{"hero1":{"banRate":0.04,"midPower":8,"heroSpecialties":[{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720","_type":"span"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2b7f513f8ead","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221","_type":"span","marks":[]}]},{"style":"normal","_key":"08c0ac3db383","markDefs":[],"children":[{"_key":"0002213f1fe80","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_key":"9eb578226ef81","_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance."}],"_type":"block"},{"_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal"}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_key":"5371898323976","_type":"span","marks":["strong"],"text":"Poke"},{"_key":"5371898323977","_type":"span","marks":[],"text":"."}],"_type":"block","style":"normal","_key":"2005480ed226"},{"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}]}]}],"id":"46656c5b-aec5-46e8-af8a-b137b2c152c7","skillCombo":[{"description":"Attack Mode Skill Combo","skillCombo":["1","2","1","3"],"_key":"e1be03215ca6","_type":"combo"}],"cons":[{"_type":"block","style":"normal","_key":"2dc36bf6bd96","listItem":"number","markDefs":[],"children":[{"_key":"f25b8866411e0","_type":"span","marks":[],"text":"Does not have Attack Speed."}],"level":1},{"style":"normal","_key":"6104aef050ea","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Sluggish Movement Speed.","_key":"3d807d570cbf0"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"f81a504628c9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very Hard To Play.","_key":"f81f1f1a54740"}]},{"_type":"block","style":"normal","_key":"a7e208cc7ff0","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Fragile Durability.","_key":"2bb778f5d0700"}],"level":1},{"_key":"897a15110351","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Attacks That Require High Accuracy.","_key":"157171376b0a0"}],"level":1,"_type":"block","style":"normal"}],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-84ff019cc280540d4c1d2ea96285ad6149ae88a8-100x100-webp"}},"winRate":44.58,"heroScaling":"normal","pickRate":0.13,"latePower":8,"name":"Kimmy","_updatedAt":"2024-02-16T06:01:16Z","slug":{"current":"kimmy/best-builds-guide","_type":"slug"},"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/25bdf0db1076cfc4b584efe67fbfd006.png","name":"Chemist's Instinct","description":"Kimmy can move and aim in other directions when using her Spray Gun, but is often less accurate. Kimmy's Spray Gun attack restores 5 energy on hit and deals ( +23% Total Physical Attack)( +25% Total Magic Power) (Magic Damage) (scales with level, up to 115%, but only benefits from 75% of Kimmy's (Magic Lifesteal)).\nKimmy cannot gain extra Attack Speed and will convert every 10% Attack Speed she receives into 5 Movement Speed. Kimmy restores 15 energy each time she kills an enemy.","_key":"ocx9AHs9lR2j8Tc8nqCSeR"},{"effect_info":["32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/c586025b5ec7198f2296c0319f96fa5d.png","name":"Energy Transformation","description":"(Hold): Kimmy continuously shoots Chemical Bolts in the target direction, each bolt consuming 5 energy and dealing 35( +23% Total Physical Attack)( +25% Total Magic Power) (Magic Damage) to the enemy hit. Chemical Bolts that fail to hit an enemy will explode at the end of its path, dealing the same amount of damage to nearby enemies.\nThe Chemical Bolts can critically strike, but only benefit from 40% of Kimmy's Spell Vamp.","_key":"ocx9AHs9lR2j8Tc8nqCSmr","levels":"[[\"Base Damage\",\"35\",\"35\",\"35\",\"35\",\"35\",\"35\"],[\"Physical Bonus\",\"23%\",\"24%\",\"25%\",\"26%\",\"27%\",\"28%\"],[\"Magic Bonus\",\"25%\",\"26%\",\"27%\",\"28%\",\"29%\",\"30%\"]]","cd":0},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b24e9e59352a0d20754af74fd91bf857.png","name":"Chemical Refinement","description":"Kimmy shoots out enhanced Chemical Spray and recoils in the opposite direction. Enemies that come into contact with the Spray left on the path will take 14( +30% Total Physical Attack)( +40% Total Magic Power) (Magic Damage) every 0.5s and be slowed by 40% for 4s.\nKimmy also restores 30 energy upon casting this skill.","_key":"ocx9AHs9lR2j8Tc8nqCSvH","levels":"[[\"Cooldown\",\"14.0\",\"13.4\",\"12.8\",\"12.2\",\"11.6\",\"11.0\"],[\"Base Damage\",\"14\",\"16\",\"18\",\"20\",\"22\",\"24\"],[\"Energy Regen\",\"30\",\"32\",\"34\",\"36\",\"38\",\"40\"]]","cd":14000,"effect_info":["81:Blink:a269c6","32:AoE:c77955"]},{"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/e03812ae96d7705fefac1a01fcfa3519.png","name":"Maximum Charge","description":"After a period of charging, Kimmy launches a Luminous Chemical Attack in a designated direction. The projectile will explode upon hitting an enemy or reaching the maximum range, dealing 130( +100% Total Physical Attack)( +115% Total Magic Power)-238( +185% Total Physical Attack)( +211% Total Magic Power) (Magic Damage) to the primary target (scales with charging time) and 83% damage to nearby enemies.