{"hero1":{"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"],"_key":"4ebe1924cb2f"}],"banner":{"_type":"image","asset":{"_ref":"image-2ab96f5e0dfe528d347a48aa3298bf8ffe0c9d03-500x281-jpg","_type":"reference"}},"heroScaling":"normal","pickRate":1.24,"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}]},{"children":[{"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[]}]},{"name":"Assassin","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp"}},"slug":{"_type":"slug","current":"/heroes/roles/assassin"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2","_type":"span","marks":[]},{"text":"assassins","_key":"f487884badad3","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6"},{"_key":"1614d9a0ae86","markDefs":[],"children":[{"marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950","_type":"span"}],"_type":"block","style":"normal"},{"children":[{"marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430","_type":"span"}],"_type":"block","style":"normal","_key":"cee2033eeb8e","markDefs":[]},{"_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_key":"e8b887daecc20","_type":"span","marks":[],"text":"Being nimble, low HP"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet"}]}],"name":"Mathilda","heroGrade":71.38,"banRate":87.33,"patchNote":null,"latePower":8,"notes":"Mathilda is a powerful hero of the Assassin/Support category. She possesses a good selection of team-boosting, speed-up, blink, and burst effects. Her ability casting abilities allow us to classify her as an easy to play, mid-difficulty character.","youtubeGuides":null,"heroSkillsEnhanced":[],"pros":[{"style":"normal","_key":"2bfd5eea2e8f","listItem":"number","markDefs":[],"children":[{"_key":"4accb80fbb010","_type":"span","marks":[],"text":"Great mobility."}],"level":1,"_type":"block"},{"children":[{"text":"Great utility Shield allies with 2nd Skill, and Ultimate.","_key":"349f0d4f11b00","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"c3856aba3033","listItem":"number","markDefs":[]},{"_key":"11dceb2f0e4d","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Allies can use 2nd Skill to reposition.","_key":"c5f474e03e7e0"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"e8d98ab772d5","listItem":"number","markDefs":[],"children":[{"_key":"fbe26d0b05300","_type":"span","marks":[],"text":"Good early game damage."}],"level":1},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Low skill floor, high skill ceiling.","_key":"1ea5f138abb00","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"612c1f2066b0"}],"image":{"_type":"image","asset":{"_ref":"image-13c6296077cdfeafc2c41a5bdfef0bb7a77b869d-100x100-webp","_type":"reference"}},"earlyPower":5,"midPower":8,"heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[]}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5"},{"_key":"94017999a1e3","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"ffc24fed41bf","markDefs":[],"children":[{"_key":"ca432316d9730","_type":"span","marks":["strong"],"text":"Regen"},{"marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731","_type":"span"}]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"winRate":56.95,"id":"8d8542db-571b-444d-b091-2a03d1aef123","_updatedAt":"2024-02-16T06:00:11Z","slug":{"current":"mathilda/best-builds-guide","_type":"slug"},"heroSkills":[{"cd":0,"effect_info":["33:Damage:c77955","61:Speed Up:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/40c1311abf358c6ff6deb7cd57cd404c.png","name":"Ancestral Guidance","description":"Mathilda gains (Ancestral Guidance) while moving. When it's fully charged, her next Basic Attack will be enhanced, dealing 200( +100% Total Physical Attack) ( +100% Total Magic Power) (Magic Damage) to the target and granting her 80 extra Movement Speed that decays over 2.5s.","_key":"ocx9AHs9lR2j8Tc8nqBeXh","levels":"null"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e5b0a1d215fb055b9a893e6bc7b532a9.png","name":"Soul Bloom","description":"Mathilda resonates with the power of her ancestors for 3.5s, attracting wisps as her movement distance increases (up to 6 wisps).