{"hero1":{"slug":{"_type":"slug","current":"martis/best-builds-guide"},"youtubeGuides":null,"banner":{"_type":"image","asset":{"_ref":"image-2c3fb61d6191b872e3f0cdebbdad2b7bd5da3f00-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-cc17f06374eada2cf3ee384d643787c6237a9808-177x250-webp","_type":"reference"}},"earlyPower":7,"notes":"Martis has proven to be a proficient offlaner. As Mobile Legend introduced a distinct Gold lane and Experience lane, Martis also became more effective. His superb crowd management skills and Anti-CC Mortal Coil make him the ultimate offlanner.","heroGrade":51.96333333333334,"heroScaling":"normal","midPower":8,"heroRoles":[{"name":"Fighter","image":{"asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_key":"37148e386c821","_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a "},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"marks":["strong"],"text":"Fighter","_key":"37148e386c826","_type":"span"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]}],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"text":"Poke","_key":"5371898323976","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006","_type":"span"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Chase","_key":"03e39922010a0","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"text":" becomes ","_key":"612e4f110e203","_type":"span","marks":[]},{"_key":"612e4f110e204","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block"},{"style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_key":"488f4b92c1630","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"_type":"block","style":"normal","_key":"27498937e118"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]}],"latePower":8,"_updatedAt":"2024-02-16T06:01:07Z","skillCombo":null,"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/93c450240a63159eecd1574db4596dba.png","name":"Ashura's Wrath","description":"Each time Martis uses a skill, his Attack Speed will be increased by 30%, 120% maximum. Lasts 4s.","_key":"tRzYaguU9TSX2YU6Hj7UTA","levels":"null"},{"_key":"tRzYaguU9TSX2YU6Hj7UWY","levels":"[[\"Cooldown\",\"7.0\",\"6.6\",\"6.2\",\"5.8\",\"5.4\",\"5.0\"],[\"Base Damage\",\"350\",\"410\",\"470\",\"530\",\"590\",\"650\"]]","cd":7000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f2f38933862091a12618d272f917e7ed.png","name":"Ashura Aura","description":"Martis draws enemies to a fan-shaped area in front of him and deals 350( +130% Extra Physical Attack) (Physical Damage), slowing them by 40% for 2s. "},{"levels":"[[\"Cooldown\",\"8.0\",\"8.0\",\"8.0\",\"8.0\",\"8.0\",\"8.0\"],[\"Base Damage\",\"200\",\"210\",\"220\",\"230\",\"240\",\"250\"],[\"Extra Damage\",\"300\",\"320\",\"340\",\"360\",\"380\",\"400\"]]","cd":8000,"effect_info":["81:Blink:a269c6","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e3e7108c1dfa631e2618bab55368aa88.png","name":"Mortal Coil","description":"Martis strikes the enemies within the rectangle-shaped area in front of him, dealing 200( +75% Extra Physical Attack) (Physical damage) to them and knocking them back. (The direction can be changed once during the casting and the enemies will be knocked back again)\n(Use Again): Martis charges forward, knocking enemies airborne and dealing 300( +150% Extra Physical Attack) (Physical damage) to them.\nWhile casting this skill, Martis is immune to control effects and the damage taken will be reduced by 60%. This skill deals only 100% damage to minions.","_key":"tRzYaguU9TSX2YU6Hj7UZw"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/55c70c0c06730d5b000d2064f949e7ba.png","name":"Decimation","description":"Martis lunges at a designated enemy hero, dealing 800( +100% Total Physical Attack) (Physical Damage) (deals True Damage if the enemy's HP is below 50%).\nIf the enemy is killed by this skill, Martis can cast the skill again within 10s and gains 100% extra Movement Speed that gradually decays over 5s. Each successive cast also increases the skill's damage by 15% (up to 30%).","_key":"tRzYaguU9TSX2YU6Hj7UdK","levels":"[[\"Cooldown\",\"36.0\",\"32.0\",\"28.0\"],[\"Base Damage\",\"800\",\"900\",\"1000\"]]","cd":36000,"effect_info":["31:Burst:c77955","62:BUFF:4f9cb8"],"mana":0}],"heroSkillsEnhanced":[],"pros":[{"style":"normal","_key":"e2cbac04e173","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great Burst and DPS Damage.","_key":"6c5a85ef59620"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"c5137ef7767b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can Jungle Extremely Fast.","_key":"99f251590c090"}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great Crowd Control Abilities.","_key":"a6a4b10f08dc0"}],"level":1,"_type":"block","style":"normal","_key":"d315efdf0453"}],"cons":[{"markDefs":[],"children":[{"marks":[],"text":"Not very Durable.","_key":"b8f1f91bd6260","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"d1812f6d7415","listItem":"number"},{"style":"normal","_key":"234291eb5fba","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skills can be easily countered.","_key":"979748217dad0"}],"level":1,"_type":"block"}],"banRate":4.38,"patchNote":null,"id":"0f28b9c0-51be-400c-9695-0bd5f078ba1f","name":"Martis","heroLearningCurve":"hard","winRate":48.17,"pickRate":1.97},"hero2":{"cons":[{"style":"normal","_key":"4665f6f156cb","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Squishy.","_key":"cf4016d0e7f60"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"cd6498ef3b13","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Mana-hungry.","_key":"1a6233036f780"}],"level":1},{"style":"normal","_key":"f53c05ecfdef","listItem":"number","markDefs":[],"children":[{"_key":"2788084365bf0","_type":"span","marks":[],"text":"Requires to manual aim."