{"hero1":{"heroSkillsEnhanced":[],"pros":[{"_type":"block","style":"normal","_key":"d7a8c3e1641d","listItem":"number","markDefs":[],"children":[{"_key":"689b5e594f750","_type":"span","marks":[],"text":"All of her skills has Slow effect"}],"level":1},{"_key":"f1cf0267c2c0","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has annoying CC","_key":"b2893b77598c0"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_key":"50650f90e3d00","_type":"span","marks":[],"text":"Has free Immortality because her Passive"}],"level":1,"_type":"block","style":"normal","_key":"fa72798237af","listItem":"number"},{"_type":"block","style":"normal","_key":"39e744b095d4","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can transforming enemies with her 2nd Skills","_key":"07d2c98223540","_type":"span"}],"level":1},{"style":"normal","_key":"9fd182cf56c1","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has low skill cooldown in late game","_key":"70ef65f42f630"}],"level":1,"_type":"block"},{"style":"normal","_key":"096fa6abff2c","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Easy to Use","_key":"ca18fd0539140","_type":"span"}],"level":1,"_type":"block"}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"55d4e5943276","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Squishy;","_key":"75da58574e0d0"}]},{"level":1,"_type":"block","style":"normal","_key":"2576c338358a","listItem":"number","markDefs":[],"children":[{"_key":"6b9229a81d200","_type":"span","marks":[],"text":"Lacks of Blink skill."}]},{"_key":"4239ead43837","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Needs a teammate to dominate in teamfights.","_key":"54e7b4974f470"}],"level":1,"_type":"block","style":"normal"}],"banRate":54.72,"latePower":8,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}]}]},{"name":"Support","image":{"asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"_type":"slug","current":"/heroes/roles/support"},"description":[{"_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_key":"be152cef50413","_type":"span","marks":["strong"],"text":"Support"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]}],"_updatedAt":"2024-02-16T06:00:58Z","heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b8b9a590ece16770e9e5662a11c0cff7.png","name":"Molina's Gift","description":"Upon taking fatal damage, Nana removes all debuffs on her and transforms, becoming untargetable and invincible, and gains 70% Movement Speed for 2s. She also recovers 10% Max HP over the duration.\nNana can only transform once every 150s and cannot cast skills in the transformed form.","_key":"MOq3S9KGKCGwKvUCo7D3ps","levels":"null","cd":0,"effect_info":["43:Death Immune:b19d60"]},{"cd":5500,"effect_info":["32:AOE:c77955"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/21a502ac0544123586ead24a75d6978f.png","name":"Magic Boomerang","description":"Nana hurls her Magic Boomerang in the target direction, dealing damage to enemies hit on its way out and back. The boomerang deals 245( +120% Total Magic Power) (Magic Damage) to the first enemy hit. For every additional enemy hit, the damage is reduced by 20% (max reduction of 60%).","_key":"MOq3S9KGKCGwKvUCo7D3rU","levels":"[[\"Cooldown\",\"5.5\",\"5.2\",\"4.9\",\"4.6\",\"4.3\",\"4.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"245\",\"270\",\"295\",\"320\",\"345\",\"370\"]]"},{"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e3414fb3056a875e51e27ef04cfa0729.png","name":"Molina Smooch","description":"Nana summons Molina at the target location. After a short delay, Molina will chase the nearest enemy hero in range for 2.5s. Molina will deal 250( +50% Total Magic Power) (Magic Damage) to the first enemy hero it collides with and transform them for 1.5s, and also slow them by 50% and reduce their Magic Defense by 25% for the duration.\nIf there are no enemy heroes in range, Molina will disappear after 12s.","_key":"MOq3S9KGKCGwKvUCo7D3t6","levels":"[[\"Cool Down \",\"14.5\",\"14.0\",\"13.5\",\"13.0\",\"12.5\",\"12.0\"],[\"Skill Cost\",\"80\",\"85\",\"90\",\"95\",\"100\",\"105\"],[\"Morph Damage\",\"250\",\"275\",\"300\",\"325\",\"350\",\"375\"],[\"Show Effect\",\"50%\",\"54%\",\"58%\",\"62%\",\"66%\",\"70%\"]]","cd":14500,"effect_info":["21:CC:cd5d6d","23:Debuff:cd5d6d"]},{"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":135,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fb8b4a13149384cebd12b7a846e33bcf.png","name":"Molina Blitz","description":"Nana summons Molina to strike the target area 3 times, each time dealing 400( +180% Total Magic Power) (Magic Damage) to enemies within and slowing them by 50% for 1s. Enemies hit consecutively