{"hero1":{"notes":"Mathilda is a powerful hero of the Assassin/Support category. She possesses a good selection of team-boosting, speed-up, blink, and burst effects. Her ability casting abilities allow us to classify her as an easy to play, mid-difficulty character.","youtubeGuides":null,"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slow at clearing minion wave.","_key":"438775f8cf450"}],"level":1,"_type":"block","style":"normal","_key":"86b91b22422a"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Ultimate cannot immune Suppression effect.","_key":"d8ec87fc2f830","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"965d823ae2b0"},{"children":[{"_type":"span","marks":[],"text":"Lower damage output when there’s more enemy targets nearby.","_key":"92838ba73e900"}],"level":1,"_type":"block","style":"normal","_key":"0be61c46a6f7","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Knockback from Ultimate is her only ","_key":"e650901641b50"},{"_type":"span","marks":["strong"],"text":"crowd control","_key":"e650901641b51"},{"marks":[],"text":" ability.","_key":"e650901641b52","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"4a2ae90e2c4a","listItem":"number"}],"banner":{"_type":"image","asset":{"_ref":"image-2ab96f5e0dfe528d347a48aa3298bf8ffe0c9d03-500x281-jpg","_type":"reference"}},"earlyPower":5,"midPower":8,"heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal","_key":"94017999a1e3"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block","style":"normal","_key":"ffc24fed41bf"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}],"_type":"block","style":"normal"},{"children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]}],"patchNote":null,"_updatedAt":"2024-02-16T06:00:11Z","slug":{"current":"mathilda/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"4ebe1924cb2f"}],"heroSkills":[{"name":"Ancestral Guidance","description":"Mathilda gains (Ancestral Guidance) while moving. When it's fully charged, her next Basic Attack will be enhanced, dealing 200( +100% Total Physical Attack) ( +100% Total Magic Power) (Magic Damage) to the target and granting her 80 extra Movement Speed that decays over 2.5s.","_key":"ocx9AHs9lR2j8Tc8nqBeXh","levels":"null","cd":0,"effect_info":["33:Damage:c77955","61:Speed Up:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/40c1311abf358c6ff6deb7cd57cd404c.png"},{"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e5b0a1d215fb055b9a893e6bc7b532a9.png","name":"Soul Bloom","description":"Mathilda resonates with the power of her ancestors for 3.5s, attracting wisps as her movement distance increases (up to 6 wisps).\nAt the end of the duration, or when Mathilda casts this skill again, the wisps will seek and attack nearby enemies regardless of whether or not they're in sight (prioritizes enemy heroes), each dealing 375( +100% Total Magic Power) (Magic Damage). Enemies hit by multiple wisps will take only 20% of the damage after the first hit.","_key":"ocx9AHs9lR2j8Tc8nqBeg7","levels":"[[\"Cooldown\",\"7.5\",\"7.5\",\"7.5\",\"7.5\",\"7.5\",\"7.5\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Base Damage\",\"375\",\"420\",\"465\",\"510\",\"555\",\"600\"],[\"Decay Ratio\",\"20%\",\"20%\",\"20%\",\"20%\",\"20%\",\"20%\"]]","cd":7500,"effect_info":["31:Burst:c77955"]},{"cd":13000,"effect_info":["81:Blink:a269c6","52:Shield:59a86f"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4f2968077c0f7e986f30d44b4aae393c.png","name":"Guiding Wind","description":"Mathilda leaps in the target direction and creates a field around her, gaining a 500( +180% Total Magic Power) shield and 25% extra Movement Speed for 3s. Allied heroes who come into contact with the field will receive a 70% shield and (Guiding Wind). The first allied hero that triggers (Guiding Wind) will be guided to Mathilda, and both of them will gain the same Movement Speed boost.\nWhen casting this skill during (Circling Eagle), Mathilda won't change her position.\n(Guiding Wind) expires 2s after the hero leaves Mathilda's field.","_key":"ocx9AHs9lR2j8Tc8nqBeoX","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"75\",\"80\",\"85\",\"90\",\"95\",\"100\"],[\"Base Shied\",\"500\",\"600\",\"700\",\"800\",\"900\",\"1000\"]]"},{"description":"Mathilda applies a Soul Mark to the target enemy hero and circles around them for up to 2s, during which wisps will rush toward nearby enemies, each dealing 60( +15% Total Magic Power) (Magic Damage).\nAt the end of the duration, or when Mathilda casts this skill again, she'll charge at the enemy, dealing 320( +120% Total Magic Power) (Magic Damage) to enemies in her path while knocking them back and stunning them for 0.4s.