{"hero1":{"_updatedAt":"2024-02-16T06:00:58Z","heroSkills":[{"description":"After not taking damage for 5s, Lolita gains a 300 (+40*Hero Level) shield for 20s. Allied heroes who approach Lolita within the next few seconds will also receive a shield.","_key":"xNl3bWJSx0txaFvNIImeQx","levels":"null","cd":0,"effect_info":["52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6046ffea0319b2d8376f5f4fe362cd71.png","name":"Noumenon Energy Core"},{"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/11d431b1bce9fb19e4932452cafb52ee.png","name":"Charge","description":"Lolita dashes in the target direction and enhances her next Basic Attack within 4s. The enhanced Basic Attack deals 200( +100% Total Physical Attack) plus 7.5% of the target's Max HP as (Physical Damage), stuns the target for 0.8s, and allows Lolita to jump to the target's location.\nThe enhanced Basic Attack deals 200( +100% Total Physical Attack) plus 50% of the target's Max HP as (Physical Damage) against Minions.","_key":"xNl3bWJSx0txaFvNIImeXd","levels":"[[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Base Damage\",\"200\",\"255\",\"310\",\"365\",\"420\",\"475\"],[\"Extra Damage\",\"7.5%\",\"8.0%\",\"8.5%\",\"9.0%\",\"9.5%\",\"10.0%\"]]","cd":10000},{"name":"Guardian's Bulwark","description":"Lolita raises her shield to block all incoming ranged Basic Attacks and (Projectiles) from the target direction.\n(Use Again:) Lolita launches a blast of energy in the target direction that explodes on the first enemy hit, dealing 300( +50% Total Physical Attack) (Physical Damage) to enemies in the explosion range. Each blocked attack increases this damage by 35% (up to 210%).","_key":"xNl3bWJSx0txaFvNIImeeJ","levels":"[[\"Cooldown\",\"17.5\",\"17.0\",\"16.5\",\"16.0\",\"15.5\",\"15.0\"],[\"Skill Cost\",\"90\",\"95\",\"100\",\"105\",\"110\",\"115\"],[\"Base damage\",\"300\",\"340\",\"380\",\"420\",\"460\",\"500\"]]","cd":17500,"effect_info":["52:Shield:59a86f","33:Damage:c77955"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/23da5e5dee7dc618dab310db578c3b39.png"},{"effect_info":["21:CC:cd5d6d","32:AOE:c77955"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2285f82f53a22a9ca5c1603331509b75.png","name":"Noumenon Blast","description":"Lolita gains the shield from her Passive effect and begins channeling, slowing enemies in a fan-shaped area by 75%. After channeling for 2s, Lolita slams her hammer on the ground, dealing 350( +100% Total Physical Attack)-700( +200% Total Physical Attack) (Physical Damage) to enemies in the same area and stunning them for 2s.\n(Use Again:) Lolita stops channeling and immediately slams her hammer on the ground.","_key":"xNl3bWJSx0txaFvNIImekz","levels":"[[\"Cooldown\",\"48.0\",\"43.0\",\"38.0\"],[\"Skill Cost\",\"120\",\"140\",\"160\"],[\"Min Damage\",\"350\",\"500\",\"650\"],[\"Max Damage\",\"700\",\"1000\",\"1300\"]]","cd":48000}],"image":{"_type":"image","asset":{"_ref":"image-620b8eddeacf77935bc2e3ffee748e84bd74502b-177x250-webp","_type":"reference"}},"heroLearningCurve":"medium","notes":"In the majority of team combinations, Lolita is a great selection. She can be used from the beginning of the game in a very attacking or defensive manner. She is a great tank to counter a particular enemy lineup because she also effectively counters several meta heroes.","id":"9616f4ba-34e6-4475-94d5-2c75f6c20693","name":"Lolita","youtubeGuides":null,"cons":[{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Slow Mobility.","_key":"a3df48bf827e0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"431ad2d96a7e"},{"style":"normal","_key":"06f93b58694e","listItem":"number","markDefs":[],"children":[{"text":"Can’t attack alone, needs teamwork.","_key":"ae458c734e6e0","_type":"span","marks":[]}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"text":"Short-legged blink skill.","_key":"55909ffbe6930","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"e1346bd03d53","listItem":"number"},{"style":"normal","_key":"c674b0b98ef5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Vulnerable when overwhelmed by the enemy team.","_key":"02be78a13ddb0"}],"level":1,"_type":"block"},{"style":"normal","_key":"cf45d84a736a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skills can be easily avoided.","_key":"67fab98c5ae20"}],"level":1,"_type":"block"},{"style":"normal","_key":"ef954c30ab1b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Shield cannot block all skills and melee attacks.","_key":"b4718ffdecde0"}],"level":1,"_type":"block"}],"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-d354bb7e5b3f219f22addff8de2ceace8e2d170b-500x281-jpg"}},"pickRate":0.16,"earlyPower":7,"midPower":8,"latePower":8,"patchNote":null,"slug":{"current":"lolita/best-builds-guide","_type":"slug"},"pros":[{"style":"normal","_key":"b515723ed9ea","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good in both roles.","_key":"4477f363c1450"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Offense and defense advantage.","_key":"0d734c7a95b20"}],"level":1,"_type":"block","style":"normal","_key":"f81315614dd7","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a very effective CC ultimate, excellent in team fights.","_key":"79d0f378fd110"}],"level":1,"_type":"block","style":"normal","_key":"82e5cc49e091","listItem":"number"},{"children":[{"_key":"8b84b84980a30","_type":"span","marks":[],"text":"Team fighting frontline hero."