{"hero1":{"midPower":6,"notes":"One of the finest tank heroes with excellent resistance is Khufra. In Mobile Legends, the Khufra combo hero will offer powerful protection and attack, especially when used.","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Set Mode Skill Combo","skillCombo":["1","3","2"],"_key":"5a54a84dc2cd"}],"pros":[{"_type":"block","style":"normal","_key":"4b8d67ed300a","listItem":"number","markDefs":[],"children":[{"_key":"6132389dbedc0","_type":"span","marks":[],"text":"Khufra is very mobile and durable."}],"level":1},{"_type":"block","style":"normal","_key":"7a919a1aba05","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Counter to heroes such as Gusion, Lance.","_key":"bdb0d75fb78a"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"42f95d9a7bf3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Super fun to play","_key":"f7d4c06fb0f1"}]},{"listItem":"number","markDefs":[],"children":[{"_key":"caeabf211f20","_type":"span","marks":[],"text":"Very effective skills in a teamfight."}],"level":1,"_type":"block","style":"normal","_key":"fff4371a4724"},{"markDefs":[],"children":[{"text":"Ranged abilities.","_key":"cb26d300a58b","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"4835595d331e","listItem":"number"}],"heroLearningCurve":"insane","winRate":46.65,"pickRate":1.39,"heroRoles":[{"name":"Tank","image":{"asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"_type":"slug","current":"/heroes/roles/tank"},"description":[{"_key":"aa6482db478e","markDefs":[],"children":[{"text":"Tanks","_key":"a9eccdb8c54c0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_key":"a9eccdb8c54c7","_type":"span","marks":[],"text":" are laning on the bottom tower. "},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_key":"a9eccdb8c54c9","_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a "},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11","_type":"span"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0"},{"children":[{"_key":"3e0fb9cc29e80","_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor."}],"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[]},{"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_key":"fffb374124dd0","_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt."}],"level":1},{"style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block","style":"h3","_key":"38a585007b46"}]},{"name":"Support","image":{"_type":"image","asset":{"_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"children":[{"marks":[],"text":"The ","_key":"be152cef50410","_type":"span"},{"_key":"be152cef50411","_type":"span","marks":["strong"],"text":"Support"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"_type":"span","marks":[],"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414"}],"_type":"block","style":"normal","_key":"257cff73120e","markDefs":[]},{"markDefs":[],"children":[{"marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0","_type":"span"}],"_type":"block","style":"normal","_key":"577b2f8cd646"}]}],"heroSpecialties":[{"name":"Initiator","slug":{"_type":"slug","current":"/heroes/specialties/initiator"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span","marks":["strong"]},{"marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span"}],"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[]}]},{"name":"Crowd Control","slug":{"_type":"slug","current":"/heroes/specialties/crowd-control"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371","_type":"span"}],"_type":"block","style":"normal","_key":"a29b3184370f"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221"}],"_type":"block","style":"normal","_key":"2b7f513f8ead"},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"0002213f1fe80","_type":"span"}],"_type":"block","style":"normal","_key":"08c0ac3db383"}]}],"heroSkills":[{"name":"Spell Curse","description":"Khufra activates the Spell Curse left by Esmeralda every 12s, enhancing his next Basic Attack. The enhanced Basic Attack gains extra attack range and deals (Magic Damage) equal to ( +120% Total Physical Attack) plus 6% of the target's Max HP. Also slows the target by 30% for 1.5s and heals Khufra by 8% of his Max HP on hit.\nEach time Khufra applies a control effect to an enemy hero with his skill, the cooldown of (Spell Curse) is reduced by 4s.","_key":"ocx9AHs9lR2j8Tc8nqCFxE","levels":"null","cd":0,"effect_info":["51:HEAL:59a86f","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b37df074fe0cdfd7177da8589d5d26b1.png"},{"levels":"[[\"Cooldown\",\"15.0\",\"14.0\",\"13.0\",\"12.0\",\"11.0\",\"10.0\"],[\"Skill Cost\",\"80\",\"85\",\"90\",\"95\",\"100\",\"105\"],[\"Path Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Knock-airborne Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"]]","cd":15000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ab6733ccc7368de4b983e275509e761f.png","name":"Tyrant's Revenge","description":"Khufra pulls the bandage on his arms to launch himself in the specified direction, dealing (Physical Damage) equal to 50 plus 7( +1% Extra Physical Attack)% of his Max HP to all enemy units on the path. When blinking to the furthest distance or encountering a first enemy hero, Khufra will immediately stop, dealing (Physical Damage) equal to 50 plus 7( +1% Extra Physical Attack)% of his Max HP to enemies nearby and then knocking them in the air for up to 