{"hero1":{"earlyPower":6,"latePower":7,"notes":"One of the finest tank heroes with excellent resistance is Khufra. In Mobile Legends, the Khufra combo hero will offer powerful protection and attack, especially when used.","slug":{"current":"khufra/best-builds-guide","_type":"slug"},"pros":[{"children":[{"_key":"6132389dbedc0","_type":"span","marks":[],"text":"Khufra is very mobile and durable."}],"level":1,"_type":"block","style":"normal","_key":"4b8d67ed300a","listItem":"number","markDefs":[]},{"_key":"7a919a1aba05","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Counter to heroes such as Gusion, Lance.","_key":"bdb0d75fb78a"}],"level":1,"_type":"block","style":"normal"},{"children":[{"marks":[],"text":"Super fun to play","_key":"f7d4c06fb0f1","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"42f95d9a7bf3","listItem":"number","markDefs":[]},{"_key":"fff4371a4724","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Very effective skills in a teamfight.","_key":"caeabf211f20","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_key":"cb26d300a58b","_type":"span","marks":[],"text":"Ranged abilities."}],"level":1,"_type":"block","style":"normal","_key":"4835595d331e"}],"heroGrade":44.17166666666667,"heroScaling":"normal","heroSkills":[{"name":"Spell Curse","description":"Khufra activates the Spell Curse left by Esmeralda every 12s, enhancing his next Basic Attack. The enhanced Basic Attack gains extra attack range and deals (Magic Damage) equal to ( +120% Total Physical Attack) plus 6% of the target's Max HP. Also slows the target by 30% for 1.5s and heals Khufra by 8% of his Max HP on hit.\nEach time Khufra applies a control effect to an enemy hero with his skill, the cooldown of (Spell Curse) is reduced by 4s.","_key":"ocx9AHs9lR2j8Tc8nqCFxE","levels":"null","cd":0,"effect_info":["51:HEAL:59a86f","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b37df074fe0cdfd7177da8589d5d26b1.png"},{"levels":"[[\"Cooldown\",\"15.0\",\"14.0\",\"13.0\",\"12.0\",\"11.0\",\"10.0\"],[\"Skill Cost\",\"80\",\"85\",\"90\",\"95\",\"100\",\"105\"],[\"Path Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"],[\"Knock-airborne Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"]]","cd":15000,"effect_info":["81:Blink:a269c6","21:CC:cd5d6d"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/ab6733ccc7368de4b983e275509e761f.png","name":"Tyrant's Revenge","description":"Khufra pulls the bandage on his arms to launch himself in the specified direction, dealing (Physical Damage) equal to 50 plus 7( +1% Extra Physical Attack)% of his Max HP to all enemy units on the path. When blinking to the furthest distance or encountering a first enemy hero, Khufra will immediately stop, dealing (Physical Damage) equal to 50 plus 7( +1% Extra Physical Attack)% of his Max HP to enemies nearby and then knocking them in the air for up to 1.1s.","_key":"ocx9AHs9lR2j8Tc8nqCG5e"},{"name":"Bouncing Ball","description":"Khufra uses bandage to wrap himself into a magic bouncing ball, increasing his own Physical & Magic Defense by 30%. Enemies trying to use blink skills to move across Khufra will be knocked airborne. \nEach time the magic bouncing ball hits the ground, it will deal (Magic Damage) equal to 50 plus 3( +2% Extra Physical Attack)% of his Max HP to enemies nearby and slow them by 80%. Lasts 0.2s.","_key":"ocx9AHs9lR2j8Tc8nqCGE4","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Skill Cost\",\"70\",\"75\",\"80\",\"85\",\"90\",\"95\"],[\"Defense Increase\",\"30%\",\"44%\",\"58%\",\"72%\",\"86%\",\"100%\"],[\"Base Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"]]","cd":10000,"effect_info":["22:Slow:cd5d6d","62:BUFF:4f9cb8"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/978eac30729a30516273b72059b38eb2.png"},{"cd":50000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fce482e80a883913d9972384f2aa6224.png","name":"Tyrant's Rage","description":"Khufra pulls back all enemy targets around him toward his front, dealing 300( +100% Total Physical Attack) (Physical Damage) and slowing them down for 1.25s. If the enemies are knocked against walls, extra (Physical Damage) equal to 150% of this skill's damage will be inflicted upon them, and they will be stunned, instead of slowed.","_key":"ocx9AHs9lR2j8Tc8nqCGMU","levels":"[[\"Cooldown\",\"50.0\",\"45.0\",\"40.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"300\",\"450\",\"600\"],[\"Slowing down Duration\",\"1.25\",\"1.5\",\"1.75\"]]"}],"heroSkillsEnhanced":[],"cons":[{"_type":"block","style":"normal","_key":"160368b2d6fe","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low base HP compared to other tanks.","_key":"b838dae5548f0"}],"level":1},{"_type":"block","style":"normal","_key":"d10e8a67cd79","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"More aggressive than protective.","_key":"a9781ef72f43"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_key":"041ca4f01626","_type":"span","marks":[],"text":"Very high-skill CD."