{"hero1":{"heroScaling":"late","winRate":46.68,"latePower":9,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span","marks":[]},{"_key":"5371898323974","_type":"span","marks":["strong"],"text":"Reap"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_key":"5371898323976","_type":"span","marks":["strong"],"text":"Poke"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"children":[{"marks":[],"text":"\n","_key":"a90f6ec950730","_type":"span"}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]}],"id":"5f13bf1f-db8e-427c-86a8-95d0a1ed37ef","name":"Miya","heroSkills":[{"_key":"MOq3S9KGKCGwKvUCo6t0Mi","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2281b4a99686dbb2f3076a76517d4429.png","name":"Moon Blessing","description":"Each time Miya hits a target with her Basic Attack, she gains 5% Attack Speed for 4s. Stacks up to 5 times.\nAfter reaching full stacks, Miya summons a (Moonlight Shadow) with each Basic Attack that deals 30( +30% Total Physical Attack) (Physical Damage) and inherits a portion of Attack Effects."},{"_key":"MOq3S9KGKCGwKvUCo6t0OK","levels":"[[\"Skill cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"basic Damage\",\"10\",\"15\",\"20\",\"25\",\"30\",\"35\"],[\"Duration\",\"4\",\"5\",\"6\",\"7\",\"8\",\"9\"]]","cd":11000,"effect_info":["62:Buff:4f9cb8","32:AOE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ccb18467ff1de61a9e9e7f37e7598ea7.png","name":"Moon Arrow","description":"Miya shoots two extra arrows with each Basic Attack, dealing 10( +100% Total Physical Attack) (Physical Damage) to the target enemy and 30% damage to nearby targets. This effect lasts 4s. Each extra arrow inherits a portion of Attack Effects."},{"name":"Arrow of Eclipse","description":"Miya launches an empowered arrow on the target area, dealing 90( +45% Total Physical Attack) (Physical Damage) to enemies within and immobilizing them for 1.2s. The arrow then splits into 8 scattering minor arrows, each dealing 30( +15% Total Physical Attack) (Physical Damage) to the first enemy hit and slowing them by 30% for 2s.","_key":"MOq3S9KGKCGwKvUCo6t0Pw","levels":"[[\"skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Base Damage\",\"90\",\"120\",\"150\",\"180\",\"210\",\"240\"],[\"Arrow Damage\",\"30\",\"40\",\"50\",\"60\",\"70\",\"80\"]]","cd":8000,"effect_info":["21:CC:cd5d6d","32:AOE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cef8ef47912cced083381c9cf86f35cb.png"},{"effect_info":["74:Conceal:617fc6","64:Remove CC:4f9cb8"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3b4a7ec8531606b4a8cad697dae6f338.png","name":"Hidden Moonlight","description":"Miya removes all debuffs on her and conceals herself, gaining 35% extra Movement Speed. This state lasts 2s or until she launches an attack.\nMiya gains full stacks of (Moon Blessing) upon leaving the state.","_key":"MOq3S9KGKCGwKvUCo6t0RY","levels":"[[\"Cooldown\",\"46.0\",\"36.0\",\"26.0\"],[\"Skill Cost\",\"120\",\"145\",\"170\"],[\"Movement Speed Bonus\",\"35%\",\"50%\",\"65%\"],[\"Duration\",\"2\",\"2\",\"2\"]]","cd":46000}],"pros":[{"_key":"74d45a01f89b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High damage, 3 target basic attack, high attack speed.","_key":"28aebf9450fd0"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Good clear speed.","_key":"3a37f7913b370"}],"level":1,"_type":"block","style":"normal","_key":"b19a5b7856cb","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"text":"Hard to kill when played properly.","_key":"f6616a1ffeef0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"b62982206c23","listItem":"number"},{"_key":"a79fdbb04c98","listItem":"number","markDefs":[],"children":[{"_key":"7899efb459d10","_type":"span","marks":[],"text":"High carry potential."