MOq3S9KGKCGwKvUCo7D3t6","levels":"[[\"Cool Down \",\"14.5\",\"14.0\",\"13.5\",\"13.0\",\"12.5\",\"12.0\"],[\"Skill Cost\",\"80\",\"85\",\"90\",\"95\",\"100\",\"105\"],[\"Morph Damage\",\"250\",\"275\",\"300\",\"325\",\"350\",\"375\"],[\"Show Effect\",\"50%\",\"54%\",\"58%\",\"62%\",\"66%\",\"70%\"]]","cd":14500},{"cd":36000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":135,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fb8b4a13149384cebd12b7a846e33bcf.png","name":"Molina Blitz","description":"Nana summons Molina to strike the target area 3 times, each time dealing 400( +180% Total Magic Power) (Magic Damage) to enemies within and slowing them by 50% for 1s. Enemies hit consecutively will be stunned for 1s.","_key":"MOq3S9KGKCGwKvUCo7D3ui","levels":"[[\"Cooldown\",\"36.0\",\"32.0\",\"28.0\"],[\"Skill Cost\",\"135\",\"150\",\"165\"],[\"Base Damage\",\"400\",\"540\",\"680\"]]"}],"heroGrade":60.00583333333333},"hero2":{"pros":[{"markDefs":[],"children":[{"marks":[],"text":"Easy to use.","_key":"73077cf075090","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"806fbaf64722","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"c67a2c1e4d36","listItem":"number","markDefs":[],"children":[{"_key":"d35d2283fe420","_type":"span","marks":[],"text":"Great stun."}]},{"level":1,"_type":"block","style":"normal","_key":"4a4bd0df4045","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Best initiator.","_key":"ce20ff2acba70"}]}],"image":{"_type":"image","asset":{"_ref":"image-dd03060cfd3d9e83577c59c4bc54bb0ecf84e1db-177x250-webp","_type":"reference"}},"banRate":9.6,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_key":"37148e386c820","_type":"span","marks":["strong"],"text":"Fighters"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_key":"37148e386c822","_type":"span","marks":["strong"],"text":"fighter's"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span"}]},{"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[]}]}],"latePower":8,"id":"bdd905fd-05ef-4ce3-9083-a5d09b9843c9","name":"Freya","slug":{"current":"freya/best-builds-guide","_type":"slug"},"youtubeGuides":null,"winRate":55.95,"pickRate":0.7,"midPower":8,"notes":"Freya is a superb warrior in her own right. She can use her sword and shield to both attack and defend, and at a crucial juncture in the conflict, she can change into a halberd and dismantle the opponent formation.","cons":[{"markDefs":[],"children":[{"marks":[],"text":"Only can be bought with real money.","_key":"731419f6e8740","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"9f7c3366b153","listItem":"number"},{"style":"normal","_key":"6e00633ca7b8","listItem":"number","markDefs":[],"children":[{"text":"Prone to disables.","_key":"d8307436940a0","_type":"span","marks":[]}],"level":1,"_type":"block"}],"banner":{"_type":"image","asset":{"_ref":"image-8494c1e4bb41858df68e9a15a80f008bf36fbbfd-500x281-jpg","_type":"reference"}},"heroLearningCurve":"medium","heroScaling":"normal","earlyPower":6,"_updatedAt":"2024-02-16T06:00:11Z","skillCombo":[{"description":"Attack Mode: Full Skill Combo","skillCombo":["1","3","2","2","2","2"],"_key":"df1de6d6ae03","_type":"combo"}],"heroSkills":[{"description":"After each skill cast, Freya gains massive extra Attack Speed on her next 2 Basic Attacks (up to 6 stacks).\nFreya gains 1 stack of (Sacred Orb) on each Basic Attack and can consume 2 (Sacred Orb) stacks to enhance her subsequent skills.","_key":"ocx9AHs9lR2j8Tc8nqDfL5","levels":"null","cd":0,"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ec044c6ef9ea64ec9d9eea547b7a7f0c.png","name":"Power of Einherjar"},{"levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Enhanced Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"]]","cd":8000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b30dd21c599e501c11923b753ce0be9e.png","name":"Leap of Faith","description":"Freya jumps to the target location, dealing 200( +80% Extra Physical Attack) (Physical Damage) to enemies hit and pulling them toward her.\n(Sacred Orb): Freya consumes 2 stack of (Sacred Orb) to increase the damage to 150%, extend the area of effect, and stun enemies hit for 0.5s.","_key":"ocx9AHs9lR2j8Tc8nqDfTV"},{"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6b56382b55e8fb654af14a0d8de1efe4.png","name":"Spirit Combo","description":"Freya strikes in the target direction, gaining a 160( +70% Extra Physical Attack) shield while dealing 130( +90% Total Physical Attack) (Physical Damage) to enemies hit and slowing them by 30% for 0.5s.\n(Sacred Orb): Freya can cast this skill again within 4s at the cost of 2 stacks of (Sacred Orb), up to 3 times.\nOn the (4th cast), Freya leaps into the air and smashes the area below, dealing 156( +108% Total Physical Attack) damage to enemies within and knocking them airborne for 0.5s.","_key":"ocx9AHs9lR2j8Tc8nqDfbv","levels":"[[\"Cooldown\",\"11.0\",\"10.4\",\"9.8\",\"9.2\",\"8.6\",\"8.0\"],[\"Shield\",\"160\",\"180\",\"200\",\"220\",\"240\",\"260\"],[\"Base Damage\",\"130\",\"150\",\"170\",\"190\",\"210\",\"230\"],[\"Final Damage\",\"156\",\"180\",\"204\",\"228\",\"252\",\"276\"]]","cd":11000},{"effect_info":["72:Morph:617fc6","52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a966b940e463535880fe483f883e566a.png","name":"Valkyrie Descent","description":"Freya gains 6 stacks of (Sacred Orb) and enters the (Valkyrie) state, gaining a 600( +180% Total Physical Attack) shield and 30 extra Physical Attack. 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Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"text":" becomes ","_key":"612e4f110e203","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}]}]},{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"markDefs":[],"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}]}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"text":"Reap","_key":"5371898323970","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_key":"5371898323977","_type":"span","marks":[],"text":"."}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]}],"patchNote":null}}