{"hero1":{"id":"5f13bf1f-db8e-427c-86a8-95d0a1ed37ef","name":"Miya","pros":[{"style":"normal","_key":"74d45a01f89b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High damage, 3 target basic attack, high attack speed.","_key":"28aebf9450fd0"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good clear speed.","_key":"3a37f7913b370"}],"level":1,"_type":"block","style":"normal","_key":"b19a5b7856cb","listItem":"number"},{"_key":"b62982206c23","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Hard to kill when played properly.","_key":"f6616a1ffeef0","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"High carry potential.","_key":"7899efb459d10","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"a79fdbb04c98"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has free purify, more utility slot on battle spells.","_key":"17c85f244bcc0"}],"level":1,"_type":"block","style":"normal","_key":"6d6057625535","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"2f9c7fa883db","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Decent crowd control, good zoning ability.","_key":"de7639e6c9120"}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Team buff.","_key":"cb7c69ab5cd20"}],"level":1,"_type":"block","style":"normal","_key":"3582b08cd4a4"}],"banner":{"_type":"image","asset":{"_ref":"image-4e953abcbf2475117d79e972c496f690b9c9047a-500x281-png","_type":"reference"}},"heroGrade":40.13583333333333,"heroLearningCurve":"medium","pickRate":0.25,"earlyPower":3,"notes":"As a marksman, Miya has excellent clear speed, high attack speed, stealth, and, best of all, a free Purify. All these, combined with her crowd control, makes her a very good marksman with high carry potential.","skillCombo":[{"_type":"combo","description":"Surprise Attack","skillCombo":["3","2","1"],"_key":"dff40070844a"}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"c48355b3f7cb","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Requires item to shine.","_key":"4d11c460b7450"}]},{"level":1,"_type":"block","style":"normal","_key":"796490a26998","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Squishy when ultimate is down, vulnerable.","_key":"afd0e23e51920"}]},{"_key":"ba03b82995bf","listItem":"number","markDefs":[],"children":[{"_key":"683457bd40b00","_type":"span","marks":[],"text":"Current meta involves fast games, Miya is more to late gamer. (But that’s the case! It’s an off-meta guide)."}],"level":1,"_type":"block","style":"normal"}],"heroScaling":"late","banRate":0.28,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"5371898323970","_type":"span","marks":["strong"],"text":"Reap"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"marks":["strong"],"text":"Reap","_key":"5371898323974","_type":"span"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_key":"5371898323977","_type":"span","marks":[],"text":"."}],"_type":"block","style":"normal","_key":"2005480ed226"},{"markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]}],"slug":{"_type":"slug","current":"miya/best-builds-guide"},"heroSkills":[{"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2281b4a99686dbb2f3076a76517d4429.png","name":"Moon Blessing","description":"Each time Miya hits a target with her Basic Attack, she gains 5% Attack Speed for 4s. Stacks up to 5 times.\nAfter reaching full stacks, Miya summons a (Moonlight Shadow) with each Basic Attack that deals 30( +30% Total Physical Attack) (Physical Damage) and inherits a portion of Attack Effects.","_key":"MOq3S9KGKCGwKvUCo6t0Mi","levels":"null","cd":0},{"description":"Miya shoots two extra arrows with each Basic Attack, dealing 10( +100% Total Physical Attack) (Physical Damage) to the target enemy and 30% damage to nearby targets. This effect lasts 4s. Each extra arrow inherits a portion of Attack Effects.","_key":"MOq3S9KGKCGwKvUCo6t0OK","levels":"[[\"Skill cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"basic Damage\",\"10\",\"15\",\"20\",\"25\",\"30\",\"35\"],[\"Duration\",\"4\",\"5\",\"6\",\"7\",\"8\",\"9\"]]","cd":11000,"effect_info":["62:Buff:4f9cb8","32:AOE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ccb18467ff1de61a9e9e7f37e7598ea7.png","name":"Moon Arrow"},{"name":"Arrow of Eclipse","description":"Miya launches an empowered arrow on the target area, dealing 90( +45% Total Physical Attack) (Physical Damage) to enemies within and immobilizing them for 1.2s. The arrow then