\nMathilda gains Control Immunity and a 600( +160% Total Magic Power) shield for the skill duration.","_key":"ocx9AHs9lR2j8Tc8nqBewx","levels":"[[\"Skill Cost\",\"150\",\"180\",\"210\"],[\"Wisp Damage\",\"60\",\"65\",\"70\"],[\"Knock Damage\",\"320\",\"360\",\"400\"],[\"Shield\",\"600\",\"750\",\"900\"]]","cd":30000,"effect_info":["81:Blink:a269c6","52:Shield:59a86f"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/42627f2f148cebd6ae5cbcb8a540ac6b.png","name":"Circling Eagle"}],"heroScaling":"normal","id":"8d8542db-571b-444d-b091-2a03d1aef123","pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great mobility.","_key":"4accb80fbb010"}],"level":1,"_type":"block","style":"normal","_key":"2bfd5eea2e8f"},{"children":[{"_type":"span","marks":[],"text":"Great utility Shield allies with 2nd Skill, and Ultimate.","_key":"349f0d4f11b00"}],"level":1,"_type":"block","style":"normal","_key":"c3856aba3033","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"11dceb2f0e4d","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Allies can use 2nd Skill to reposition.","_key":"c5f474e03e7e0"}]},{"children":[{"text":"Good early game damage.","_key":"fbe26d0b05300","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"e8d98ab772d5","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"612c1f2066b0","listItem":"number","markDefs":[],"children":[{"text":"Low skill floor, high skill ceiling.","_key":"1ea5f138abb00","_type":"span","marks":[]}]}],"heroGrade":71.38,"pickRate":1.24,"banRate":87.33,"latePower":8,"name":"Mathilda","heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-13c6296077cdfeafc2c41a5bdfef0bb7a77b869d-100x100-webp","_type":"reference"}},"heroLearningCurve":"hard","winRate":56.95,"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412","_type":"span"},{"_key":"be152cef50413","_type":"span","marks":["strong"],"text":"Support"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal"},{"children":[{"marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0","_type":"span"}],"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[]}]},{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"_key":"b2f7bcc88da6","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"text":"assassin","_key":"f487884badad1","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_key":"f487884badad5","_type":"span","marks":["strong"],"text":"assassins"},{"_key":"f487884badad6","_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. "},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_key":"f487884badad8","_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing."}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950","_type":"span"}],"_type":"block","style":"normal","_key":"1614d9a0ae86"},{"_type":"block","style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}]},{"style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"text":"Being nimble, low HP","_key":"e8b887daecc20","_type":"span","marks":[]}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet"},{"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Agile and quick","_key":"8f7062d7803a0","_type":"span"}]}]}]},"hero2":{"name":"Clint","heroLearningCurve":"medium","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[]}]}],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"5371898323970","_type":"span","marks":["strong"],"text":"Reap"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"children":[{"_key":"f50e0000ac620","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]}],"banRate":0.17,"id":"ae0b6085-4848-408a-b732-ec01bd56e4f7","_updatedAt":"2024-02-16T06:00:58Z","slug":{"current":"clint/best-builds-guide","_type":"slug"},"cons":[{"_type":"block","style":"normal","_key":"2aaa7c323865","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Squishy.","_key":"9379c0e8a4600"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak without Endless Battle or Thunder Belt.","_key":"d970cfbae92d0"}],"level":1,"_type":"block","style":"normal","_key":"bb1a8617a34e"},{"_type":"block","style":"normal","_key":"a88122e6463f","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"2nd Skill can be blokced blink by Minsitthar’s ultimate.","_key":"a776d7877cf40"}],"level":1},{"children":[{"_type":"span","marks":[],"text":"High Mana usage without Endless Battle, Thunder Belt or Demon Shoes.","_key":"4777c4e8190c0"}],"level":1,"_type":"block","style":"normal","_key":"89ee2530d8ba","listItem":"number","markDefs":[]}],"banner":{"_type":"image","asset":{"_ref":"image-94efa3660fbd7c0a1ce1c7b75085defafe01c5ab-500x281-jpg","_type":"reference"}},"heroGrade":49.44416666666666,"earlyPower":6,"midPower":8,"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"uploadDate":"Aug 1, 2022","banner":{"_type":"image","asset":{"_ref":"image-dbe62baecaac0e6fc5e2c40a1c298dc189c3fddf-1280x720-png","_type":"reference"}},"description":"This guide is for mobile legends beginners. \n\nIn this video, I'm going to share Clint skills mechanics and build guide for the latest patch (1.6.94). \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.