\nKimmy restores 30 energy if this skill hits an enemy.","_key":"ocx9AHs9lR2j8Tc8nqCT3h","levels":"[[\"Cooldown\",\"28.0\",\"24.0\",\"20.0\"],[\"Min Damage\",\"130\",\"195\",\"260\"],[\"Max Damage\",\"238\",\"356\",\"474\"]]","cd":28000}],"heroGrade":46.1875,"patchNote":null,"youtubeGuides":null,"banner":{"asset":{"_type":"reference","_ref":"image-17408a1dab3b319bc29ea639aee9cd5ab54c4aeb-500x281-jpg"},"_type":"image"},"earlyPower":5,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]},{"name":"Mage","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"_key":"a69e738a2c720","_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage."}],"_type":"block"}]}],"heroSkillsEnhanced":[],"pros":[{"level":1,"_type":"block","style":"normal","_key":"3fc042f7e738","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hybrid Attack (Physical & Magical).","_key":"22fbfe2d966c0"}]},{"level":1,"_type":"block","style":"normal","_key":"4e4883f376ed","listItem":"number","markDefs":[],"children":[{"_key":"75ce0e3d19110","_type":"span","marks":[],"text":"Great Damage."}]},{"listItem":"number","markDefs":[],"children":[{"_key":"3b83698fe9bc0","_type":"span","marks":[],"text":"Very OP in the Early Game."}],"level":1,"_type":"block","style":"normal","_key":"46825ace68cf"},{"children":[{"_key":"911131a1aa980","_type":"span","marks":[],"text":"Can Attack While Walking."}],"level":1,"_type":"block","style":"normal","_key":"2d289fed2925","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Wide Range of Attacks.","_key":"77c512de928d0"}],"level":1,"_type":"block","style":"normal","_key":"b8a287050ff0"}],"heroLearningCurve":"hard","notes":"When compared to more established marksmen like Yi Sun-Shin and Wanwan, Kimmy performs exceptionally well in the early and middle stages of the game but typically doesn't scale well into the late game. This means that playing Kimmy will require you to complete the game as quickly is possible because otherwise, late-game heroes would overpower you."},"hero2":{"id":"6a8a922e-c348-4451-bda1-6f8c901c8de5","heroGrade":45.54333333333333,"winRate":48.41,"banRate":0.25,"latePower":8,"notes":"With other Assassin Heroes, Natalia is quickly diminished. Even with the heavy damage, this hero only has a modest HP. The player using this hero runs the risk of being quickly ganked and turned into a feed if they don't have good card awareness. The absence of stunning abilities is another flaw in this hero.","heroSpecialties":[{"name":"Chase","slug":{"_type":"slug","current":"/heroes/specialties/chase"},"description":[{"style":"normal","_key":"ff0e17159f54","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1","_type":"span","marks":[]}],"_type":"block"},{"_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal"}]},{"name":"Reap","slug":{"_type":"slug","current":"/heroes/specialties/reap"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span","marks":[]},{"_key":"5371898323974","_type":"span","marks":["strong"],"text":"Reap"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"text":".","_key":"5371898323977","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"2005480ed226"},{"_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_key":"9eb578226ef80","_type":"span","marks":["strong"],"text":"Poke"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block"},{"style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_key":"87bac25f70580","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Push","slug":{"current":"/heroes/specialties/push","_type":"slug"},"description":[{"_key":"4ba79b19e9e6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Push","_key":"741623fafe390"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can clear minion waves and destroy turrets so quickly.","_key":"741623fafe391"}],"_type":"block","style":"normal"},{"style":"normal","_key":"d23791aa9f32","markDefs":[],"children":[{"text":"\n","_key":"77796c34f6ab0","_type":"span","marks":[]}],"_type":"block"}]}],"youtubeGuides":null,"heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/bcafbec22a43521019aa69127f6f63e3.png","name":"Assassin Instinct","description":"Natalia has <%Num11> less Crit Damage but deals 15% extra damage when attacking from behind. Her Basic Attacks against creeps always trigger this effect and deal 50% extra damage.