{"hero1":{"name":"Karrie","heroScaling":"late","latePower":9,"notes":"One of Mobile Legends' top hypercarry marksmen is Karrie. Her abilities are simple to grasp but challenging to perfect. However, if she performs effectively, she might be your team's best carry. She is, however, a little challenging to play in the solo queue if your allies don't grasp her rotation style.","heroRoles":[{"name":"Marksman","image":{"asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block"}]}],"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-1bae23382015728621261b37f38c66893a542f10-500x282-jpg","_type":"reference"}},"banRate":52.31,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"text":"Poke","_key":"5371898323976","_type":"span","marks":["strong"]},{"text":".","_key":"5371898323977","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"2005480ed226"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"_type":"block","style":"normal"},{"_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal"}]}],"_updatedAt":"2024-02-16T06:00:11Z","youtubeGuides":null,"pros":[{"listItem":"number","markDefs":[],"children":[{"_key":"3ceb3c6f70cb0","_type":"span","marks":[],"text":"Has high Burst Damage."}],"level":1,"_type":"block","style":"normal","_key":"f9cc710d5f96"},{"style":"normal","_key":"393a62a31772","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Easy Farming (spell Retribution required).","_key":"c9d9a92b649d0","_type":"span"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can easily kill enemy tank heroes because of her Passive.","_key":"d75d6793786b0"}],"level":1,"_type":"block","style":"normal","_key":"dfe14077b2d1","listItem":"number"}],"cons":[{"children":[{"_type":"span","marks":[],"text":"Mostly her skills are single target not multi target.","_key":"22bff4c7072a0"}],"level":1,"_type":"block","style":"normal","_key":"10fd77922d20","listItem":"number","markDefs":[]},{"children":[{"_key":"566dedc380330","_type":"span","marks":[],"text":"Squishy."}],"level":1,"_type":"block","style":"normal","_key":"5f4735389516","listItem":"number","markDefs":[]},{"_key":"0bf610a8a228","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Very slow movement speed.","_key":"acf41235500b0","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"2nd skill can be blocked blink by Minsitthar’s ultimate.","_key":"8417e9efaae00"}],"level":1,"_type":"block","style":"normal","_key":"e7249b25d782","listItem":"number","markDefs":[]}],"image":{"_type":"image","asset":{"_ref":"image-178c49b0ee4c95a0ce594ae1e6666d87fb98c88f-177x250-webp","_type":"reference"}},"heroGrade":63.72666666666667,"winRate":52.87,"midPower":7,"patchNote":null,"id":"88f0c3af-5b15-412e-b85b-d17172769237","slug":{"current":"karrie/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3","2","2"],"_key":"c62b8d78a32f"}],"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a77e3ba849a5970a794fd296abaaade4.png","name":"Lightwheel Mark","description":"Karrie's Basic Attacks and skills apply a (Lightwheel Mark) on hit. Once the number of (Lightwheel Marks) on an enemy reaches five, the marks will turn into an actual lightwheel, dealing them (True Damage) equal to 8%-12% of their Max HP (up to 300 against creeps).","_key":"ocx9AHs9lR2j8Tc8nqDAmj","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"]},{"levels":"[[\"Skill Cost\",\"40\",\"45\",\"50\",\"55\",\"60\",\"65\"],[\"Base Damage\",\"250\",\"275\",\"300\",\"325\",\"350\",\"375\"],[\"Continuous Damage\",\"150\",\"160\",\"170\",\"180\",\"190\",\"200\"]]","cd":8000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9ccc1d02808dc6d1acf28c37f36c3eff.png","name":"Spinning Lightwheel","description":"Karrie releases a sphere of surging energy in the target direction, dealing 250( +90% Total Physical Attack) (Physical Damage) to enemies in its path. The sphere will stop upon hitting an enemy hero or reaching its max travel distance, continuously dealing 150( +20% Total Physical Attack) (Physical Damage) to nearby enemies and slowing them by 80% for 1s.","_key":"ocx9AHs9lR2j8Tc8nqDAv9"},{"description":"Karrie dashes in the target direction while releasing a lightwheel to the nearest enemy, dealing them 150( +70% Total Physical Attack) (Physical Damage) and applying a (Lightwheel Mark) to them.