splits into 8 scattering minor arrows, each dealing 30( +15% Total Physical Attack) (Physical Damage) to the first enemy hit and slowing them by 30% for 2s.","_key":"MOq3S9KGKCGwKvUCo6t0Pw","levels":"[[\"skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Base Damage\",\"90\",\"120\",\"150\",\"180\",\"210\",\"240\"],[\"Arrow Damage\",\"30\",\"40\",\"50\",\"60\",\"70\",\"80\"]]","cd":8000,"effect_info":["21:CC:cd5d6d","32:AOE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cef8ef47912cced083381c9cf86f35cb.png"},{"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3b4a7ec8531606b4a8cad697dae6f338.png","name":"Hidden Moonlight","description":"Miya removes all debuffs on her and conceals herself, gaining 35% extra Movement Speed. This state lasts 2s or until she launches an attack.\nMiya gains full stacks of (Moon Blessing) upon leaving the state.","_key":"MOq3S9KGKCGwKvUCo6t0RY","levels":"[[\"Cooldown\",\"46.0\",\"36.0\",\"26.0\"],[\"Skill Cost\",\"120\",\"145\",\"170\"],[\"Movement Speed Bonus\",\"35%\",\"50%\",\"65%\"],[\"Duration\",\"2\",\"2\",\"2\"]]","cd":46000,"effect_info":["74:Conceal:617fc6","64:Remove CC:4f9cb8"]}],"midPower":5,"latePower":9,"patchNote":null,"_updatedAt":"2024-02-16T06:01:16Z","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"url":"https://www.youtube.com/watch?v=Z8ajRnheR4s&ab_channel=Meruem","uploadDate":"Jul 29, 2022","banner":{"_type":"image","asset":{"_ref":"image-387854b62e19f3cdb2a546a3944c61255e86a7a3-1280x720-png","_type":"reference"}},"description":"This guide is for Mobile Legends beginners. \nIn this video, I'm going to share Miya's skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides, and Tips. Be Updated. Be Legendary.","_key":"5d7dbf102847","title":"MIYA MECHANICS & BUILD GUIDE"}]},"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-af36dabb325abd2d82346a09dd4223aa927f9449-240x390-webp","_type":"reference"}},"winRate":46.68,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_key":"337382e694cc1","_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game."}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}]},"hero2":{"banner":{"_type":"image","asset":{"_ref":"image-887a58d1179d84fa118db29b4a0776c8288b612f-500x281-jpg","_type":"reference"}},"heroGrade":46.9075,"heroLearningCurve":"medium","heroScaling":"early","winRate":47.37,"name":"Hilda","heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/560a9c8ff1e163eb2cbdef525c14d010.png","name":"Blessing of Wilderness","description":"Hilda regenerates 2% of her max HP per second while in the bush. When entering the bush, she gains a shield equal to 15% of her max HP. After leaving the bush, the shield lasts for 5s. This effect has a 10s cooldown.","_key":"ocx9AHs9lR2j8Tc8nqDQsQ","levels":"null"},{"levels":"[[\"Cooldown\",\"10.0\",\"9.5\",\"9.0\",\"8.5\",\"8.0\",\"7.5\"],[\"Target Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Diffusion Damage\",\"120\",\"132\",\"144\",\"156\",\"168\",\"180\"]]","cd":10000,"effect_info":["61:Speed Up:4f9cb8","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/33bb2b16e0b3ba7c89000d69d1eff220.png","name":"Combat Ritual","description":"Hilda activates the runic power of the great sword, increasing her Movement Speed by 60% for 3s and enhancing her next Basic Attack: It deals 200( +100% Total Physical Attack) (Physical Damage) and slows the target by 40% for 3s. It also deals 120( +60% Total Physical Attack) (Physical Damage) to enemies behind the target.","_key":"ocx9AHs9lR2j8Tc8nqDR0q"},{"levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Base Damage\",\"220\",\"260\",\"300\",\"340\",\"380\",\"420\"]]","cd":8000,"effect_info":["33:Damage:c77955","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5694766308f9e7bc4b09632b5380788f.png","name":"Art of Hunting","description":"Hilda locks onto an enemy target, each time dealing 220( +100% Total Physical Attack) (Physical Damage). Skill can be released 3 times at most. The 2nd attack will deal damage to target's surroundings, and the 3rd attack will knock back the target and surrounding enemies temporarily.","_key":"ocx9AHs9lR2j8Tc8nqDR9G"},{"cd":32000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/724e52b0378b521c03abc1457ccef9fd.png","name":"Power of Wildness","description":"Hilda launches a powerful slash on the target enemy, dealing them 600( +250% Extra Physical Attack) (Physical Damage) and stunning them for 0.2s. Nearby enemies also take 60% damage.