{"hero1":{"banRate":0.42,"heroRoles":[{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"marks":["strong"],"text":"Support","_key":"be152cef50411","_type":"span"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"257cff73120e"},{"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[]}]},{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"children":[{"_key":"a9eccdb8c54c0","_type":"span","marks":["strong"],"text":"Tanks"},{"marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1","_type":"span"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3","_type":"span","marks":[]},{"_key":"a9eccdb8c54c4","_type":"span","marks":["strong"],"text":"tank"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9","_type":"span"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"aa6482db478e","markDefs":[]},{"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}]},{"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_key":"fffb374124dd0","_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt."}]},{"markDefs":[],"children":[{"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet"},{"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}]},{"markDefs":[],"children":[{"_key":"acc0dbe7f8510","_type":"span","marks":[],"text":""}],"_type":"block","style":"h3","_key":"38a585007b46"}]}],"heroSpecialties":[{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5","markDefs":[]},{"_type":"block","style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"text":"\n","_key":"9518aeee33c90","_type":"span","marks":[]}]}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"827d501315370","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_key":"827d501315371","_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays."}],"_type":"block","style":"normal","_key":"a29b3184370f"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal"},{"_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]}],"_updatedAt":"2024-02-16T06:00:58Z","heroSkillsEnhanced":[],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Slow Mobility.","_key":"a3df48bf827e0"}],"level":1,"_type":"block","style":"normal","_key":"431ad2d96a7e"},{"_key":"06f93b58694e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can’t attack alone, needs teamwork.","_key":"ae458c734e6e0"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Short-legged blink skill.","_key":"55909ffbe6930"}],"level":1,"_type":"block","style":"normal","_key":"e1346bd03d53"},{"children":[{"marks":[],"text":"Vulnerable when overwhelmed by the enemy team.","_key":"02be78a13ddb0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"c674b0b98ef5","listItem":"number","markDefs":[]},{"style":"normal","_key":"cf45d84a736a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skills can be easily avoided.","_key":"67fab98c5ae20"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Shield cannot block all skills and melee attacks.","_key":"b4718ffdecde0"}],"level":1,"_type":"block","style":"normal","_key":"ef954c30ab1b","listItem":"number"}],"image":{"_type":"image","asset":{"_ref":"image-620b8eddeacf77935bc2e3ffee748e84bd74502b-177x250-webp","_type":"reference"}},"slug":{"current":"lolita/best-builds-guide","_type":"slug"},"banner":{"_type":"image","asset":{"_ref":"image-d354bb7e5b3f219f22addff8de2ceace8e2d170b-500x281-jpg","_type":"reference"}},"midPower":8,"notes":"In the majority of team combinations, Lolita is a great selection. She can be used from the beginning of the game in a very attacking or defensive manner. She is a great tank to counter a particular enemy lineup because she also effectively counters several meta heroes.","latePower":8,"name":"Lolita","heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6046ffea0319b2d8376f5f4fe362cd71.png","name":"Noumenon Energy Core","description":"After not taking damage for 5s, Lolita gains a 300 (+40*Hero Level) shield for 20s. Allied heroes who approach Lolita within the next few seconds will also receive a shield.","_key":"xNl3bWJSx0txaFvNIImeQx","levels":"null","cd":0,"effect_info":["52:Shield:59a86f"],"mana":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/11d431b1bce9fb19e4932452cafb52ee.png","name":"Charge","description":"Lolita dashes in the target direction and enhances her next Basic Attack within 4s. The enhanced Basic Attack deals 200( +100% Total Physical Attack) plus 7.5% of the target's Max HP as (Physical Damage), stuns the target for 0.8s, and allows Lolita to jump to the target's location.