{"hero1":{"id":"9da8e5f6-c43a-42fd-b2f0-a4c4742b9d94","skillCombo":[{"_key":"f2c115dd41cd","_type":"combo","description":"Charge Skill Combo","skillCombo":["1","3","2"]}],"heroScaling":"normal","notes":"She is regarded as Mobile Legends' top split-pusher. She can quickly accomplish any goal. In contrast to other gaming heroes, Masha has three HP bars and the ability to deflect burst damage.","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"marks":["strong"],"text":"fighter's","_key":"37148e386c822","_type":"span"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"marks":["strong"],"text":"fighter","_key":"37148e386c824","_type":"span"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"text":"Fighter","_key":"37148e386c826","_type":"span","marks":["strong"]},{"_key":"37148e386c827","_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin."}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_key":"4f14023eaa360","_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game."}]}]},{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_key":"a9eccdb8c54c4","_type":"span","marks":["strong"],"text":"tank"},{"marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5","_type":"span"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block"},{"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}]},{"style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_key":"3e0fb9cc29e80","_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor."}],"level":1,"_type":"block"},{"style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[]},{"children":[{"_key":"742039f23e0a0","_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage."}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[]},{"markDefs":[],"children":[{"marks":[],"text":"","_key":"acc0dbe7f8510","_type":"span"}],"_type":"block","style":"h3","_key":"38a585007b46"}]}],"heroSpecialties":[{"name":"Push","slug":{"current":"/heroes/specialties/push","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Push","_key":"741623fafe390","_type":"span","marks":["strong"]},{"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"4ba79b19e9e6"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"77796c34f6ab0"}],"_type":"block","style":"normal","_key":"d23791aa9f32"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"children":[{"_key":"03e39922010a0","_type":"span","marks":["strong"],"text":"Chase"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"children":[{"_key":"b5239b17daef0","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]},{"name":"Charge","slug":{"_type":"slug","current":"/heroes/specialties/charge"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001","_type":"span"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[]},{"style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block"}]}],"slug":{"current":"masha/best-builds-guide","_type":"slug"},"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can solo lord and turtle even at level 3.","_key":"953cfb3941080"}],"level":1,"_type":"block","style":"normal","_key":"e64075351a58"},{"style":"normal","_key":"46a99a3ae3f5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High regen and high durability.","_key":"274fdbcbbc850"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"cf1bc407cf74","listItem":"number","markDefs":[],"children":[{"_key":"38a12a507d0a0","_type":"span","marks":[],"text":"The higher damage she get the higher lifesteal and damage she deal."}]},{"markDefs":[],"children":[{"marks":[],"text":"Can deal with ultra tanky tank like Uranus and Esmeralda/She can deal easily with Argus Ultimate.","_key":"1bba4cf46e490","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"87b69bf77fa3","listItem":"number"}],"banner":{"_type":"image","asset":{"_ref":"image-4fc84e6d6f8743bd6610cc30d13d90082ca6f1bb-500x281-jpg","_type":"reference"}},"pickRate":0.59,"_updatedAt":"2024-02-16T06:00:11Z","youtubeGuides":null,"image":{"_type":"image","asset":{"_ref":"image-4630fbbb1f5b4ccbe5d67799d10e4b844ec15201-100x100-webp","_type":"reference"}},"heroGrade":47.204166666666666,"heroLearningCurve":"hard","banRate":4.34,"earlyPower":5,"latePower":8,"name":"Masha","heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0d428780e3c4ca93812a8618e9c008b4.png","name":"Ancient Strength","description":"Masha has 3 HP bars and won't die until the last HP bar is depleted. She can ignore an instance of damage each time she loses an HP bar, and gain 1.8% extra Attack Speed for every 1% HP lost (based on the total of all 3 HP bars).