{"hero1":{"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"uploadDate":"Feb 12, 2023","banner":{"_type":"image","asset":{"_ref":"image-dd940052c230bbd06d9a7e2bfcc60120a61fc9e1-1280x720-png","_type":"reference"}},"description":"If you are looking for moskov gameplay, prank, challenge and montage, you're at the right channel! I'm using different heroes but don't expect me to upload other heroes aside from moskov because I started this channel with moskov and will continue uploading moskov contents.","_key":"f21473c7c748","title":"USE THIS TRINITY BUILD FOR MOSKOV TO DESTROY ARROGANT META FREDDRINN! TANK ITEMS WON'T SAVE HIM!","url":"https://www.youtube.com/watch?v=sS8g1qLvnp8","tags":["Gameplay","Tutor"]}]},"heroGrade":51.37583333333333,"earlyPower":7,"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"6d93e1eba9c80"}],"_type":"block","style":"normal","_key":"57808048e3c8"}],"image":{"_type":"image","asset":{"_ref":"image-e1e5886c0ed8ed13c9fbc49a881f42c55bac5300-177x250-webp","_type":"reference"}},"heroScaling":"late","banRate":0.17,"midPower":8,"name":"Moskov","heroSkillsEnhanced":[],"pros":[{"_type":"block","style":"normal","_key":"0de023c5971e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"9a78e05f68a90"}]}],"notes":"One of the top marksmen in the late game is Moskov. He can deal incredible amounts of damage in a short amount of time with a complete build and the right itemization. If the adversaries are aligned, he can also deal AoE damage. He is able to eliminate the entire team with superb positioning and an effective initiation.","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/marksman"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[]}]}],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span","marks":[]},{"text":"Reap","_key":"5371898323974","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}]}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[],"children":[{"text":"Chase","_key":"03e39922010a0","_type":"span","marks":["strong"]},{"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span","marks":[]}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span"},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_key":"612e4f110e204","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"text":"\n","_key":"488f4b92c1630","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]}],"heroLearningCurve":"medium","winRate":51.1,"patchNote":null,"id":"5851c028-c857-4b8c-be6b-a0e480e50a8a","skillCombo":[{"_type":"combo","description":"Surprise Skill Combo","skillCombo":["1","2","1","3"],"_key":"1c8209a7728a"}],"banner":{"_type":"image","asset":{"_ref":"image-a3d9895ce92a546ddcaa5c4c74584eac110e50f4-500x281-jpg","_type":"reference"}},"pickRate":0.9,"latePower":8,"_updatedAt":"2024-02-16T06:00:22Z","slug":{"current":"moskov/best-builds-guide","_type":"slug"},"heroSkills":[{"_key":"ocx9AHs9lR2j8Tc8nqDWJC","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4fd9d9f9897d12df85689a7f9f45a81d.png","name":"Spear of Quiescence","description":"Moskov's Basic Attacks can penetrate the target and deal ( +68% Total Physical Attack)~( +110% Total Physical Attack) (Physical Damage) to enemies behind them. Each Basic Attack hit reduces the cooldowns of (Abyss Walker) and (Spear of Misery) by 0.8s."},{"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":45,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8631bbc6cc9e56114a0ad32d5306be22.png","name":"Abyss Walker","description":"Moskov teleports to the target location, increasing his Attack Speed to 1.4 times for 3s. 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Enemies hit by the explosion are slowed by 30%-90% (scales with flying distance) for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqDWiS","levels":"[[\"Cooldown\",\"45.0\",\"40.0\",\"35.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Base Damage\",\"600\",\"700\",\"800\"],[\"Penetrate Damage\",\"780\",\"910\",\"1040\"]]","cd":45000,"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"]}]},"hero2":{"name":"Harith","cons":[{"style":"normal","_key":"e3db0507a2ff","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak in Early game.","_key":"21815a5157ef0"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Hard to use.","_key":"c384715aa3e80"}],"level":1,"_type":"block","style":"normal","_key":"67cbc414eb52","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_key":"f4accaeff8020","_type":"span","marks":[],"text":"Weak against high tier CC (Suppress, Freeze, Airborne, etc.)