{"hero1":{"_updatedAt":"2024-02-16T06:00:11Z","slug":{"current":"masha/best-builds-guide","_type":"slug"},"youtubeGuides":null,"id":"9da8e5f6-c43a-42fd-b2f0-a4c4742b9d94","cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"I only think her cons is Low.","_key":"7706dfd5ae9d0"}],"level":1,"_type":"block","style":"normal","_key":"55550191fe82","listItem":"number"},{"_key":"4f87eac43b28","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Durability at early game.","_key":"ba24232329590"}],"level":1,"_type":"block","style":"normal"}],"banRate":4.34,"earlyPower":5,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"text":"fighter's","_key":"37148e386c822","_type":"span","marks":["strong"]},{"_key":"37148e386c823","_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each "},{"_key":"37148e386c824","_type":"span","marks":["strong"],"text":"fighter"},{"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_key":"4f14023eaa360","_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game."}],"_type":"block","style":"normal","_key":"99d883661d3a"}]},{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/tank"},"description":[{"markDefs":[],"children":[{"text":"Tanks","_key":"a9eccdb8c54c0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"text":"Tank","_key":"a9eccdb8c54c8","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_key":"a9eccdb8c54c10","_type":"span","marks":["strong"],"text":"tank"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block"},{"_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block","style":"normal"},{"_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet"},{"_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3"}]}],"heroSkillsEnhanced":[],"heroGrade":47.204166666666666,"pickRate":0.59,"latePower":8,"heroSpecialties":[{"name":"Push","slug":{"current":"/heroes/specialties/push","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"4ba79b19e9e6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Push","_key":"741623fafe390"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391"}]},{"style":"normal","_key":"d23791aa9f32","markDefs":[],"children":[{"_key":"77796c34f6ab0","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"style":"normal","_key":"ff0e17159f54","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block"},{"_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_key":"b77c9b6c8f001","_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become "},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"text":"\n","_key":"b3c762ff76940","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"812b65134029"}]}],"patchNote":null,"image":{"_type":"image","asset":{"_ref":"image-4630fbbb1f5b4ccbe5d67799d10e4b844ec15201-100x100-webp","_type":"reference"}},"skillCombo":[{"description":"Charge Skill Combo","skillCombo":["1","3","2"],"_key":"f2c115dd41cd","_type":"combo"}],"heroSkills":[{"description":"Masha has 3 HP bars and won't die until the last HP bar is depleted. She can ignore an instance of damage each time she loses an HP bar, and gain 1.8% extra Attack Speed for every 1% HP lost (based on the total of all 3 HP bars).\nMasha gains 25% extra Physical Lifesteal when she loses the first HP bar, and 15% extra Physical Lifesteal and 60% extra Resilience when she loses the second.\nMasha restores 3 energy each time she deals damage to an enemy hero or creep, and 1 when she deals damage to minions.","_key":"ocx9AHs9lR2j8Tc8nqBzeu","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0d428780e3c4ca93812a8618e9c008b4.png","name":"Ancient Strength"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/353a7b1db60988ae5059cbe0a6e8f3b7.png","name":"Wild Power","description":"Masha awakens her Wild Power, during which she gains 30% extra Movement Speed and deals 60( +1% Total HP) extra (Physical Damage) on each Basic Attack (only 30% against minions and turrets), but loses 4% Max HP every 0.5s (based on 1 HP bar).\n(Use Again): Masha ends (Wild Power)'s effects.","_key":"ocx9AHs9lR2j8Tc8nqBznK","levels":"[[\"Movement Speed Boost\",\"30%\",\"30%\",\"30%\",\"30%\",\"30%\",\"30%\"],[\"Extra Base Damage\",\"60\",\"60\",\"60\",\"60\",\"60\",\"60\"],[\"Extra Percentage Damage\",\"1.5%\",\"1.9%\",\"2.3%\",\"2.7%\",\"3.1%\",\"3.5%\"],[\"HP Cost\",\"4%\",\"3.8%\",\"3.6%\",\"3.4%\",\"3.2%\",\"3%\"]]","cd":1000,"effect_info":["61:Speed Up:4f9cb8","62:BUFF:4f9cb8"],"mana":0},{"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/65fd902f4d77f0a9e5006b2f76a75954.png","name":"Howl Shock","description":"Masha unleashes an energy shockwave in the target direction, dealing 200( +100% Extra Physical Attack) (Physical Damage) to the first enemy hero or creep hit and slowing them by 40% for 2s. Enemies heroes hit are disarmed for 2s or until they retrieve their weapons.","_key":"ocx9AHs9lR2j8Tc8nqBzvk","levels":"[[\"Cooldown\",\"12.0\",\"11.6\",\"11.2\",\"10.8\",\"10.4\",\"10.0\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"]]","cd":12000},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/77cdf796f6fbf82d4002e1d0bb666177.png","name":"Thunderclap","description":"Masha consumes 50% of her current HP (based on 1 HP bar) to charge at the target enemy hero and strike them with both fists, dealing them 300 ((+30% Extra HP)) (Physical Damage) and slowing them by 90% for 1s.