\nMasha gains 25% extra Physical Lifesteal when she loses the first HP bar, and 15% extra Physical Lifesteal and 60% extra Resilience when she loses the second.\nMasha restores 3 energy each time she deals damage to an enemy hero or creep, and 1 when she deals damage to minions.","_key":"ocx9AHs9lR2j8Tc8nqBzeu","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/353a7b1db60988ae5059cbe0a6e8f3b7.png","name":"Wild Power","description":"Masha awakens her Wild Power, during which she gains 30% extra Movement Speed and deals 60( +1% Total HP) extra (Physical Damage) on each Basic Attack (only 30% against minions and turrets), but loses 4% Max HP every 0.5s (based on 1 HP bar).\n(Use Again): Masha ends (Wild Power)'s effects.","_key":"ocx9AHs9lR2j8Tc8nqBznK","levels":"[[\"Movement Speed Boost\",\"30%\",\"30%\",\"30%\",\"30%\",\"30%\",\"30%\"],[\"Extra Base Damage\",\"60\",\"60\",\"60\",\"60\",\"60\",\"60\"],[\"Extra Percentage Damage\",\"1.5%\",\"1.9%\",\"2.3%\",\"2.7%\",\"3.1%\",\"3.5%\"],[\"HP Cost\",\"4%\",\"3.8%\",\"3.6%\",\"3.4%\",\"3.2%\",\"3%\"]]","cd":1000,"effect_info":["61:Speed Up:4f9cb8","62:BUFF:4f9cb8"]},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/65fd902f4d77f0a9e5006b2f76a75954.png","name":"Howl Shock","description":"Masha unleashes an energy shockwave in the target direction, dealing 200( +100% Extra Physical Attack) (Physical Damage) to the first enemy hero or creep hit and slowing them by 40% for 2s. Enemies heroes hit are disarmed for 2s or until they retrieve their weapons.","_key":"ocx9AHs9lR2j8Tc8nqBzvk","levels":"[[\"Cooldown\",\"12.0\",\"11.6\",\"11.2\",\"10.8\",\"10.4\",\"10.0\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":0},{"name":"Thunderclap","description":"Masha consumes 50% of her current HP (based on 1 HP bar) to charge at the target enemy hero and strike them with both fists, dealing them 300 ((+30% Extra HP)) (Physical Damage) and slowing them by 90% for 1s.\nMasha is immune to control effects during the charge and gains 30% extra Damage Reduction for 3s afterward.","_key":"ocx9AHs9lR2j8Tc8nqC04A","levels":"[[\"Cooldown\",\"36.0\",\"28.0\",\"20.0\"],[\"HP Cost\",\"50%\",\"50%\",\"50%\"],[\"Base Damage\",\"300\",\"450\",\"600\"],[\"Extra HP\",\"30%\",\"35%\",\"40%\"],[\"Damage Reduction\",\"30%\",\"35%\",\"40%\"]]","cd":36000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/77cdf796f6fbf82d4002e1d0bb666177.png"},{"name":"Life Recovery","description":"Masha consumes all her energy to restore 1 HP bar (cannot be cast in battle).\nMasha is invincible while casting this skill.","_key":"ocx9AHs9lR2j8Tc8nqC0Ca","levels":"null","cd":0,"effect_info":["51:HEAL:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/49ac978e49a0071674da9cb8e746866a.png"}],"heroSkillsEnhanced":[],"cons":[{"level":1,"_type":"block","style":"normal","_key":"55550191fe82","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"I only think her cons is Low.","_key":"7706dfd5ae9d0"}]},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Durability at early game.","_key":"ba24232329590","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"4f87eac43b28"}],"winRate":57.22,"midPower":6,"patchNote":null},"hero2":{"slug":{"current":"layla/best-builds-guide","_type":"slug"},"banner":{"_type":"image","asset":{"_ref":"image-212a9796d8d3fe4801828915fc838cd8cfb0666f-500x281-jpg","_type":"reference"}},"heroLearningCurve":"easy","heroScaling":"late","earlyPower":4,"patchNote":null,"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8c2f45340c8275152f1eb6b6449e3b06.png","name":"Malefic Gun","description":"Layla deals increased damage to enemies farther away from her (starting at 100% and increasing to 130% at 6 units away). This does not include Turrets.","_key":"54ABPPjKKJ1dPISoBd34qN","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0},{"effect_info":["31:Burst:c77955","62:Buff:4f9cb8"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2e0d77e4b3f5379cd1acfca017aa3d0a.png","name":"Malefic Bomb","description":"Layla fires a Malefic Bomb in the target direction, dealing 200( +80% Total Physical Attack) (Physical Damage) to the first enemy hit (can critically strike).