\nThe enhanced Basic Attack deals 200( +100% Total Physical Attack) plus 50% of the target's Max HP as (Physical Damage) against Minions.","_key":"xNl3bWJSx0txaFvNIImeXd","levels":"[[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"200\",\"255\",\"310\",\"365\",\"420\",\"475\"],[\"Extra Damage\",\"7.5%\",\"8.0%\",\"8.5%\",\"9.0%\",\"9.5%\",\"10.0%\"]]","cd":10000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":70},{"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/23da5e5dee7dc618dab310db578c3b39.png","name":"Guardian's Bulwark","description":"Lolita raises her shield to block all incoming ranged Basic Attacks and (Projectiles) from the target direction.\n(Use Again:) Lolita launches a blast of energy in the target direction that explodes on the first enemy hit, dealing 300( +50% Total Physical Attack) (Physical Damage) to enemies in the explosion range. Each blocked attack increases this damage by 35% (up to 210%).","_key":"xNl3bWJSx0txaFvNIImeeJ","levels":"[[\"Cooldown\",\"17.5\",\"17.0\",\"16.5\",\"16.0\",\"15.5\",\"15.0\"],[\"Skill Cost\",\"90\",\"95\",\"100\",\"105\",\"110\",\"115\"],[\"Base damage\",\"300\",\"340\",\"380\",\"420\",\"460\",\"500\"]]","cd":17500,"effect_info":["52:Shield:59a86f","33:Damage:c77955"]},{"name":"Noumenon Blast","description":"Lolita gains the shield from her Passive effect and begins channeling, slowing enemies in a fan-shaped area by 75%. After channeling for 2s, Lolita slams her hammer on the ground, dealing 350( +100% Total Physical Attack)-700( +200% Total Physical Attack) (Physical Damage) to enemies in the same area and stunning them for 2s.\n(Use Again:) Lolita stops channeling and immediately slams her hammer on the ground.","_key":"xNl3bWJSx0txaFvNIImekz","levels":"[[\"Cooldown\",\"48.0\",\"43.0\",\"38.0\"],[\"Skill Cost\",\"120\",\"140\",\"160\"],[\"Min Damage\",\"350\",\"500\",\"650\"],[\"Max Damage\",\"700\",\"1000\",\"1300\"]]","cd":48000,"effect_info":["21:CC:cd5d6d","32:AOE:c77955"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2285f82f53a22a9ca5c1603331509b75.png"}],"heroScaling":"normal","pickRate":0.16,"heroGrade":50.82333333333334,"heroLearningCurve":"medium","winRate":49.38,"earlyPower":7,"id":"9616f4ba-34e6-4475-94d5-2c75f6c20693","youtubeGuides":null,"skillCombo":[{"_key":"9e638db4b2a7","_type":"combo","description":"Flicker SS - Skill Combo (Tip: Use SS while in the bush to conceal skill)","skillCombo":["3","1","2"]}],"pros":[{"_type":"block","style":"normal","_key":"b515723ed9ea","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good in both roles.","_key":"4477f363c1450"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"f81315614dd7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Offense and defense advantage.","_key":"0d734c7a95b20"}]},{"children":[{"_type":"span","marks":[],"text":"Has a very effective CC ultimate, excellent in team fights.","_key":"79d0f378fd110"}],"level":1,"_type":"block","style":"normal","_key":"82e5cc49e091","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"abc72a5e9808","listItem":"number","markDefs":[],"children":[{"_key":"8b84b84980a30","_type":"span","marks":[],"text":"Team fighting frontline hero."}]},{"children":[{"_type":"span","marks":[],"text":"Can have an element of surprise.","_key":"c944bc27bb490"}],"level":1,"_type":"block","style":"normal","_key":"bc7f9dec495c","listItem":"number","markDefs":[]},{"style":"normal","_key":"9c14f348aec6","listItem":"number","markDefs":[],"children":[{"_key":"2caf13f3765b0","_type":"span","marks":[],"text":"Good initiator."