{"hero1":{"_updatedAt":"2024-02-16T06:01:07Z","heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8","52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f5981a5c04eeb68d858b624e3c2a2d60.png","name":"Homeland Defender","description":"Lapu-Lapu accumulates 10 (Bravery Blessing) each time he deals damage (halved for damage dealt to non-hero enemies). 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He gains 500% (Bravery Blessing) from this attack.\nFor the next 10s, Lapu-Lapu gains a new set of skills, 10 extra Physical & Magic Defense, and increases his Basic Attack damage to 120%.","_key":"ocx9AHs9lR2j8Tc8nqDIvt","levels":"[[\"Cooldown\",\"20.0\",\"17.5\",\"15.0\"],[\"Base Damage\",\"300\",\"400\",\"500\"],[\"Defense Increase\",\"10\",\"25\",\"40\"]]","cd":20000}],"heroSkillsEnhanced":[{"cd":10000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8ffda2ed93593c282e37caad6799d537.png","name":"Land Shaker","description":"Lapu-Lapu channels for 0.7s, slowing enemies in the target direction by 60%. 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The first two attacks deal 300( +140% Total Physical Attack) (Physical Damage) each, while the third deals 440( +210% Total Physical Attack) (Physical Damage) to enemies in a large area.\nLapu-Lapu gains Control Immunity during this process and can change his attack direction and move a short distance on each attack."}],"earlyPower":7,"notes":"Lapu-Lapu, the team-fighting hero, possesses incredible strength. If two of your fighters and your assassin choose to go the offlane, rotate your squad in a 1-2-2 formation. Choose your shoes based on the type of damage that the opposition carries. At first, try to protect one of these two lanes because you can also benefit from the exp lane.","id":"3c1232dd-8c19-44c4-b6ac-8a1342dad59e","name":"Lapu-Lapu","slug":{"current":"lapu-lapu/best-builds-guide","_type":"slug"},"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["2","1","3","4","6","6","6","2"],"_key":"7536cfe7183c"},{"_type":"combo","description":"Attack Mode Skill Combo Variant","skillCombo":["3","4","6","6","6","5","1","2"],"_key":"5a027b98206d"}],"cons":[{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"May be vulnerable whenever your skills on cooldown but hey, it’s fine.","_key":"b67079f6b3820","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"12281cfe8d31"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can be confusing or complicating at first.","_key":"bec9193d562f0"}],"level":1,"_type":"block","style":"normal","_key":"7f1eae8320d5"}],"heroScaling":"normal","banRate":0.06,"latePower":8,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]}],"image":{"_type":"image","asset":{"_ref":"image-cd8909601b76732e2681ae3d9e5f9c2bdb50ca33-177x250-webp","_type":"reference"}},"heroGrade":52.26,"pickRate":0.79,"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"High damage.","_key":"a2c7b87d66d90"}],"level":1,"_type":"block","style":"normal","_key":"dd193d2c6a1a","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Low cooldown.","_key":"3a6426133dc00","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"a7986e989df2"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good jungler, roamer.","_key":"2dc56500dd9f0"}],"level":1,"_type":"block","style":"normal","_key":"1a6ba9e0939a","listItem":"number"},{"_key":"f7d3654be1b6","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good clear speed.","_key":"91dd73bf73150"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"ad0b564c0a33","listItem":"number","markDefs":[],"children":[{"text":"Extremely mobile.","_key":"757ba6abf5250","_type":"span","marks":[]}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"74d143c4ade8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Tanks.","_key":"3bbc333dda900"}]}],"banner":{"_type":"image","asset":{"_ref":"image-53a1990869aca59c125d2a96962c0e9b2e831856-1920x1080-png","_type":"reference"}},"heroLearningCurve":"hard","winRate":48.19,"midPower":9,"heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_key":"03e39922010a1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them."}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"marks":["strong"],"text":"Burst","_key":"36f1476b24d40","_type":"span"},{"_key":"36f1476b24d41","_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time."}]},{"_key":"6e7b727eb095","markDefs":[],"children":[{"text":"\n","_key":"f50e0000ac620","_type":"span","marks":[]}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}]},{"_key":"798055139227","markDefs":[],"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block"},{"_key":"c9e7ed15c70e","markDefs":[],"children":[{"text":"\n","_key":"488f4b92c1630","_type":"span","marks":[]}],"_type":"block","style":"normal"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_key":"40aef77aa32b3","_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance."}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]}],"patchNote":null},"hero2":{"skillCombo":[{"_type":"combo","description":"All Skill Burst Combo","skillCombo":["2","1","3"],"_key":"8694c34a1161"}],"pros":[{"children":[{"marks":[],"text":"All of her skills has Slow effect","_key":"689b5e594f750","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"d7a8c3e1641d","listItem":"number","markDefs":[]},{"children":[{"text":"Has annoying CC","_key":"b2893b77598c0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"f1cf0267c2c0","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"fa72798237af","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has free Immortality because her Passive","_key":"50650f90e3d00"}]},{"style":"normal","_key":"39e744b095d4","listItem":"number","markDefs":[],"children":[{"_key":"07d2c98223540","_type":"span","marks":[],"text":"Can transforming enemies with her 2nd Skills"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"9fd182cf56c1","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has low skill cooldown in late game","_key":"70ef65f42f630"}]},{"_key":"096fa6abff2c","listItem":"number","markDefs":[],"children":[{"_key":"ca18fd0539140","_type":"span","marks":[],"text":"Easy to Use"}],"level":1,"_type":"block","style":"normal"}],"heroGrade":60.00583333333333,"heroScaling":"normal","latePower":8,"notes":"Area-of-Effect, Summoning, Burst, and Crowd Control are among of Nana's strong suits. Since the majority of her skills do damage to foes, she is mostly an offensive support. The easiest thing for Nana to do in a team fight is to deal damage thanks to her special passive. She is the ideal support hero due to her skill level 2.","heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"style":"normal","_key":"257cff73120e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The ","_key":"be152cef50410"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block"},{"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[],"children":[{"marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0","_type":"span"}]}]}],"slug":{"current":"nana/best-builds-guide","_type":"slug"},"heroSkills":[{"effect_info":["43:Death Immune:b19d60"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b8b9a590ece16770e9e5662a11c0cff7.png","name":"Molina's Gift","description":"Upon taking fatal damage, Nana removes all debuffs on her and transforms, becoming untargetable and invincible, and gains 70% Movement Speed for 2s. She also recovers 10% Max HP over the duration.\nNana can only transform once every 150s and cannot cast skills in the transformed form.","_key":"MOq3S9KGKCGwKvUCo7D3ps","levels":"null","cd":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/21a502ac0544123586ead24a75d6978f.png","name":"Magic Boomerang","description":"Nana hurls her Magic Boomerang in the target direction, dealing damage to enemies hit on its way out and back. The boomerang deals 245( +120% Total Magic Power) (Magic Damage) to the first enemy hit. For every additional enemy hit, the damage is reduced by 20% (max reduction of 60%).","_key":"MOq3S9KGKCGwKvUCo7D3rU","levels":"[[\"Cooldown\",\"5.5\",\"5.2\",\"4.9\",\"4.6\",\"4.3\",\"4.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"245\",\"270\",\"295\",\"320\",\"345\",\"370\"]]","cd":5500,"effect_info":["32:AOE:c77955"],"mana":50},{"effect_info":["21:CC:cd5d6d","23:Debuff:cd5d6d"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e3414fb3056a875e51e27ef04cfa0729.png","name":"Molina Smooch","description":"Nana summons Molina at the target location. After a short delay, Molina will chase the nearest enemy hero in range for 2.5s. Molina will deal 250( +50% Total Magic Power) (Magic Damage) to the first enemy hero it collides with and transform them for 1.5s, and also slow them by 50% and reduce their Magic Defense by 25% for the duration.\nIf there are no enemy heroes in range, Molina will disappear after 12s.","_key":"MOq3S9KGKCGwKvUCo7D3t6","levels":"[[\"Cool Down \",\"14.5\",\"14.0\",\"13.5\",\"13.0\",\"12.5\",\"12.0\"],[\"Skill Cost\",\"80\",\"85\",\"90\",\"95\",\"100\",\"105\"],[\"Morph Damage\",\"250\",\"275\",\"300\",\"325\",\"350\",\"375\"],[\"Show Effect\",\"50%\",\"54%\",\"58%\",\"62%\",\"66%\",\"70%\"]]","cd":14500},{"description":"Nana summons Molina to strike the target area 3 times, each time dealing 400( +180% Total Magic Power) (Magic Damage) to enemies within and slowing them by 50% for 1s. Enemies hit consecutively will be stunned for 1s.","_key":"MOq3S9KGKCGwKvUCo7D3ui","levels":"[[\"Cooldown\",\"36.0\",\"32.0\",\"28.0\"],[\"Skill Cost\",\"135\",\"150\",\"165\"],[\"Base Damage\",\"400\",\"540\",\"680\"]]","cd":36000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":135,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fb8b4a13149384cebd12b7a846e33bcf.png","name":"Molina Blitz"}],"banner":{"_type":"image","asset":{"_ref":"image-04c0eaa690deb49cbfbce935bf64180852e9fcc6-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-053753e9c36831d6949709ca1f645938f55b84a6-177x250-webp","_type":"reference"}},"heroLearningCurve":"medium","banRate":54.72,"earlyPower":5,"midPower":7,"_updatedAt":"2024-02-16T06:00:58Z","patchNote":null,"heroSpecialties":[{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal"},{"style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"text":"\n","_key":"87bac25f70580","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. 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