{"hero1":{"_updatedAt":"2024-02-16T06:01:07Z","slug":{"_type":"slug","current":"layla/best-builds-guide"},"cons":[{"style":"normal","_key":"81a20abfb219","markDefs":[],"children":[{"_key":"d6e739f4e626","_type":"span","marks":[],"text":"No mobility; relies on Flicker as she does not have any escape skill – Reliant on items and levels – Relies on positioning to deal damage, making her easily skirmished by high burst heroes – Very squishy in all stages of the game."}],"_type":"block"}],"banner":{"asset":{"_type":"reference","_ref":"image-212a9796d8d3fe4801828915fc838cd8cfb0666f-500x281-jpg"},"_type":"image"},"heroScaling":"late","winRate":48.09,"youtubeGuides":null,"skillCombo":[{"skillCombo":["2","1","3"],"_key":"2ab7c46a62a5","_type":"combo","description":"Attack Mode Skill Combo"}],"heroSkills":[{"cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8c2f45340c8275152f1eb6b6449e3b06.png","name":"Malefic Gun","description":"Layla deals increased damage to enemies farther away from her (starting at 100% and increasing to 130% at 6 units away). This does not include Turrets.","_key":"54ABPPjKKJ1dPISoBd34qN","levels":"null"},{"name":"Malefic Bomb","description":"Layla fires a Malefic Bomb in the target direction, dealing 200( +80% Total Physical Attack) (Physical Damage) to the first enemy hit (can critically strike).\nUpon hitting an enemy, Layla's Basic Attacks and (Void Projectile) gain extra range for 3s, and she gains 60% extra Movement Speed that decays over 1.2s. The duration of the Movement Speed boost is doubled if an enemy hero is hit.","_key":"54ABPPjKKJ1dPISoBd34uP","levels":"[[\"Cooldown\",\"6.0\",\"5.6\",\"5.2\",\"4.8\",\"4.4\",\"4.0\"],[\"Skill Cost\",\"40\",\"45\",\"50\",\"55\",\"60\",\"65\"],[\"Base Damage\",\"200\",\"240\",\"280\",\"320\",\"360\",\"400\"]]","cd":6000,"effect_info":["31:Burst:c77955","62:Buff:4f9cb8"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2e0d77e4b3f5379cd1acfca017aa3d0a.png"},{"levels":"[[\"Cooldown\",\"7.5\",\"7.3\",\"7.1\",\"6.9\",\"6.7\",\"6.5\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"],[\"Extra Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"]]","cd":7500,"effect_info":["32:AOE:c77955","22:Slowed:cd5d6d"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f5461a615f6eac85f0aaac34d9049c63.png","name":"Void Projectile","description":"Layla fires an orb of Malefic Energy at the target enemy that explodes on hit, dealing 170( +65% Total Physical Attack) (Physical Damage) to targets in the area and applying a (Magic Mark) on them for 3s.\nWhen Layla hits an enemy with a (Magic Mark), she deals 100( +35% Total Physical Attack) (Physical Damage) to nearby enemies and stuns them for 0.25s.","_key":"54ABPPjKKJ1dPISoBd34yR"},{"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ebc9a3f2fe46162adadcd42dbed5b889.png","name":"Destruction Rush","description":"Layla fires a blast of Malefic Energy in the target direction, dealing 500( +150% Total Physical Attack) (Physical Damage) to enemies in a line.\n(Passive:) The range of Layla's (Void Projectile) and Basic Attacks is increased by 0.6 units. Her sight range is also slightly increased each time this skill is upgraded.","_key":"54ABPPjKKJ1dPISoBd352T","levels":"[[\"Cooldown\",\"37.0\",\"32.0\",\"27.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Range Increase\",\"0.6\",\"1.2\",\"1.8\"],[\"Base Damage\",\"500\",\"650\",\"800\"]]","cd":37000,"effect_info":["31:Burst:c77955","62:Buff:4f9cb8"]}],"pickRate":0.54,"banRate":0.66,"midPower":6,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"marks":["strong"],"text":"Reap","_key":"5371898323974","_type":"span"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"marks":["strong"],"text":"Poke","_key":"5371898323976","_type":"span"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[]},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"27498937e118"},{"_key":"798055139227","markDefs":[],"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal"}]}],"id":"70bbdf72-c011-4423-a78b-417a1883158c","pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has