{"hero1":{"heroScaling":"normal","winRate":46.28,"patchNote":null,"name":"Minsitthar","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","3","2"],"_key":"ee70d1c1cfd8"},{"skillCombo":["3","2","1"],"_key":"23b0841d1c64","_type":"combo","description":"Flicker SS - Attack Mode Skill Combo"}],"heroSkills":[{"description":"Minsitthar inspires the whole team. When teammates slay enemy heroes, he obtains extra 60 Gold wherever he is; whenever Minsitthar himself slay enemies, all his teammates obtain extra 15 Gold.","_key":"tRzYaguU9TSX2YU6Hj7GEp","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/05820a59ffb5a1a929e245684976bf98.png","name":"All United"},{"cd":13000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":95,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/411414c5a6890a9d39fe83f2a689d756.png","name":"Spear of Glory","description":"Minsitthar stabs ahead with the Spear of Glory, dealing 175( +180% Extra Physical Attack) (Physical Damage) to all enemies along the way. \nWhen pulling back the spear, he will also pull toward himself the first enemy the spear hits, dealing 150( +80% Extra Physical Attack) (Physical Damage) and knocks the target back.","_key":"tRzYaguU9TSX2YU6Hj7GID","levels":"[[\"Cooldown\",\"13.0\",\"12.2\",\"11.4\",\"10.6\",\"9.8\",\"9.0\"],[\"Skill Cost\",\"95\",\"105\",\"115\",\"125\",\"135\",\"145\"],[\"Base Damage\",\"175\",\"200\",\"225\",\"250\",\"275\",\"300\"],[\"Extra Damage\",\"150\",\"175\",\"200\",\"225\",\"250\",\"275\"]]"},{"description":"Minsitthar awakens the strength of the shield and releases the power within forward. The power explodes upon hitting the first enemy unit and deals 300( +160% Extra Physical Attack) (Physical Damage) to all enemies in the area. Meanwhile, he obtains 200( +100% Total Physical Attack) Shield and increases 20% Movement Speed immediately. \nThe first enemy will be stunned for 1s and the other enemies will be knocked back.","_key":"tRzYaguU9TSX2YU6Hj7GLb","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"],[\"Shield Bonus\",\"200\",\"280\",\"360\",\"440\",\"520\",\"600\"]]","cd":8000,"effect_info":["21:CC:cd5d6d","52:Shield:59a86f"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0b8c37c6b0a88ebc503cfd0d7842c348.png","name":"Shield Assault"},{"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/afef3b3a1716032f434811d930d68e77.png","name":"King's Calling","description":"Minsitthar charges a short distance forward and calls 4 Royal Guards to form a field and fight together with him. Each attack of Royal Guards deals ( +70% Total Physical Attack) (Physical Damage). The Royal Guards cannot move, but they'll attack enemies in the field first. \nWhen staying in the area, Minsitthar gains 30 Physical and Magic Defense. Enemies in the field are slowed by 20% and cannot use directional Blink skills. ","_key":"tRzYaguU9TSX2YU6Hj7GOz","levels":"[[\"Cooldown\",\"48.0\",\"44.0\",\"40.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"]]","cd":48000,"effect_info":["71:Summon:617fc6","21:CC:cd5d6d"]}],"pros":[{"children":[{"_type":"span","marks":[],"text":"Has Excellent Durability.","_key":"4976b7af934d"}],"level":1,"_type":"block","style":"normal","_key":"4f03e0b89594","listItem":"number","markDefs":[]},{"_key":"fd0573d57a59","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can Count All Heroes.","_key":"ed3c289d1d04"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"c6337b50a80d","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Complete Crowd Control Skill.","_key":"7d02146b2876"}]},{"style":"normal","_key":"e4e946c857f5","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Passive Ability That Can Increase Gold.","_key":"b2c37529426e","_type":"span"}],"level":1,"_type":"block"}],"heroLearningCurve":"hard","id":"557edf02-8a94-420c-9922-5a900d64fa16","_updatedAt":"2024-02-16T06:01:16Z","heroGrade":35.11833333333333,"youtubeGuides":null,"earlyPower":3,"midPower":5,"latePower":6,"heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"_key":"827d501315370","_type":"span","marks":["strong"],"text":"Crowd Control"},{"marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371","_type":"span"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"_type":"block"},{"style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220","_type":"span"},{"_key":"8ef00ddc9c221","_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible."}],"_type":"block","style":"normal","_key":"2b7f513f8ead"},{"style":"normal","_key":"08c0ac3db383","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"0002213f1fe80"}],"_type":"block"}]}],"pickRate":0.3,"banRate":0.56,"notes":"One of Mobile Legends' most durable warrior heroes is Minsitthar. His defensive skills are excellent, and he has the potential to be a sustained match hero. He has strong initiating and sustaining skills. This time, we'll discuss several critiques of the Minsitthar hero's benefits in the Mobile Legends game.","slug":{"current":"minsitthar/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not Suitable As Offlaner.","_key":"4ba820dc7cf00"}],"level":1,"_type":"block","style":"normal","_key":"54fba45f3723","listItem":"number"},{"style":"normal","_key":"ed3b56dbe14e","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Very Wasteful of Mana. ","_key":"da896d9bb05c","_type":"span"}],"level":1,"_type":"block"},{"_key":"d9539a9b26d2","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Little Damage as a Fighter.","_key":"a2c9568785f5"}],"level":1,"_type":"block","style":"normal"}],"banner":{"asset":{"_ref":"image-ba06d17640fa2779281ade0652ac7bd5379a4be9-500x281-jpg","_type":"reference"},"_type":"image"},"image":{"_type":"image","asset":{"_ref":"image-206f75a8185ef519962cb060c56ec4537615a768-100x100-webp","_type":"reference"}},"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_key":"37148e386c822","_type":"span","marks":["strong"],"text":"fighter's"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"text":"fighter","_key":"37148e386c824","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"markDefs":[],"children":[{"_key":"4f14023eaa360","_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game."