will be stunned for 1s.","_key":"MOq3S9KGKCGwKvUCo7D3ui","levels":"[[\"Cooldown\",\"36.0\",\"32.0\",\"28.0\"],[\"Skill Cost\",\"135\",\"150\",\"165\"],[\"Base Damage\",\"400\",\"540\",\"680\"]]","cd":36000}],"heroGrade":60.00583333333333,"pickRate":2.34,"earlyPower":5,"notes":"Area-of-Effect, Summoning, Burst, and Crowd Control are among of Nana's strong suits. Since the majority of her skills do damage to foes, she is mostly an offensive support. The easiest thing for Nana to do in a team fight is to deal damage thanks to her special passive. She is the ideal support hero due to her skill level 2.","patchNote":null,"slug":{"current":"nana/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"All Skill Burst Combo","skillCombo":["2","1","3"],"_key":"8694c34a1161"}],"heroLearningCurve":"medium","heroScaling":"normal","winRate":49.63,"midPower":7,"heroSpecialties":[{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"text":"\n","_key":"87bac25f70580","_type":"span","marks":[]}]}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321","_type":"span"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5"},{"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"9518aeee33c90","_type":"span"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"text":"Control","_key":"612e4f110e200","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"marks":["strong"],"text":"Control","_key":"612e4f110e202","_type":"span"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block"},{"style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block"}]}],"name":"Nana","banner":{"_type":"image","asset":{"_ref":"image-04c0eaa690deb49cbfbce935bf64180852e9fcc6-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-053753e9c36831d6949709ca1f645938f55b84a6-177x250-webp","_type":"reference"}},"id":"f9a0900d-74f0-4c0a-9c7e-6cbc3ab6cd99","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"url":"https://www.youtube.com/watch?v=6bJni_exX3E&feature=youtu.be","uploadDate":"Jul 30, 2022","banner":{"_type":"image","asset":{"_ref":"image-661daf253b609aae780d9547ea323262a2a50558-1280x720-png","_type":"reference"}},"description":"Mobile Legends Nana Guide.\n\nThis guide is for mobile legends beginners. \nIn this video, I'm going to share Nana's skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.","_key":"5f13c81e2bba","title":"NANA SKILL MECHANICS & BUILD GUIDE - Mobile Legends For Beginners - MLBB HERO – Season 24"}]}},"hero2":{"banner":{"_type":"image","asset":{"_ref":"image-fc945d0febb13ed6d2310730d1c51903a1f0a760-500x282-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-37cc2e0117f4536b6c72b5b6dd7de6434693c643-177x250-webp","_type":"reference"}},"pickRate":0.27,"midPower":5,"patchNote":null,"id":"4ea74068-af4e-4830-9c11-d3ded87d7d54","heroSkillsEnhanced":[],"cons":[{"_type":"block","style":"normal","_key":"4f2d6b3a0d4f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Mana usage","_key":"0aa841d15db50"}],"level":1},{"children":[{"_key":"6d65819bdd370","_type":"span","marks":[],"text":"1st skill can be blocked blink by Minsitthar’s ultimate"}],"level":1,"_type":"block","style":"normal","_key":"1c00c312005f","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Needs time to come online as a tank. Cannot be played as a main tank in most team compositions.","_key":"e230128086260"}],"level":1,"_type":"block","style":"normal","_key":"b57fba0bea23"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Is susceptible to running out of Mana in a teamfight if not managed correctly.","_key":"762a63aad58b0"}],"level":1,"_type":"block","style":"normal","_key":"db660b277afe"},{"children":[{"_type":"span","marks":[],"text":"Can be countered by hero Baxia from early game","_key":"54c2256dc2860"}],"level":1,"_type":"block","style":"normal","_key":"dbaa55dbdeb1","listItem":"number","markDefs":[]}],"winRate":53.53,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/mage"},"description":[{"markDefs":[],"children":[{"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]},{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2","_type":"span"},{"_key":"a9eccdb8c54c3","_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \""},{"_key":"a9eccdb8c54c4","_type":"span","marks":["strong"],"text":"tank"},{"marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5","_type":"span"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_key":"a9eccdb8c54c8","_type":"span","marks":["strong"],"text":"Tank"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10","_type":"span"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0"},{"style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block"},{"_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet"},{"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}]},{"_type":"block","style":"h3","_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}]}]}],"name":"Alice","skillCombo":[{"_key":"14716c199695","_type":"combo","description":"Engage Attack Mode Skill Combo","skillCombo":["1","1","2","3"]}],"heroSkills":[{"name":"Blood Ancestry","description":"A blood orb is generated each time an enemy Minion dies near Alice, and 2 orbs when an enemy hero dies. Every blood orb Alice absorbs will permanently increase her Max HP by 10 and Max Mana by 20.