{"hero1":{"patchNote":null,"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"No mobility; relies on Flicker as she does not have any escape skill – Reliant on items and levels – Relies on positioning to deal damage, making her easily skirmished by high burst heroes – Very squishy in all stages of the game.","_key":"d6e739f4e626"}],"_type":"block","style":"normal","_key":"81a20abfb219"}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-3b9be238cf2da4bce148c11b544c79e86fe3d6b6-177x250-webp"}},"midPower":6,"heroSkills":[{"description":"Layla deals increased damage to enemies farther away from her (starting at 100% and increasing to 130% at 6 units away). This does not include Turrets.","_key":"54ABPPjKKJ1dPISoBd34qN","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8c2f45340c8275152f1eb6b6449e3b06.png","name":"Malefic Gun"},{"levels":"[[\"Cooldown\",\"6.0\",\"5.6\",\"5.2\",\"4.8\",\"4.4\",\"4.0\"],[\"Skill Cost\",\"40\",\"45\",\"50\",\"55\",\"60\",\"65\"],[\"Base Damage\",\"200\",\"240\",\"280\",\"320\",\"360\",\"400\"]]","cd":6000,"effect_info":["31:Burst:c77955","62:Buff:4f9cb8"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2e0d77e4b3f5379cd1acfca017aa3d0a.png","name":"Malefic Bomb","description":"Layla fires a Malefic Bomb in the target direction, dealing 200( +80% Total Physical Attack) (Physical Damage) to the first enemy hit (can critically strike).\nUpon hitting an enemy, Layla's Basic Attacks and (Void Projectile) gain extra range for 3s, and she gains 60% extra Movement Speed that decays over 1.2s. The duration of the Movement Speed boost is doubled if an enemy hero is hit.","_key":"54ABPPjKKJ1dPISoBd34uP"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f5461a615f6eac85f0aaac34d9049c63.png","name":"Void Projectile","description":"Layla fires an orb of Malefic Energy at the target enemy that explodes on hit, dealing 170( +65% Total Physical Attack) (Physical Damage) to targets in the area and applying a (Magic Mark) on them for 3s.\nWhen Layla hits an enemy with a (Magic Mark), she deals 100( +35% Total Physical Attack) (Physical Damage) to nearby enemies and stuns them for 0.25s.","_key":"54ABPPjKKJ1dPISoBd34yR","levels":"[[\"Cooldown\",\"7.5\",\"7.3\",\"7.1\",\"6.9\",\"6.7\",\"6.5\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"],[\"Extra Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"]]","cd":7500,"effect_info":["32:AOE:c77955","22:Slowed:cd5d6d"],"mana":65},{"name":"Destruction Rush","description":"Layla fires a blast of Malefic Energy in the target direction, dealing 500( +150% Total Physical Attack) (Physical Damage) to enemies in a line.\n(Passive:) The range of Layla's (Void Projectile) and Basic Attacks is increased by 0.6 units. Her sight range is also slightly increased each time this skill is upgraded.","_key":"54ABPPjKKJ1dPISoBd352T","levels":"[[\"Cooldown\",\"37.0\",\"32.0\",\"27.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Range Increase\",\"0.6\",\"1.2\",\"1.8\"],[\"Base Damage\",\"500\",\"650\",\"800\"]]","cd":37000,"effect_info":["31:Burst:c77955","62:Buff:4f9cb8"],"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ebc9a3f2fe46162adadcd42dbed5b889.png"}],"heroSkillsEnhanced":[],"pros":[{"_type":"block","style":"normal","_key":"80b8bb880a55","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has the furthest range out of all marksmen in the late game + Deals higher damage depending on the range + Scales well into the late game + One of the only marksmen to deal great damage with both her attacks and skills - Late gamer","_key":"8fce029e18390"}]}],"banner":{"_type":"image","asset":{"_ref":"image-212a9796d8d3fe4801828915fc838cd8cfb0666f-500x281-jpg","_type":"reference"}},"winRate":48.09,"name":"Layla","_updatedAt":"2024-02-16T06:01:07Z","youtubeGuides":null,"banRate":0.66,"earlyPower":4,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"text":"Poke","_key":"5371898323976","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}]},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]}],"pickRate":0.54,"latePower":9,"notes":"Good Marksman Late Game Hero Not Recommended in Organized Team May