}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Both first skill and ultimate can be blocked.","_key":"83e9d9857ed10"}],"level":1,"_type":"block","style":"normal","_key":"2ab1d1092a08"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Weak before level 4.","_key":"0743b8bfe27b0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"70d850c18b95"}],"heroGrade":49.83416666666667,"pickRate":0.7,"earlyPower":7,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[]}]},{"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[]}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"name":"Harley","slug":{"_type":"slug","current":"harley/best-builds-guide"},"heroLearningCurve":"medium","heroScaling":"normal","latePower":7,"id":"0503614b-05cd-4f1b-87cd-5cd9dca7214d","_updatedAt":"2024-02-16T06:00:22Z","banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-fc3e566d3d7b7195e88e9045d2b0b88348d64b74-500x281-jpg"}},"image":{"_type":"image","asset":{"_ref":"image-3f6fe6b7fa11f593959186ac4806cb7fc40801b4-177x250-webp","_type":"reference"}},"winRate":50.76,"youtubeGuides":null,"skillCombo":[{"skillCombo":["2","3","1","2"],"_key":"429a7442fb23","_type":"combo","description":"Assassinate Burst Mode: Skill Combo"}],"pros":[{"_key":"5e6460be89c6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good clearing speed, can be a powerful jungler.","_key":"debf61d93b170"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Very short cooldown and very mobile.","_key":"e8eb7264780b0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"0233a4bcf542"},{"_type":"block","style":"normal","_key":"c7a59148c064","listItem":"number","markDefs":[],"children":[{"text":"Great kiting.","_key":"fd0cbfbed71e0","_type":"span","marks":[]}],"level":1},{"style":"normal","_key":"92428614846a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Huge burst.","_key":"977a5b62dd640"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"d23dd72f83f6","listItem":"number","markDefs":[],"children":[{"_key":"1be974fd70450","_type":"span","marks":[],"text":"Decent crowd control."}],"level":1},{"children":[{"text":"Great ganker and roamer.","_key":"eff1eb9b6a120","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"5e1ec1d45b1c","listItem":"number","markDefs":[]}],"banRate":1.21,"midPower":8,"notes":"Harley responds well to Hard Crowd Control and Flicker/Teleport/Dash. One of Harley's weaknesses is that all of his skills can be blocked. Make sure the opposition team has less mobility if you're using Harley.","heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]},{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/assassin"},"description":[{"_key":"b2f7bcc88da6","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}]},{"_key":"cee2033eeb8e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}]},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b"},{"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1}]}],"heroSkills":[{"name":"Magic Master","description":"Harley's mastery of magic allows his Basic Attacks to deal 60( +50% Total Physical Attack)( +60% Total Magic Power) (Magic Damage). His attacks reduce the enemy's Magic Defense by 2 for 3s on hit (up to 10 stacks).","_key":"ocx9AHs9lR2j8Tc8nqD9I7","levels":"null","cd":0,"effect_info":["23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/73813a55878885d071d77ad632c1cd3a.png"},{"description":"Harley throws 3 waves of cards in the target direction, each dealing 130( +25% Total Magic Power) (Magic Damage) to the first enemy hit and granting him 10% extra Attack Speed for 3s on hit (up to 5 stacks). Enemies hit more than 3 times will take less damage from subsequent hits.","_key":"ocx9AHs9lR2j8Tc8nqD9QX","levels":"[[\"Skill Cost\",\"90\",\"95\",\"100\",\"105\",\"110\",\"115\"],[\"Cards\",\"3\",\"3\",\"4\",\"4\",\"5\",\"5\"],[\"Base Damage\",\"130\",\"150\",\"160\",\"180\",\"190\",\"210\"],[\"ATK SPD Stacks\",\"5\",\"6\",\"7\",\"8\",\"9\",\"10\"]]","cd":6000,"effect_info":["32:AoE:c77955","62:BUFF:4f9cb8"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ebe81a23ea3091287080a2ccbc093bc5.png","name":"Poker Trick"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/432373f845e83db57309472e4b105528.png","name":"Space Escape","description":"Harley blinks in the target direction, gaining 30% extra Movement Speed for 2s while leaving behind a magic hat.\n(Use Again): Harley can cast this skill again within 4s to return to the hat's location.","_key":"ocx9AHs9lR2j8Tc8nqD9Yx","levels":"[[\"Cooldown\",\"13.0\",\"12.0\",\"11.0\",\"10.0\",\"9.0\",\"8.0\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"]]","cd":13000,"effect_info":["81:Blink:a269c6","61:Speed Up:4f9cb8"],"mana":60},{"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a5cd30147652533d0b2e63fe329cdf81.png","name":"Deadly Magic","description":"Harley casts a magic ring of fire at the target enemy hero (can be blocked by other heroes), dealing them 200( +60% Total Magic Power) (Magic Damage) and slowing them by 40% for 1.5s. The magic ring stays around the enemy for 4s, during which Harley can hit the magic ring to damage the enemy with his skills. The magic ring will explode at the end of the duration, dealing 100( +30% Total Magic Power) plus 50% of the enemy's damage taken within the duration as (Magic Damage).","_key":"ocx9AHs9lR2j8Tc8nqD9hN","levels":"[[\"Cooldown\",\"36.0\",\"33.0\",\"30.0\"],[\"Skill Cost\",\"120\",\"160\",\"200\"],[\"Base Damage\",\"200\",\"300\",\"400\"],[\"Added Damage\",\"100\",\"150\",\"200\"]]","cd":36000}],"heroSkillsEnhanced":[]}}