\nAt the end of the duration, or when Mathilda casts this skill again, the wisps will seek and attack nearby enemies regardless of whether or not they're in sight (prioritizes enemy heroes), each dealing 375( +100% Total Magic Power) (Magic Damage). Enemies hit by multiple wisps will take only 20% of the damage after the first hit.","_key":"ocx9AHs9lR2j8Tc8nqBeg7","levels":"[[\"Cooldown\",\"7.5\",\"7.5\",\"7.5\",\"7.5\",\"7.5\",\"7.5\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Base Damage\",\"375\",\"420\",\"465\",\"510\",\"555\",\"600\"],[\"Decay Ratio\",\"20%\",\"20%\",\"20%\",\"20%\",\"20%\",\"20%\"]]","cd":7500,"effect_info":["31:Burst:c77955"],"mana":60},{"name":"Guiding Wind","description":"Mathilda leaps in the target direction and creates a field around her, gaining a 500( +180% Total Magic Power) shield and 25% extra Movement Speed for 3s. Allied heroes who come into contact with the field will receive a 70% shield and (Guiding Wind). The first allied hero that triggers (Guiding Wind) will be guided to Mathilda, and both of them will gain the same Movement Speed boost.\nWhen casting this skill during (Circling Eagle), Mathilda won't change her position.\n(Guiding Wind) expires 2s after the hero leaves Mathilda's field.","_key":"ocx9AHs9lR2j8Tc8nqBeoX","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"75\",\"80\",\"85\",\"90\",\"95\",\"100\"],[\"Base Shied\",\"500\",\"600\",\"700\",\"800\",\"900\",\"1000\"]]","cd":13000,"effect_info":["81:Blink:a269c6","52:Shield:59a86f"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4f2968077c0f7e986f30d44b4aae393c.png"},{"cd":30000,"effect_info":["81:Blink:a269c6","52:Shield:59a86f"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/42627f2f148cebd6ae5cbcb8a540ac6b.png","name":"Circling Eagle","description":"Mathilda applies a Soul Mark to the target enemy hero and circles around them for up to 2s, during which wisps will rush toward nearby enemies, each dealing 60( +15% Total Magic Power) (Magic Damage).\nAt the end of the duration, or when Mathilda casts this skill again, she'll charge at the enemy, dealing 320( +120% Total Magic Power) (Magic Damage) to enemies in her path while knocking them back and stunning them for 0.4s.\nMathilda gains Control Immunity and a 600( +160% Total Magic Power) shield for the skill duration.","_key":"ocx9AHs9lR2j8Tc8nqBewx","levels":"[[\"Skill Cost\",\"150\",\"180\",\"210\"],[\"Wisp Damage\",\"60\",\"65\",\"70\"],[\"Knock Damage\",\"320\",\"360\",\"400\"],[\"Shield\",\"600\",\"750\",\"900\"]]"}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"86b91b22422a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slow at clearing minion wave.","_key":"438775f8cf450"}]},{"children":[{"_type":"span","marks":[],"text":"Ultimate cannot immune Suppression effect.","_key":"d8ec87fc2f830"}],"level":1,"_type":"block","style":"normal","_key":"965d823ae2b0","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"0be61c46a6f7","listItem":"number","markDefs":[],"children":[{"_key":"92838ba73e900","_type":"span","marks":[],"text":"Lower damage output when there’s more enemy targets nearby."}]},{"style":"normal","_key":"4a2ae90e2c4a","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Knockback from Ultimate is her only ","_key":"e650901641b50","_type":"span"},{"_type":"span","marks":["strong"],"text":"crowd control","_key":"e650901641b51"},{"_type":"span","marks":[],"text":" ability.","_key":"e650901641b52"}],"level":1,"_type":"block"}],"heroLearningCurve":"hard"},"hero2":{"notes":"Beatrix has a high burst potential, good mobility, and the ability to escape with her second skill, but she lacks any control or CC abilities, making players with CC aggravating to