{"hero1":{"slug":{"current":"mathilda/best-builds-guide","_type":"slug"},"youtubeGuides":null,"pros":[{"style":"normal","_key":"2bfd5eea2e8f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great mobility.","_key":"4accb80fbb010"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"c3856aba3033","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great utility Shield allies with 2nd Skill, and Ultimate.","_key":"349f0d4f11b00"}]},{"style":"normal","_key":"11dceb2f0e4d","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Allies can use 2nd Skill to reposition.","_key":"c5f474e03e7e0"}],"level":1,"_type":"block"},{"_key":"e8d98ab772d5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good early game damage.","_key":"fbe26d0b05300"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_key":"1ea5f138abb00","_type":"span","marks":[],"text":"Low skill floor, high skill ceiling."}],"level":1,"_type":"block","style":"normal","_key":"612c1f2066b0","listItem":"number","markDefs":[]}],"cons":[{"style":"normal","_key":"86b91b22422a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slow at clearing minion wave.","_key":"438775f8cf450"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate cannot immune Suppression effect.","_key":"d8ec87fc2f830"}],"level":1,"_type":"block","style":"normal","_key":"965d823ae2b0","listItem":"number"},{"_key":"0be61c46a6f7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lower damage output when there’s more enemy targets nearby.","_key":"92838ba73e900"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"4a2ae90e2c4a","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Knockback from Ultimate is her only ","_key":"e650901641b50","_type":"span"},{"_key":"e650901641b51","_type":"span","marks":["strong"],"text":"crowd control"},{"_type":"span","marks":[],"text":" ability.","_key":"e650901641b52"}],"level":1,"_type":"block"}],"pickRate":1.24,"banRate":87.33,"_updatedAt":"2024-02-16T06:00:11Z","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"4ebe1924cb2f"}],"banner":{"_type":"image","asset":{"_ref":"image-2ab96f5e0dfe528d347a48aa3298bf8ffe0c9d03-500x281-jpg","_type":"reference"}},"heroLearningCurve":"hard","midPower":8,"latePower":8,"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/support"},"description":[{"style":"normal","_key":"257cff73120e","markDefs":[],"children":[{"_key":"be152cef50410","_type":"span","marks":[],"text":"The "},{"_key":"be152cef50411","_type":"span","marks":["strong"],"text":"Support"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_key":"be152cef50413","_type":"span","marks":["strong"],"text":"Support"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]},{"name":"Assassin","image":{"asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"_key":"b2f7bcc88da6","markDefs":[],"children":[{"_key":"f487884badad0","_type":"span","marks":[],"text":"An "},{"_key":"f487884badad1","_type":"span","marks":["strong"],"text":"assassin"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_key":"f487884badad4","_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, "},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_key":"f487884badad6","_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. "},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_key":"d94c0acf2e950","_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights."}],"_type":"block","style":"normal","_key":"1614d9a0ae86"},{"_key":"cee2033eeb8e","markDefs":[],"children":[{"marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430","_type":"span"}],"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20","_type":"span"}]},{"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}]},{"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_key":"8f7062d7803a0","_type":"span","marks":[],"text":"Agile and quick"}],"level":1}]}],"heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[]},{"style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f49de7a31f290","_type":"span"}],"_type":"block"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"style":"normal","_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block"},{"_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731","_type":"span"}],"_type":"block","style":"normal","_key":"ffc24fed41bf"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}]},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}]},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}]}]}],"name":"Mathilda","heroSkillsEnhanced":[],"heroGrade":71.38,"heroScaling":"normal","winRate":56.95,"id":"8d8542db-571b-444d-b091-2a03d1aef123","image":{"_type":"image","asset":{"_ref":"image-13c6296077cdfeafc2c41a5bdfef0bb7a77b869d-100x100-webp","_type":"reference"}},"earlyPower":5,"notes":"Mathilda is a powerful hero of the Assassin/Support category. She possesses a good selection of team-boosting, speed-up, blink, and burst effects. Her ability casting abilities allow us to classify her as an easy to play, mid-difficulty character.","patchNote":null,"heroSkills":[{"_key":"ocx9AHs9lR2j8Tc8nqBeXh","levels":"null","cd":0,"effect_info":["33:Damage:c77955","61:Speed Up:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/40c1311abf358c6ff6deb7cd57cd404c.png","name":"Ancestral Guidance","description":"Mathilda gains (Ancestral Guidance) while moving. When it's fully charged, her next Basic Attack will be enhanced, dealing 200( +100% Total Physical Attack) ( +100% Total Magic Power) (Magic Damage) to the target and granting her 80 extra Movement Speed that decays over 2.5s."