\nUpon hitting an enemy, Layla's Basic Attacks and (Void Projectile) gain extra range for 3s, and she gains 60% extra Movement Speed that decays over 1.2s. The duration of the Movement Speed boost is doubled if an enemy hero is hit.","_key":"54ABPPjKKJ1dPISoBd34uP","levels":"[[\"Cooldown\",\"6.0\",\"5.6\",\"5.2\",\"4.8\",\"4.4\",\"4.0\"],[\"Skill Cost\",\"40\",\"45\",\"50\",\"55\",\"60\",\"65\"],[\"Base Damage\",\"200\",\"240\",\"280\",\"320\",\"360\",\"400\"]]","cd":6000},{"name":"Void Projectile","description":"Layla fires an orb of Malefic Energy at the target enemy that explodes on hit, dealing 170( +65% Total Physical Attack) (Physical Damage) to targets in the area and applying a (Magic Mark) on them for 3s.\nWhen Layla hits an enemy with a (Magic Mark), she deals 100( +35% Total Physical Attack) (Physical Damage) to nearby enemies and stuns them for 0.25s.","_key":"54ABPPjKKJ1dPISoBd34yR","levels":"[[\"Cooldown\",\"7.5\",\"7.3\",\"7.1\",\"6.9\",\"6.7\",\"6.5\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"],[\"Extra Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"]]","cd":7500,"effect_info":["32:AOE:c77955","22:Slowed:cd5d6d"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f5461a615f6eac85f0aaac34d9049c63.png"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ebc9a3f2fe46162adadcd42dbed5b889.png","name":"Destruction Rush","description":"Layla fires a blast of Malefic Energy in the target direction, dealing 500( +150% Total Physical Attack) (Physical Damage) to enemies in a line.\n(Passive:) The range of Layla's (Void Projectile) and Basic Attacks is increased by 0.6 units. Her sight range is also slightly increased each time this skill is upgraded.","_key":"54ABPPjKKJ1dPISoBd352T","levels":"[[\"Cooldown\",\"37.0\",\"32.0\",\"27.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Range Increase\",\"0.6\",\"1.2\",\"1.8\"],[\"Base Damage\",\"500\",\"650\",\"800\"]]","cd":37000,"effect_info":["31:Burst:c77955","62:Buff:4f9cb8"],"mana":130}],"winRate":48.09,"pickRate":0.54,"latePower":9,"notes":"Good Marksman Late Game Hero Not Recommended in Organized Team May Be Failure Due to Easy to Pick Off","id":"70bbdf72-c011-4423-a78b-417a1883158c","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"2ab7c46a62a5"}],"heroSkillsEnhanced":[],"pros":[{"children":[{"_key":"8fce029e18390","_type":"span","marks":[],"text":"Has the furthest range out of all marksmen in the late game + Deals higher damage depending on the range + Scales well into the late game + One of the only marksmen to deal great damage with both her attacks and skills - Late gamer"}],"_type":"block","style":"normal","_key":"80b8bb880a55","markDefs":[]}],"cons":[{"markDefs":[],"children":[{"_key":"d6e739f4e626","_type":"span","marks":[],"text":"No mobility; relies on Flicker as she does not have any escape skill – Reliant on items and levels – Relies on positioning to deal damage, making her easily skirmished by high burst heroes – Very squishy in all stages of the game."}],"_type":"block","style":"normal","_key":"81a20abfb219"}],"banRate":0.66,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[]}]}],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"5371898323970","_type":"span","marks":["strong"],"text":"Reap"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_key":"5371898323974","_type":"span","marks":["strong"],"text":"Reap"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"marks":[],"text":".","_key":"5371898323977","_type":"span"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]}],"name":"Layla","_updatedAt":"2024-02-16T06:01:07Z","youtubeGuides":null,"image":{"_type":"image","asset":{"_ref":"image-3b9be238cf2da4bce148c11b544c79e86fe3d6b6-177x250-webp","_type":"reference"}},"heroGrade":43.98916666666666,"midPower":6}}