{"hero1":{"_updatedAt":"2024-02-16T06:01:07Z","slug":{"current":"leomord/best-builds-guide","_type":"slug"},"earlyPower":5,"midPower":7,"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b5239b17daef0","_type":"span"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}],"_type":"block","style":"normal"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block"}]},{"name":"Control","slug":{"_type":"slug","current":"/heroes/specialties/control"},"description":[{"children":[{"text":"Control","_key":"612e4f110e200","_type":"span","marks":["strong"]},{"marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_key":"612e4f110e203","_type":"span","marks":[],"text":" becomes "},{"text":"Crowd Control","_key":"612e4f110e204","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[]},{"_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal"}]}],"name":"Leomord","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Full Skill Combo","skillCombo":["1","2","3","4","5"],"_key":"a2c82811a51a"}],"heroSkillsEnhanced":[{"name":"Phantom Stomp","description":"Barbiel leaps forward, dealing 325( +120% Total Physical Attack) (Physical Damage) to enemy units in the area where he lands and slowing them by 40% for 1s.","_key":"8lZbP4uK51zhM4aL2KZcQR","levels":"[[\"Cooldown\",\"5.0\",\"4.8\",\"4.5\",\"4.2\",\"4.0\",\"3.8\"],[\"Base Damage\",\"325\",\"380\",\"435\",\"490\",\"545\",\"600\"]]","cd":5000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/bb5c442af92ad01e1ece1bb17019aa20.png"},{"_key":"8lZbP4uK51zhM4aL2KZcRr","levels":"[[\"Cooldown\",\"7.5\",\"7.0\",\"6.5\",\"6.0\",\"5.5\",\"5.0\"],[\"Base Damage\",\"300\",\"320\",\"340\",\"360\",\"380\",\"400\"]]","cd":7500,"effect_info":["21:CC:cd5d6d","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a16dee29a598d3055fabcd534f2eaeb5.png","name":"Phantom Charge","description":"Barbiel charges forward in a designated direction, and knocks back all enemies on the path. Deals 300( +50% Total Physical Attack) (Physical Damage)."}],"pros":[{"_type":"block","style":"normal","_key":"73f92b3e6bfc","listItem":"number","markDefs":[],"children":[{"text":"Decent aoe.","_key":"f43b1130ec140","_type":"span","marks":[]}],"level":1},{"children":[{"marks":[],"text":"Decent damage ","_key":"cb0602b13abd","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"e156c34868c3","listItem":"number","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Has escape and chasing mechanism.","_key":"f1d6a624df280"}],"level":1,"_type":"block","style":"normal","_key":"79db08904721","listItem":"number","markDefs":[]}],"heroGrade":45.68833333333333,"heroLearningCurve":"hard","pickRate":0.26,"banRate":0.03,"notes":"He excels in team battles. Nowadays, ranking matchups hardly ever feature a strong Leomord player. Leomord may be a nightmare for your squad when facing a skilled Leomord player on an opposition team, despite the fact that he can carry the game if well-farmed.","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_key":"37148e386c822","_type":"span","marks":["strong"],"text":"fighter's"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_key":"37148e386c824","_type":"span","marks":["strong"],"text":"fighter"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block"}]}],"heroSkills":[{"_key":"8lZbP4uK51zhM4aL2KZcTH","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/021d63c8b353ee8c9c9b8908cba94f26.png","name":"The Oath Keeper","description":"Leomord's Basic Attacks are guaranteed to critically strike against enemies below 35% Max HP, dealing 200% damage."},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/63cf2fc7e766ed603f566f84fa47b0e5.png","name":"Momentum","description":"Leomord gains a 150( +150% Total Physical Attack) shield and begins channeling, slowing enemies in the target direction by 25%. When the channeling is complete or interrupted, he thrusts his sword in the same direction, dealing up to 500( +180% Total Physical Attack) (Physical Damage) to enemies hit (scales with channel time) and slowing them by 40% for 1s.\nLeomord can cast this skill again to actively interrupt the channeling.","_key":"8lZbP4uK51zhM4aL2KZcUh","levels":"[[\"Cooldown\",\"6.0\",\"5.7\",\"5.4\",\"5.1\",\"4.8\",\"4.5\"],[\"Base Shield\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"],[\"Base Damage\",\"500\",\"560\",\"620\",\"680\",\"740\",\"800\"]]","cd":6000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":0},{"_key":"8lZbP4uK51zhM4aL2KZcW7","levels":"[[\"Cooldown\",\"14.0\",\"13.0\",\"12.0\",\"11.0\",\"10.0\",\"9.0\"],[\"Base Damage\",\"300\",\"320\",\"340\",\"360\",\"380\",\"400\"]]","cd":14000,"effect_info":["81:Blink:a269c6","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/51f237245f60b68fa3c2c07fbf317210.png","name":"Decimation Assault","description":"Leomord quickly charge towards a designated direction, dealing 300( +50% Total Physical Attack) (Physical Damage) to enemies near his path and destination and slowing them by 30% for 1s."},{"description":"Leomord summons (Barbiel) to rush into the battlefield and knock back all enemies in its way, dealing 350( +100% Total Physical Attack) (Physical Damage) to enemies on the path.\nIf (Barbiel) comes in contact with Leomord, they will enter a mounted state.\n(Mounted State): Leomord gains a brand-new set of skills. He can cast his Basic Attack in a circular area and even while moving. 