\nMasha is immune to control effects during the charge and gains 30% extra Damage Reduction for 3s afterward.","_key":"ocx9AHs9lR2j8Tc8nqC04A","levels":"[[\"Cooldown\",\"36.0\",\"28.0\",\"20.0\"],[\"HP Cost\",\"50%\",\"50%\",\"50%\"],[\"Base Damage\",\"300\",\"450\",\"600\"],[\"Extra HP\",\"30%\",\"35%\",\"40%\"],[\"Damage Reduction\",\"30%\",\"35%\",\"40%\"]]","cd":36000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"]},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/49ac978e49a0071674da9cb8e746866a.png","name":"Life Recovery","description":"Masha consumes all her energy to restore 1 HP bar (cannot be cast in battle).\nMasha is invincible while casting this skill.","_key":"ocx9AHs9lR2j8Tc8nqC0Ca","levels":"null","cd":0,"effect_info":["51:HEAL:59a86f"]}],"pros":[{"listItem":"number","markDefs":[],"children":[{"text":"Can solo lord and turtle even at level 3.","_key":"953cfb3941080","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"e64075351a58"},{"children":[{"text":"High regen and high durability.","_key":"274fdbcbbc850","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"46a99a3ae3f5","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The higher damage she get the higher lifesteal and damage she deal.","_key":"38a12a507d0a0"}],"level":1,"_type":"block","style":"normal","_key":"cf1bc407cf74","listItem":"number"},{"children":[{"marks":[],"text":"Can deal with ultra tanky tank like Uranus and Esmeralda/She can deal easily with Argus Ultimate.","_key":"1bba4cf46e490","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"87b69bf77fa3","listItem":"number","markDefs":[]}],"banner":{"_type":"image","asset":{"_ref":"image-4fc84e6d6f8743bd6610cc30d13d90082ca6f1bb-500x281-jpg","_type":"reference"}},"heroLearningCurve":"hard","heroScaling":"normal","winRate":57.22,"name":"Masha","notes":"She is regarded as Mobile Legends' top split-pusher. She can quickly accomplish any goal. In contrast to other gaming heroes, Masha has three HP bars and the ability to deflect burst damage.","midPower":6},"hero2":{"id":"9b3d1236-10fe-4b48-a910-451fbf84bcc0","cons":[{"markDefs":[],"children":[{"marks":[],"text":"Lacks crowd control ability.","_key":"ece5dccc61390","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"09259b6321ee","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hard to lock one target.","_key":"015bb852e3ac0"}],"level":1,"_type":"block","style":"normal","_key":"8ee7644d2829","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"44f659a61cda","listItem":"number","markDefs":[],"children":[{"_key":"05b8812ab20a0","_type":"span","marks":[],"text":"Must Always remember Timing."}]},{"_type":"block","style":"normal","_key":"35435b571f80","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Quite difficult to play.","_key":"8765edc032150"}],"level":1},{"children":[{"text":"Low mobility.","_key":"bae66cbdd8030","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"0fb03dc0369b","listItem":"number","markDefs":[]}],"winRate":50.23,"heroScaling":"normal","banRate":4.63,"midPower":6,"name":"X.Borg","_updatedAt":"2024-02-16T06:00:58Z","skillCombo":[{"description":"Attack Mode Skill Combo","skillCombo":["3","2","1"],"_key":"be41bf399b72","_type":"combo"}],"heroGrade":42.39083333333333,"heroLearningCurve":"medium","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"_key":"37148e386c820","_type":"span","marks":["strong"],"text":"Fighters"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span","marks":[]},{"marks":["strong"],"text":"Fighter","_key":"37148e386c826","_type":"span"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}]},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block"}]}],"latePower":7,"heroSpecialties":[{"name":"Regen","slug":{"_type":"slug","current":"/heroes/specialties/regen"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block","style":"normal","_key":"ffc24fed41bf"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"style":"normal","_key":"2b7f513f8ead","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221","_type":"span","marks":[]}],"_type":"block"},{"style":"normal","_key":"08c0ac3db383","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"0002213f1fe80"}],"_type":"block"}]}],"youtubeGuides":null,"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-2a5d22e7d287005ff7388d9a3f4f39b1b5c61c16-100x100-webp","_type":"reference"}},"pickRate":1.37,"earlyPower":4,"patchNote":null,"slug":{"current":"x.borg/best-builds-guide","_type":"slug"},"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0a8e68ea73b1e94d374d94702c3eaae5.png","name":"Firaga Armor","description":"X.Borg's Firaga Armor inherits 120% of his Max HP and takes all damage for X.Borg while it's active. When the Armor is consumed, X.Borg will disengage from the Armor and roll to the direction chose by your Joystick, he takes no damage in the process. The energy of his Armor is gradually regenerated while X.Borg is in the Armorless State. When energy is full, X.Borg re-equips the Armor and restore the Armor to 30% of his Max HP.