\nAfter absorbing 12 blood orbs, Alice gains 1.5% Mana Regen per second.\nAfter absorbing 25 blood orbs, Alice's shield and healing effects received increases by 15%.\nAfter absorbing 50 blood orbs, Alice gains 40 Movement Speed.","_key":"t4KNznwwOQT44odciywTYO","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/02796f3805ad1932260b8ea30f63da76.png"},{"levels":"[[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"400\",\"440\",\"480\",\"520\",\"560\",\"600\"]]","cd":0,"effect_info":["81:Blink:a269c6","32:AOE:c77955"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e40bff56dfb49b82f06119054f7303e7.png","name":"Flowing Blood","description":"Alice casts a sphere of blood energy in the target direction, dealing 400( +120% Total Magic Power) (Magic Damage) to enemies in its path.\n(Use Again): Alice immediately teleports to the blood sphere's location.","_key":"t4KNznwwOQT44odciywTgS"},{"description":"Alice deals 270( +90% Total Magic Power) (Magic Damage) to nearby enemies and immobilizes them for 1.2s. After this effect ends, the targets will be slowed by 70% for 0.8s.","_key":"t4KNznwwOQT44odciywToW","levels":"[[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"270\",\"295\",\"320\",\"345\",\"370\",\"395\"]]","cd":7000,"effect_info":["21:CC:cd5d6d","32:AOE:c77955"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cada8a4288548c56f7ad6e854f24e028.png","name":"Blood Awe"},{"levels":"[[\"Skill Cost\",\"50\",\"150\",\"160\"],[\"Bonus Damage\",\"0.5%\",\"1.5%\",\"2.5%\"],[\"HP Regen\",\"60\",\"80\",\"100\"]]","cd":0,"effect_info":["32:AOE:c77955","51:Heal:59a86f"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/bc276d9a182063cd282e0b50f19af318.png","name":"Blood Ode","description":"Alice enters the blood-draining state, consuming 50 Mana while dealing 90( +20% Total Magic Power) + 0.5( <1015 0.0005 1>)% of target's Max HP as (Magic Damage) to nearby enemies every 0.5s. She recovers 60( +10% Total Magic Power) HP each time she damages an enemy hero (only 50% of the HP for other enemy units). The blood-draining state lasts until Alice runs out of Mana or the skill is cast again.","_key":"t4KNznwwOQT44odciywTwa"}],"heroLearningCurve":"hard","heroScaling":"late","banRate":3.46,"notes":"Alice is an extremely strong mage that possesses skill sets that give her a high rate of HP regeneration and durability. To get the most out of any hero, a player must have a solid grasp of the map.","_updatedAt":"2024-02-16T06:00:11Z","youtubeGuides":null,"heroGrade":39.315,"earlyPower":2,"latePower":8,"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"b77c9b6c8f000","_type":"span","marks":["strong"],"text":"Charge"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"text":"Initiator","_key":"b77c9b6c8f006","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b3c762ff76940","_type":"span"}],"_type":"block","style":"normal","_key":"812b65134029"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"style":"normal","_key":"ffc24fed41bf","markDefs":[],"children":[{"marks":["strong"],"text":"Regen","_key":"ca432316d9730","_type":"span"},{"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"slug":{"current":"alice/best-builds-guide","_type":"slug"},"pros":[{"listItem":"number","markDefs":[],"children":[{"text":"Good initiator.","_key":"008bdbf019800","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"9b840072a3cf"},{"_key":"6ebe5627b36f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good harasser in lane.","_key":"897b68a9710c0"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_key":"680c19d7ccab0","_type":"span","marks":[],"text":"Extremely tanky late game."}],"level":1,"_type":"block","style":"normal","_key":"e12506a3377f","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"aae365efc273","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Highly mobile for a tank.","_key":"9d5d3e247c1a0","_type":"span"}]},{"_key":"1076e324c1b3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Decent sustained damage.","_key":"c05890eee9a00"}],"level":1,"_type":"block","style":"normal"}]}}