}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very good counterattack, thanks to her 2nd skill.","_key":"7c97685396fe0"}],"level":1,"_type":"block","style":"normal","_key":"2f969c726c05","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"825ebde94f85","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Versatile in both roles.","_key":"dd5317fcfae20"}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Strong Ganking in late game.","_key":"642ebed7eb510"}],"level":1,"_type":"block","style":"normal","_key":"9cd5c78c4322"}],"patchNote":null},"hero2":{"id":"f952dc82-6d8d-4f1b-9b06-5cc86f80deda","youtubeGuides":null,"pickRate":0.92,"earlyPower":5,"slug":{"current":"roger/best-builds-guide","_type":"slug"},"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/25ca5ba1dbcb2008122baf9f98048c71.png","name":"Full Moon Curse","description":"Roger can freely switch between human and wolf forms.\nIn human form, Roger's Basic Attacks inflict 10% slow on hit.\nIn wolf form, Roger's Basic Attacks deal 5% of the target's lost HP as extra damage (up to 60 against creeps).","_key":"ocx9AHs9lR2j8Tc8nqDFsS","levels":"null"},{"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/aa2db83d91ebb1b7d0c98bc36efed471.png","name":"Open Fire","description":"Roger fires two quick shots in the target direction, dealing 300( +120% Total Physical Attack) (Physical Damage) in total to the enemy hit. The first shot is a hunter net that slows the enemy by 80% for 1.5s, while the second is a bullet that reduces the enemy's Physical Defense by 10 for 5s.","_key":"ocx9AHs9lR2j8Tc8nqDG0s","levels":"[[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"300\",\"360\",\"420\",\"480\",\"540\",\"600\"],[\"Physical PEN\",\"10\",\"14\",\"18\",\"22\",\"26\",\"30\"]]","cd":7000,"effect_info":["33:Damage:c77955","23:Debuff:cd5d6d"]},{"effect_info":["61:Speed Up:4f9cb8"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/73afbad1820761f1459ed0bd5d2d8d77.png","name":"Hunter's Steps","description":"Roger gains 40% extra Movement Speed for 2.5s.","_key":"ocx9AHs9lR2j8Tc8nqDG9I","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"]]","cd":10000},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/be33286a9be1bafb3340928f9fe6025c.png","name":"Wolf Transformation","description":"Roger lunges in the target direction and turns into wolf form, dealing 200( +100% Extra Physical Attack) (Physical Damage) to enemies hit and slowing them by 90% for 0.8s.\n(Passive): In wolf form, Roger gains 20 extra Physical & Magic Defense and 25 extra Movement Speed.","_key":"ocx9AHs9lR2j8Tc8nqDGHi","levels":"[[\"Cooldown\",\"6.0\",\"5.5\",\"5.0\",\"4.5\"],[\"Base Damage\",\"200\",\"300\",\"400\",\"500\"],[\"Hybrid Defense Bonus\",\"20\",\"30\",\"45\",\"60\"]]","cd":6000,"effect_info":["72:Morph:617fc6","81:Blink:a269c6"]}],"cons":[{"_key":"5eccc0ab24e5","listItem":"number","markDefs":[],"children":[{"_key":"b803ebf955e20","_type":"span","marks":[],"text":"Low HP."}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"97e64e45ef08","listItem":"number","markDefs":[],"children":[{"_key":"0119f00929e00","_type":"span","marks":[],"text":"Low defend."}],"level":1,"_type":"block"},{"_key":"54fa7c21e160","listItem":"number","markDefs":[],"children":[{"_key":"f86bbfdf2efc0","_type":"span","marks":[],"text":"Not a good initiator."}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"No stun skill.","_key":"3b34c08b95fa0"}],"level":1,"_type":"block","style":"normal","_key":"b0a2791f381b"}],"banner":{"_type":"image","asset":{"_ref":"image-f82d21012aff0a2778fa3febfb41c42ebc369e4f-500x281-jpg","_type":"reference"}},"banRate":0.31,"heroRoles":[{"name":"Marksman","image":{"asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"a2554f33e526"}]},{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"_key":"d16afba6dd92","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"text":"fighter","_key":"37148e386c824","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal"},{"_key":"99d883661d3a","markDefs":[],"children":[{"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span","marks":[]}],"_type":"block","style":"normal"}]}],"midPower":7,"name":"Roger","heroSkillsEnhanced":[{"name":"Lycan Pounce","description":"Roger lunges at the target enemy, becoming untargetable while dealing 300( +120% Total Physical Attack) (Physical Damage) to up to 3 enemies in the area.