{"hero1":{"youtubeGuides":null,"heroSkills":[{"_key":"ocx9AHs9lR2j8Tc8nqCSeR","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/25bdf0db1076cfc4b584efe67fbfd006.png","name":"Chemist's Instinct","description":"Kimmy can move and aim in other directions when using her Spray Gun, but is often less accurate. Kimmy's Spray Gun attack restores 5 energy on hit and deals ( +23% Total Physical Attack)( +25% Total Magic Power) (Magic Damage) (scales with level, up to 115%, but only benefits from 75% of Kimmy's (Magic Lifesteal)).\nKimmy cannot gain extra Attack Speed and will convert every 10% Attack Speed she receives into 5 Movement Speed. Kimmy restores 15 energy each time she kills an enemy."},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c586025b5ec7198f2296c0319f96fa5d.png","name":"Energy Transformation","description":"(Hold): Kimmy continuously shoots Chemical Bolts in the target direction, each bolt consuming 5 energy and dealing 35( +23% Total Physical Attack)( +25% Total Magic Power) (Magic Damage) to the enemy hit. Chemical Bolts that fail to hit an enemy will explode at the end of its path, dealing the same amount of damage to nearby enemies.\nThe Chemical Bolts can critically strike, but only benefit from 40% of Kimmy's Spell Vamp.","_key":"ocx9AHs9lR2j8Tc8nqCSmr","levels":"[[\"Base Damage\",\"35\",\"35\",\"35\",\"35\",\"35\",\"35\"],[\"Physical Bonus\",\"23%\",\"24%\",\"25%\",\"26%\",\"27%\",\"28%\"],[\"Magic Bonus\",\"25%\",\"26%\",\"27%\",\"28%\",\"29%\",\"30%\"]]","cd":0,"effect_info":["32:AoE:c77955"],"mana":0},{"name":"Chemical Refinement","description":"Kimmy shoots out enhanced Chemical Spray and recoils in the opposite direction. Enemies that come into contact with the Spray left on the path will take 14( +30% Total Physical Attack)( +40% Total Magic Power) (Magic Damage) every 0.5s and be slowed by 40% for 4s.\nKimmy also restores 30 energy upon casting this skill.","_key":"ocx9AHs9lR2j8Tc8nqCSvH","levels":"[[\"Cooldown\",\"14.0\",\"13.4\",\"12.8\",\"12.2\",\"11.6\",\"11.0\"],[\"Base Damage\",\"14\",\"16\",\"18\",\"20\",\"22\",\"24\"],[\"Energy Regen\",\"30\",\"32\",\"34\",\"36\",\"38\",\"40\"]]","cd":14000,"effect_info":["81:Blink:a269c6","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b24e9e59352a0d20754af74fd91bf857.png"},{"description":"After a period of charging, Kimmy launches a Luminous Chemical Attack in a designated direction. The projectile will explode upon hitting an enemy or reaching the maximum range, dealing 130( +100% Total Physical Attack)( +115% Total Magic Power)-238( +185% Total Physical Attack)( +211% Total Magic Power) (Magic Damage) to the primary target (scales with charging time) and 83% damage to nearby enemies.\nKimmy restores 30 energy if this skill hits an enemy.","_key":"ocx9AHs9lR2j8Tc8nqCT3h","levels":"[[\"Cooldown\",\"28.0\",\"24.0\",\"20.0\"],[\"Min Damage\",\"130\",\"195\",\"260\"],[\"Max Damage\",\"238\",\"356\",\"474\"]]","cd":28000,"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e03812ae96d7705fefac1a01fcfa3519.png","name":"Maximum Charge"}],"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hybrid Attack (Physical & Magical).","_key":"22fbfe2d966c0"}],"level":1,"_type":"block","style":"normal","_key":"3fc042f7e738"},{"_type":"block","style":"normal","_key":"4e4883f376ed","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great Damage.","_key":"75ce0e3d19110"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very OP in the Early Game.","_key":"3b83698fe9bc0"}],"level":1,"_type":"block","style":"normal","_key":"46825ace68cf"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can Attack While Walking.","_key":"911131a1aa980"}],"level":1,"_type":"block","style":"normal","_key":"2d289fed2925"},{"_type":"block","style":"normal","_key":"b8a287050ff0","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Wide Range of Attacks.","_key":"77c512de928d0"}],"level":1}],"heroScaling":"normal","banRate":0.04,"latePower":8,"notes":"When compared to more established marksmen like Yi Sun-Shin and Wanwan, Kimmy performs exceptionally well in the early and middle stages of the game but typically doesn't scale well into the late game. This means that playing Kimmy will require you to complete the game as quickly is possible because otherwise, late-game heroes would overpower