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He was a hero that was somewhat broken and overpowered for a while. Multiple times, skill changes or nerfs have been applied by developers. He remains a highly effective and high-tier assassin despite all of these nerfs and modifications.","heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block"},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"_key":"cd8019f778e8","markDefs":[],"children":[{"text":"\n","_key":"52f6369aaa730","_type":"span","marks":[]}],"_type":"block","style":"normal"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block"}]}],"id":"0333ac57-d514-4e13-929b-c870d57bc4ab","skillCombo":[{"_type":"combo","description":"Burst Mode: Full Skill Combo","skillCombo":["2","1","1","2","3","2","1","1","2","3"],"_key":"a4150e77798c"},{"_type":"combo","description":"Burst Mode: Skill Combo Variation","skillCombo":["1","1","2","3","2","1","1","2","3"],"_key":"04ae5b2a48c9"}],"heroLearningCurve":"hard","pickRate":0.73,"midPower":8,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"marks":["strong"],"text":"assassins","_key":"f487884badad3","_type":"span"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"text":"assassins","_key":"f487884badad5","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_key":"f487884badad7","_type":"span","marks":["strong"],"text":"Assassins"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block","style":"normal","_key":"1614d9a0ae86"},{"style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block"},{"listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047"},{"children":[{"marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[]},{"style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block"}]},{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}]}]}],"patchNote":null,"youtubeGuides":null,"heroSkills":[{"description":"After every 3 skill casts, Gusion's the next Basic Attack deals extra (Magic Damage) equal to 15% of the target's lost HP and heals Gusion by 80% of the damage dealt.","_key":"ocx9AHs9lR2j8Tc8nqCvdy","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","51:HEAL:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b0e3900747857e34afaba969709ef48a.png","name":"Dagger Specialist"},{"_key":"ocx9AHs9lR2j8Tc8nqCvmO","levels":"[[\"Cooldown\",\"9.0\",\"8.4\",\"7.8\",\"7.2\",\"6.6\",\"6.0\"],[\"Skill Cost\",\"70\",\"75\",\"80\",\"85\",\"90\",\"95\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Extra 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to enemies in its path.","_key":"ocx9AHs9lR2j8Tc8nqCvuo","levels":"[[\"Cooldown\",\"11.0\",\"10.6\",\"10.2\",\"9.8\",\"9.4\",\"9.0\"],[\"Skill Cost\",\"65\",\"75\",\"85\",\"95\",\"105\",\"115\"],[\"Base Damage\",\"110\",\"130\",\"150\",\"170\",\"190\",\"210\"],[\"Extra Damage\",\"65\",\"75\",\"85\",\"95\",\"105\",\"115\"]]","cd":11000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":65},{"cd":28000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/94dc5d88ba57ba0996baa8918bd86d06.png","name":"Incandescence","description":"Gusion dashes to the target location, resetting the cooldown of (Sword Spike) and (Shadowblade Slaughter).\n(Use Again): Gusion dashes a short distance in the target direction.\nIf (Shadowblade Slaughter) was cast once before the reset, Gusion can throw another five daggers on his next (Shadowblade Slaughter) cast, and recall a total of ten daggers afterward.","_key":"ocx9AHs9lR2j8Tc8nqCw3E","levels":"[[\"Cooldown\",\"28.0\",\"24.0\",\"20.0\"],[\"Skill Cost\",\"100\",\"50\",\"0\"]]"}],"heroGrade":47.1375,"winRate":47.71,"banRate":0.11,"latePower":8,"_updatedAt":"2024-02-16T06:01:07Z","slug":{"current":"gusion/best-builds-guide","_type":"slug"},"pros":[{"children":[{"text":"High burst damage against enemies.","_key":"c9330e0f81bf0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"325993984e93","listItem":"number","markDefs":[]},{"_key":"ea9a18cd2db3","listItem":"number","markDefs":[],"children":[{"text":"Good mobility, allowing him to be active in ganks and teamfights.","_key":"0322584353610","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"519972bb171e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"OP to Early Game.","_key":"f7b05625261d0"}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An amazing hero to snowball out of control once he gets his kills.","_key":"4f6d314ad2ce0"}],"level":1,"_type":"block","style":"normal","_key":"b0da9012cc1b"},{"_key":"6dcf78f104dd","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Early power spike once he gets his ultimate.","_key":"91ea9080fb710"}],"level":1,"_type":"block","style":"normal"}],"cons":[{"style":"normal","_key":"6135b91d1860","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most Banned in Draft Pick","_key":"1c384b9258b70"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Weak against Crowd Control","_key":"89dcf6c558920"}],"level":1,"_type":"block","style":"normal","_key":"8672d8fecda1","listItem":"number","markDefs":[]},{"_key":"ff79ffcc70c7","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Weak to late game","_key":"1d925284e6c20","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"30f334b91655","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very Difficulty for user Slow Hand","_key":"da94b601d84d0"}]},{"style":"normal","_key":"caa6acf36fd4","listItem":"number","markDefs":[],"children":[{"text":"Required Orange and Purple Buff in Early Game (spell Retribution required)","_key":"cfda0b68b5590","_type":"span","marks":[]}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"1st skill and ultimate can be blocked blink by Minsitthar’s ultimate.","_key":"115c1d20c6380","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"2bbdeb381a8a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficult to cope up when behind and can be easily shut down.","_key":"b37232513ec10"}],"level":1,"_type":"block","style":"normal","_key":"8c9b4765c8b1","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"3318d43104f9","listItem":"number","markDefs":[],"children":[{"_key":"d121f29989e90","_type":"span","marks":[],"text":"Too squishy for melee and easily nuked."}]},{"style":"normal","_key":"25e2edb999ab","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low teamfight presence and lacks manfight capability except for his passive.","_key":"3652ae6e373c0"}],"level":1,"_type":"block"}],"earlyPower":5}}