."}],"level":1,"_type":"block","style":"normal","_key":"4bd3057e2922"}],"image":{"_type":"image","asset":{"_ref":"image-3ff714a982dbdb87a14e2e6570e268d53c239dce-100x100-webp","_type":"reference"}},"heroLearningCurve":"insane","heroScaling":"normal","winRate":53.5,"banRate":0.14,"latePower":8,"_updatedAt":"2024-02-16T06:00:11Z","youtubeGuides":null,"banner":{"_type":"image","asset":{"_ref":"image-ec5d3f5dd7d3c4c9b9193862abcb0aa240fba8bb-500x281-jpg","_type":"reference"}},"heroSpecialties":[{"name":"Chase","slug":{"_type":"slug","current":"/heroes/specialties/chase"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"children":[{"text":"\n","_key":"b5239b17daef0","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"_key":"798055139227","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"196027775e560","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"_key":"cd8019f778e8","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"52f6369aaa730","_type":"span"}],"_type":"block","style":"normal"}]}],"heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a50b3a4438d97c5f3cd74c8cccd1f0bd.png","name":"Key Insight","description":"Harith gains insight from his Key. 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Hitting an enemy with Harith's enhanced Basic Attack reduces the CD of the next (Chrono Dash) by 3s.","_key":"ocx9AHs9lR2j8Tc8nqCOAb","levels":"[[\"Cooldown\",\"9.3\",\"9.3\",\"9.3\",\"9.3\",\"9.3\",\"9.3\"],[\"Skill Cost\",\"45\",\"50\",\"55\",\"60\",\"65\",\"70\"],[\"Shield Absorb\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"],[\"Base DMG\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":9300,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":45},{"name":"Zaman Force","description":"Harith uses his Key to summon the Zaman Force. When the multidimensional rift appears, the CD of (Chrono Dash) is reduced by 4s. The rift then slows the nearby enemies by 35% for a period of time. \nIf Harith comes into contact with the rift when using (Chrono Dash), he will absorb the energy within it, so as to reduce the CD of (Synchro Fission)/(Chrono Dash) by 1s/3s respectively.","_key":"ocx9AHs9lR2j8Tc8nqCOJ1","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Skill Cost\",\"120\",\"160\",\"200\"]]","cd":40000,"effect_info":["62:BUFF:4f9cb8","22:Slow:cd5d6d"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/907e56f4046432607f5b3d0549654be2.png"}],"heroSkillsEnhanced":[],"pickRate":0.43,"patchNote":null,"id":"95563894-0427-45e7-8eb4-ce1c9678a93a","slug":{"current":"harith/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","3","2","2","2","1","2","2","2","1"],"_key":"76e7dd90bfec"}],"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low skill cooldown.","_key":"32e1c0c6b66a0"}],"level":1,"_type":"block","style":"normal","_key":"5fdad66c2328","listItem":"number"},{"style":"normal","_key":"480b5b2057f7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lane pusher.","_key":"271dc9501bc50"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"948ea73030f4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Nuker.","_key":"8e9af4d98f2c0"}]},{"listItem":"number","markDefs":[],"children":[{"_key":"6f5aa9b69ec00","_type":"span","marks":[],"text":"Not squishy."}],"level":1,"_type":"block","style":"normal","_key":"d8629f62c27c"},{"_type":"block","style":"normal","_key":"b940503619d8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High escape.","_key":"1a033a34439a0"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"0791b4840fea","listItem":"number","markDefs":[],"children":[{"text":"Can be initiator.","_key":"ff4b50d146810","_type":"span","marks":[]}]},{"style":"normal","_key":"ff09d5e15272","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can burst.","_key":"0a0751d7b3a00"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"f36124eab22b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Mobility.","_key":"e3673701afbc0"}]}],"heroGrade":46.85083333333333,"earlyPower":5,"midPower":7,"notes":"Because of his incredible dashing talent, Harith excels at eliminating the backline unlike any other mage. As soon as you can, try to acquire these essential goods, such as the Calamity Reaper and Enchanted Talisman. In team fights, he is also exceedingly difficult to kill without strong CC abilities.","heroRoles":[{"name":"Mage","image":{"asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[]}]}]}}