\n(Dual Wield): Karrie releases two lightwheels instead.","_key":"ocx9AHs9lR2j8Tc8nqDB3Z","levels":"[[\"Cooldown\",\"5.0\",\"4.6\",\"4.2\",\"3.8\",\"3.4\",\"3.0\"],[\"Skill Cost\",\"35\",\"40\",\"45\",\"50\",\"55\",\"60\"],[\"Base Damage\",\"150\",\"175\",\"200\",\"225\",\"250\",\"275\"]]","cd":5000,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":35,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/213822d60de326e8be384eeb21d7941f.png","name":"Phantom Step"},{"_key":"ocx9AHs9lR2j8Tc8nqDBBz","levels":"[[\"Cooldown\",\"40.0\",\"40.0\",\"40.0\"],[\"Skill Cost\",\"70\",\"80\",\"90\"],[\"Duration\",\"6\",\"8\",\"10\"],[\"ATK Damage\",\"65%\",\"70%\",\"75%\"]]","cd":40000,"effect_info":["62:BUFF:4f9cb8","31:Burst:c77955"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/20c58f147b2e5284960ac9ef6c89a2da.png","name":"Speedy Lightwheel","description":"Karrie enters the Dual Wield mode for 6s, during which she gains 20% extra Movement Speed and releases two lightwheels on each Basic Attack, each lightwheel dealing 65% damage."}],"heroLearningCurve":"medium","pickRate":3.06,"earlyPower":6},"hero2":{"id":"9b3d1236-10fe-4b48-a910-451fbf84bcc0","_updatedAt":"2024-02-16T06:00:58Z","notes":"Borg is a very promising hero in Mobile Legends thanks to its outstanding potential in team fights or solo lanes. You may perform X. either as an offlaner or sidelaner, borg. You may simply strike your opponent with a flaming tornado that can fly to your opponent, especially when your opponent is gathered.","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["3","2","1"],"_key":"be41bf399b72"}],"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hight Durability.","_key":"9cdd1436180b0"}],"level":1,"_type":"block","style":"normal","_key":"72e89df9e7a1","listItem":"number"},{"_key":"46ce1d850183","listItem":"number","markDefs":[],"children":[{"text":"Has a large burst damage.","_key":"f57bea07d0d60","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good hp regeneration ability.","_key":"94ee38a160730"}],"level":1,"_type":"block","style":"normal","_key":"021e91bd48be"},{"markDefs":[],"children":[{"text":"Strong play in early and late games.","_key":"9f03df4872500","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"4a44d333289c","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good in Teamflight or solo lane.","_key":"5b2e54744e800"}],"level":1,"_type":"block","style":"normal","_key":"1522276c96ad","listItem":"number"}],"image":{"_type":"image","asset":{"_ref":"image-2a5d22e7d287005ff7388d9a3f4f39b1b5c61c16-100x100-webp","_type":"reference"}},"heroGrade":42.39083333333333,"heroSpecialties":[{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Regen","_key":"ca432316d9730"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731"}],"_type":"block","style":"normal","_key":"ffc24fed41bf","markDefs":[]}]},{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"text":"\n","_key":"f50e0000ac620","_type":"span","marks":[]}]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"style":"normal","_key":"2b7f513f8ead","markDefs":[],"children":[{"_key":"8ef00ddc9c220","_type":"span","marks":["strong"],"text":"Mixed Damage"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"0002213f1fe80"}],"_type":"block","style":"normal","_key":"08c0ac3db383"}]}],"heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0a8e68ea73b1e94d374d94702c3eaae5.png","name":"Firaga Armor","description":"X.Borg's Firaga Armor inherits 120% of his Max HP and takes all damage for X.Borg while it's active. When the Armor is consumed, X.Borg will disengage from the Armor and roll to the direction chose by your Joystick, he takes no damage in the process. The energy of his Armor is gradually regenerated while X.Borg is in the Armorless State. When energy is full, X.Borg re-equips the Armor and restore the Armor to 30% of his Max HP.