}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"text":"Has free purify, more utility slot on battle spells.","_key":"17c85f244bcc0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"6d6057625535"},{"markDefs":[],"children":[{"marks":[],"text":"Decent crowd control, good zoning ability.","_key":"de7639e6c9120","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"2f9c7fa883db","listItem":"number"},{"_type":"block","style":"normal","_key":"3582b08cd4a4","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Team buff.","_key":"cb7c69ab5cd20","_type":"span"}],"level":1}],"image":{"asset":{"_type":"reference","_ref":"image-af36dabb325abd2d82346a09dd4223aa927f9449-240x390-webp"},"_type":"image"},"pickRate":0.25,"_updatedAt":"2024-02-16T06:01:16Z","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"description":"This guide is for Mobile Legends beginners. \nIn this video, I'm going to share Miya's skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides, and Tips. Be Updated. Be Legendary.","_key":"5d7dbf102847","title":"MIYA MECHANICS & BUILD GUIDE","url":"https://www.youtube.com/watch?v=Z8ajRnheR4s&ab_channel=Meruem","uploadDate":"Jul 29, 2022","banner":{"_type":"image","asset":{"_ref":"image-387854b62e19f3cdb2a546a3944c61255e86a7a3-1280x720-png","_type":"reference"}}}]},"earlyPower":3,"midPower":5,"notes":"As a marksman, Miya has excellent clear speed, high attack speed, stealth, and, best of all, a free Purify. All these, combined with her crowd control, makes her a very good marksman with high carry potential.","cons":[{"_key":"c48355b3f7cb","listItem":"number","markDefs":[],"children":[{"text":"Requires item to shine.","_key":"4d11c460b7450","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"796490a26998","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Squishy when ultimate is down, vulnerable.","_key":"afd0e23e51920"}],"level":1},{"markDefs":[],"children":[{"text":"Current meta involves fast games, Miya is more to late gamer. (But that’s the case! It’s an off-meta guide).","_key":"683457bd40b00","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"ba03b82995bf","listItem":"number"}],"heroLearningCurve":"medium","heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-4e953abcbf2475117d79e972c496f690b9c9047a-500x281-png","_type":"reference"}},"heroGrade":40.13583333333333,"banRate":0.28,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1","_type":"span","marks":[]}]}]}],"patchNote":null,"slug":{"_type":"slug","current":"miya/best-builds-guide"},"skillCombo":[{"skillCombo":["3","2","1"],"_key":"dff40070844a","_type":"combo","description":"Surprise Attack"}]},"hero2":{"earlyPower":5,"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak against to early game.","_key":"527eefb6fa1c0"}],"level":1,"_type":"block","style":"normal","_key":"2b65b4b93e26"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can’t Ultimate in bush.","_key":"b42b079f9c840"}],"level":1,"_type":"block","style":"normal","_key":"a46ffa8d95b5","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Many Fast Hands.","_key":"1abdbcc473490"}],"level":1,"_type":"block","style":"normal","_key":"277f94496cb7","listItem":"number","markDefs":[]},{"style":"normal","_key":"7c5fd8638039","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"2nd skill cannot immune Suppression effect.","_key":"ad9033762c120"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"def010d3d859","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Also very Difficult of many various control.","_key":"f6bbd269b3070"}],"level":1},{"children":[{"marks":[],"text":"His Ultimate 2nd phase is can interrupted by CC skills.","_key":"8cb4211518280","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"9c83e03c583e","listItem":"number","markDefs":[]}],"banRate":0.16,"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/df66969c55ede10cb6eb906a0703670c.png","name":"Only Fast","description":"After traveling 8 units, Chou deals 180% damage on his next Basic Attack (cannot critically strike) and briefly slows the target by 80%.","_key":"8lZbP4uK51zhM4aL2KZmPH","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"]},{"name":"Jeet Kune Do","description":"Chou strikes in the target direction, dealing 180( +70% Total Physical Attack) (Physical Damage) to enemies hit. This skill can be cast 3 times before it goes on cooldown. On the 3rd cast, Chou also knocks enemies hit airborne.