{"hero1":{"name":"Minsitthar","_updatedAt":"2024-02-16T06:01:16Z","slug":{"current":"minsitthar/best-builds-guide","_type":"slug"},"banner":{"_type":"image","asset":{"_ref":"image-ba06d17640fa2779281ade0652ac7bd5379a4be9-500x281-jpg","_type":"reference"}},"earlyPower":3,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"_key":"37148e386c826","_type":"span","marks":["strong"],"text":"Fighter"},{"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]}],"notes":"One of Mobile Legends' most durable warrior heroes is Minsitthar. His defensive skills are excellent, and he has the potential to be a sustained match hero. He has strong initiating and sustaining skills. This time, we'll discuss several critiques of the Minsitthar hero's benefits in the Mobile Legends game.","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","3","2"],"_key":"ee70d1c1cfd8"},{"skillCombo":["3","2","1"],"_key":"23b0841d1c64","_type":"combo","description":"Flicker SS - Attack Mode Skill Combo"}],"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/05820a59ffb5a1a929e245684976bf98.png","name":"All United","description":"Minsitthar inspires the whole team. When teammates slay enemy heroes, he obtains extra 60 Gold wherever he is; whenever Minsitthar himself slay enemies, all his teammates obtain extra 15 Gold.","_key":"tRzYaguU9TSX2YU6Hj7GEp","levels":"null"},{"name":"Spear of Glory","description":"Minsitthar stabs ahead with the Spear of Glory, dealing 175( +180% Extra Physical Attack) (Physical Damage) to all enemies along the way. \nWhen pulling back the spear, he will also pull toward himself the first enemy the spear hits, dealing 150( +80% Extra Physical Attack) (Physical Damage) and knocks the target back.","_key":"tRzYaguU9TSX2YU6Hj7GID","levels":"[[\"Cooldown\",\"13.0\",\"12.2\",\"11.4\",\"10.6\",\"9.8\",\"9.0\"],[\"Skill Cost\",\"95\",\"105\",\"115\",\"125\",\"135\",\"145\"],[\"Base Damage\",\"175\",\"200\",\"225\",\"250\",\"275\",\"300\"],[\"Extra Damage\",\"150\",\"175\",\"200\",\"225\",\"250\",\"275\"]]","cd":13000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":95,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/411414c5a6890a9d39fe83f2a689d756.png"},{"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0b8c37c6b0a88ebc503cfd0d7842c348.png","name":"Shield Assault","description":"Minsitthar awakens the strength of the shield and releases the power within forward. The power explodes upon hitting the first enemy unit and deals 300( +160% Extra Physical Attack) (Physical Damage) to all enemies in the area. Meanwhile, he obtains 200( +100% Total Physical Attack) Shield and increases 20% Movement Speed immediately. \nThe first enemy will be stunned for 1s and the other enemies will be knocked back.","_key":"tRzYaguU9TSX2YU6Hj7GLb","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"],[\"Shield Bonus\",\"200\",\"280\",\"360\",\"440\",\"520\",\"600\"]]","cd":8000,"effect_info":["21:CC:cd5d6d","52:Shield:59a86f"]},{"cd":48000,"effect_info":["71:Summon:617fc6","21:CC:cd5d6d"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/afef3b3a1716032f434811d930d68e77.png","name":"King's Calling","description":"Minsitthar charges a short distance forward and calls 4 Royal Guards to form a field and fight together with him. Each attack of Royal Guards deals ( +70% Total Physical Attack) (Physical Damage). The Royal Guards cannot move, but they'll attack enemies in the field first. \nWhen staying in the area, Minsitthar gains 30 Physical and Magic Defense. Enemies in the field are slowed by 20% and cannot use directional Blink skills. ","_key":"tRzYaguU9TSX2YU6Hj7GOz","levels":"[[\"Cooldown\",\"48.0\",\"44.0\",\"40.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"]]"}],"heroSkillsEnhanced":[],"cons":[{"children":[{"_type":"span","marks":[],"text":"Not Suitable As Offlaner.","_key":"4ba820dc7cf00"}],"level":1,"_type":"block","style":"normal","_key":"54fba45f3723","listItem":"number","markDefs":[]},{"style":"normal","_key":"ed3b56dbe14e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very Wasteful of Mana. ","_key":"da896d9bb05c"}],"level":1,"_type":"block"},{"children":[{"text":"Little Damage as a Fighter.","_key":"a2c9568785f5","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"d9539a9b26d2","listItem":"number","markDefs":[]}],"heroLearningCurve":"hard","latePower":6,"heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_key":"40aef77aa32b1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a "},{"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[]},{"style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f49de7a31f290","_type":"span"}],"_type":"block"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}]}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221","_type":"span"}],"_type":"block","style":"normal","_key":"2b7f513f8ead","markDefs":[]},{"_type":"block","style":"normal","_key":"08c0ac3db383","markDefs":[],"children":[{"text":"\n","_key":"0002213f1fe80","_type":"span","marks":[]}]}]}],"patchNote":null,"id":"557edf02-8a94-420c-9922-5a900d64fa16","pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has Excellent Durability.","_key":"4976b7af934d"}],"level":1,"_type":"block","style":"normal","_key":"4f03e0b89594"},{"_type":"block","style":"normal","_key":"fd0573d57a59","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can Count All Heroes.","_key":"ed3c289d1d04","_type":"span"}],"level":1},{"style":"normal","_key":"c6337b50a80d","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Complete Crowd Control Skill.","_key":"7d02146b2876","_type":"span"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"e4e946c857f5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Passive Ability That Can Increase Gold.","_key":"b2c37529426e"}],"level":1}],"winRate":46.28,"image":{"_type":"image","asset":{"_ref":"image-206f75a8185ef519962cb060c56ec4537615a768-100x100-webp","_type":"reference"}},"heroGrade":35.11833333333333,"heroScaling":"normal","pickRate":0.3,"banRate":0.56,"midPower":5},"hero2":{"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a Health regeneration because of his Wasteland Force","_key":"7b61841fe9d30"}],"level":1,"_type":"block","style":"normal","_key":"9014bca37ad6"},{"level":1,"_type":"block","style":"normal","_key":"4a90c4f405dd","listItem":"number","markDefs":[],"children":[{"_key":"1a30ed56e0560","_type":"span","marks":[],"text":"Fast mobility"}]},{"level":1,"_type":"block","style":"normal","_key":"bfc88faf636e","listItem":"number","markDefs":[],"children":[{"_key":"b8481d5a56910","_type":"span","marks":[],"text":"Has many CC ( Crowd Control ) Skills"}]},{"_type":"block","style":"normal","_key":"3425f403e340","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a faster regen if you bought Oracle","_key":"763f943825e80"}],"level":1}],"winRate":45.26,"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2","_type":"span"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"text":"tanks","_key":"a9eccdb8c54c6","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8","_type":"span"},{"_key":"a9eccdb8c54c9","_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a "},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0"},{"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_key":"3e0fb9cc29e80","_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor."}],"level":1},{"style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0","_type":"span","marks":[]}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[]},{"listItem":"bullet","markDefs":[],"children":[{"_key":"742039f23e0a0","_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage."}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f"},{"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46","markDefs":[]}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"257cff73120e","markDefs":[],"children":[{"marks":[],"text":"The ","_key":"be152cef50410","_type":"span"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412","_type":"span","marks":[]},{"marks":["strong"],"text":"Support","_key":"be152cef50413","_type":"span"},{"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]}],"heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block"},{"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"488f4b92c1630","_type":"span"}],"_type":"block"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"_key":"d3a7128e1ad5","markDefs":[],"children":[{"_key":"3b0383d169320","_type":"span","marks":["strong"],"text":"Guard"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal"},{"style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]}],"heroLearningCurve":"easy","midPower":8,"latePower":8,"id":"9371d208-4ee4-411f-95ed-c6360d4122e5","name":"Franco","_updatedAt":"2024-02-16T06:01:16Z","heroSkills":[{"levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fe5f2edc82addd6ae2fdda4d5cc3bd69.png","name":"Wasteland Force","description":"If no damage is taken within 5s, Franco gains 10% Movement Speed, recovers 1% Max HP per second, and begins accumulating (Wasteland Force) (up to 10 stacks).