}],"level":1,"_type":"block","style":"normal","_key":"abc72a5e9808","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_key":"c944bc27bb490","_type":"span","marks":[],"text":"Can have an element of surprise."}],"level":1,"_type":"block","style":"normal","_key":"bc7f9dec495c"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good initiator.","_key":"2caf13f3765b0"}],"level":1,"_type":"block","style":"normal","_key":"9c14f348aec6"},{"_key":"2f969c726c05","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Very good counterattack, thanks to her 2nd skill.","_key":"7c97685396fe0","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"825ebde94f85","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Versatile in both roles.","_key":"dd5317fcfae20"}]},{"style":"normal","_key":"9cd5c78c4322","listItem":"number","markDefs":[],"children":[{"_key":"642ebed7eb510","_type":"span","marks":[],"text":"Strong Ganking in late game."}],"level":1,"_type":"block"}],"heroScaling":"normal","banRate":0.42,"heroRoles":[{"name":"Support","image":{"asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_key":"be152cef50413","_type":"span","marks":["strong"],"text":"Support"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal","_key":"257cff73120e"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]},{"name":"Tank","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_key":"a9eccdb8c54c1","_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many "},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"text":"tank","_key":"a9eccdb8c54c4","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6","_type":"span"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"text":"Tank","_key":"a9eccdb8c54c8","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10","_type":"span"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}]},{"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1},{"markDefs":[],"children":[{"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet"},{"_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_key":"742039f23e0a0","_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage."}],"level":1,"_type":"block"},{"_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3"}]}],"skillCombo":[{"_type":"combo","description":"Flicker SS - Skill Combo (Tip: Use SS while in the bush to conceal skill)","skillCombo":["3","1","2"],"_key":"9e638db4b2a7"}],"heroSkillsEnhanced":[],"heroGrade":50.82333333333334,"winRate":49.38,"heroSpecialties":[{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block","style":"normal","_key":"d3a7128e1ad5","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"9518aeee33c90"}],"_type":"block","style":"normal","_key":"94017999a1e3"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal","_key":"a29b3184370f"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_key":"40aef77aa32b1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a "},{"_key":"40aef77aa32b2","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]}]},"hero2":{"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_key":"b77c9b6c8f001","_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become "},{"_key":"b77c9b6c8f006","_type":"span","marks":["strong"],"text":"Initiator"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029","markDefs":[]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"marks":["strong"],"text":"Control","_key":"612e4f110e200","_type":"span"},{"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span","marks":[]},{"text":"Control","_key":"612e4f110e202","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"text":"Crowd Control","_key":"612e4f110e204","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block"},{"_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"827d501315370","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal","_key":"a29b3184370f"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]}],"name":"Chou","youtubeGuides":null,"pros":[{"_type":"block","style":"normal","_key":"07131987ff70","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Burst Damage.","_key":"f3bc962a3e7a0"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Strong Pushing.","_key":"bbb9bc9d05370"}],"level":1,"_type":"block","style":"normal","_key":"68c6525ee962","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_key":"67e7386068900","_type":"span","marks":[],"text":"High Damage advantage to Late Game."