{"hero1":{"heroLearningCurve":"easy","heroScaling":"late","midPower":6,"heroSpecialties":[{"name":"Reap","slug":{"_type":"slug","current":"/heroes/specialties/reap"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"text":".","_key":"5371898323977","_type":"span","marks":[]}],"_type":"block"},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]}],"id":"70bbdf72-c011-4423-a78b-417a1883158c","_updatedAt":"2024-02-16T06:01:07Z","heroSkillsEnhanced":[],"heroGrade":43.98916666666666,"pickRate":0.54,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_key":"a2554f33e526","markDefs":[],"children":[{"text":"Marksman","_key":"337382e694cc0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal"}]}],"pros":[{"markDefs":[],"children":[{"text":"Has the furthest range out of all marksmen in the late game + Deals higher damage depending on the range + Scales well into the late game + One of the only marksmen to deal great damage with both her attacks and skills - Late gamer","_key":"8fce029e18390","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"80b8bb880a55"}],"cons":[{"markDefs":[],"children":[{"_key":"d6e739f4e626","_type":"span","marks":[],"text":"No mobility; relies on Flicker as she does not have any escape skill – Reliant on items and levels – Relies on positioning to deal damage, making her easily skirmished by high burst heroes – Very squishy in all stages of the game."}],"_type":"block","style":"normal","_key":"81a20abfb219"}],"image":{"_type":"image","asset":{"_ref":"image-3b9be238cf2da4bce148c11b544c79e86fe3d6b6-177x250-webp","_type":"reference"}},"banRate":0.66,"earlyPower":4,"notes":"Good Marksman Late Game Hero Not Recommended in Organized Team May Be Failure Due to Easy to Pick Off","patchNote":null,"slug":{"_type":"slug","current":"layla/best-builds-guide"},"banner":{"_type":"image","asset":{"_ref":"image-212a9796d8d3fe4801828915fc838cd8cfb0666f-500x281-jpg","_type":"reference"}},"winRate":48.09,"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8c2f45340c8275152f1eb6b6449e3b06.png","name":"Malefic Gun","description":"Layla deals increased damage to enemies farther away from her (starting at 100% and increasing to 130% at 6 units away). This does not include Turrets.","_key":"54ABPPjKKJ1dPISoBd34qN","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0},{"cd":6000,"effect_info":["31:Burst:c77955","62:Buff:4f9cb8"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2e0d77e4b3f5379cd1acfca017aa3d0a.png","name":"Malefic Bomb","description":"Layla fires a Malefic Bomb in the target direction, dealing 200( +80% Total Physical Attack) (Physical Damage) to the first enemy hit (can critically strike).\nUpon hitting an enemy, Layla's Basic Attacks and (Void Projectile) gain extra range for 3s, and she gains 60% extra Movement Speed that decays over 1.2s. The duration of the Movement Speed boost is doubled if an enemy hero is hit.","_key":"54ABPPjKKJ1dPISoBd34uP","levels":"[[\"Cooldown\",\"6.0\",\"5.6\",\"5.2\",\"4.8\",\"4.4\",\"4.0\"],[\"Skill Cost\",\"40\",\"45\",\"50\",\"55\",\"60\",\"65\"],[\"Base Damage\",\"200\",\"240\",\"280\",\"320\",\"360\",\"400\"]]"},{"description":"Layla fires an orb of Malefic Energy at the target enemy that explodes on hit, dealing 170( +65% Total Physical Attack) (Physical Damage) to targets in the area and applying a (Magic Mark) on them for 3s.\nWhen Layla hits an enemy with a (Magic Mark), she deals 100( +35% Total Physical Attack) (Physical Damage) to nearby enemies and stuns them for 0.25s.","_key":"54ABPPjKKJ1dPISoBd34yR","levels":"[[\"Cooldown\",\"7.5\",\"7.3\",\"7.1\",\"6.9\",\"6.7\",\"6.5\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"],[\"Extra Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"]]","cd":7500,"effect_info":["32:AOE:c77955","22:Slowed:cd5d6d"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f5461a615f6eac85f0aaac34d9049c63.png","name":"Void Projectile"},{"description":"Layla fires a blast of Malefic Energy in the target direction, dealing 500( +150% Total Physical Attack) (Physical Damage) to enemies in a line.\n(Passive:) The range of Layla's (Void Projectile) and Basic Attacks is increased by 0.6 units. Her sight range is also slightly increased each time this skill is upgraded.","_key":"54ABPPjKKJ1dPISoBd352T","levels":"[[\"Cooldown\",\"37.0\",\"32.0\",\"27.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Range Increase\",\"0.6\",\"1.2\",\"1.8\"],[\"Base Damage\",\"500\",\"650\",\"800\"]]","cd":37000,"effect_info":["31:Burst:c77955","62:Buff:4f9cb8"],"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ebc9a3f2fe46162adadcd42dbed5b889.png","name":"Destruction Rush"}],"latePower":9,"name":"Layla","youtubeGuides":null,"skillCombo":[{"_key":"2ab7c46a62a5","_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"]}]},"hero2":{"name":"Valentina","youtubeGuides":null,"banner":{"_type":"image","asset":{"_ref":"image-0a67350bdae9466aec459a1cf1483558d4646f12-1920x1080-png","_type":"reference"}},"banRate":0.71,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span","marks":[]}]},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span","marks":[]},{"marks":["strong"],"text":"Poke","_key":"5371898323976","_type":"span"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}]},{"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_key":"32d15db1b8720","_type":"span","marks":["strong"],"text":"Magic Damage"},{"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"text":"\n","_key":"52f6369aaa730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal"},{"style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]}],"id":"4e93fd6a-2191-4690-bae0-5d2b067992a7","heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","51:HEAL:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f004815e03dd3cb72e09102b4cfea9e5.png","name":"Primal Force","description":"Valentina gains 8-50 EXP each time she deals damage to an enemy hero. Cooldown: 2s.