\n","_key":"04d865130223","title":"CLINT SKILL MECHANICS & BUILD GUIDE - MOBILE LEGENDS FOR BEGINNERS - MLBB HERO Season 24","url":"https://www.youtube.com/watch?v=mzgEirqNVHA&ab_channel=Meruem","tags":["Guide","Tutorial"]}]},"heroSkillsEnhanced":[],"pros":[{"style":"normal","_key":"3418b180f053","listItem":"number","markDefs":[],"children":[{"_key":"0d6c8ba77caa0","_type":"span","marks":[],"text":"Can clear minions quickly."}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can immobilizing enemies using his 2nd Skill.","_key":"f37bd01bf2420"}],"level":1,"_type":"block","style":"normal","_key":"30c823964980","listItem":"number"},{"style":"normal","_key":"5ff6888cbc87","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to Use.","_key":"ff3adffda2c30"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has high burst damage from his 1st skill and passive.","_key":"dd47f482c52b0"}],"level":1,"_type":"block","style":"normal","_key":"bef90ac09abc","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Can attacking turret outside the turret range using Passive.","_key":"fa79366a679b0"}],"level":1,"_type":"block","style":"normal","_key":"697256e4444a","listItem":"number","markDefs":[]}],"heroScaling":"late","winRate":49.8,"pickRate":1.14,"latePower":8,"notes":"Clint is a marksman hero who deals great damage from a distance due to his long range and high burst damage. He can hit many targets with a shot that can penetrate the adversary. Clint is the best marksman burst in Mobile Legends for a variety of reasons.","patchNote":null,"skillCombo":[{"_type":"combo","description":"Full Skill Combo","skillCombo":["3","2","3","1","3"],"_key":"d3aa5ab3ab1b"}],"heroSkills":[{"cd":0,"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4575f0941419f5c73d23f3f4882b34da.png","name":"Double Shot","description":"After each skill cast, Clint's next Basic Attack within 4s penetrates a line of enemies, dealing 50( +120% Total Physical Attack) (Physical Damage). This damage can trigger attack effects, and the part affected by Physical Attack can critically strike.","_key":"MOq3S9KGKCGwKvUCoAQ6WS","levels":"null"},{"description":"Clint fires 5 bullets in quick succession in the target direction, each dealing 250( +85% Total Physical Attack) (Physical Damage) to the enemy hit.\nThe bullets will spread evenly across enemies in a fan-shaped area. Enemies hit by multiple bullets will take less damage after the first bullet.","_key":"MOq3S9KGKCGwKvUCoAQ6Y4","levels":"[[\"Cooldown\",\"8.0\",\"7.4\",\"6.8\",\"6.2\",\"5.6\",\"5.0\"],[\"Base DAmage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"],[\"Decay Ratio\",\"11%\",\"13%\",\"15%\",\"17%\",\"19%\",\"21%\"]]","cd":8000,"effect_info":["32:AOE:c77955"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b48916dbe6f81a756ac7d6114121aa18.png","name":"Quick Draw"},{"name":"Trapping Recoil","description":"Clint shoots a trap net in the target direction, slightly jumping back while dealing 140( +30% Total Physical Attack)( +150% Total Magic Power) (Physical Damage) to the first enemy hit and immobilizing them for 1.2s.\nSuccessfully hitting an enemy reduces the cooldown of this skill by 40%.","_key":"MOq3S9KGKCGwKvUCoAQ6Zg","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Skill Cost\",\"65\",\"75\",\"85\",\"95\",\"105\",\"115\"],[\"Base Damage\",\"140\",\"160\",\"180\",\"200\",\"220\",\"240\"]]","cd":10000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8a1207bc4e6972f5a858d4211c061244.png"},{"levels":"[[\"Skill Cost\",\"50\",\"55\",\"60\"],[\"Base Damage\",\"280\",\"340\",\"400\"],[\"Energy Charging Time\",\"12\",\"11\",\"10\"]]","cd":2000,"effect_info":["32:AOE:c77955","22:Slowed:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f0bfa067be31afe98c94573929cc4f00.png","name":"Grenade Bombardment","description":"Clint launches a grenade in the target direction that explodes on the first enemy hit, dealing 280( +100% Total Physical Attack) (Physical Damage) and slowing them by 25% for 1.2s.\nClint gains a grenade charge every 12s (up to 5).","_key":"MOq3S9KGKCGwKvUCoAQ6bI"}],"image":{"_type":"image","asset":{"_ref":"image-0cd91cae82d2c68eae6339826b8a50d0bf2e91ba-107x151-webp","_type":"reference"}}}}