}],"level":1,"_type":"block","style":"normal","_key":"78c943e2c7ab"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Also Good as Semi Tank.","_key":"4d325c046d4a0"}],"level":1,"_type":"block","style":"normal","_key":"6aaf408b2a19","listItem":"number"},{"style":"normal","_key":"5d99512ac16c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great Combo Skills.","_key":"5f9169c7b2110"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"text":"Has good CC skill (Airborne and Knockback).","_key":"0e3dd72247db0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"0ba73d022180"},{"_key":"76c1713d998e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good Trick of enemy using his ultimate into his Turret.","_key":"f59aa16331f10"}],"level":1,"_type":"block","style":"normal"}],"earlyPower":5,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"text":"Fighters","_key":"37148e386c820","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"_key":"37148e386c826","_type":"span","marks":["strong"],"text":"Fighter"},{"marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span"}],"_type":"block"},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block"}]}],"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-a87c6126bcfebfb4b8a8587c68b70e8ce35e4c71-500x281-jpg"}},"winRate":44.7,"heroScaling":"normal","midPower":7,"latePower":7,"notes":"Chou is one of the best fighter assassins, and he has excellent CC abilities. He found it quite challenging to face multiple opponents at once, though. To ensure that you are not in danger when your escape options run out, you must be in a favorable position to use the talent.","slug":{"current":"chou/best-builds-guide","_type":"slug"},"cons":[{"_type":"block","style":"normal","_key":"2b65b4b93e26","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak against to early game.","_key":"527eefb6fa1c0"}],"level":1},{"_key":"a46ffa8d95b5","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can’t Ultimate in bush.","_key":"b42b079f9c840","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Many Fast Hands.","_key":"1abdbcc473490"}],"level":1,"_type":"block","style":"normal","_key":"277f94496cb7","listItem":"number"},{"markDefs":[],"children":[{"text":"2nd skill cannot immune Suppression effect.","_key":"ad9033762c120","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"7c5fd8638039","listItem":"number"},{"style":"normal","_key":"def010d3d859","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Also very Difficult of many various control.","_key":"f6bbd269b3070"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"His Ultimate 2nd phase is can interrupted by CC skills.","_key":"8cb4211518280","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"9c83e03c583e"}],"heroGrade":43.089166666666664,"heroSkills":[{"_key":"8lZbP4uK51zhM4aL2KZmPH","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/df66969c55ede10cb6eb906a0703670c.png","name":"Only Fast","description":"After traveling 8 units, Chou deals 180% damage on his next Basic Attack (cannot critically strike) and briefly slows the target by 80%."},{"_key":"8lZbP4uK51zhM4aL2KZmQh","levels":"[[\"Cooldown\",\"11.0\",\"10.6\",\"10.2\",\"9.8\",\"9.4\",\"9.0\"],[\"Base Damage\",\"180\",\"200\",\"220\",\"240\",\"260\",\"280\"]]","cd":11000,"effect_info":["32:AoE:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/96411a75fad89ea104580a9c5c6c47e9.png","name":"Jeet Kune Do","description":"Chou strikes in the target direction, dealing 180( +70% Total Physical Attack) (Physical Damage) to enemies hit. This skill can be cast 3 times before it goes on cooldown. On the 3rd cast, Chou also knocks enemies hit airborne.\nHitting an enemy hero with the 3rd cast resets the cooldown of (Shunpo)."},{"description":"Chou dashes in the target direction, gaining Control Immunity during the dash and 15 Physical Penetration and a 200( +200% Extra Physical Attack) shield for 2s afterward.","_key":"8lZbP4uK51zhM4aL2KZmS7","levels":"[[\"Physical PEN\",\"15\",\"20\",\"25\",\"30\",\"35\",\"40\"],[\"Shield Absorb\",\"200\",\"230\",\"260\",\"290\",\"320\",\"350\"]]","cd":5000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/70cab7dd36f899b39ebac9661dad6fc7.png","name":"Shunpo"},{"levels":"[[\"Cooldown\",\"34.0\",\"34.0\",\"34.0\"],[\"Base Damage\",\"400\",\"450\",\"500\"],[\"Chase Damage\",\"400\",\"450\",\"500\"]]","cd":34000,"effect_info":["21:CC:cd5d6d","31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/acbf9a87dd77dcd327f0f96e1d045cb2.png","name":"The Way of Dragon","description":"Chou strikes a roundhouse kick at the target enemy hero, dealing them 400( +200% Extra Physical Attack) (Physical Damage) and knocking them back.\n(Use Again): Chou launches a flurry of blows on the enemy in mid-air, dealing at least 400( +200% Extra Physical Attack) (Physical Damage).","_key":"8lZbP4uK51zhM4aL2KZmTX"}],"image":{"asset":{"_ref":"image-b0b113779d320e4ba05ce0ae0ead147afd6aa102-177x250-webp","_type":"reference"},"_type":"image"},"heroLearningCurve":"hard","pickRate":0.83,"banRate":0.16,"id":"ec910900-9e63-40ad-b72f-76b469febbe6","_updatedAt":"2024-01-30T00:15:08Z","skillCombo":[{"_key":"4cf978b71bb5","_type":"combo","description":"Flicker SS Skill Combo - Use flicker before the 3rd skill 1","skillCombo":["2","1","1","1","3"]}],"patchNote":null}}