\nAfter not taking or dealing damage in the bush for 2s, Natalia conceals herself but is detectable when near enemies. This effect lasts 5s after Natalia leaves the bush or until she launches an attack. She gains 15% extra Movement Speed and can blink behind the target on her next Basic Attack, dealing them 250( +120% Total Physical Attack) (Physical Damage), slowing them by 30% for 0.6s, and marking them for 4s. Marked enemies are silenced for s when hit by her enhanced Basic Attack again.","_key":"8lZbP4uK51zhM4aL2KZmqF","levels":"null","cd":0},{"effect_info":["81:Blink:a269c6","32:AoE:c77955"],"mana":50,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3bb7d87e06aa958e0ff603d75751f76e.png","name":"Claw Dash","description":"Natalia dashes in the target direction, dealing 210( +40% Total Physical Attack) (Physical Damage) to enemies in her path. She can cast this skill again within a short period of time if an enemy is hit.","_key":"8lZbP4uK51zhM4aL2KZmrf","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Skill Cost\",\"50\",\"55\",\"60\",\"65\",\"70\",\"75\"],[\"Base Damage\",\"210\",\"225\",\"240\",\"255\",\"270\",\"285\"]]","cd":10000},{"effect_info":["62:BUFF:4f9cb8","22:Slow:cd5d6d"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/870069c55bba20eb58bb07c6e1ca7bad.png","name":"Smoke Bomb","description":"Natalia detonates a smoke bomb on the spot, creating a shroud that lasts 4s. When in the shroud, Natalia gains 25% extra Attack Speed and Basic Attack Immunity, while enemies are slowed by 40%.","_key":"8lZbP4uK51zhM4aL2KZmt5","levels":"[[\"Cooldown\",\"12.0\",\"12.0\",\"12.0\",\"12.0\",\"12.0\",\"12.0\"],[\"Skill Cost\",\"80\",\"85\",\"90\",\"95\",\"100\",\"105\"],[\"Attack Speed Bonus\",\"25%\",\"30%\",\"35%\",\"40%\",\"45%\",\"50%\"]]","cd":12000},{"cd":30000,"effect_info":["74:Conceal:617fc6","62:BUFF:4f9cb8"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/61174a6ce1ef274ae78774f110c15660.png","name":"The Hunt","description":"Natalia triggers (Assassin Instinct) and conceals herself, enhancing her next Basic Attack while gaining 20 extra Physical Attack for 3s. She can cast this skill again within 5s.","_key":"8lZbP4uK51zhM4aL2KZmuV","levels":"[[\"Cooldown\",\"30.0\",\"27.0\",\"24.0\"],[\"Skill Cost\",\"90\",\"110\",\"130\"],[\"Attack Boost\",\"20\",\"35\",\"50\"]]"}],"image":{"_type":"image","asset":{"_ref":"image-a3f4681d21c755dfc43f9c9c256aa16629dbdccb-177x250-webp","_type":"reference"}},"pickRate":0.18,"_updatedAt":"2024-02-16T06:01:07Z","skillCombo":[{"_type":"combo","description":"Assassinate Mode Skill Combo","skillCombo":["2","1","1","3","3"],"_key":"7735e35632d8"}],"pros":[{"level":1,"_type":"block","style":"normal","_key":"f76e4946a0cd","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very good assassin for countering marksmans and mages.","_key":"a772274da01a0"}]},{"level":1,"_type":"block","style":"normal","_key":"f8ac51d9013a","listItem":"number","markDefs":[],"children":[{"text":"You can gank anyone with your stealth and steal enemy’s jungle creeps.","_key":"a2987638484d0","_type":"span","marks":[]}]},{"_key":"29a8b10c8300","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very hard to kill in the late game.","_key":"a314f13e42a40"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Can almost kill anyone in game 1vs 1.","_key":"e9072fe95c8c0"}],"level":1,"_type":"block","style":"normal","_key":"2a44bf67a604","listItem":"number","markDefs":[]},{"_key":"0bb325e5623b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"You can destroy towers and run away very easily with your skill number 1.","_key":"587f4b6e7fc20"}],"level":1,"_type":"block","style":"normal"}],"heroScaling":"early","earlyPower":5,"midPower":7,"patchNote":null,"name":"Natalia","slug":{"current":"natalia/best-builds-guide","_type":"slug"},"heroSkillsEnhanced":[],"cons":[{"markDefs":[],"children":[{"_key":"a1bb62499b900","_type":"span","marks":[],"text":"You need to farm very hard and fast to get your items.."}],"level":1,"_type":"block","style":"normal","_key":"c65cbe092fa8","listItem":"number"},{"_type":"block","style":"normal","_key":"7768e96d128b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak to enemies with CC skills since her silence works only for 2 secs.","_key":"cc01c81e00150"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can’t initiate in team fights..","_key":"aa1fb6b935990"}],"level":1,"_type":"block","style":"normal","_key":"973c62ad69a2"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Squishy so you need to be extra careful.","_key":"3258b3b2a7190"}],"level":1,"_type":"block","style":"normal","_key":"95ce22df0e93"}],"banner":{"_type":"image","asset":{"_ref":"image-e69001de7d592b832a11c73f62deca93a639b5b9-500x281-jpg","_type":"reference"}},"heroLearningCurve":"hard","heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_key":"f487884badad1","_type":"span","marks":["strong"],"text":"assassin"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4","_type":"span"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6"},{"_type":"block","style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}]},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67"}]}]}}