{"hero1":{"slug":{"current":"lylia/best-builds-guide","_type":"slug"},"heroLearningCurve":"hard","earlyPower":6,"notes":"Lylia is a very powerful mid-lane hero in Mobile Legends who enjoys gaining early levels and gear. She is a burst-damage dealing mage. The hero can snowball games by herself from the mid-lane when used to her maximum ability.","patchNote":null,"youtubeGuides":null,"skillCombo":[{"_key":"0d084c533a68","_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","2","1","3"]}],"banner":{"_type":"image","asset":{"_ref":"image-d9ef4d8da556b6b501710f4c6d77e0048b37cf84-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-935f117a72da7b82653b85d32b4c4ce0a8502657-100x100-webp","_type":"reference"}},"heroGrade":51.78833333333334,"heroScaling":"early","winRate":52.63,"pickRate":0.84,"id":"135d0dd5-b9d1-492a-9f0e-0e6bb2f0a67e","_updatedAt":"2024-02-16T06:00:21Z","cons":[{"_type":"block","style":"normal","_key":"01bd8fb38071","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate use that rely on timing.","_key":"2df3aa64fdcf0"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"text":"Not a late game hero.","_key":"51894f8738e40","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"ce411534094c"},{"_key":"fb18a7a2ebca","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"It’s hard to focus on attacking one target.","_key":"fb14cc3ade590"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"223577de1764","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficult for beginners to play.","_key":"51000a40a83e0"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_key":"57c53e97a7010","_type":"span","marks":[],"text":"Easily lose if one against one."}],"level":1,"_type":"block","style":"normal","_key":"38bf5a3f1eea"}],"banRate":0.35,"pros":[{"style":"normal","_key":"8a4f4d392af9","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Very tough in the early game.","_key":"719a61ee6baa0","_type":"span"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Fast cooldown skill.","_key":"b753884e6e9b0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"d5247ef2a684"},{"_key":"edbd9f983bfb","listItem":"number","markDefs":[],"children":[{"text":"Has hight mobility.","_key":"1289c7cad1e80","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"_key":"4d7eaf6894c6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficult to target opponents.","_key":"27eff2e6fa0f0"}],"level":1,"_type":"block","style":"normal"}],"midPower":8,"latePower":9,"heroRoles":[{"name":"Mage","image":{"asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal"}]}],"heroSpecialties":[{"name":"Push","slug":{"current":"/heroes/specialties/push","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Push","_key":"741623fafe390"},{"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"4ba79b19e9e6"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"77796c34f6ab0"}],"_type":"block","style":"normal","_key":"d23791aa9f32"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"name":"Lylia","heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8936f908b9b0de284af481271439fac7.png","name":"Angry Gloom","description":"Lylia gets power from Gloom, increasing her Movement SPD by 15%. Each Gloom upgrade further increases this bonus by 5%.\nGloom gains an upgrade every time he devours Shadow Energy, up to 5 times. Gloom upgrade increases the detonation damage of Shadow Energy.","_key":"ocx9AHs9lR2j8Tc8nqC3Bo","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","61:Speed Up:4f9cb8"]},{"cd":4000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/1667a5c88363a8930305136ac0463812.png","name":"Magic Shockwave","description":"Lylia sends out Gloom with a shockwave, dealing 250( +100% Total Magic Power) (Magic Damage) to enemies in a line and slowing them by 30% for 1.5s.\nIf Gloom touches Shadow Energy, he will devour and detonate it.","_key":"ocx9AHs9lR2j8Tc8nqC3KE","levels":"[[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"250\",\"300\",\"350\",\"400\",\"450\",\"500\"]]"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2a4ddf441567836c8e6e5b574a968f4d.png","name":"Shadow Energy","description":"Lylia condenses Shadow Energy at the target location, dealing 100( +50% Total Magic Power) (Magic Damage) to enemies hit and slowing them by 80%.\nShadow Energy can be detonated by Gloom's devour, dealing 250( +100% Total Magic Power) (Magic Damage) to the enemies nearby. Each Gloom upgrade increases the detonation damage by 30%, up to 120%.\nLylia starts with the skill Shadow Energy.","_key":"ocx9AHs9lR2j8Tc8nqC3Se","levels":"[[\"Skill Cost\",\"40\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Base Damage\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\",\"160\"],[\"Explosive Damage\",\"250\",\"275\",\"300\",\"325\",\"350\",\"375\",\"400\"]]","cd":1000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":40},{"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/28d4af5e46ff65de16a23c975132e67a.png","name":"Black Shoes","description":"Lylia returns to the Black Shoes' location 4s ago and restores all Shadow Energy charges, her HP and Mana to the previous state, and an extra 10% Max HP. She also gains 20% extra Movement Speed for 2s.","_key":"ocx9AHs9lR2j8Tc8nqC3b4","levels":"[[\"Cooldown\",\"45.0\",\"40.0\",\"35.0\"],[\"Skill Cost\",\"120\",\"60\",\"0\"],[\"HP