}],"level":1,"_type":"block","style":"normal","_key":"e789ff741cbb"}],"banner":{"_type":"image","asset":{"_ref":"image-d2a9f1dd52abde66ffd22e93636e8297a7ff7d34-500x281-jpg","_type":"reference"}},"id":"4ac3246d-6f14-4839-9992-3f3677bf31e4","name":"Khufra","_updatedAt":"2024-02-16T06:01:16Z","skillCombo":[{"_type":"combo","description":"Set Mode Skill Combo","skillCombo":["1","3","2"],"_key":"5a54a84dc2cd"}],"banRate":1.98,"heroLearningCurve":"insane","winRate":46.65,"midPower":6,"patchNote":null,"heroSpecialties":[{"name":"Initiator","slug":{"_type":"slug","current":"/heroes/specialties/initiator"},"description":[{"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_key":"40aef77aa32b0","_type":"span","marks":["strong"],"text":"Initiator"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}]},{"style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_key":"a29b3184370f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2b7f513f8ead","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221"}]},{"_key":"08c0ac3db383","markDefs":[],"children":[{"_key":"0002213f1fe80","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]}],"youtubeGuides":null,"image":{"_type":"image","asset":{"_ref":"image-488969f861b31d41c1489e9d82c3c36297d637df-100x100-webp","_type":"reference"}},"pickRate":1.39,"heroRoles":[{"name":"Tank","image":{"asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_key":"a9eccdb8c54c3","_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \""},{"_key":"a9eccdb8c54c4","_type":"span","marks":["strong"],"text":"tank"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"children":[{"marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50","_type":"span"}],"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[]},{"style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80","_type":"span","marks":[]}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}]},{"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}]},{"_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"h3","_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}]}]},{"name":"Support","image":{"asset":{"_type":"reference","_ref":"image-f9ce37417712dbe54aceb8c8af3819e9e9511b73-65x65-webp"},"_type":"image"},"slug":{"current":"/heroes/roles/support","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"257cff73120e","markDefs":[],"children":[{"marks":[],"text":"The ","_key":"be152cef50410","_type":"span"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50411"},{"_type":"span","marks":[],"text":" role is to aid and help protect your allies in any situation. Your role is is to shield or heal them, to tanking some damage or sacrificing yourself to keep others alive. You are often giving up the glorious kills in the game to support others, but in the end its usually the support to secure the true MVP award. ","_key":"be152cef50412"},{"_type":"span","marks":["strong"],"text":"Support","_key":"be152cef50413"},{"text":" heroes usually lane with the marksman in top lane or at mid lane in order to be able to travel quickly where they are needed.","_key":"be152cef50414","_type":"span","marks":[]}]},{"children":[{"_type":"span","marks":[],"text":"Support is a type of role that provides some kind of benefit to their team. These benefits provide sustainability through healing or giving shields or deal some form of CC like stunning enemies. They often accompany carry heroes to help them level up faster. They're are recommended to participate in team fights to help teammates in accomplishing objectives and not solo a lane.","_key":"2cb1730fcbbc0"}],"_type":"block","style":"normal","_key":"577b2f8cd646","markDefs":[]}]}]},"hero2":{"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good initiating crowd control.","_key":"52f6871bb3050"}],"level":1,"_type":"block","style":"normal","_key":"b0c16b1b3efe"},{"_key":"2532669abf97","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Taunt, slow, large AOE knockup airborne.","_key":"cb8c1ec273c70"}],"level":1,"_type":"block","style":"normal"},{"_key":"a9474c98bc37","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Heavy counter to all attack damage heroes.","_key":"1a9ac4906fac0","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Heavy armor-based due to passive, can focus itemization more on magic resists which makes + Gatotkaca extremely tanky.","_key":"352c85bc6c5e0"}],"level":1,"_type":"block","style":"normal","_key":"03bdc305d4db","listItem":"number","markDefs":[]}],"image":{"_type":"image","asset":{"_ref":"image-1965356f67ca2cbabc0ac0455ec8c247f5def231-177x250-webp","_type":"reference"}},"earlyPower":4,"latePower":8,"name":"Gatotkaca","_updatedAt":"2024-02-16T06:01:07Z","slug":{"_type":"slug","current":"gatotkaca/best-builds-guide"},"skillCombo":[{"_type":"combo","description":"Engage Attack Mode Skill Combo","skillCombo":["3","2","1"],"_key":"bd5dd732ee4a"}],"notes":"Gatotkaca is an excellent controller; his Skill - Unbreakable draws damage for his friends; and his Ultimate allows him to launch his adversaries into the air, giving his allies a chance to concentrate their fire.","heroSpecialties":[{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"text":"Crowd Control","_key":"827d501315370","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}]}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095"}]},{"name":"Charge","slug":{"_type":"slug","current":"/heroes/specialties/charge"},"description":[{"style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_key":"b77c9b6c8f001","_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become "},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block"},{"_type":"block","style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}]}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block"},{"_type":"block","style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}]}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"children":[{"text":"Mixed