you.","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_key":"337382e694cc0","_type":"span","marks":["strong"],"text":"Marksman"},{"marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1","_type":"span"}]}]},{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/mage"},"description":[{"children":[{"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[]}]}],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Does not have Attack Speed.","_key":"f25b8866411e0"}],"level":1,"_type":"block","style":"normal","_key":"2dc36bf6bd96"},{"children":[{"_type":"span","marks":[],"text":"Sluggish Movement Speed.","_key":"3d807d570cbf0"}],"level":1,"_type":"block","style":"normal","_key":"6104aef050ea","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"f81a504628c9","listItem":"number","markDefs":[],"children":[{"_key":"f81f1f1a54740","_type":"span","marks":[],"text":"Very Hard To Play."}]},{"children":[{"_type":"span","marks":[],"text":"Fragile Durability.","_key":"2bb778f5d0700"}],"level":1,"_type":"block","style":"normal","_key":"a7e208cc7ff0","listItem":"number","markDefs":[]},{"_key":"897a15110351","listItem":"number","markDefs":[],"children":[{"text":"Attacks That Require High Accuracy.","_key":"157171376b0a0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_ref":"image-17408a1dab3b319bc29ea639aee9cd5ab54c4aeb-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-84ff019cc280540d4c1d2ea96285ad6149ae88a8-100x100-webp"}},"heroLearningCurve":"hard","winRate":44.58,"pickRate":0.13,"heroSpecialties":[{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"markDefs":[],"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal"},{"style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2b7f513f8ead","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221"}]},{"style":"normal","_key":"08c0ac3db383","markDefs":[],"children":[{"_key":"0002213f1fe80","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]}],"id":"46656c5b-aec5-46e8-af8a-b137b2c152c7","name":"Kimmy","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","1","3"],"_key":"e1be03215ca6"}],"heroSkillsEnhanced":[],"heroGrade":46.1875,"_updatedAt":"2024-02-16T06:01:16Z","slug":{"current":"kimmy/best-builds-guide","_type":"slug"},"earlyPower":5,"midPower":8,"patchNote":null},"hero2":{"name":"Silvanna","slug":{"current":"silvanna/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"cons":[{"level":1,"_type":"block","style":"normal","_key":"bcfb61518943","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Incorrect combos will be fatal.","_key":"d37df849ad770"}]},{"_key":"c202a2b7aa3b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Prone to Crowd Control heroes.","_key":"49130d8392d00"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Every use of skill must see the correct timing.","_key":"716fd3d279270"}],"level":1,"_type":"block","style":"normal","_key":"e318d3a673b9"}],"winRate":44.72,"banRate":0.04,"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"ADJUSTED","description":null}]},"youtubeGuides":null,"banner":{"_type":"image","asset":{"_ref":"image-4126de6b80c1774887e0a023edf6f03ac14d3835-500x281-jpg","_type":"reference"}},"heroGrade":41.2025,"heroLearningCurve":"medium","heroSpecialties":[{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"_key":"3b7b25bfae31","markDefs":[],"children":[{"_key":"f49de7a31f290","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"Burst","_key":"36f1476b24d40","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Poke","slug":{"_type":"slug","current":"/heroes/specialties/poke"},"description":[{"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}]},{"markDefs":[],"children":[{"text":"\n","_key":"87bac25f70580","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"marks":["strong"],"text":"Reap","_key":"5371898323974","_type":"span"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_key":"5371898323976","_type":"span","marks":["strong"],"text":"Poke"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]}],"pros":[{"markDefs":[],"children":[{"_key":"01f746f227bb0","_type":"span","marks":[],"text":"His skills are very useful when a team fight or war occurs."