{"hero1":{"heroScaling":"late","pickRate":0.54,"earlyPower":4,"notes":"Good Marksman Late Game Hero Not Recommended in Organized Team May Be Failure Due to Easy to Pick Off","banner":{"asset":{"_ref":"image-212a9796d8d3fe4801828915fc838cd8cfb0666f-500x281-jpg","_type":"reference"},"_type":"image"},"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-3b9be238cf2da4bce148c11b544c79e86fe3d6b6-177x250-webp"}},"heroGrade":43.98916666666666,"name":"Layla","pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has the furthest range out of all marksmen in the late game + Deals higher damage depending on the range + Scales well into the late game + One of the only marksmen to deal great damage with both her attacks and skills - Late gamer","_key":"8fce029e18390"}],"_type":"block","style":"normal","_key":"80b8bb880a55"}],"winRate":48.09,"cons":[{"_key":"81a20abfb219","markDefs":[],"children":[{"_type":"span","marks":[],"text":"No mobility; relies on Flicker as she does not have any escape skill – Reliant on items and levels – Relies on positioning to deal damage, making her easily skirmished by high burst heroes – Very squishy in all stages of the game.","_key":"d6e739f4e626"}],"_type":"block","style":"normal"}],"heroLearningCurve":"easy","latePower":9,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1","_type":"span"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"marks":["strong"],"text":"Poke","_key":"5371898323976","_type":"span"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]}],"_updatedAt":"2024-02-16T06:01:07Z","youtubeGuides":null,"heroSkillsEnhanced":[],"patchNote":null,"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8c2f45340c8275152f1eb6b6449e3b06.png","name":"Malefic Gun","description":"Layla deals increased damage to enemies farther away from her (starting at 100% and increasing to 130% at 6 units away). This does not include Turrets.","_key":"54ABPPjKKJ1dPISoBd34qN","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0},{"name":"Malefic Bomb","description":"Layla fires a Malefic Bomb in the target direction, dealing 200( +80% Total Physical Attack) (Physical Damage) to the first enemy hit (can critically strike).\nUpon hitting an enemy, Layla's Basic Attacks and (Void Projectile) gain extra range for 3s, and she gains 60% extra Movement Speed that decays over 1.2s. The duration of the Movement Speed boost is doubled if an enemy hero is hit.","_key":"54ABPPjKKJ1dPISoBd34uP","levels":"[[\"Cooldown\",\"6.0\",\"5.6\",\"5.2\",\"4.8\",\"4.4\",\"4.0\"],[\"Skill Cost\",\"40\",\"45\",\"50\",\"55\",\"60\",\"65\"],[\"Base Damage\",\"200\",\"240\",\"280\",\"320\",\"360\",\"400\"]]","cd":6000,"effect_info":["31:Burst:c77955","62:Buff:4f9cb8"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2e0d77e4b3f5379cd1acfca017aa3d0a.png"},{"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f5461a615f6eac85f0aaac34d9049c63.png","name":"Void Projectile","description":"Layla fires an orb of Malefic Energy at the target enemy that explodes on hit, dealing 170( +65% Total Physical Attack) (Physical Damage) to targets in the area and applying a (Magic Mark) on them for 3s.\nWhen Layla hits an enemy with a (Magic Mark), she deals 100( +35% Total Physical Attack) (Physical Damage) to nearby enemies and stuns them for 0.25s.","_key":"54ABPPjKKJ1dPISoBd34yR","levels":"[[\"Cooldown\",\"7.5\",\"7.3\",\"7.1\",\"6.9\",\"6.7\",\"6.5\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"],[\"Extra Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"]]","cd":7500,"effect_info":["32:AOE:c77955","22:Slowed:cd5d6d"]},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ebc9a3f2fe46162adadcd42dbed5b889.png","name":"Destruction Rush","description":"Layla fires a blast of Malefic Energy in the target direction, dealing 500( +150% Total Physical Attack) (Physical Damage) to enemies in a line.