Damage","_key":"8ef00ddc9c220","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221"}],"_type":"block","style":"normal","_key":"2b7f513f8ead","markDefs":[]},{"markDefs":[],"children":[{"_key":"0002213f1fe80","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"08c0ac3db383"}]}],"patchNote":null,"id":"b7aebd83-39ae-4162-84d5-d63923064dbe","heroSkillsEnhanced":[],"heroLearningCurve":"easy","midPower":6,"heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_key":"a9eccdb8c54c2","_type":"span","marks":["strong"],"text":"tanks"},{"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3","_type":"span","marks":[]},{"_key":"a9eccdb8c54c4","_type":"span","marks":["strong"],"text":"tank"},{"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c10"},{"_key":"a9eccdb8c54c11","_type":"span","marks":[],"text":" could be the strongest hero in the game."}]},{"markDefs":[],"children":[{"marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50","_type":"span"}],"_type":"block","style":"normal","_key":"e047869870b0"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block","style":"normal","_key":"90173b466ced"},{"children":[{"_key":"fffb374124dd0","_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt."}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[]},{"_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_key":"febf96a1291b0","_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them."}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0","_type":"span","marks":[]}]},{"_type":"block","style":"h3","_key":"38a585007b46","markDefs":[],"children":[{"_key":"acc0dbe7f8510","_type":"span","marks":[],"text":""}]}]},{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821","_type":"span"},{"text":"fighter's","_key":"37148e386c822","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"text":"fighter","_key":"37148e386c824","_type":"span","marks":["strong"]},{"_key":"37148e386c825","_type":"span","marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. "},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[]}]}],"heroSkills":[{"effect_info":["62:BUFF:4f9cb8","51:HEAL:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9b84a994481f3ce4dd536be620d8e7fc.png","name":"Steel Bones","description":"Gatotkaca gains extra Physical Defense by 2% of his lost HP (up to 200). For every 300 damage he received (calculated before damage reduction), he gains 5 Rage (up to 100).\nUpon reaching over 25 Rage, Gatotkaca's next Basic Attack becomes empowered, consuming all his Rage to deal extra damage and heal him. The extra damage scales with his Rage, Level, and Magic Power.","_key":"tRzYaguU9TSX2YU6Hj7cHW","levels":"null","cd":0},{"levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Continuous Damage\",\"100\",\"110\",\"120\",\"130\",\"140\",\"150\"]]","cd":8000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f098a7ec2d68e753bf0d9a230db2958a.png","name":"Blast Iron Fist","description":"Gatotkaca slams the ground, creating a shattered zone in the target direction while dealing 200( +150% Total Magic Power) (Magic Damage) to enemies within. Enemies in the shattered zone will take 100( +20% Total Magic Power) (Magic Damage) per second and be slowed by 30%.","_key":"tRzYaguU9TSX2YU6Hj7cKu"},{"name":"Unbreakable","description":"Gatotkaca begins channeling, then dashes in the target direction with a battle cry, dealing 200( +100% Total Magic Power) (Magic Damage) to enemies along the way and taunting them for 1.5s. The dash distance scales with the channel time.","_key":"tRzYaguU9TSX2YU6Hj7cOI","levels":"[[\"Cooldown\",\"12.0\",\"11.6\",\"11.2\",\"10.8\",\"10.4\",\"10.0\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/13335c9f1ffc27fc88bb953c183f5348.png"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/52a864ba953251369e7eb6cac73eac0c.png","name":"Avatar of the Guardian","description":"Gatotkaca jumps to the target location, dealing 500( +300% Total Magic Power) (Magic Damage) to nearby enemies and knocking them airborne for 1s. Enemies near the center of the area will be knocked airborne for a longer duration, while enemies on the fringes will be pulled to the center.\nThe camera will move with the skill indicator but won't grant extra sight.","_key":"tRzYaguU9TSX2YU6Hj7cRg","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\"],[\"Base Damage\",\"500\",\"750\",\"1000\"]]","cd":0,"effect_info":["21:CC:cd5d6d","81:Blink:a269c6"],"mana":0}],"cons":[{"children":[{"_key":"ed334b72bf000","_type":"span","marks":[],"text":"Ultimate cooldown is pretty long, but that’s not an really an issue."}],"level":1,"_type":"block","style":"normal","_key":"4b5e07d64579","listItem":"number","markDefs":[]},{"style":"normal","_key":"d65c77e12ba8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Unbreakable takes a while to channel.","_key":"b42f1aa642cb0"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"8876982aad59","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Doesn’t have actual mobility ability, might get caught off-guard easily.","_key":"3a5683883b590"}]}],"pickRate":0.14,"banRate":0.1,"winRate":48,"youtubeGuides":null,"banner":{"_type":"image","asset":{"_ref":"image-1cf507175ec40df9874ad74fe4c8cf4d4bb3c45e-500x281-jpg","_type":"reference"}},"heroGrade":42.06,"heroScaling":"normal"}}