Beatrix.","heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"marks":[],"text":".","_key":"5371898323977","_type":"span"}]},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}]},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"markDefs":[],"children":[{"text":"\n","_key":"f50e0000ac620","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Poke","_key":"9eb578226ef80","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block"}]}],"image":{"_type":"image","asset":{"_ref":"image-1cddfb19e800a084b543ac0fbb40fd65975aab7f-100x100-webp","_type":"reference"}},"winRate":45.75,"latePower":9,"cons":[{"markDefs":[],"children":[{"text":"Vulnerable to ambushes.","_key":"c605304c20bb0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"89655b7a4b76","listItem":"bullet"},{"children":[{"_type":"span","marks":[],"text":"Vulnerable to CC effects.","_key":"0b1d065b3ace0"}],"level":1,"_type":"block","style":"normal","_key":"3da20397c98d","listItem":"bullet","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"b3dfdfb65f41","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Vulnerable to Burst damage.","_key":"255d373684c80"}]},{"children":[{"_type":"span","marks":[],"text":"Items dependent, requiring sufficient gold acquisition.","_key":"4ec6f8fb628e0"}],"level":1,"_type":"block","style":"normal","_key":"5c0c6c6cbec1","listItem":"bullet","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Doesn’t benefit from Critical Items’ passive due to inability to Critical.","_key":"c8d16644a33b0"}],"level":1,"_type":"block","style":"normal","_key":"c6d9d1b676a9","listItem":"bullet","markDefs":[]}],"heroGrade":51.6625,"heroScaling":"late","banRate":0.08,"id":"40ce3bc0-be7a-422f-bed6-4c70ed628832","name":"Beatrix","pros":[{"children":[{"_type":"span","marks":[],"text":"No Mana or Energy system.","_key":"6298fdf9fd150"}],"level":1,"_type":"block","style":"normal","_key":"87f1e2f3dce7","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"12885e1e2b11","listItem":"number","markDefs":[],"children":[{"text":"Versatility in Items Builds.","_key":"9bfb80970d610","_type":"span","marks":[]}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"High burst damage.","_key":"f169daa8f7fe0"}],"level":1,"_type":"block","style":"normal","_key":"d45a4828f3f3","listItem":"number"},{"style":"normal","_key":"5abba7bc39c6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High carry potential.","_key":"92e5780b8e790"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Versatility in play styles.","_key":"83b7c7d022020"}],"level":1,"_type":"block","style":"normal","_key":"88b496180146"},{"markDefs":[],"children":[{"text":"Has a Blink skill for mobility.","_key":"c21f1cf813a90","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"646dc231ccb1","listItem":"number"},{"children":[{"_key":"755ef2aa9d9a0","_type":"span","marks":[],"text":"Decent team-fighting capability."}],"level":1,"_type":"block","style":"normal","_key":"ac3b7b276923","listItem":"number","markDefs":[]}],"heroLearningCurve":"hard","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal"}]}],"skillCombo":null,"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6e5829da4c6017b05421538066cab526.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n(Nibiru) Basic Attack - Rapid Fire: Let loose a volley of 4 shots, each one dealing ( +50% Total Physical Attack)-( +68% Total Physical Attack) (Physical Damage) (deals 75% damage to creeps).\nBeatrix cannot Crit, and converts every 1% Critical Chance gained into 1 Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQjr","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3d639fd673f54c1e2061d04d80455cfd.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n(Wesker) Basic Attack - Proximity Advantage: Fire 5 shots at the target, each one dealing ( +125% Total Physical Attack)-( +195% Total Physical Attack) (Physical Damage) (damage dealt to targets hit multiple times decays to 40%. Deals 75% damage to creeps).\nBeatrix cannot Crit, and converts every 1% Critical Chance gained into 1 Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQlH","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"]},{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fc76cdef0ac7633e878753314dc5321b.