\nHilda's Basic Attack and skill apply a mark on hit, each mark lasting up to 4s and allowing (Power of Wildness) to deal 2.5% of the target's Max HP as extra damage (up to 6 stacks). At max stacks, (Power of Wildness) deals 40% of the target's Max HP as extra damage and ignores 20% of their Physical Defense.","_key":"ocx9AHs9lR2j8Tc8nqDRHg","levels":"[[\"Cooldown\",\"32.0\",\"28.0\",\"24.0\"],[\"Base Damage\",\"600\",\"800\",\"1000\"],[\"Percentage Damage Per Stack\",\"2.5%\",\"3.5%\",\"4.5%\"],[\"Max Percentage Damage\",\"20%\",\"28%\",\"36%\"]]"}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"f64048b383b8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Damage falls off late game since Ultimate is capped at ten charges.","_key":"f4f0aafe2f6d0"}]},{"_key":"dfe9070a9f67","listItem":"number","markDefs":[],"children":[{"_key":"88933bebdbb70","_type":"span","marks":[],"text":"Vulnerable to hard CC such as stuns and immobilization skills."}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not a real tank, easier to be killed in the late game.","_key":"652713ec23dc0"}],"level":1,"_type":"block","style":"normal","_key":"495efece5d7b","listItem":"number"}],"notes":"Hilda is a very potent Fighter/Tank type hero in Mobile Legends Bang Bang with a strong set of Health Regeneration, Area of Effect, Burst damage, and dash effects. Hilda is not the primary Tank, but ML pro players claim that she may be used as a Super Sustaining Fighter.","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_key":"37148e386c820","_type":"span","marks":["strong"],"text":"Fighters"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"marks":["strong"],"text":"Fighter","_key":"37148e386c826","_type":"span"},{"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]},{"name":"Tank","image":{"asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_key":"a9eccdb8c54c3","_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \""},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8","_type":"span"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"e047869870b0"},{"style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a"},{"listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9"},{"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1},{"_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3"}]}],"heroSpecialties":[{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"ffc24fed41bf","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}]}]},{"name":"Charge","slug":{"_type":"slug","current":"/heroes/specialties/charge"},"description":[{"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}]},{"children":[{"text":"\n","_key":"b3c762ff76940","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"812b65134029","markDefs":[]}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span","marks":[]}]},{"_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal"}]}],"patchNote":null,"pros":[{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Destroys enemy squishier early to mid-game in one combo.","_key":"66f2a2a75c4c0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"d4674c8fe927"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Relatively tanky in the end game.","_key":"eea1acd0f99c0"}],"level":1,"_type":"block","style":"normal","_key":"868f6d07f9b0"},{"_key":"8c905e05f4c9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Does well in lane, can often come out top when trading blows.","_key":"0c44c0caf8e00"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"4c16ecfd1384","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Excellent chase and escape with first skill can bully evasive heroes out of a lane.","_key":"6bfb52a4a4fb0"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"77cc8d70bc29","listItem":"number","markDefs":[],"children":[{"_key":"090e0e6dbaa30","_type":"span","marks":[],"text":"Snowballs hard from an excellent early game."}]}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-de1fd1dfec8a0040cf76c1176eef3a5c562d39c8-105x145-webp"}},"pickRate":0.15,"earlyPower":8,"id":"54d9fc97-8c81-4b77-a903-11dd51ea8eb8","slug":{"current":"hilda/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"banRate":0.11,"midPower":6,"latePower":7,"_updatedAt":"2024-02-16T06:01:07Z","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","2","2","2","3"],"_key":"570eb20f43da"}]}}