Be Failure Due to Easy to Pick Off","slug":{"_type":"slug","current":"layla/best-builds-guide"},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"2ab7c46a62a5"}],"heroLearningCurve":"easy","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[]}]}],"id":"70bbdf72-c011-4423-a78b-417a1883158c","heroGrade":43.98916666666666,"heroScaling":"late"},"hero2":{"heroScaling":"normal","_updatedAt":"2024-02-16T06:01:07Z","banner":{"asset":{"_type":"reference","_ref":"image-53a1990869aca59c125d2a96962c0e9b2e831856-1920x1080-png"},"_type":"image"},"heroLearningCurve":"hard","cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"May be vulnerable whenever your skills on cooldown but hey, it’s fine.","_key":"b67079f6b3820"}],"level":1,"_type":"block","style":"normal","_key":"12281cfe8d31"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can be confusing or complicating at first.","_key":"bec9193d562f0"}],"level":1,"_type":"block","style":"normal","_key":"7f1eae8320d5","listItem":"number"}],"image":{"asset":{"_ref":"image-cd8909601b76732e2681ae3d9e5f9c2bdb50ca33-177x250-webp","_type":"reference"},"_type":"image"},"pickRate":0.79,"midPower":9,"name":"Lapu-Lapu","youtubeGuides":null,"heroSkillsEnhanced":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8ffda2ed93593c282e37caad6799d537.png","name":"Land Shaker","description":"Lapu-Lapu channels for 0.7s, slowing enemies in the target direction by 60%. He then slams his heavy sword to the ground, dealing 250( +100% Total Physical Attack) (Physical Damage) to enemies hit and stunning them for 1s.","_key":"ocx9AHs9lR2j8Tc8nqDJ4J","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]","cd":10000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":0},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c4c84fc2b0be75ef52964174cc1eeeb5.png","name":"Storm Sword","description":"Lapu-Lapu whirls his heavy sword, dealing 250( +100% Total Physical Attack) (Physical Damage) to nearby enemies.\nFor each enemy hero hit, Lapu-Lapu gains 15% extra Damage Reduction for 4s.","_key":"ocx9AHs9lR2j8Tc8nqDJCj","levels":"[[\"Cooldown\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\"],[\"Base Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]","cd":4000,"effect_info":["63:Reduce DMG:4f9cb8","32:AoE:c77955"]},{"name":"Raging Slash","description":"Lapu-Lapu swings his heavy sword 3 times. The first two attacks deal 300( +140% Total Physical Attack) (Physical Damage) each, while the third deals 440( +210% Total Physical Attack) (Physical Damage) to enemies in a large area.\nLapu-Lapu gains Control Immunity during this process and can change his attack direction and move a short distance on each attack.","_key":"ocx9AHs9lR2j8Tc8nqDJL9","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"First Two Slashes\",\"300\",\"390\",\"480\"],[\"The Third Slash\",\"440\",\"585\",\"720\"]]","cd":40000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b1a854ee17351652056fe6f9646f6147.png"}],"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8","52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f5981a5c04eeb68d858b624e3c2a2d60.png","name":"Homeland Defender","description":"Lapu-Lapu accumulates 10 (Bravery Blessing) each time he deals damage (halved for damage dealt to non-hero enemies). When (Bravery Blessing) is full, Lapu-Lapu's next (Basic Attack) or (Justice Blades) cast will gain enhanced effects and grant him a 250 (+65*Hero Level) shield that lasts 2.5s.\n(Enhanced Basic Attack): Lapu-Lapu dashes toward the target, dealing them ( +150% Total Physical Attack) (Physical Damage) (cannot critically strike).\n(Enhanced Justice Blades): Enemies hit are also slowed by 60% for 1s.","_key":"ocx9AHs9lR2j8Tc8nqDIWd","levels":"null"},{"_key":"ocx9AHs9lR2j8Tc8nqDIf3","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Base Damage\",\"175\",\"200\",\"225\",\"250\",\"275\",\"300\"]]","cd":8000,"effect_info":["32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e21748ba7cf98a1a42a20b889aee8b7d.png","name":"Justice Blades","description":"Lapu-Lapu releases two boomerangs in the target direction, each boomerang dealing 175( +50% Total Physical Attack) (Physical Damage) to enemies hit on its way out and back.