the furthest range out of all marksmen in the late game + Deals higher damage depending on the range + Scales well into the late game + One of the only marksmen to deal great damage with both her attacks and skills - Late gamer","_key":"8fce029e18390"}],"_type":"block","style":"normal","_key":"80b8bb880a55"}],"heroLearningCurve":"easy","name":"Layla","heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-3b9be238cf2da4bce148c11b544c79e86fe3d6b6-177x250-webp","_type":"reference"}},"heroGrade":43.98916666666666,"earlyPower":4,"latePower":9,"notes":"Good Marksman Late Game Hero Not Recommended in Organized Team May Be Failure Due to Easy to Pick Off","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"children":[{"text":"Marksman","_key":"337382e694cc0","_type":"span","marks":["strong"]},{"_key":"337382e694cc1","_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game."}],"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[]}]}],"patchNote":null},"hero2":{"id":"b8673bc1-576e-4863-9b38-1608ff9ebb43","notes":"* Use her passive to hit the enemy first before using her first skill to maximize the damage dealt.\n* Prioritize the attack speed and critical equipments.\n* Be patient early on, you will get shine late game.\n* Use your 1st skill when Claude is using his ulti. Lesley won’t get hit.\n* Use basic attack and when passive is activate again, use the first skill.","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"children":[{"text":"Marksman","_key":"337382e694cc0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[]}]},{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"text":"An ","_key":"f487884badad0","_type":"span","marks":[]},{"text":"assassin","_key":"f487884badad1","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_key":"f487884badad3","_type":"span","marks":["strong"],"text":"assassins"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6","_type":"span"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span","marks":[]}],"_type":"block"},{"_type":"block","style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_key":"d94c0acf2e950","_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights."}]},{"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e","markDefs":[]},{"_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal"},{"listItem":"bullet","markDefs":[],"children":[{"_key":"5b4e5f41224c0","_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67"}]}],"youtubeGuides":null,"heroSkillsEnhanced":[],"earlyPower":6,"latePower":8,"cons":[{"_type":"block","style":"normal","_key":"f9f218eebf23","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"No CC skills.","_key":"9c02cd49d4390"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Item dependent.","_key":"08529cb126750"}],"level":1,"_type":"block","style":"normal","_key":"31f69bf5ece6"},{"children":[{"_type":"span","marks":[],"text":"Vulnerability.","_key":"214ede1b31e10"}],"level":1,"_type":"block","style":"normal","_key":"7d21db495d23","listItem":"number","markDefs":[]}],"banner":{"_type":"image","asset":{"_ref":"image-611d2f809f39868de8c71fe2d7c58a61ed48fe46-500x287-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-a859b3d98c9cd0a18101eb2ac529eb585ed233fc-177x250-webp","_type":"reference"}},"winRate":47.5,"name":"Lesley","skillCombo":[{"_type":"combo","description":"Poke: Skill Combo","skillCombo":["1","1","1","3"],"_key":"41aa1c5ebe8e"}],"heroSkills":[{"levels":"null","cd":5,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"akmweb.youngjoygame.com/web/mlweb/image/res/miya/skill/9646f24259b68d9ce6ad3054fb8f7e2d.png","name":"Lethal Shot","description":"If Lesley doesn't take damage for 5 seconds, her next Basic Attack gains extra range and 50% Critical Chance and deals 50 (Lethal Shot) (20% extra damage against minions).