\nHitting an enemy hero with the 3rd cast resets the cooldown of (Shunpo).","_key":"8lZbP4uK51zhM4aL2KZmQh","levels":"[[\"Cooldown\",\"11.0\",\"10.6\",\"10.2\",\"9.8\",\"9.4\",\"9.0\"],[\"Base Damage\",\"180\",\"200\",\"220\",\"240\",\"260\",\"280\"]]","cd":11000,"effect_info":["32:AoE:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/96411a75fad89ea104580a9c5c6c47e9.png"},{"description":"Chou dashes in the target direction, gaining Control Immunity during the dash and 15 Physical Penetration and a 200( +200% Extra Physical Attack) shield for 2s afterward.","_key":"8lZbP4uK51zhM4aL2KZmS7","levels":"[[\"Physical PEN\",\"15\",\"20\",\"25\",\"30\",\"35\",\"40\"],[\"Shield Absorb\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":5000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/70cab7dd36f899b39ebac9661dad6fc7.png","name":"Shunpo"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/acbf9a87dd77dcd327f0f96e1d045cb2.png","name":"The Way of Dragon","description":"Chou strikes a roundhouse kick at the target enemy hero, dealing them 400( +200% Extra Physical Attack) (Physical Damage) and knocking them back.\n(Use Again): Chou launches a flurry of blows on the enemy in mid-air, dealing at least 400( +200% Extra Physical Attack) (Physical Damage).","_key":"8lZbP4uK51zhM4aL2KZmTX","levels":"[[\"Cooldown\",\"34.0\",\"34.0\",\"34.0\"],[\"Base Damage\",\"400\",\"450\",\"500\"],[\"Chase Damage\",\"400\",\"450\",\"500\"]]","cd":34000,"effect_info":["21:CC:cd5d6d","31:Burst:c77955"]}],"banner":{"_type":"image","asset":{"_ref":"image-a87c6126bcfebfb4b8a8587c68b70e8ce35e4c71-500x281-jpg","_type":"reference"}},"image":{"asset":{"_ref":"image-b0b113779d320e4ba05ce0ae0ead147afd6aa102-177x250-webp","_type":"reference"},"_type":"image"},"pickRate":0.83,"midPower":7,"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029","markDefs":[]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204","_type":"span"},{"_key":"612e4f110e205","_type":"span","marks":[],"text":" specialty instead."}],"_type":"block","style":"normal","_key":"a576647f698f"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]},{"name":"Crowd Control","slug":{"_type":"slug","current":"/heroes/specialties/crowd-control"},"description":[{"style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"_key":"3b7b25bfae31","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f49de7a31f290","_type":"span"}],"_type":"block","style":"normal"}]}],"_updatedAt":"2024-01-30T00:15:08Z","slug":{"_type":"slug","current":"chou/best-builds-guide"},"patchNote":null,"heroSkillsEnhanced":[],"pros":[{"_type":"block","style":"normal","_key":"07131987ff70","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Burst Damage.","_key":"f3bc962a3e7a0"}],"level":1},{"_type":"block","style":"normal","_key":"68c6525ee962","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Strong Pushing.","_key":"bbb9bc9d05370"}],"level":1},{"markDefs":[],"children":[{"_key":"67e7386068900","_type":"span","marks":[],"text":"High Damage advantage to Late Game."}],"level":1,"_type":"block","style":"normal","_key":"78c943e2c7ab","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"6aaf408b2a19","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Also Good as Semi Tank.","_key":"4d325c046d4a0"}]},{"level":1,"_type":"block","style":"normal","_key":"5d99512ac16c","listItem":"number","markDefs":[],"children":[{"_key":"5f9169c7b2110","_type":"span","marks":[],"text":"Great Combo Skills."}]},{"_key":"0ba73d022180","listItem":"number","markDefs":[],"children":[{"text":"Has good CC skill (Airborne and Knockback).","_key":"0e3dd72247db0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"_key":"76c1713d998e","listItem":"number","markDefs":[],"children":[{"text":"Good Trick of enemy using his ultimate into his Turret.","_key":"f59aa16331f10","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"}],"heroLearningCurve":"hard","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_key":"d16afba6dd92","markDefs":[],"children":[{"text":"Fighters","_key":"37148e386c820","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"id":"ec910900-9e63-40ad-b72f-76b469febbe6","skillCombo":[{"_type":"combo","description":"Flicker SS Skill Combo - Use flicker before the 3rd skill 1","skillCombo":["2","1","1","1","3"],"_key":"4cf978b71bb5"}],"heroGrade":43.089166666666664,"heroScaling":"normal","winRate":44.7,"latePower":7,"notes":"Chou is one of the best fighter assassins, and he has excellent CC abilities. He found it quite challenging to face multiple opponents at once, though. To ensure that you are not in danger when your escape options run out, you must be in a favorable position to use the talent.","name":"Chou","youtubeGuides":null}}