{"hero1":{"pickRate":2.24,"notes":"One of MLBB's consistently best and deadliest assassins, Lancelot has a wonderful sense of humor in the way he wields his skills.","heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Chase","_key":"03e39922010a0","_type":"span"},{"_key":"03e39922010a1","_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them."}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"_type":"block","style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"b5239b17daef0","_type":"span"}]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]}],"heroSkills":[{"description":"Each time Lancelot charges, his damage is increased by 7.5% for 4 s, up to 30%.","_key":"tRzYaguU9TSX2YU6Hj7ZAS","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4e736ff194b4161a07b0ae6cd669f55e.png","name":"Soul Cutter"},{"name":"Puncture","description":"Lancelot charges in a designated direction, dealing 100( +50% Total Physical Attack) (Physical Damage) to enemies along the way and applying a (Sword Mark) to the first unmarked enemy hit. 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The slow effect can stack.\nThis skill only benefits from 40% of Lancelot's Spell Vamp.","_key":"tRzYaguU9TSX2YU6Hj7ZHE","levels":"[[\"Cooldown\",\"10.0\",\"9.4\",\"8.8\",\"8.2\",\"7.6\",\"7.0\"],[\"Skill Cost\",\"120\",\"112\",\"104\",\"96\",\"88\",\"80\"],[\"Base Damage\",\"225\",\"260\",\"295\",\"330\",\"365\",\"400\"]]","cd":10000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":120},{"name":"Phantom Execution","description":"After a short period of charging, Lancelot performs an executioner's strike in a forward direction, dealing 400( +150% Total Physical Attack) (Physical Damage). He is invincible throughout the process. ","_key":"tRzYaguU9TSX2YU6Hj7ZKc","levels":"[[\"Cooldown\",\"27.0\",\"24.0\",\"21.0\"],[\"Skill Cost\",\"100\",\"125\",\"150\"],[\"Base Damage\",\"400\",\"600\",\"800\"]]","cd":27000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ecd42cf647a2be8195b052b3331158ab.png"}],"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-84ebe5b72de1122f3a462d5d0836298a891b5c75-500x281-jpg"}},"earlyPower":7,"latePower":7,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"heroLearningCurve":"insane","banRate":1.29,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo 1","skillCombo":["2","3","1","1"],"_key":"b35fb5af7569"},{"_key":"ff7916f889a0","_type":"combo","description":"Attack Mode Skill Combo 2","skillCombo":["1","2","3","1"]},{"skillCombo":["3","1","2","1"],"_key":"daff972fcddc","_type":"combo","description":"Attack Mode Skill Combo 3"}],"heroSkillsEnhanced":[],"pros":[{"level":1,"_type":"block","style":"normal","_key":"2fe385179fbd","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile Hero.","_key":"766700afb1930"}]},{"markDefs":[],"children":[{"_key":"25212d037dc30","_type":"span","marks":[],"text":"When he use 2nd Skill and Ultimate he become invisible."}],"level":1,"_type":"block","style":"normal","_key":"f5173be98e14","listItem":"number"},{"_type":"block","style":"normal","_key":"8035c87724d2","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Best hero to equip Blade of the Heptaseas and Endless Battle because of his Passive.","_key":"3221c496734b0"}],"level":1},{"children":[{"text":"His Passive can increases his physical basic attack damage when he use dash skill.","_key":"7268805670760","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"47a143381e2b","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"text":"Can deal very high damage.","_key":"6ad6296e6cbe0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"106905617535","listItem":"number"}],"image":{"_type":"image","asset":{"_ref":"image-2f0e43c5752f4b2d4b026f87c24924b87349446f-177x250-webp","_type":"reference"}},"heroScaling":"normal","winRate":46.2,"_updatedAt":"2024-02-16T06:01:16Z","slug":{"_type":"slug","current":"lancelot/best-builds-guide"},"midPower":9,"youtubeGuides":null,"cons":[{"_type":"block","style":"normal","_key":"e790ba6f025a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Quite weak in the early game due to his low amount of health.","_key":"2e13ed4ff1e30"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"35e42d2208d2","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"SQUISHY as hell.","_key":"65be478342920"}]},{"_key":"baf22d6735c9","listItem":"number","markDefs":[],"children":[{"_key":"462d70e52b6c0","_type":"span","marks":[],"text":"Depends on skill positioning during teamfights or dualfights."}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Decision making is VERY critical to Lancelot.","_key":"d012a5a7411f0"}],"level":1,"_type":"block","style":"normal","_key":"1ae01b525633"},{"markDefs":[],"children":[{"marks":[],"text":"Missing skill shots leads to big mistakes and death","_key":"6e06820548df0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"9ab8d0945df4","listItem":"number"}],"heroGrade":50.76583333333333,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"An ","_key":"f487884badad0","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_key":"f487884badad3","_type":"span","marks":["strong"],"text":"assassins"},{"marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4","_type":"span"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6","_type":"span"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"b2f7bcc88da6"},{"markDefs":[],"children":[{"_key":"d94c0acf2e950","_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights."}],"_type":"block","style":"normal","_key":"1614d9a0ae86"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1},{"style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0","_type":"span"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet"}]}],"id":"d1805fde-cb54-437e-9d41-392b290615c1","name":"Lancelot"},"hero2":{"_updatedAt":"2024-02-16T06:00:58Z","youtubeGuides":null,"cons":[{"_type":"block","style":"normal","_key":"6a9cb999fcf4","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not Durable.","_key":"d753be3c93f80"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"67815e83d2af","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skills can be easily countered.","_key":"3d00eb673bc30"}]}],"banner":{"_type":"image","asset":{"_ref":"image-a1861601c0d4b7e86d86f3a422450585a73c69c3-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-da5a74e4c5d1d9df453230c10502d1db7d6accf1-177x250-webp","_type":"reference"}},"pickRate":0.79,"patchNote":null,"id":"e7c45fc9-2d2d-4fed-8e7a-a7fcd1e45766","slug":{"current":"alpha/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Flicker SS Combo","skillCombo":["3","1","2"],"_key":"4d42a5eb11a5"},{"_type":"combo","description":"Charge Skill Combo","skillCombo":["3","2","1"],"_key":"cbd99f5f8b7b"}],"heroSkills":[{"name":"Beta, Advance!","description":"Each time Alpha uses a skill, he summons Beta to attack and mark the target. Beta will launch 3 laser strikes upon reaching 2 marks.\nBeta's first two laser strikes each deal 50( +70% Extra Physical Attack) (True Damage) and briefly reduce the target's Movement Speed, and the final one is an AOE attack that deals 50( +130% Extra Physical Attack) (True Damage).","_key":"ocx9AHs9lR2j8Tc8nqDZZG","levels":"null","cd":0,"effect_info":["33:Damage:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/650504fa7666d0545e7a024082dc7663.png"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/694038d7705c81bf63296e9d4dfe84c1.png","name":"Rotary Impact","description":"Alpha launches a slash forwards, dealing 200( +90% Extra Physical Attack) (Physical Damage) to enemies along the way and slowing them by 40% for 1s. \nAfter the light wave is launched, Beta will follow its trace to strafe enemies, dealing 100( +90% Extra Physical Attack) (Physical Damage).","_key":"ocx9AHs9lR2j8Tc8nqDZhg","levels":"[[\"Cooldown\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\"],[\"Skill Cost\",\"50\",\"50\",\"50\",\"50\",\"50\",\"50\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Spray Damage\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"]]","cd":4000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":50},{"levels":"[[\"Cooldown\",\"6.0\",\"5.6\",\"5.2\",\"4.8\",\"4.4\",\"4.0\"],[\"Skill Cost\",\"45\",\"50\",\"55\",\"60\",\"65\",\"70\"],[\"Base Damage\",\"250\",\"300\",\"350\",\"400\",\"450\",\"500\"],[\"HP Regen\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"],[\"Spray Damage\",\"125\",\"135\",\"145\",\"155\",\"165\",\"175\"]]","cd":6000,"effect_info":["32:AoE:c77955","51:HEAL:59a86f"],"mana":45,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c3bff8708e374897ada0afa0d51a8096.png","name":"Force Swing","description":"After charging for a while, Alpha strikes forward in a fan-shaped area, dealing 250( +100% Total Physical Attack) (Physical Damage). Each hit restores 100( +30% Extra Physical Attack) HP.\nThen Beta scans the enemies within the area, dealing 125( +30% Total Physical Attack) (Physical Damage).","_key":"ocx9AHs9lR2j8Tc8nqDZq6"},{"name":"Alpha, Charge!","description":"Alpha commands Beta to smash down at a set location, dealing 100( +20% Extra Physical Attack) (Physical Damage) and inflicting stun for 1s. At the same time, Alpha flies over to the area and deals 50( +20% Extra Physical Attack) (Physical Damage) to targets in his path, knocking them airborne toward his destination, and then smashing down to deal 200( +80% Extra Physical Attack) (Physical Damage) and slow them by 40% for 1.5s.\nAfter Alpha smashes down, Beta launches 5 AOE strike(s) upon the target area, each dealing 25( +60% Extra Physical Attack) (Physical Damage).","_key":"ocx9AHs9lR2j8Tc8nqDZyW","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\"],[\"Skill Cost\",\"0\",\"0\",\"0\"],[\"Base Damage\",\"100\",\"150\",\"200\"],[\"Path Damage\",\"50\",\"75\",\"100\"],[\"End Damage\",\"200\",\"300\",\"400\"],[\"Beta Damage\",\"25\",\"30\",\"35\"]]","cd":0,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9298f1f02555a8bfb4f5550e1f4b4376.png"}],"heroScaling":"normal","winRate":50.1,"banRate":0.18,"heroSkillsEnhanced":[],"pros":[{"style":"normal","_key":"70aaca484820","listItem":"number","markDefs":[],"children":[{"text":"Insane HP drain.","_key":"e111cf2b89330","_type":"span","marks":[]}],"level":1,"_type":"block"},{"style":"normal","_key":"cd7273895c2a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Ultimate has Cooldown as low as 12 seconds.","_key":"1312baf7a5940"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"304df3e42547","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great burst Damage.","_key":"99bf5ef34dff0"}]},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Deals continuous True Damage.","_key":"3c1a6b01b4d80","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"d236fa37cb3e"}],"heroLearningCurve":"medium","midPower":6,"latePower":7,"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"children":[{"text":"Charge","_key":"b77c9b6c8f000","_type":"span","marks":["strong"]},{"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"marks":[],"text":" instead.","_key":"b77c9b6c8f007","_type":"span"}],"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[]},{"_type":"block","style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_key":"b3c762ff76940","_type":"span","marks":[],"text":"\n"}]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Control","_key":"612e4f110e200","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"text":"Crowd Control","_key":"612e4f110e204","_type":"span","marks":["strong"]},{"marks":[],"text":" specialty instead.","_key":"612e4f110e205","_type":"span"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]}],"name":"Alpha\t","heroGrade":42.7675,"earlyPower":5,"notes":"With his second skill in particular, Alpha is a good hero with admirable sustainability. He has great damage, is a tank, and doesn't rely as much on gear. His ultimate is terrifying, especially given how quickly it cools down.","heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"37148e386c820","_type":"span","marks":["strong"],"text":"Fighters"},{"marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_key":"37148e386c827","_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin."}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"_key":"99d883661d3a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal"}]}]}}