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n(Bennett) Basic Attack - Area Bombing: Choose a location to bombard, dealing ( +180% Total Physical Attack)-( +320% Total Physical Attack) (Physical Damage) to all enemies in that area and slowing them by 30% for 0.5s (deals 75% damage to creeps).\nBeatrix cannot Crit, and converts every 1% Critical Chance gained into 1 Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQmh","levels":"null"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e091025d6bb6ed1ed8e62b7697d7974f.png","name":"Mechanical Genius","description":"Her extraordinary talent in the field of mechanics allowed Beatrix to produce 4 weapon(s) of truly awe-inspiring firepower.\n@{E1058003|1|10510|(Renner) Basic Attack - Longshot: Fire a powerful shot in the enemy's current direction, dealing ( +350% Total Physical Attack)-( +525% Total Physical Attack) (Physical Damage) to the first target hit (this shot can be dodged, or blocked by others. Deals 75% damage to creeps).}@@{E1058013|0|10520|(Bennett) Basic Attack - Area Bombing: Choose a location to bombard, dealing ( +180% Total Physical Attack)-( +320% Total Physical Attack) (Physical Damage) to all enemies in that area and slowing them by 30% for 0.5s. Deals 75% damage to creeps.}@@{E1058023|0|10530|(Wesker) Basic Attack - Proximity Advantage: Fire 5 shots at the target, each one dealing ( +125% Total Physical Attack)-( +195% Total Physical Attack) (Physical Damage) (damage dealt to targets hit multiple times decays down to <%Num10> and deals <%Num11> damage to creeps).}@@{E1058033|0|10540|(Nibiru) Basic Attack - Rapid Fire: Let loose a volley of shots at the target, each one dealing (Physical Damage) (deals <%Num14> damage to creeps).}@\nBeatrix cannot Crit, and converts every <%Num15> Critical Chance gained into Physical Attack.","_key":"8lZbP4uK51zhM4aL2KZQo7","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"name":"Masterful Gunner","description":"(Passive): Beatrix can carry 2 weapons at once, and increase her (Physical Attack) by 5.\n(Active): Beatrix takes 0.6s to swap her primary weapon with the secondary she has slung over her back, gaining an all-new way to attack and Ultimate.","_key":"8lZbP4uK51zhM4aL2KZQpX","levels":"[[\"Cooldown\",\"12.0\",\"11.0\",\"10.0\",\"9.0\",\"8.0\",\"7.0\"],[\"Physical Attack\",\"5\",\"10\",\"15\",\"20\",\"25\",\"30\"]]","cd":12000,"effect_info":["72:Morph:617fc6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/17536571dd4645d358d4f35f9459b4a7.png"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/394e6c6f696464d4a56e2acbed996d67.png","name":"Tactical Reposition","description":"Beatrix rolls forward while fully reloading her current weapon.","_key":"8lZbP4uK51zhM4aL2KZQqx","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"]]","cd":8000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"]},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1cda920801af5a7e596225a6a0f2d109.png","name":"Renner's Apathy","description":"Beatrix wields (Renner) calmly upon the battlefield, aiming at the enemy. When releasing the skill, she deals 700( +280% Total Physical Attack) (Physical Damage) to the first enemy hit.\nThis skill gets 50% Physical Lifesteal, but is not affected by Spell Vamp.\nBeatrix can aim for up to 20s.","_key":"8lZbP4uK51zhM4aL2KZQsN","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\"],[\"Base Damage\",\"700\",\"950\",\"1200\"]]","cd":0,"effect_info":["31:Burst:c77955"],"mana":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f764e9d01682898b3937ef14e277e35b.png","name":"Need Backup","description":"Having escaped battle for 3s, Beatrix can call for her butler Morgan to provide her with a backup weapons crate.\nBeatrix must then choose two from the crate to serve as her primary and secondary weapons.