\nEnemies hit by both boomerangs take 50% damage from the second hit."},{"_key":"ocx9AHs9lR2j8Tc8nqDInT","levels":"[[\"Cooldown\",\"12.0\",\"11.0\",\"10.0\",\"9.0\",\"8.0\",\"7.0\"],[\"Base Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"]]","cd":12000,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4bcf922cc4220305f5dbdb23077b994e.png","name":"Jungle Warrior","description":"Lapu-Lapu dashes in the target direction, dealing 100( +50% Total Physical Attack) (Physical Damage) to enemies along the way."},{"description":"Lapu-Lapu leaps to the target location while combining his twin blades into one, dealing 300( +80% Total Physical Attack) (Physical Damage) to nearby enemies upon landing and slowing them by 60% for 1s. He gains 500% (Bravery Blessing) from this attack.\nFor the next 10s, Lapu-Lapu gains a new set of skills, 10 extra Physical & Magic Defense, and increases his Basic Attack damage to 120%.","_key":"ocx9AHs9lR2j8Tc8nqDIvt","levels":"[[\"Cooldown\",\"20.0\",\"17.5\",\"15.0\"],[\"Base Damage\",\"300\",\"400\",\"500\"],[\"Defense Increase\",\"10\",\"25\",\"40\"]]","cd":20000,"effect_info":["72:Morph:617fc6","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d69fde3546266f1bb286110d3c331bee.png","name":"Bravest Fighter"}],"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal"}]},{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}]},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_key":"612e4f110e200","_type":"span","marks":["strong"],"text":"Control"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"text":"Control","_key":"612e4f110e202","_type":"span","marks":["strong"]},{"_key":"612e4f110e203","_type":"span","marks":[],"text":" becomes "},{"marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204","_type":"span"},{"text":" specialty instead.","_key":"612e4f110e205","_type":"span","marks":[]}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block"}]}],"patchNote":null,"pros":[{"children":[{"text":"High damage.","_key":"a2c7b87d66d90","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"dd193d2c6a1a","listItem":"number","markDefs":[]},{"children":[{"_key":"3a6426133dc00","_type":"span","marks":[],"text":"Low cooldown."}],"level":1,"_type":"block","style":"normal","_key":"a7986e989df2","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"1a6ba9e0939a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good jungler, roamer.","_key":"2dc56500dd9f0"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good clear speed.","_key":"91dd73bf73150"}],"level":1,"_type":"block","style":"normal","_key":"f7d3654be1b6"},{"style":"normal","_key":"ad0b564c0a33","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Extremely mobile.","_key":"757ba6abf5250"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"74d143c4ade8","listItem":"number","markDefs":[],"children":[{"text":"Tanks.","_key":"3bbc333dda900","_type":"span","marks":[]}]}],"heroGrade":52.26,"winRate":48.19,"banRate":0.06,"earlyPower":7,"id":"3c1232dd-8c19-44c4-b6ac-8a1342dad59e","slug":{"current":"lapu-lapu/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["2","1","3","4","6","6","6","2"],"_key":"7536cfe7183c"},{"_type":"combo","description":"Attack Mode Skill Combo Variant","skillCombo":["3","4","6","6","6","5","1","2"],"_key":"5a027b98206d"}],"latePower":8,"notes":"Lapu-Lapu, the team-fighting hero, possesses incredible strength. If two of your fighters and your assassin choose to go the offlane, rotate your squad in a 1-2-2 formation. Choose your shoes based on the type of damage that the opposition carries. At first, try to protect one of these two lanes because you can also benefit from the exp lane.","heroRoles":[{"name":"Fighter","image":{"asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"text":"Fighter","_key":"37148e386c826","_type":"span","marks":["strong"]},{"_key":"37148e386c827","_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin."}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[],"children":[{"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span","marks":[]}]}]}]}}