},{"effect_info":["31:Burst:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e5b0a1d215fb055b9a893e6bc7b532a9.png","name":"Soul Bloom","description":"Mathilda resonates with the power of her ancestors for 3.5s, attracting wisps as her movement distance increases (up to 6 wisps).\nAt the end of the duration, or when Mathilda casts this skill again, the wisps will seek and attack nearby enemies regardless of whether or not they're in sight (prioritizes enemy heroes), each dealing 375( +100% Total Magic Power) (Magic Damage). Enemies hit by multiple wisps will take only 20% of the damage after the first hit.","_key":"ocx9AHs9lR2j8Tc8nqBeg7","levels":"[[\"Cooldown\",\"7.5\",\"7.5\",\"7.5\",\"7.5\",\"7.5\",\"7.5\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Base Damage\",\"375\",\"420\",\"465\",\"510\",\"555\",\"600\"],[\"Decay Ratio\",\"20%\",\"20%\",\"20%\",\"20%\",\"20%\",\"20%\"]]","cd":7500},{"description":"Mathilda leaps in the target direction and creates a field around her, gaining a 500( +180% Total Magic Power) shield and 25% extra Movement Speed for 3s. Allied heroes who come into contact with the field will receive a 70% shield and (Guiding Wind). The first allied hero that triggers (Guiding Wind) will be guided to Mathilda, and both of them will gain the same Movement Speed boost.\nWhen casting this skill during (Circling Eagle), Mathilda won't change her position.\n(Guiding Wind) expires 2s after the hero leaves Mathilda's field.","_key":"ocx9AHs9lR2j8Tc8nqBeoX","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"75\",\"80\",\"85\",\"90\",\"95\",\"100\"],[\"Base Shied\",\"500\",\"600\",\"700\",\"800\",\"900\",\"1000\"]]","cd":13000,"effect_info":["81:Blink:a269c6","52:Shield:59a86f"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4f2968077c0f7e986f30d44b4aae393c.png","name":"Guiding Wind"},{"levels":"[[\"Skill Cost\",\"150\",\"180\",\"210\"],[\"Wisp Damage\",\"60\",\"65\",\"70\"],[\"Knock Damage\",\"320\",\"360\",\"400\"],[\"Shield\",\"600\",\"750\",\"900\"]]","cd":30000,"effect_info":["81:Blink:a269c6","52:Shield:59a86f"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/42627f2f148cebd6ae5cbcb8a540ac6b.png","name":"Circling Eagle","description":"Mathilda applies a Soul Mark to the target enemy hero and circles around them for up to 2s, during which wisps will rush toward nearby enemies, each dealing 60( +15% Total Magic Power) (Magic Damage).\nAt the end of the duration, or when Mathilda casts this skill again, she'll charge at the enemy, dealing 320( +120% Total Magic Power) (Magic Damage) to enemies in her path while knocking them back and stunning them for 0.4s.\nMathilda gains Control Immunity and a 600( +160% Total Magic Power) shield for the skill duration.","_key":"ocx9AHs9lR2j8Tc8nqBewx"}]},"hero2":{"winRate":46.2,"banRate":1.29,"midPower":9,"notes":"One of MLBB's consistently best and deadliest assassins, Lancelot has a wonderful sense of humor in the way he wields his skills.","name":"Lancelot","cons":[{"_key":"e790ba6f025a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Quite weak in the early game due to his low amount of health.","_key":"2e13ed4ff1e30"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"35e42d2208d2","listItem":"number","markDefs":[],"children":[{"text":"SQUISHY as hell.","_key":"65be478342920","_type":"span","marks":[]}],"level":1},{"style":"normal","_key":"baf22d6735c9","listItem":"number","markDefs":[],"children":[{"_key":"462d70e52b6c0","_type":"span","marks":[],"text":"Depends on skill positioning during teamfights or dualfights."}],"level":1,"_type":"block"},{"_key":"1ae01b525633","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Decision making is VERY critical to Lancelot.","_key":"d012a5a7411f0"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"9ab8d0945df4","listItem":"number","markDefs":[],"children":[{"_key":"6e06820548df0","_type":"span","marks":[],"text":"Missing skill shots leads to big mistakes and death"}],"level":1,"_type":"block"}],"image":{"_type":"image","asset":{"_ref":"image-2f0e43c5752f4b2d4b026f87c24924b87349446f-177x250-webp","_type":"reference"}},"heroScaling":"normal","latePower":7,"id":"d1805fde-cb54-437e-9d41-392b290615c1","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo 1","skillCombo":["2","3","1","1"],"_key":"b35fb5af7569"},{"_type":"combo","description":"Attack Mode Skill Combo 2","skillCombo":["1","2","3","1"],"_key":"ff7916f889a0"},{"_key":"daff972fcddc","_type":"combo","description":"Attack Mode Skill Combo 3","skillCombo":["3","1","2","1"]}],"banner":{"asset":{"_ref":"image-84ebe5b72de1122f3a462d5d0836298a891b5c75-500x281-jpg","_type":"reference"},"_type":"image"},"pickRate":2.24,"heroGrade":50.76583333333333,"heroLearningCurve":"insane","earlyPower":7,"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"children":[{"text":"Chase","_key":"03e39922010a0","_type":"span","marks":["strong"]},{"_key":"03e39922010a1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them."