\nEach point of fixed Physical Penetration Lesley acquires is converted into 0.5% Critical Damage, but her base Critical Damage is reduced to 140%.\nLesley's Basic Attack restores 5 points of energy and her Lethal Shot doubles the amount of energy restored. The cooldown of Lethal Shot resets each time Lesley casts a skill.","_key":"tRzYaguU9TSX2YU6Hj7WKK"},{"name":"Master of Camouflage","description":"Lesley enters the Camouflage state, gaining double Energy Regen, 40% extra Movement Speed, and 85–135 extra Physical Attack.\nThe state lasts 3 seconds or until Lesley takes or deals damage. Enemies can detect Lesley's position through distortions of their surroundings.","_key":"tRzYaguU9TSX2YU6Hj7WNi","levels":"[[\"Cooldown\",\"5.0\",\"4.4\",\"3.8\",\"3.2\",\"2.6\",\"2.0\"],[\"Attack Bonus\",\"85\",\"95\",\"105\",\"115\",\"125\",\"135\"]]","cd":5000,"effect_info":["74:Conceal:617fc6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmweb.youngjoygame.com/web/mlweb/image/res/miya/skill/9489e5f56c8d5e40aacb1b298342bf47.png"},{"cd":10000,"effect_info":["21:CC:cd5d6d","81:Blink:a269c6"],"mana":0,"icon":"//akmweb.youngjoygame.com/web/mlweb/image/res/miya/skill/c54b3cd362ccdb8c3e315174a6402aea.png","name":"Tactical Grenade","description":"Lesley throws a tactical grenade in the target's direction while slightly jumping back, dealing 150–300 to enemies in a cone and knocking them back.\nLesley can cast this skill during the Ultimate Snipe to cancel the state and immediately fire a Fatal Bullet at the target. The attack is only triggered when there are unfired Fatal Bullets left.\n","_key":"tRzYaguU9TSX2YU6Hj7WR6","levels":"[[\"Cooldown\",\"10.0\",\"9.4\",\"8.8\",\"8.2\",\"7.6\",\"7.0\"],[\"Base Damage\",\"150\",\"180\",\"210\",\"240\",\"270\",\"300\"]]"},{"_key":"tRzYaguU9TSX2YU6Hj7WUU","levels":"[[\"Base Damage\",\"250\",\"300\",\"350\"]]","cd":40000,"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmweb.youngjoygame.com/web/mlweb/image/res/miya/skill/dc861ff99ac2db09dfa300c5051b58aa.png","name":"Ultimate Snipe","description":"Lesley [gains vision to nearby enemies and can lock] onto the target enemy hero and fires 4 Lethal Bullets in succession, each dealing 250–350 ( +80% Extra Physical Attack) (+enemy's 5% Lost HP) (Physical Damage) and restoring 10 energy on hit. The Bullets can be blocked by other enemy heroes.\nIf this skill is interrupted, each remaining Bullet reduces the skill cooldown by 10%.\nPassive: Lesley's Crit Chance is increased by 5%–15%."}],"pros":[{"level":1,"_type":"block","style":"normal","_key":"1cfb513121c3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very long range.","_key":"ff9330ee8e410"}]},{"children":[{"text":"Insane damage.","_key":"f638be0f03040","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"949e6d54011f","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"6a75a07c87a7","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Moderately high mobility.","_key":"2b4d80c8e6010"}]},{"_key":"81186404969d","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to be played.","_key":"d9f8826e692d0"}],"level":1,"_type":"block","style":"normal"}],"pickRate":0.8,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"text":"Reap","_key":"5371898323970","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_key":"5371898323976","_type":"span","marks":["strong"],"text":"Poke"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}]},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"_type":"block","style":"normal","_key":"27498937e118"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81","_type":"span"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"87bac25f70580","_type":"span"}],"_type":"block"}]},{"name":"Check Bush","slug":{"current":"/heroes/specialties/check-bush","_type":"slug"},"description":null}],"patchNote":null,"heroScaling":"late","banRate":0.15,"midPower":7,"_updatedAt":"2024-02-16T06:01:07Z","slug":{"_type":"slug","current":"lesley/best-builds-guide"},"heroGrade":47.1125,"heroLearningCurve":"medium"}}