\nKills or assists will reduce the cooldown of this skill by 80%.","_key":"ocx9AHs9lR2j8Tc8nqDFTC","levels":"[[\"Cooldown\",\"15.0\",\"14.4\",\"13.8\",\"13.2\",\"12.6\",\"12.0\"],[\"Skill Cost\",\"110\",\"120\",\"130\",\"140\",\"150\",\"160\"],[\"Base Damage\",\"300\",\"360\",\"420\",\"480\",\"540\",\"600\"]]","cd":15000,"effect_info":["81:Blink:a269c6","31:Burst:c77955"],"mana":110,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0a4615fffb2cabcc9634a4b5e2870ed6.png"},{"description":"Roger lets out a howl, increasing his Attack Speed to 1.15 times for 5s. For the duration, he'll gain 50% extra Movement Speed upon spotting an enemy hero below 40% HP.","_key":"ocx9AHs9lR2j8Tc8nqDFbc","levels":"[[\"Cooldown\",\"10.0\",\"9.4\",\"8.8\",\"8.2\",\"7.6\",\"7.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Atk Spd Bonus\",\"1.15\",\"1.2\",\"1.25\",\"1.3\",\"1.35\",\"1.4\"]]","cd":10000,"effect_info":["62:BUFF:4f9cb8","61:Speed Up:4f9cb8"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ab4364c9acbb6f071703f75d2934574f.png","name":"Bloodthirsty Howl"},{"description":"Roger rolls in the target direction and reverts back to human form, gaining a 200( +200% Extra Physical Attack) shield for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqDFk2","levels":"[[\"Cooldown\",\"6.0\",\"5.5\",\"5.0\",\"4.5\"],[\"Shield Effect\",\"200\",\"250\",\"300\",\"350\"]]","cd":6000,"effect_info":["72:Morph:617fc6","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/43b3e6d4a5234f10a06dc89aee541c28.png","name":"Restore Human Form"}],"pros":[{"style":"normal","_key":"007cc4983cad","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very good in rotation and ganking.","_key":"f6b42ed505780"}],"level":1,"_type":"block"},{"_key":"246f16058da0","listItem":"number","markDefs":[],"children":[{"_key":"c826ae7632d80","_type":"span","marks":[],"text":"Roger has lots of chasing and escaping skills so you will never run out of skills."}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"He can use ranged attacks as well as close range attacks.","_key":"1fd8b9e9bad70"}],"level":1,"_type":"block","style":"normal","_key":"5392daa605ac","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_key":"f31ae966e6410","_type":"span","marks":[],"text":"Roger can deal high damage to enemy heroes."}],"level":1,"_type":"block","style":"normal","_key":"123593e1cd1d"}],"image":{"_type":"image","asset":{"_ref":"image-1f29259bd8e2aa4e0b8c12960ceda7e73988bc12-177x250-webp","_type":"reference"}},"heroScaling":"normal","winRate":51.42,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Reap","_key":"5371898323970","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"text":"Poke","_key":"5371898323976","_type":"span","marks":["strong"]},{"text":".","_key":"5371898323977","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"2005480ed226"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"_type":"block","style":"normal"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"style":"normal","_key":"ff0e17159f54","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block"},{"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}]}]}],"patchNote":null,"_updatedAt":"2024-02-16T06:00:22Z","skillCombo":[{"_type":"combo","description":"Full Skill Combo","skillCombo":["2","1","3","2","1"],"_key":"0e66dfa70854"}],"heroGrade":46.49583333333333,"heroLearningCurve":"medium","latePower":8,"notes":"Roger is one of the most sought-after professional and upper-ranking junglers. He is one of Mobile Legends' most lethal finishers and can be one of the hardest characters to capture and deploy. He can switch between his marksman and combatant forms thanks to his adaptability."}}