}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]}],"_updatedAt":"2024-02-16T06:01:16Z","slug":{"current":"lancelot/best-builds-guide","_type":"slug"},"youtubeGuides":null,"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4e736ff194b4161a07b0ae6cd669f55e.png","name":"Soul Cutter","description":"Each time Lancelot charges, his damage is increased by 7.5% for 4 s, up to 30%.","_key":"tRzYaguU9TSX2YU6Hj7ZAS","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"cd":14000,"effect_info":["81:Blink:a269c6","32:AoE:c77955"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/621a237d5588a89cb241b1f2181fcb05.png","name":"Puncture","description":"Lancelot charges in a designated direction, dealing 100( +50% Total Physical Attack) (Physical Damage) to enemies along the way and applying a (Sword Mark) to the first unmarked enemy hit. The (Sword Mark) lasts 5s.\nIf Lancelot successfully applies a (Sword Mark) to an enemy, the cooldown of this skill will reset.","_key":"tRzYaguU9TSX2YU6Hj7ZDq","levels":"[[\"Cooldown\",\"14.0\",\"13.6\",\"13.2\",\"12.8\",\"12.4\",\"12.0\"],[\"Skill Cost\",\"50\",\"48\",\"46\",\"44\",\"42\",\"40\"],[\"Base Damage\",\"100\",\"130\",\"160\",\"190\",\"220\",\"250\"]]"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/39ba555b4a55dca1dc2c28582aaf89ea.png","name":"Thorned Rose","description":"Lancelot strikes in the target direction 3 times, each time dealing 225( +100% Extra Physical Attack) (Physical Damage) to enemies hit (damage is reduced when multiple enemies are hit). Enemies in the center of the area take all the 3 hits and are slowed by 20% for 0.5s. The slow effect can stack.\nThis skill only benefits from 40% of Lancelot's Spell Vamp.","_key":"tRzYaguU9TSX2YU6Hj7ZHE","levels":"[[\"Cooldown\",\"10.0\",\"9.4\",\"8.8\",\"8.2\",\"7.6\",\"7.0\"],[\"Skill Cost\",\"120\",\"112\",\"104\",\"96\",\"88\",\"80\"],[\"Base Damage\",\"225\",\"260\",\"295\",\"330\",\"365\",\"400\"]]","cd":10000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":120},{"description":"After a short period of charging, Lancelot performs an executioner's strike in a forward direction, dealing 400( +150% Total Physical Attack) (Physical Damage). He is invincible throughout the process. ","_key":"tRzYaguU9TSX2YU6Hj7ZKc","levels":"[[\"Cooldown\",\"27.0\",\"24.0\",\"21.0\"],[\"Skill Cost\",\"100\",\"125\",\"150\"],[\"Base Damage\",\"400\",\"600\",\"800\"]]","cd":27000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ecd42cf647a2be8195b052b3331158ab.png","name":"Phantom Execution"}],"heroSkillsEnhanced":[],"pros":[{"children":[{"marks":[],"text":"Agile Hero.","_key":"766700afb1930","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"2fe385179fbd","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"f5173be98e14","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"When he use 2nd Skill and Ultimate he become invisible.","_key":"25212d037dc30"}]},{"children":[{"_type":"span","marks":[],"text":"Best hero to equip Blade of the Heptaseas and Endless Battle because of his Passive.","_key":"3221c496734b0"}],"level":1,"_type":"block","style":"normal","_key":"8035c87724d2","listItem":"number","markDefs":[]},{"_key":"47a143381e2b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"His Passive can increases his physical basic attack damage when he use dash skill.","_key":"7268805670760"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"106905617535","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can deal very high damage.","_key":"6ad6296e6cbe0"}],"level":1,"_type":"block"}],"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"An ","_key":"f487884badad0","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_key":"f487884badad2","_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, "},{"_key":"f487884badad3","_type":"span","marks":["strong"],"text":"assassins"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_key":"f487884badad7","_type":"span","marks":["strong"],"text":"Assassins"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block","style":"normal","_key":"1614d9a0ae86"},{"_type":"block","style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}]},{"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet"}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"_type":"slug","current":"/patch/patch-notes-1794"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]}}}