Regen\",\"10%\",\"15%\",\"20%\"],[\"Duration\",\"2\",\"3\",\"4\"]]","cd":45000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"]}],"heroSkillsEnhanced":[]},"hero2":{"heroLearningCurve":"medium","winRate":52.23,"pickRate":1.54,"_updatedAt":"2024-02-16T06:00:21Z","slug":{"current":"bruno/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"cons":[{"level":1,"_type":"block","style":"normal","_key":"772f55f97750","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Squishy.","_key":"764e48ba523e0"}]},{"style":"normal","_key":"4e31b52a3899","listItem":"number","markDefs":[],"children":[{"text":"Short blink skill.","_key":"856534a3d96e0","_type":"span","marks":[]}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak against CC.","_key":"c8d2cb6f782d0"}],"level":1,"_type":"block","style":"normal","_key":"435a8e85cc73"}],"heroGrade":46.835833333333326,"banRate":0.24,"notes":"Bruno's assault range and placement ability make him one of the easiest marksman heroes in the current patch to master. With his high attack range, positioning and poking skills, CC, and high critical chance, he possesses practically everything. But the majority of gamers undervalue this hero, sometimes failing to even consider him.","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"children":[{"_key":"337382e694cc0","_type":"span","marks":["strong"],"text":"Marksman"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[]}]}],"patchNote":null,"id":"9376f0e6-0585-412d-a1e4-991bca27d9ad","skillCombo":[{"_key":"759207dd91fe","_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3"]}],"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/10d06e3f14e1a21afc08885db1468add.png","name":"Mecha Legs","description":"Bruno gains 2% extra Crit Chance each time he deals damage with his skills (up to 10 stacks).\nBruno has higher Physical Attack but only gains 80% extra Attack Speed from all sources.","_key":"t4KNznwwOQT44odcjEx9XC","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"]},{"description":"Bruno kicks a Powerball on his next Basic Attack, dealing 145( +100% Total Physical Attack) (Physical Damage) to the target, slowing them by 30%, and speeding up by 30% for 0.5s.\nThe Powerball then bounces back toward Bruno and lands on the ground. He or allied heroes can retrieve the Powerball for another attack and reduce the cooldown of (Flying Tackle) by 1s.","_key":"t4KNznwwOQT44odcjEx9fG","levels":"[[\"Cooldown\",\"10.0\",\"9.5\",\"9.0\",\"8.5\",\"8.0\",\"7.5\"],[\"Skill Cost\",\"75\",\"85\",\"95\",\"105\",\"115\",\"125\"],[\"Base Damage\",\"145\",\"180\",\"215\",\"250\",\"285\",\"320\"]]","cd":10000,"effect_info":["33:Damage:c77955","22:Slowed:cd5d6d"],"mana":75,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/587ff402073b0e64b636b9b5f577a812.png","name":"Volley Shot"},{"description":"Bruno makes a slide tackle in the target direction, dealing 140( +40% Total Physical Attack) (Physical Damage) to enemies in his path and stunning them for 0.5s.\nIf the Powerball is bouncing back, Bruno also draws the Powerball toward him.","_key":"t4KNznwwOQT44odcjEx9nK","levels":"[[\"Skill Cost\",\"60\",\"55\",\"50\",\"45\",\"40\",\"35\"],[\"Base Damage\",\"140\",\"165\",\"190\",\"215\",\"240\",\"265\"]]","cd":7000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/35cc27cfe19cbcd92e0430930af7e160.png","name":"Flying Tackle"},{"mana":140,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a1a25d8d4fd6dc608d689e7601126bd3.png","name":"Worldie","description":"Bruno kicks his Energy Ball at the target enemy hero, dealing 250( +83% Total Physical Attack) (Physical Damage) and knocking them back. The Energy Ball then bounces between nearby enemies up to 10 times, each time dealing 150( +50% Total Physical Attack) (Physical Damage). Each hit also reduces the enemy's Physical Defense by 4% for 8s (up to 3 stacks).","_key":"t4KNznwwOQT44odcjEx9vO","levels":"[[\"Cooldown\",\"38.0\",\"33.0\",\"28.0\"],[\"Skill Cost\",\"140\",\"160\",\"180\"],[\"Base Damage\",\"250\",\" 350\",\"450\"],[\"Physical Defense Reduced\",\"4%\",\"6%\",\"8%\"],[\"Extra Damage\",\"150\",\"210\",\"270\"]]","cd":38000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"]}],"heroScaling":"late","heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block"},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}],"_type":"block","style":"normal","_key":"27498937e118"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"87bac25f70580","_type":"span"}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"text":"Control","_key":"612e4f110e200","_type":"span","marks":["strong"]},{"marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span"},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"text":" specialty instead.","_key":"612e4f110e205","_type":"span","marks":[]}],"_type":"block"},{"_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal"}]}],"earlyPower":5,"midPower":7,"latePower":8,"name":"Bruno","youtubeGuides":null,"pros":[{"listItem":"number","markDefs":[],"children":[{"_key":"a5e07af2bd4b0","_type":"span","marks":[],"text":"Can deal high critical damage because of his passive."}],"level":1,"_type":"block","style":"normal","_key":"b2bc018d250f"},{"_key":"40c5e585992c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to use","_key":"dc22d22a2b670"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"e5490bd7f709","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Unlike other marksmen, He have 2 CC Skills (Stun, and Knockback).","_key":"5f4547b930920"}]}],"banner":{"_type":"image","asset":{"_ref":"image-57fb6a6da60108e773e9447337cae36de6cee4a1-500x281-jpg","_type":"reference"}},"image":{"asset":{"_ref":"image-29c6eeefe1d2e5d3f57f3ae5061d1c311daf56b4-177x250-webp","_type":"reference"},"_type":"image"}}}