\nFranco will consume all (Wasteland Force) stacks on his next skill cast to increase the skill's damage by up to 150%.","_key":"9J69fmuQAuTX78L7bTiaK1"},{"cd":15000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":135,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/27983b2fe64726194b0a96ab63dd312f.png","name":"Iron Hook","description":"Franco launches an iron hook in the target direction. The hook will snag the first enemy unit hit, dealing 400( +100% Total Physical Attack) (Physical Damage) and dragging them to Franco.","_key":"9J69fmuQAuTX78L7bTiaOh","levels":"[[\"Cooldown\",\"15.0\",\"14.2\",\"13.4\",\"12.6\",\"11.8\",\"11.0\"],[\"Skill Cost\",\"135\",\"140\",\"145\",\"150\",\"156\",\"160\"],[\"Base Damage\",\"400\",\"450\",\"500\",\"550\",\"600\",\"650\"]]"},{"_key":"9J69fmuQAuTX78L7bTiaTN","levels":"[[\"Cooldown\",\"7.0\",\"6.5\",\"6.0\",\"5.5\",\"5.0\",\"4.5\"],[\"Skill Cost\",\"40\",\"45\",\"50\",\"55\",\"60\",\"65\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"]]","cd":7000,"effect_info":["22:Slowed:cd5d6d"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a6f87354da64114d327cf05ad43243af.png","name":"Fury Shock","description":"Franco lashes out, dealing (Physical Damage) equal to 300 plus 4% of his Max HP to nearby enemies and slowing them by 70% for 1.5s."},{"levels":"[[\"Cooldown\",\"62.0\",\"55.0\",\"48.0\"],[\"Skill Cost\",\"110\",\"125\",\"140\"],[\"Damage Per Hit\",\"50\",\"60\",\"70\"]]","cd":62000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":110,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ab80f2d094d086da58a19de2fd449c4f.png","name":"Bloody Hunt","description":"Franco suppresses the target enemy hero for 1.8s and strikes them 6 times over the duration, each time dealing 50( +70% Total Physical Attack) (Physical Damage).","_key":"9J69fmuQAuTX78L7bTiaY3"}],"image":{"_type":"image","asset":{"_ref":"image-70b07782d55af1da5d304727c63d4eddd1d8ce7a-177x250-webp","_type":"reference"}},"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"NERF","description":null}]},"pickRate":1.57,"banRate":3.43,"slug":{"current":"franco/best-builds-guide","_type":"slug"},"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"title":"FRANCO SKILL MECHANICS & BUILD GUIDE - Mobile Legends For Beginners - MLBB HERO – Season 24","url":"https://www.youtube.com/watch?v=-na8PncdX3c&ab_channel=Meruem","tags":["Guide","Tutorial"],"uploadDate":"Jul 31, 2022","banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-641eb9f1b4031090305e97150cbfab8445129322-1280x720-png"}},"description":"Mobile Legends Franco Guide.\nThis guide is for mobile legends beginners. \nIn this video, I'm going to share Franco's skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.","_key":"e8582a8a2d3a"}]},"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-db19d3634ce55555d5add090e50fb8520cfe0ac7-500x281-jpg","_type":"reference"}},"heroScaling":"early","skillCombo":[{"_type":"combo","description":"Control Mode: Skill Combo","skillCombo":["1","3","2"],"_key":"116c550e74d6"},{"description":"Flicker SS - Full Skill Combo","skillCombo":["3","2","1"],"_key":"a09ed7227d95","_type":"combo"}],"cons":[{"children":[{"_key":"864f5a99b1e90","_type":"span","marks":[],"text":"Has no Escape skill"}],"level":1,"_type":"block","style":"normal","_key":"bb989e170c2a","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"text":"Single target skills except for Fury Shock ( 2nd skill )","_key":"7d2c027a20810","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"ba1728322688"},{"level":1,"_type":"block","style":"normal","_key":"7e4498d67910","listItem":"number","markDefs":[],"children":[{"text":"Slow at clearing minion waves","_key":"33d0d33db17b0","_type":"span","marks":[]}]},{"style":"normal","_key":"f57b0ab74803","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Needs a lot of Mana to use the 1st skill and Ultimate skill.","_key":"fae6faf16c5a0"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"58f349d4212e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Dependent on Iron Hook and Bloody Hunt just to deal damage","_key":"7e39bcefe8460"}],"level":1}],"heroGrade":50.89833333333333,"earlyPower":7,"notes":"Franco is unquestionably a decent choice for the current meta and a fantastic choice for rank games. With these suggestions, you'll be able to steer Franco to simple victories."}}