\nHer weapon selection is interrupted if she commits any action or is controlled during this period.","_key":"8lZbP4uK51zhM4aL2KZQtn","levels":"null","cd":0,"effect_info":["72:Morph:617fc6"],"mana":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/56f2d5251d1192931cd99c4b508570a1.png","name":"Bennett's Rage","description":"Beatrix focuses her rage, and has (Bennett) rain down a bombardment in a set area 5 time(s). Each bombardment slows the target by 30% and deals 580( +225% Total Physical Attack) (Physical Damage) to enemies hit (this damage decaying to 20% when hitting the same target multiple times), lasting 1s.\nThis skill gets 25% Physical Lifesteal, but is not affected by Spell Vamp.","_key":"8lZbP4uK51zhM4aL2KZQvD","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Base Damage\",\"580\",\"780\",\"980\"]]","cd":40000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":0},{"description":"Beatrix raises (Wesker) and fires off ultra bullets that deal 295( +110% Total Physical Attack) (Physical Damage) each time they hit an enemy (the damage of successive hits on the same enemy decays by 25%, but falls no lower than 25% base damage).\nThis skill gets 50% Physical Lifesteal, but is not affected by Spell Vamp.","_key":"8lZbP4uK51zhM4aL2KZQwd","levels":"[[\"Cooldown\",\"32.0\",\"28.0\",\"24.0\"],[\"Base Damage\",\"295\",\"370\",\"445\"]]","cd":32000,"effect_info":["31:Burst:c77955","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6f5f9248db3514383d3911a25eae8afb.png","name":"Wesker's Elation"},{"effect_info":["32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5946d074e324a0c4de26bc0acf9864ba.png","name":"Nibiru's Passion","description":"Beatrix squeezes the trigger to greet oncoming enemies with a 6-shot volley from (Nibiru), inflicting 200( +60% Total Physical Attack) (Physical Damage) to each hit.\nThis skill gets 25% Physical Lifesteal, but is not affected by Spell Vamp.","_key":"8lZbP4uK51zhM4aL2KZQy3","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Base Damage\",\"200\",\"260\",\"320\"]]","cd":40000}],"heroSkillsEnhanced":null,"banner":{"_type":"image","asset":{"_ref":"image-5082b9ac0aed135860ddae7d97d0ea660290e7c8-500x281-jpg","_type":"reference"}},"pickRate":0.82,"earlyPower":7,"midPower":8,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"_updatedAt":"2024-02-16T06:01:16Z","slug":{"current":"beatrix/best-builds-guide","_type":"slug"},"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"url":"https://www.youtube.com/watch?v=VLQkEHLMKlY&feature=youtu.be","tags":["#mlbbguide","#mlbb","#mobilelegends","#mlbreakdown"],"uploadDate":"Sep 13, 2022","banner":{"asset":{"_ref":"image-ff211cc2de40edee40c44607aff1984641c3f9e2-1420x778-png","_type":"reference"},"_type":"image"},"description":"[COMPLETE] MLBB beatrix Hero Breakdown - Mobile Legends\n\nThis guide is for mobile legends players and analyst. \nMLBB Tutorials, Guides and Tips. Be Updated. Be Legendary.\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials #beatrix #beatrixml #beatrixguide #mlguide","_key":"7120925306b3","title":"[COMPLETE] Beatrix Hero Breakdown "},{"uploadDate":"Aug 15, 2022","banner":{"_type":"image","asset":{"_ref":"image-f86d2daadd2261a98f50fc4158280910eb2e8755-1354x717-png","_type":"reference"}},"description":"Watch to full video.\n\nMobile Legends Full Video Gameplay","_key":"1ba1bb5a3f36","title":"Beatrix Core using Jungle Emblem","url":"https://www.youtube.com/watch?v=R9pyJOFWaAs&list=PL7JGB11iALWgXY7myh5ccEcjh5po29ZeN&index=6&t=388s&ab_channel=Meruem","tags":["Core","RAW"]},{"_key":"7b42808ef279","title":"73.30% Pick Rate - Beatrix Gameplay 🔥🔫 Mobile Legends Season 25 #mlbb #beatrix","url":"https://www.youtube.com/watch?v=IleQO0OVhd0&ab_channel=Meruem","tags":["Gameplay"],"uploadDate":"Aug 13, 2022","banner":{"_type":"image","asset":{"_ref":"image-d3e1f92cc0a5d84857f0e217169ad7e20949a91d-1280x720-png","_type":"reference"}},"description":"Beatrix ML - Season 25 Rise of Necrokeep - Mobile Legends: Bang Bang\n\n#mlbbguide #mlbbtips #mlbbrotation #MLBBtutorials #MLBB #Gameplay #mlbblatest #patch #mlbbpatch1.6.94 #meruemgg #mltips #mlguides #mltutorials #beatrix #mobilelegends #gameplay"}]}}}