}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}]},"hero2":{"heroGrade":45.64583333333333,"midPower":7,"name":"Chang'e","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Burst Mode Skill Combo","skillCombo":["2","1","3"],"_key":"1aa4430f9e2c"}],"heroSkills":[{"name":"Trouble Maker","description":"Each time Chang'e deals damage to an enemy with her Basic Attack, she leaves a mark on them. Each mark increases her next skill's damage to the enemy by 2% (up to 40%).","_key":"ocx9AHs9lR2j8Tc8nqCrye","levels":"null","cd":0,"effect_info":["23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/579827f2c3b488d2ad5fd1dd406bfd01.png"},{"description":"Chang'e sends an energy sphere in the target direction, dealing 300( +120% Total Magic Power) (Magic Damage) to enemies in its path and slowing them by 20% for 1.5s.\n(Crescent Moon): The (Crescent Moon) sends 4 extra energy spheres along with Chang'e's, each dealing 20% damage and slowing enemies hit. The slow effect can stack (up to 40%).","_key":"ocx9AHs9lR2j8Tc8nqCs74","levels":"[[\"Cooldown\",\"7.0\",\"7.0\",\"7.0\",\"7.0\",\"7.0\",\"7.0\"],[\"Skill Cost\",\"70\",\"75\",\"80\",\"85\",\"90\",\"95\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"]]","cd":7000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e00eef53a1be8e11f044263433b4dfb9.png","name":"Starmoon Shockwave"},{"levels":"[[\"Cooldown\",\"12.0\",\"11.5\",\"11.0\",\"10.5\",\"10.0\",\"9.5\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Base Shield\",\"300\",\"340\",\"380\",\"420\",\"460\",\"500\"]]","cd":12000,"effect_info":["62:BUFF:4f9cb8","52:Shield:59a86f"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/65d28a2e5d3e48a2fef14ee9ae947de4.png","name":"Crescent Moon","description":"Chang'e summons the (Crescent Moon), gaining a permanent 300( +150% Total Magic Power) shield and 10% extra Movement Speed until the shield is broken. She also gains 50% extra Movement Speed that decays over 2.5s on each skill cast.\nThe (Crescent Moon) will also enhance Chang'e's skills and Basic Attacks.\n(Enhanced Basic Attack): Chang'e's Basic Attack deals 40( +30% Total Physical Attack) ( +70% Total Magic Power) extra (Magic Damage).","_key":"ocx9AHs9lR2j8Tc8nqCsFU"},{"levels":"[[\"Cooldown\",\"36.0\",\"33.0\",\"30.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"50\",\"65\",\"80\"]]","cd":36000,"effect_info":["31:Burst:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b1faff506d754ddaf51e07843c77ffc8.png","name":"Meteor Shower","description":"Chang'e fires 30 Meteors in the target direction over 4s, each dealing 50( +30% Total Magic Power) (Magic Damage) to the first enemy hit. This skill deals 100% extra damage to minions and creeps. Chang'e also gains 20% extra Movement Speed for the duration. \n(Crescent Moon): The (Crescent Moon) fires extra Meteors along with Chang'e's, each dealing 33% damage.","_key":"ocx9AHs9lR2j8Tc8nqCsNu"}],"heroSkillsEnhanced":[],"_updatedAt":"2024-02-16T06:01:07Z","pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to use.","_key":"5584bfab0fd70"}],"level":1,"_type":"block","style":"normal","_key":"f1db1ead92c0"},{"children":[{"_type":"span","marks":[],"text":"Can clear minions quickly because of her 1st Skill, Ultimate.","_key":"f14d0665f00d0"}],"level":1,"_type":"block","style":"normal","_key":"1e9f887ac138","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"88c04e072dfe","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Her enhanced basic attack from her 2nd Skill can trigger Magic skill effect.","_key":"bec54b2e3ff70"}]},{"_key":"0e1ccd14d85d","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Her Ultimate can reveal enemies who are hiding in bush.","_key":"da4e1d6687a50","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"9a89e4c947b6","listItem":"number","markDefs":[],"children":[{"_key":"dba1e6b86adc0","_type":"span","marks":[],"text":"Ultimate is good for stealing enemy buff or helping teammates to eliminate Lord or Turtle."}],"level":1}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"ce38c6e741aa","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak against Burst Damage hero.","_key":"9fcc1df879690"}]},{"style":"normal","_key":"7607430a27a7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Reliant at her 2nd Skill.","_key":"f202f6123fec0"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"text":"Her Ultimate can be cancelled by Crowd Control skills: Suppress, Airborne, Freeze or Transform.","_key":"4f0d765c71eb0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"34a839b2c095"}],"banner":{"_type":"image","asset":{"_ref":"image-6a17d80296ffc79193f2a0ae0060e0e913feed8e-500x281-jpg","_type":"reference"}},"earlyPower":5,"notes":"One of the most popular heroes in Mobile Legends is Chang'e. Slows can benefit your team while her heavy burst damage from her ult can destroy squishes and melt tanks. Although pros can play her on the flank as well, she is mostly played in the middle lane.","heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block"},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}]}]}],"id":"2328506d-af29-4045-87f2-535666a73324","heroLearningCurve":"easy","heroScaling":"normal","winRate":48.71,"pickRate":0.46,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"slug":{"_type":"slug","current":"chang'e/best-builds-guide"},"image":{"_type":"image","asset":{"_ref":"image-0458d6f3902c120b225fe57bc88d78a0a7367509-177x250-webp","_type":"reference"}},"banRate":0.08,"latePower":8,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]}]}}