\n(Passive:) The range of Layla's (Void Projectile) and Basic Attacks is increased by 0.6 units. Her sight range is also slightly increased each time this skill is upgraded.","_key":"54ABPPjKKJ1dPISoBd352T","levels":"[[\"Cooldown\",\"37.0\",\"32.0\",\"27.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Range Increase\",\"0.6\",\"1.2\",\"1.8\"],[\"Base Damage\",\"500\",\"650\",\"800\"]]","cd":37000,"effect_info":["31:Burst:c77955","62:Buff:4f9cb8"],"mana":130}],"banRate":0.66,"midPower":6,"id":"70bbdf72-c011-4423-a78b-417a1883158c","slug":{"current":"layla/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"2ab7c46a62a5"}]},"hero2":{"earlyPower":6,"midPower":8,"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Chase","_key":"03e39922010a0","_type":"span"},{"marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Control","_key":"612e4f110e200","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"marks":[],"text":" becomes ","_key":"612e4f110e203","_type":"span"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_key":"612e4f110e205","_type":"span","marks":[],"text":" specialty instead."}],"_type":"block","style":"normal","_key":"a576647f698f"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]}],"slug":{"current":"paquito/best-builds-guide","_type":"slug"},"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/49c38138b891e36e366854a6b761daf1.png","name":"Champ Stance","description":"After every 3 skill casts, Paquito enters the (Champ Stance), gaining an enhanced skill ignoring his current cooldowns. He gains 60% extra Movement Speed that decays over 2.5s after casting the enhanced skill.\nPaquito's Basic Attacks only deal ( +85% Total Physical Attack) (Physical Damage).","_key":"tRzYaguU9TSX2YU6Hj6zAM","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","33:Damage:c77955"],"mana":0},{"levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Base Damage\",\"210\",\"240\",\"270\",\"300\",\"330\",\"360\"],[\"Base Shield\",\"150\",\"220\",\"290\",\"360\",\"430\",\"500\"],[\"Enhanced Damage\",\"350\",\"400\",\"450\",\"500\",\"550\",\"600\"]]","cd":8000,"effect_info":["32:AoE:c77955","52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fc8242887fa1a976afbaeb478dd1fdf2.png","name":"Heavy Left Punch","description":"Paquito throws a punch in the target direction, dealing 210( +50% Total Physical Attack) (Physical Damage) to enemies hit. He gains a 150( +110% Total Physical Attack) shield for 2.5s if an enemy hero is hit.\n(Champ Stance): The damage is increased to 350( +100% Total Physical Attack) (Physical Damage), while the shield value is increased to 120%. The regular and enhanced shields can stack.","_key":"tRzYaguU9TSX2YU6Hj6zDk"},{"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/af837241f121c21b8894d834451c3e35.png","name":"Jab","description":"Paquito dashes in the target direction and throws a jab, dealing 150( +165% Total Physical Attack) (Physical Damage) to enemies hit. Paquito deals no damage to enemies in his path but will stop and throw the jab early upon colliding with an enemy hero or creep.\n(Champ Stance): The damage is increased to 240( +240% Total Physical Attack) (Physical Damage).","_key":"tRzYaguU9TSX2YU6Hj6zH8","levels":"[[\"Cooldown\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\",\"5.5\"],[\"Jab Damage\",\"150\",\"210\",\"270\",\"330\",\"390\",\"450\"],[\"Enhanced Jab Damage\",\"240\",\"336\",\"432\",\"528\",\"624\",\"720\"]]","cd":8000},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0de901e1a25944f2e14e49632995cb6f.png","name":"Knockout Strike","description":"Paquito launches an elbow strike in the target direction, dealing 250( +50% Total Physical Attack) (Physical Damage) to enemies hit and knocking them back. He then throws a haymaker, dealing 350( +100% Total Physical Attack) (Physical Damage) to enemies hit and slowing them by 75% for 1s, as he darts backward.