{"hero1":{"_updatedAt":"2024-02-16T06:01:07Z","cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"No mobility; relies on Flicker as she does not have any escape skill – Reliant on items and levels – Relies on positioning to deal damage, making her easily skirmished by high burst heroes – Very squishy in all stages of the game.","_key":"d6e739f4e626"}],"_type":"block","style":"normal","_key":"81a20abfb219"}],"image":{"_type":"image","asset":{"_ref":"image-3b9be238cf2da4bce148c11b544c79e86fe3d6b6-177x250-webp","_type":"reference"}},"latePower":9,"id":"70bbdf72-c011-4423-a78b-417a1883158c","slug":{"current":"layla/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-212a9796d8d3fe4801828915fc838cd8cfb0666f-500x281-jpg","_type":"reference"}},"heroScaling":"late","pickRate":0.54,"earlyPower":4,"patchNote":null,"name":"Layla","youtubeGuides":null,"heroLearningCurve":"easy","winRate":48.09,"notes":"Good Marksman Late Game Hero Not Recommended in Organized Team May Be Failure Due to Easy to Pick Off","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/marksman"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Marksman","_key":"337382e694cc0","_type":"span"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"marks":["strong"],"text":"Poke","_key":"5371898323976","_type":"span"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]}],"skillCombo":[{"_key":"2ab7c46a62a5","_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"]}],"heroSkills":[{"effect_info":["62:Buff:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8c2f45340c8275152f1eb6b6449e3b06.png","name":"Malefic Gun","description":"Layla deals increased damage to enemies farther away from her (starting at 100% and increasing to 130% at 6 units away). This does not include Turrets.","_key":"54ABPPjKKJ1dPISoBd34qN","levels":"null","cd":0},{"name":"Malefic Bomb","description":"Layla fires a Malefic Bomb in the target direction, dealing 200( +80% Total Physical Attack) (Physical Damage) to the first enemy hit (can critically strike).\nUpon hitting an enemy, Layla's Basic Attacks and (Void Projectile) gain extra range for 3s, and she gains 60% extra Movement Speed that decays over 1.2s. The duration of the Movement Speed boost is doubled if an enemy hero is hit.","_key":"54ABPPjKKJ1dPISoBd34uP","levels":"[[\"Cooldown\",\"6.0\",\"5.6\",\"5.2\",\"4.8\",\"4.4\",\"4.0\"],[\"Skill Cost\",\"40\",\"45\",\"50\",\"55\",\"60\",\"65\"],[\"Base Damage\",\"200\",\"240\",\"280\",\"320\",\"360\",\"400\"]]","cd":6000,"effect_info":["31:Burst:c77955","62:Buff:4f9cb8"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2e0d77e4b3f5379cd1acfca017aa3d0a.png"},{"effect_info":["32:AOE:c77955","22:Slowed:cd5d6d"],"mana":65,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f5461a615f6eac85f0aaac34d9049c63.png","name":"Void Projectile","description":"Layla fires an orb of Malefic Energy at the target enemy that explodes on hit, dealing 170( +65% Total Physical Attack) (Physical Damage) to targets in the area and applying a (Magic Mark) on them for 3s.\nWhen Layla hits an enemy with a (Magic Mark), she deals 100( +35% Total Physical Attack) (Physical Damage) to nearby enemies and stuns them for 0.25s.","_key":"54ABPPjKKJ1dPISoBd34yR","levels":"[[\"Cooldown\",\"7.5\",\"7.3\",\"7.1\",\"6.9\",\"6.7\",\"6.5\"],[\"Skill Cost\",\"65\",\"70\",\"75\",\"80\",\"85\",\"90\"],[\"Base Damage\",\"170\",\"200\",\"230\",\"260\",\"290\",\"320\"],[\"Extra Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"]]","cd":7500},{"_key":"54ABPPjKKJ1dPISoBd352T","levels":"[[\"Cooldown\",\"37.0\",\"32.0\",\"27.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Range Increase\",\"0.6\",\"1.2\",\"1.8\"],[\"Base Damage\",\"500\",\"650\",\"800\"]]","cd":37000,"effect_info":["31:Burst:c77955","62:Buff:4f9cb8"],"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ebc9a3f2fe46162adadcd42dbed5b889.png","name":"Destruction Rush","description":"Layla fires a blast of Malefic Energy in the target direction, dealing 500( +150% Total Physical Attack) (Physical Damage) to enemies in a line.\n(Passive:) The range of Layla's (Void Projectile) and Basic Attacks is increased by 0.6 units. Her sight range is also slightly increased each time this skill is upgraded."}],"pros":[{"_type":"block","style":"normal","_key":"80b8bb880a55","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has the furthest range out of all marksmen in the late game + Deals higher damage depending on the range + Scales well into the late game + One of the only marksmen to deal great damage with both her attacks and skills - Late gamer","_key":"8fce029e18390"}]}],"heroGrade":43.98916666666666,"banRate":0.66,"midPower":6},"hero2":{"heroSkillsEnhanced":[],"heroLearningCurve":"hard","heroScaling":"normal","winRate":53.23,"pickRate":0.26,"latePower":8,"_updatedAt":"2024-02-16T06:00:11Z","youtubeGuides":null,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"NERF","description":null}]},"id":"66fd15c3-c754-4b7d-b0ac-332ab751f30d","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"c3d7fc471285"},{"_type":"combo","description":"Burst Mode Skill Combo","skillCombo":["2","3","1"],"_key":"5606df7b2b26"}],"heroSkills":[{"levels":"null","cd":0,"effect_info":["74:Conceal:617fc6","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/91790d52e62466be586db96286de6beb.png","name":"Invisible Armor","description":"Aamon enters the (Camouflage) state each time he hits an enemy with a skill, during which he cannot be targeted, restores 25( +15% Total Magic Power) plus 3% of his lost HP every 0.6s, and gains 60% extra Movement Speed that rapidly decays over 3s.