\nIf the enemy hero's level isn't higher than Valentina's, 32%-60% of the damage dealt is converted into her HP. The EXP and conversion ratio scale with Valentina's level.","_key":"8lZbP4uK51zhM4aL2KZP0h"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7ff4f2a5db2d4bc8af2ef93b8a59eac1.png","name":"Shadow Strike","description":"Valentina casts (Shadow Strike) in the target direction, dealing 340( +185% Total Magic Power) (Magic Damage) to enemies in a cone and slowing them by 40% for 1s.\nEnemy heroes hit by (Shadow Strike) are marked with a Shadow Sigil for 4s and will be (terrified) for 0.7s when hit by (Shadow Strike) again within the duration.","_key":"8lZbP4uK51zhM4aL2KZP27","levels":"[[\"Cooldown\",\"7.0\",\"6.6\",\"6.2\",\"5.8\",\"5.4\",\"5.0\"],[\"Skill Cost\",\"70\",\"75\",\"80\",\"85\",\"90\",\"95\"],[\"Base Damage\",\"340\",\"405\",\"470\",\"535\",\"600\",\"665\"]]","cd":7000,"effect_info":["33:Damage:c77955","21:CC:cd5d6d"],"mana":70},{"cd":12000,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":45,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/35a2dd80f68b07170fa223f74e6823de.png","name":"Arcane Shade","description":"Valentina dashes in the target direction, firing 3 Shadow Bolts at nearby enemies that deal 125( +30% Total Magic Power) (Magic Damage) each. Valentina can cast this skill again within 6s (costs Mana).\nThe cooldown of (Shadow Strike) is reduced by 1s each time a Shadow Bolt hits an enemy.","_key":"8lZbP4uK51zhM4aL2KZP3X","levels":"[[\"Skill Cost\",\"45\",\"50\",\"55\",\"60\",\"65\",\"70\"],[\"Base Damage\",\"125\",\"145\",\"165\",\"185\",\"205\",\"225\"]]"},{"effect_info":["72:Morph:617fc6","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ee65a53fe40bebe4b68f6a399bbe1807.png","name":"I Am You","description":"Valentina slows the target enemy hero by 70% for 0.5s and gains the ability to cast their (Ultimate). Casting the enemy's (Ultimate) turns Valentina into the enemy hero's form and allows her to inherit their Basic Attack type for up to 12s. Her regular skills remain unchanged, unless the enemy's (Ultimate) has a (Morph) effect.\nThe stolen (Ultimate)'s level is determined by that of Valentina's own. She gains ( +100% Total Magic Power) extra (Physical Attack) for the duration if the enemy is a Physical Damage hero. This skill has no effect on enemy Valentina.","_key":"8lZbP4uK51zhM4aL2KZP4x","levels":"[[\"Stolen Skill's Level\",\"1\",\"2\",\"3\"]]","cd":42000},{"levels":"null","cd":0,"effect_info":[],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9923a6ab8a88d757479819bf8256cfd7.png","name":"Shadow Return","description":"Gives up the stolen Ultimate, while the skill goes into cooldown.","_key":"8lZbP4uK51zhM4aL2KZP6N"}],"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Main burst damage.","_key":"b41da22b5ba70"}],"level":1,"_type":"block","style":"normal","_key":"87801f8c9f78","listItem":"number"},{"_key":"688396a07e79","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Decent cc effects.","_key":"79afe5b302160","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"5b101b21a25d","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Copy their looks and ultimate skill.","_key":"6d7867975c740","_type":"span"}]},{"_key":"6a317985dc2a","listItem":"number","markDefs":[],"children":[{"_key":"506acb21de620","_type":"span","marks":[],"text":"Change her basic attacks."}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"20949eb90485","listItem":"number","markDefs":[],"children":[{"text":"Movement ability and will also reduce the cooldown of her first skill.","_key":"ab4676c2338b0","_type":"span","marks":[]}]}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-e8fc9440fda08f5fd4ee341d45adfc444e3d0e9e-100x100-webp"}},"heroLearningCurve":"insane","heroScaling":"early","notes":"Even in the early to midgame, Valentina's damage output is incredibly strong, making her a very potent hero. Valentina has the ability to do the most damage even in specific circumstances, which will cause the opposition to flee from her more quickly.","_updatedAt":"2024-02-16T06:01:16Z","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","2","1"],"_key":"5c22e6e024ef"}],"heroSkillsEnhanced":[],"cons":[{"style":"normal","_key":"a513662e2883","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Struggles at the early game.","_key":"ecd5e37412a80"}],"level":1,"_type":"block"},{"children":[{"marks":[],"text":"Vulnerable some CC effects.","_key":"3ee651a689310","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"1e66b8788e50","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"922c4d581b55","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A priority target for enemy heroes.","_key":"51993c26ae6f0"}]}],"heroGrade":51.9775,"winRate":46.5,"midPower":8,"slug":{"_type":"slug","current":"valentina/best-builds-guide"},"pickRate":0.7,"earlyPower":7,"latePower":9,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}]}]}],"patchNote":null}}