\n(Champ Stance): Instead of a haymaker, Paquito launches an uppercut after the elbow strike, dealing 400( +120% Total Physical Attack) (Physical Damage) to enemies hit and knocking them airborne for 0.5s.","_key":"tRzYaguU9TSX2YU6Hj6zKW","levels":"[[\"Cooldown\",\"18.0\",\"16.5\",\"15.0\"],[\"Elbow Damage\",\"250\",\"300\",\"350\"],[\"Haymaker Damage\",\"350\",\"475\",\"600\"],[\"Hook Damage\",\"400\",\"575\",\"750\"]]","cd":18000,"effect_info":["21:CC:cd5d6d","31:Burst:c77955"]}],"heroSkillsEnhanced":[],"winRate":45.95,"notes":"Paquito is a respectable hero that has the ability to tank and inflict a ton of damage, but he needs practice to pull off effective combinations. Players who wish to try out this hero may need to invest a lot of time in trying to learn his combos in order to use him effectively in competitive battles due to his high skill level.","patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"_type":"slug","current":"/patch/patch-notes-1794"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"youtubeGuides":null,"banner":{"_type":"image","asset":{"_ref":"image-7e30d7ad1eac1c912e0f5a3c93cacae782d8251e-500x281-jpg","_type":"reference"}},"heroLearningCurve":"medium","pickRate":0.99,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"37148e386c820","_type":"span","marks":["strong"],"text":"Fighters"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"_key":"4f14023eaa360","_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game."}]}]}],"name":"Paquito","_updatedAt":"2024-02-16T06:01:16Z","skillCombo":[{"description":"Charge Onwards Complete Skill Combo","skillCombo":["2","1","3","3"],"_key":"b8bced8a2afa","_type":"combo"},{"_type":"combo","description":"Combo With Shield","skillCombo":["3","2","1","1"],"_key":"18cbb82f821e"}],"pros":[{"level":1,"_type":"block","style":"normal","_key":"44a3bab0d465","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Effectively kills enemy cores.","_key":"8377aff740730"}]},{"level":1,"_type":"block","style":"normal","_key":"bf77c869cecb","listItem":"number","markDefs":[],"children":[{"text":"It’s thick enough to have a shield too.","_key":"f2be2ad8a9700","_type":"span","marks":[]}]},{"style":"normal","_key":"778f036eacfb","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Has a really terrible crowd control effect.","_key":"2b5c67eba9540","_type":"span"}],"level":1,"_type":"block"},{"_key":"7b5dff5540c3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High mobility, with skill 2 which has a very fast cooldown, Paquito can move freely anywhere.","_key":"db82ff1fb3020"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"87d1bf4f83d7","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"High damage, one shot can instantly kill your opponent.","_key":"c33cb2b2af160","_type":"span"}],"level":1,"_type":"block"}],"heroScaling":"early","banRate":0.6,"latePower":8,"id":"e740b1a7-2ad0-48d0-b129-9e477b074c0a","cons":[{"level":1,"_type":"block","style":"normal","_key":"55149d80d36b","listItem":"number","markDefs":[],"children":[{"text":"Weak against hero crowd control and high burst damage.","_key":"4edbec04b9960","_type":"span","marks":[]}]},{"_key":"5a0184cee24b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficulty in late game, because the opponent’s core hero is sick and it will be quite difficult to kill him.","_key":"fae9588644720"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low lifesteal, even though buying Blodust Axe even though the lifesteal is still very low.","_key":"b205e59923e20"}],"level":1,"_type":"block","style":"normal","_key":"0aa41a190ca5"}],"image":{"_type":"image","asset":{"_ref":"image-06b87bad647ea775d7bafe362655a6ab9829f54a-100x100-webp","_type":"reference"}},"heroGrade":48.55166666666666}}