}],"level":1,"_type":"block","style":"normal","_key":"70ed4c2af870","listItem":"number"},{"_key":"88fb50808b63","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Easy to clean lane by using Spiral Strangling.","_key":"f6c5b6969d320","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"d5df40965711","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Able to deal substantial Burst Damage.","_key":"e7838d193a720"}],"level":1}],"heroScaling":"normal","pickRate":0.05,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"style":"normal","_key":"d16afba6dd92","markDefs":[],"children":[{"text":"Fighters","_key":"37148e386c820","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"text":"fighter","_key":"37148e386c824","_type":"span","marks":["strong"]},{"_key":"37148e386c825","_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. "},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[]}]}],"latePower":7,"id":"ad9b3690-94a5-46f6-b57b-6486621125dd","_updatedAt":"2024-01-30T00:15:08Z","skillCombo":[{"_key":"63663a77e404","_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["3","1","2","1"]},{"description":"Stun SS - Attack Mode Skill Combo","skillCombo":["1","3","2","1"],"_key":"224827fe25ec","_type":"combo"}],"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8","23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/292b25846d677d061835d5407c54931e.png","name":"Knightess' Resolve","description":"Silvanna's Basic Attacks deal 25( +45% Total Physical Attack)( +75% Total Magic Power) (Magic Damage).\nSilvanna's attacks apply a mark on enemy heroes for 5s on hit, each mark reducing their Physical & Magic Defense by 3-6 (up to 5 stacks).\nSilvanna deals 30% extra damage to enemy heroes with the max number of marks.","_key":"tRzYaguU9TSX2YU6Hj76Xc","levels":"null"},{"_key":"tRzYaguU9TSX2YU6Hj76b0","levels":"[[\"Cooldown\",\"12.0\",\"11.4\",\"10.8\",\"10.2\",\"9.6\",\"9.0\"],[\"Skill Cost\",\"95\",\"105\",\"115\",\"125\",\"135\",\"145\"],[\"Base Damage\",\"150\",\"170\",\"190\",\"210\",\"230\",\"250\"],[\"Extra Damage\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","81:Blink:a269c6"],"mana":95,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/66ca43612e96befa6d38c93d10ccb6c0.png","name":"Cometic Lance","description":"Silvanna thrusts her lance in the target direction, dealing 150( +70% Total Magic Power) (Magic Damage) to enemies in a line and stunning the first enemy hero hit for 1s.\nSuccessfully hitting an enemy allows Silvanna to cast this skill again within 4.5s to dash a set distance in the target direction or until she hits an enemy hero or creep, after which she swings her lance, dealing 250( +100% Total Magic Power) (Magic Damage) to nearby enemies."},{"cd":9000,"effect_info":["32:AoE:c77955","52:Shield:59a86f"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/043e033e7e560406b6fe422c101335b8.png","name":"Spiral Strangling","description":"Silvanna stabs her lance in the target direction and spins it 6 times, each time dealing 165( +45% Total Magic Power) (Magic Damage) to enemies hit and slightly pulling them toward the center. She also gains a 250( +150% Total Magic Power) shield for the duration\nEvery 50% extra Attack Speed Silvanna possesses increases the spin times by one.\nThis skill deals only 50% damage to minions.","_key":"tRzYaguU9TSX2YU6Hj76eO","levels":"[[\"Cooldown\",\"9.0\",\"8.6\",\"8.2\",\"7.8\",\"7.4\",\"7.0\"],[\"Skill Cost\",\"50\",\"54\",\"58\",\"62\",\"66\",\"70\"],[\"Base Damage\",\"165\",\"183\",\"201\",\"219\",\"237\",\"255\"],[\"Shield Bonus\",\"250\",\"280\",\"310\",\"340\",\"370\",\"400\"]]"},{"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8c70cb19aa4a521ab1abf4e849e02ff4.png","name":"Imperial Justice","description":"Silvanna leaps to the target location and creates a Circle of Light upon landing, dealing 350( +110% Total Magic Power) (Magic Damage) to enemies in the area, slowing them by 40% for 1.5s, and restraining the closest enemy hero to the area for 3.5s.\nSilvanna gains 100% extra Attack Speed and 80% extra Magic Lifesteal when in the Circle.","_key":"tRzYaguU9TSX2YU6Hj76hm","levels":"[[\"Cooldown\",\"46.0\",\"42.0\",\"38.0\"],[\"Skill Cost\",\"130\",\"140\",\"150\"],[\"Base Damage\",\"350\",\"500\",\"650\"]]","cd":46000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"]}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-aaf576cd4b3563f6674cd60648133430ea3546cf-100x100-webp"}},"earlyPower":5,"midPower":6,"notes":"Silvanna performs admirably in head-to-head combat. because he can help allies in conflict by using his crowd-control abilities."}}