\nUpon leaving the (Camouflage) state, Aamon immediately resets his Basic Attack's cooldown and enhances his Basic Attacks within the next 2.5s. Each enhanced Basic Attack deals 85( +100% Total Physical Attack) ( +90% Total Magic Power) (Magic Damage) and reduces Aamon's skill cooldowns by 0.5s. The first enhanced Basic Attack's damage is increased to 120% if Aamon leaves the (Camouflage) state actively.","_key":"8lZbP4uK51zhM4aL2KZPHj"},{"_key":"8lZbP4uK51zhM4aL2KZPJ9","levels":"[[\"Cooldown\",\"9.0\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\"],[\"Skill Cost\",\"60\",\"66\",\"72\",\"78\",\"84\",\"90\"],[\"Passive Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Base Damage\",\"175\",\"200\",\"225\",\"250\",\"275\",\"300\"]]","cd":9000,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9e217ae5c0d11c86e91439369edb0c83.png","name":"Soul Shards","description":"(Passive:) Aamon charges his armor each time he casts a skill or hits an enemy with a skill or enhanced Basic Attack. At 5 charges, Aamon throws 5 shards at the target on his next attack, each shard dealing 50( +15% Total Magic Power) (Magic Damage). The shards will then scatter around the target.\n(Active:) Aamon throws a shard at a nearby enemy, dealing 175( +60% Total Magic Power) (Magic Damage)."},{"effect_info":["74:Conceal:617fc6","33:Damage:c77955"],"mana":110,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a0a3665907bea41ba0cf730c2cbf9493.png","name":"Slayer Shards","description":"Aamon throws a shard forward, dealing 120( +50% Total Magic Power) (Magic Damage) to enemies along the way. The shard will return to Aamon after a short delay and allow him to enter the (Camouflage) state.\nIf the shard hits a non-minion enemy, it'll slow them by 50% for 2s and return to Aamon immediately.","_key":"8lZbP4uK51zhM4aL2KZPKZ","levels":"[[\"Cooldown\",\"15.0\",\"14.5\",\"14.0\",\"13.5\",\"13.0\",\"12.5\"],[\"Skill Cost\",\"110\",\"104\",\"98\",\"92\",\"86\",\"80\"],[\"Base Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"]]","cd":15000},{"effect_info":["31:Burst:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6a0c3a1cba9fcadc22f9f4d714ec9e88.png","name":"Endless Shards","description":"Aamon throws all shards at a designated enemy and slows them by 30% for 1.5s. After a short delay, the shards will fly to the enemy's location again, each dealing 90( +24% Total Magic Power)-150( +40% Total Magic Power) (Magic Damage).\nThe number of shards increases with Aamon's armor charges and the shards on the ground (8-25).\nThe damage dealt increases with the target's lost HP, to the max when the target's HP is below 30%. The same target takes less damage from subsequent attacks.","_key":"8lZbP4uK51zhM4aL2KZPLz","levels":"[[\"Cooldown\",\"46.0\",\"42.0\",\"38.0\"],[\"Skill Cost\",\"150\",\"170\",\"190\"],[\"Min Damage\",\"90\",\"100\",\"110\"],[\"Max Damage\",\"150\",\"165\",\"180\"]]","cd":46000}],"earlyPower":5,"midPower":7,"notes":"Aamon is the ideal candidate for the role of an assassin. Squishy heroes (Marksmen/Mages) are readily taken out by Aamon during and after team battles. He can elude foes by using his skills in camouflage. He is a proficient killer, especially in the middle and late stages of the game.","heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block"}]}],"name":"Aamon","slug":{"current":"aamon/best-builds-guide","_type":"slug"},"banner":{"_type":"image","asset":{"_ref":"image-7838ab1b23dc664a748dff84d9c08de680e5de4c-1920x1080-png","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-5bc015b7e4190eee65160c92b15227ab952b31bb-100x100-webp","_type":"reference"}},"heroGrade":46.728333333333325,"banRate":0.09,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"_key":"b2f7bcc88da6","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2","_type":"span","marks":[]},{"text":"assassins","_key":"f487884badad3","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"marks":["strong"],"text":"assassins","_key":"f487884badad5","_type":"span"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal"},{"style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e","markDefs":[]},{"_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet"}]}],"pros":[{"_type":"block","style":"normal","_key":"8826469b6f35","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has excellent mobility","_key":"24bbb08e2ce70"}],"level":1},{"children":[{"_type":"span","marks":[],"text":"Good at escaping.","_key":"b88e3e5ad3bc0"}],"level":1,"_type":"block","style":"normal","_key":"26d0db926c47","listItem":"number","markDefs":[]},{"children":[{"_key":"362aef9b060b0","_type":"span","marks":[],"text":"Has mixed damage-dealing abilities through basic attacks and skills."}],"level":1,"_type":"block","style":"normal","_key":"8ec7cf549408","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"8c6006aacb70","listItem":"number","markDefs":[],"children":[{"text":"Providing invisibility, speed and attack.","_key":"710b640596690","_type":"span","marks":[]}],"level":1}],"cons":[{"level":1,"_type":"block","style":"normal","_key":"acaf8c894c21","listItem":"bullet","markDefs":[],"children":[{"text":"He doesn’t have crowd control abilities.","_key":"b8d1a550f8600","_type":"span","marks":[]}]},{"children":[{"text":"Squishy Hero (beware of burst heroes).","_key":"290555541236","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"06e2bcbc790b","listItem":"bullet","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"d132c8d4d1090"}],"_type":"block","style":"normal","_key":"b3dc1f8d69ee","markDefs":[]}]}}