\nX.Borg's fire damage causes enemies to warm up, and enemies with highest temperature will drop Firaga supplies when they take flame damage. Picking up a Firaga supply restores 10% of Armor HP, or 10 energy while in Armorless State.","_key":"8lZbP4uK51zhM4aL2KZX2B","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"effect_info":["32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9f94ae214f972632dfe24f7834ab1060.png","name":"Fire Missiles","description":"X.Borg activates the flamethrower and shoots flames in a designated direction, dealing 25( +60% Total Physical Attack) (Physical Damage) continuously for 2s (only 75% damage against minions). Enemies whose temperature has reached the limit will take (True Damage).\nArmorless State: The attack range becomes narrower but longer, while the damage is reduced to 60% of that in the Armor state.","_key":"8lZbP4uK51zhM4aL2KZX3b","levels":"[[\"Base Damage\",\"25\",\"40\",\"55\",\"70\",\"85\",\"100\"]]","cd":4000},{"_key":"8lZbP4uK51zhM4aL2KZX51","levels":"[[\"Cooldown\",\"12.0\",\"11.4\",\"10.8\",\"10.2\",\"9.6\",\"9.0\"],[\"Base Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"]]","cd":12000,"effect_info":["21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/15882f2bd7927071e772cc2b5064b87c.png","name":"Fire Stake","description":"X.Borg shoots 5 Fire Stakes at the edge of the fan-shaped indicator and retrieves them after 1.7s, each dealing 50( +20% Total Physical Attack) (Physical Damage) and pulling the enemies in the path toward him. Firaga Supplies in the path will also be retrieved if touched by Fire Stakes.\nArmorless State: X.Borg adjusts Fire Stake Launcher to increase its range and shorten the distance between Fire Stakes."},{"name":"Last Insanity","description":"X.Borg charges forward in a designated direction, shooting fire around to deal 200( +130% Extra Physical Attack) (Physical Damage) and slowing enemies by 25%. If he hits an enemy hero during the charge, he will stop charging and slow the target by extra 40%. The whole process lasts 3s. Then he self-explodes to cause 300 and 15% of (True Damage) of target's Max HP. The explosion destroys the current Firaga Armor and deals 50% damage and puts himself under (Armorless State), where this skill cannot be used.\nHe can move again according to the direction of Joystick after he self-explodes.\n(Use Again): End the flame spray and self-explode right away.","_key":"8lZbP4uK51zhM4aL2KZX6R","levels":"[[\"Cooldown\",\"30.0\",\"27.0\",\"24.0\"],[\"Base Damage\",\"200\",\"225\",\"250\"],[\"True Damage\",\"300\",\"500\",\"700\"]]","cd":30000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cf92afb09c0c304aa369d79ee4cef7f7.png"}],"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hight Durability.","_key":"9cdd1436180b0"}],"level":1,"_type":"block","style":"normal","_key":"72e89df9e7a1"},{"listItem":"number","markDefs":[],"children":[{"_key":"f57bea07d0d60","_type":"span","marks":[],"text":"Has a large burst damage."}],"level":1,"_type":"block","style":"normal","_key":"46ce1d850183"},{"children":[{"_type":"span","marks":[],"text":"Good hp regeneration ability.","_key":"94ee38a160730"}],"level":1,"_type":"block","style":"normal","_key":"021e91bd48be","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"4a44d333289c","listItem":"number","markDefs":[],"children":[{"text":"Strong play in early and late games.","_key":"9f03df4872500","_type":"span","marks":[]}],"level":1},{"children":[{"_key":"5b2e54744e800","_type":"span","marks":[],"text":"Good in Teamflight or solo lane."}],"level":1,"_type":"block","style":"normal","_key":"1522276c96ad","listItem":"number","markDefs":[]}],"banner":{"_type":"image","asset":{"_ref":"image-0cd2ceb2ed414ec1c4a7758202d55d04440d8006-500x281-jpg","_type":"reference"}},"notes":"Borg is a very promising hero in Mobile Legends thanks to its outstanding potential in team fights or solo lanes. You may perform X. either as an offlaner or sidelaner, borg. You may simply strike your opponent with a flaming tornado that can fly to your opponent, especially when your opponent is gathered."}}