1.1s.","_key":"ocx9AHs9lR2j8Tc8nqCG5e"},{"levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Skill Cost\",\"70\",\"75\",\"80\",\"85\",\"90\",\"95\"],[\"Defense Increase\",\"30%\",\"44%\",\"58%\",\"72%\",\"86%\",\"100%\"],[\"Base Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"]]","cd":10000,"effect_info":["22:Slow:cd5d6d","62:BUFF:4f9cb8"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/978eac30729a30516273b72059b38eb2.png","name":"Bouncing Ball","description":"Khufra uses bandage to wrap himself into a magic bouncing ball, increasing his own Physical & Magic Defense by 30%. Enemies trying to use blink skills to move across Khufra will be knocked airborne. \nEach time the magic bouncing ball hits the ground, it will deal (Magic Damage) equal to 50 plus 3( +2% Extra Physical Attack)% of his Max HP to enemies nearby and slow them by 80%. Lasts 0.2s.","_key":"ocx9AHs9lR2j8Tc8nqCGE4"},{"name":"Tyrant's Rage","description":"Khufra pulls back all enemy targets around him toward his front, dealing 300( +100% Total Physical Attack) (Physical Damage) and slowing them down for 1.25s. If the enemies are knocked against walls, extra (Physical Damage) equal to 150% of this skill's damage will be inflicted upon them, and they will be stunned, instead of slowed.","_key":"ocx9AHs9lR2j8Tc8nqCGMU","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"300\",\"450\",\"600\"],[\"Slowing down Duration\",\"1.25\",\"1.5\",\"1.75\"]]","cd":50000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fce482e80a883913d9972384f2aa6224.png"}],"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_type":"reference","_ref":"image-488969f861b31d41c1489e9d82c3c36297d637df-100x100-webp"}},"heroGrade":44.17166666666667,"heroScaling":"normal","id":"4ac3246d-6f14-4839-9992-3f3677bf31e4","cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low base HP compared to other tanks.","_key":"b838dae5548f0"}],"level":1,"_type":"block","style":"normal","_key":"160368b2d6fe","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"d10e8a67cd79","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"More aggressive than protective.","_key":"a9781ef72f43"}]},{"style":"normal","_key":"e789ff741cbb","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very high-skill CD.","_key":"041ca4f01626"}],"level":1,"_type":"block"}],"slug":{"current":"khufra/best-builds-guide","_type":"slug"},"banner":{"_type":"image","asset":{"_ref":"image-d2a9f1dd52abde66ffd22e93636e8297a7ff7d34-500x281-jpg","_type":"reference"}},"banRate":1.98,"earlyPower":6,"latePower":7,"patchNote":null,"name":"Khufra","_updatedAt":"2024-02-16T06:01:16Z"},"hero2":{"image":{"_type":"image","asset":{"_ref":"image-91a82d0094d6376fe78f83fe4587c1d8ddce2b63-100x100-webp","_type":"reference"}},"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_key":"36f1476b24d40","_type":"span","marks":["strong"],"text":"Burst"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}]}]},{"name":"Charge","slug":{"_type":"slug","current":"/heroes/specialties/charge"},"description":[{"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"marks":[],"text":" instead.","_key":"b77c9b6c8f007","_type":"span"}]},{"markDefs":[],"children":[{"text":"\n","_key":"b3c762ff76940","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"812b65134029"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"text":"Control","_key":"612e4f110e202","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_key":"612e4f110e205","_type":"span","marks":[],"text":" specialty instead."}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"markDefs":[],"children":[{"marks":[],"text":"\n","_key":"52f6369aaa730","_type":"span"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"_updatedAt":"2024-02-16T06:01:07Z","heroGrade":47.4275,"heroLearningCurve":"hard","heroRoles":[{"name":"Mage","image":{"asset":{"_type":"reference","_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp"},"_type":"image"},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"children":[{"marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span"}],"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[]}]},{"name":"Assassin","image":{"asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"text":"assassin","_key":"f487884badad1","_type":"span","marks":["strong"]},{"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_key":"f487884badad4","_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, "},{"text":"assassins","_key":"f487884badad5","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_key":"f487884badad8","_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing."}],"_type":"block","style":"normal","_key":"b2f7bcc88da6","markDefs":[]},{"_type":"block","style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}]},{"markDefs":[],"children":[{"text":"The typical assets that they may have include:","_key":"ee5c14389e430","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"level":1,"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"text":"Being nimble, low HP","_key":"e8b887daecc20","_type":"span","marks":[]}]},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b"},{"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Agile and quick","_key":"8f7062d7803a0","_type":"span"}]}]}],"slug":{"_type":"slug","current":"kadita/best-builds-guide"},"youtubeGuides":null,"skillCombo":[{"_key":"ba3040900e6d","_type":"combo","description":"CC Assassinate Skill Combos","skillCombo":["2","3","1"]},{"_type":"combo","description":"CC Charge Skill Combo","skillCombo":["2","1","3"],"_key":"06d9b026f64a"}],"heroSkillsEnhanced":[],"pros":[{"children":[{"_type":"span","marks":[],"text":"Support With High Mobility.","_key":"a7cddba68df00"}],"level":1,"_type":"block","style":"normal","_key":"ff371932263e","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"a7176c3bf81a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hero Support With Good Initiators.","_key":"877f7497239c0"}],"level":1},{"markDefs":[],"children":[{"text":"Very High Burst Damage.","_key":"c2e169d34bb30","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"f5d561b7b098","listItem":"number"},{"markDefs":[],"children":[{"marks":[],"text":"Deadly Combo Skill.","_key":"f7b3ddfaf6230","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"921a7dc15eda","listItem":"number"},{"style":"normal","_key":"9ab72d2c9574","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Excellent Crowd Control Skill.","_key":"d49388a62fd60"}],"level":1,"_type":"block"}],"winRate":48.92,"pickRate":0.62,"latePower":8,"name":"Kadita","patchNote":null,"notes":"Kadita is undoubtedly a lane hero; she possesses AoE abilities that enable her to dispatch waves of minions more quickly or to poke opponent heroes in the early going. She can also withstand enemy ganks thanks to her talents that offer damage reduction, immunity to disables, dash, and disable.","heroSkills":[{"levels":"null","cd":0,"effect_info":["51:HEAL:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/728d62ddf4db76eb7738b511542ffc3d.png","name":"Thalassophobia","description":"Kadita gains the (Blessing of the Ocean) every 30s. The Blessing is triggered when she takes damage from enemy heroes and lasts 4s, allowing her to recover 65% of the HP lost within the duration afterward.","_key":"ocx9AHs9lR2j8Tc8nqCKqK"},{"levels":"[[\"Cooldown\",\"9.0\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\"],[\"Base Damage\",\"300\",\"340\",\"380\",\"420\",\"460\",\"500\"]]","cd":9000,"effect_info":["81:Blink:a269c6","32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4dd9ae722e552c55f26a3423226b9337.png","name":"Ocean Oddity","description":"Kadita summons an ocean wave to carry her in the target direction and then back (ignores terrain), dealing 300( +90% Total Magic Power) (Magic Damage) to enemies along the way and slowing them by 30%. She gains Control Immunity and 50% extra Damage Reduction when inside the wave.\n(Use Again): Kadita leaves the wave without interrupting the wave's movement.","_key":"ocx9AHs9lR2j8Tc8nqCKyk"},{"name":"Breath of the Ocean","description":"After a short delay, Kadita summons an ocean wave to erupt at the target location, dealing 350( +140% Total Magic Power) (Magic Damage) to enemies hit and knocking them airborne for 1.5s.\nKadita can cast this skill during (Ocean Oddity) to summon an ocean wave beneath her with a shorter eruption delay.","_key":"ocx9AHs9lR2j8Tc8nqCL7A","levels":"[[\"Cooldown\",\"8.0\",\"8.0\",\"8.0\",\"8.0\",\"8.0\",\"8.0\"],[\"Skill Cost\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Base Damage\",\"350\",\"380\",\"410\",\"440\",\"470\",\"500\"]]","cd":8000,"effect_info":["32:AoE:c77955","21:CC:cd5d6d"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a6ee6903412b32daaac4d9705552d4af.png"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cd1c38a911982997d05c406d3828f843.png","name":"Rough Waves","description":"Kadita dives into the ground and sends ocean waves in all directions, each dealing 300( +60% Total Magic Power) (Magic Damage) to enemies hit and slowing them by 30%. Enemies hit by multiple waves take increased damage. The waves then return to Kadita, each dealing 200( +40% Total Magic Power) (Magic Damage) to enemies along the way. Enemies hit by multiple returning waves take less damage after the first hit.\nWhen underground, Kadita is untargetable and gains 60% extra Movement Speed.","_key":"ocx9AHs9lR2j8Tc8nqCLFa","levels":"[[\"Cooldown\",\"40.0\",\"36.0\",\"32.0\"],[\"Skill Cost\",\"200\",\"240\",\"280\"],[\"Base Damage\",\"300\",\"330\",\"360\"],[\"Return Damage\",\"200\",\"220\",\"240\"]]","cd":40000,"effect_info":["31:Burst:c77955","41:Invincible:b19d60"],"mana":200}],"cons":[{"style":"normal","_key":"949308f3df6c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficult to Play.","_key":"33f67b372d280"}],"level":1,"_type":"block"},{"style":"normal","_key":"5ecf682f765b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very Rely on Timing.","_key":"85cecf86ff1c0"}],"level":1,"_type":"block"},{"_key":"a114693b015b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not Suitable For Beginners.","_key":"8be43edd9bf10"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"d0f4f0a7d06e","listItem":"number","markDefs":[],"children":[{"_key":"f6ffc6dd1b860","_type":"span","marks":[],"text":"Predictable Combo Attack."}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Has a thin cellphone.","_key":"91089aa273fe0"}],"level":1,"_type":"block","style":"normal","_key":"331983d1d8c5","listItem":"number","markDefs":[]}],"banner":{"_type":"image","asset":{"_ref":"image-3ae62b6cec91c238e9a247d8ecd3a664f820cf4a-500x281-jpg","_type":"reference"}},"heroScaling":"normal","banRate":0.17,"earlyPower":5,"midPower":8,"id":"f206efc9-8472-42a1-9333-9edc6c6a0090"}}