\nX.Borg's fire damage causes enemies to warm up, and enemies with highest temperature will drop Firaga supplies when they take flame damage. Picking up a Firaga supply restores 10% of Armor HP, or 10 energy while in Armorless State.","_key":"8lZbP4uK51zhM4aL2KZX2B","levels":"null","cd":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9f94ae214f972632dfe24f7834ab1060.png","name":"Fire Missiles","description":"X.Borg activates the flamethrower and shoots flames in a designated direction, dealing 25( +60% Total Physical Attack) (Physical Damage) continuously for 2s (only 75% damage against minions). Enemies whose temperature has reached the limit will take (True Damage).\nArmorless State: The attack range becomes narrower but longer, while the damage is reduced to 60% of that in the Armor state.","_key":"8lZbP4uK51zhM4aL2KZX3b","levels":"[[\"Base Damage\",\"25\",\"40\",\"55\",\"70\",\"85\",\"100\"]]","cd":4000,"effect_info":["32:AoE:c77955"],"mana":0},{"effect_info":["21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/15882f2bd7927071e772cc2b5064b87c.png","name":"Fire Stake","description":"X.Borg shoots 5 Fire Stakes at the edge of the fan-shaped indicator and retrieves them after 1.7s, each dealing 50( +20% Total Physical Attack) (Physical Damage) and pulling the enemies in the path toward him. Firaga Supplies in the path will also be retrieved if touched by Fire Stakes.\nArmorless State: X.Borg adjusts Fire Stake Launcher to increase its range and shorten the distance between Fire Stakes.","_key":"8lZbP4uK51zhM4aL2KZX51","levels":"[[\"Cooldown\",\"12.0\",\"11.4\",\"10.8\",\"10.2\",\"9.6\",\"9.0\"],[\"Base Damage\",\"50\",\"60\",\"70\",\"80\",\"90\",\"100\"]]","cd":12000},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cf92afb09c0c304aa369d79ee4cef7f7.png","name":"Last Insanity","description":"X.Borg charges forward in a designated direction, shooting fire around to deal 200( +130% Extra Physical Attack) (Physical Damage) and slowing enemies by 25%. If he hits an enemy hero during the charge, he will stop charging and slow the target by extra 40%. The whole process lasts 3s. Then he self-explodes to cause 300 and 15% of (True Damage) of target's Max HP. The explosion destroys the current Firaga Armor and deals 50% damage and puts himself under (Armorless State), where this skill cannot be used.\nHe can move again according to the direction of Joystick after he self-explodes.\n(Use Again): End the flame spray and self-explode right away.","_key":"8lZbP4uK51zhM4aL2KZX6R","levels":"[[\"Cooldown\",\"30.0\",\"27.0\",\"24.0\"],[\"Base Damage\",\"200\",\"225\",\"250\"],[\"True Damage\",\"300\",\"500\",\"700\"]]","cd":30000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"]}],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lacks crowd control ability.","_key":"ece5dccc61390"}],"level":1,"_type":"block","style":"normal","_key":"09259b6321ee"},{"listItem":"number","markDefs":[],"children":[{"text":"Hard to lock one target.","_key":"015bb852e3ac0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"8ee7644d2829"},{"_type":"block","style":"normal","_key":"44f659a61cda","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Must Always remember Timing.","_key":"05b8812ab20a0"}],"level":1},{"children":[{"text":"Quite difficult to play.","_key":"8765edc032150","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"35435b571f80","listItem":"number","markDefs":[]},{"_key":"0fb03dc0369b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low mobility.","_key":"bae66cbdd8030"}],"level":1,"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_ref":"image-0cd2ceb2ed414ec1c4a7758202d55d04440d8006-500x281-jpg","_type":"reference"}},"heroLearningCurve":"medium","heroScaling":"normal","winRate":50.23,"banRate":4.63,"earlyPower":4,"patchNote":null,"name":"X.Borg","slug":{"current":"x.borg/best-builds-guide","_type":"slug"},"youtubeGuides":null,"heroSkillsEnhanced":[],"pickRate":1.37,"midPower":6,"latePower":7,"heroRoles":[{"name":"Fighter","image":{"asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/fighter","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Fighters","_key":"37148e386c820","_type":"span"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_key":"37148e386c822","_type":"span","marks":["strong"],"text":"fighter's"},{"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"children":[{"marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360","_type":"span"}],"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[]}]}]}}