{"hero1":{"id":"88f0c3af-5b15-412e-b85b-d17172769237","slug":{"current":"karrie/best-builds-guide","_type":"slug"},"cons":[{"_type":"block","style":"normal","_key":"10fd77922d20","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Mostly her skills are single target not multi target.","_key":"22bff4c7072a0"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Squishy.","_key":"566dedc380330"}],"level":1,"_type":"block","style":"normal","_key":"5f4735389516","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"0bf610a8a228","listItem":"number","markDefs":[],"children":[{"_key":"acf41235500b0","_type":"span","marks":[],"text":"Very slow movement speed."}]},{"listItem":"number","markDefs":[],"children":[{"_key":"8417e9efaae00","_type":"span","marks":[],"text":"2nd skill can be blocked blink by Minsitthar’s ultimate."}],"level":1,"_type":"block","style":"normal","_key":"e7249b25d782"}],"banner":{"_type":"image","asset":{"_ref":"image-1bae23382015728621261b37f38c66893a542f10-500x282-jpg","_type":"reference"}},"heroScaling":"late","banRate":52.31,"patchNote":null,"youtubeGuides":null,"heroSkillsEnhanced":[],"pros":[{"children":[{"_type":"span","marks":[],"text":"Has high Burst Damage.","_key":"3ceb3c6f70cb0"}],"level":1,"_type":"block","style":"normal","_key":"f9cc710d5f96","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy Farming (spell Retribution required).","_key":"c9d9a92b649d0"}],"level":1,"_type":"block","style":"normal","_key":"393a62a31772"},{"style":"normal","_key":"dfe14077b2d1","listItem":"number","markDefs":[],"children":[{"_key":"d75d6793786b0","_type":"span","marks":[],"text":"Can easily kill enemy tank heroes because of her Passive."}],"level":1,"_type":"block"}],"heroGrade":63.72666666666667,"pickRate":3.06,"midPower":7,"latePower":9,"name":"Karrie","image":{"_type":"image","asset":{"_ref":"image-178c49b0ee4c95a0ce594ae1e6666d87fb98c88f-177x250-webp","_type":"reference"}},"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}]}]}],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"text":"Reap","_key":"5371898323970","_type":"span","marks":["strong"]},{"marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}]},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal"},{"children":[{"text":"\n","_key":"196027775e560","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]}],"_updatedAt":"2024-02-16T06:00:11Z","skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3","2","2"],"_key":"c62b8d78a32f"}],"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a77e3ba849a5970a794fd296abaaade4.png","name":"Lightwheel Mark","description":"Karrie's Basic Attacks and skills apply a (Lightwheel Mark) on hit. Once the number of (Lightwheel Marks) on an enemy reaches five, the marks will turn into an actual lightwheel, dealing them (True Damage) equal to 8%-12% of their Max HP (up to 300 against creeps).","_key":"ocx9AHs9lR2j8Tc8nqDAmj","levels":"null"},{"description":"Karrie releases a sphere of surging energy in the target direction, dealing 250( +90% Total Physical Attack) (Physical Damage) to enemies in its path. The sphere will stop upon hitting an enemy hero or reaching its max travel distance, continuously dealing 150( +20% Total Physical Attack) (Physical Damage) to nearby enemies and slowing them by 80% for 1s.","_key":"ocx9AHs9lR2j8Tc8nqDAv9","levels":"[[\"Skill Cost\",\"40\",\"45\",\"50\",\"55\",\"60\",\"65\"],[\"Base Damage\",\"250\",\"275\",\"300\",\"325\",\"350\",\"375\"],[\"Continuous Damage\",\"150\",\"160\",\"170\",\"180\",\"190\",\"200\"]]","cd":8000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9ccc1d02808dc6d1acf28c37f36c3eff.png","name":"Spinning Lightwheel"},{"name":"Phantom Step","description":"Karrie dashes in the target direction while releasing a lightwheel to the nearest enemy, dealing them 150( +70% Total Physical Attack) (Physical Damage) and applying a (Lightwheel Mark) to them.\n(Dual Wield): Karrie releases two lightwheels instead.","_key":"ocx9AHs9lR2j8Tc8nqDB3Z","levels":"[[\"Cooldown\",\"5.0\",\"4.6\",\"4.2\",\"3.8\",\"3.4\",\"3.0\"],[\"Skill Cost\",\"35\",\"40\",\"45\",\"50\",\"55\",\"60\"],[\"Base Damage\",\"150\",\"175\",\"200\",\"225\",\"250\",\"275\"]]","cd":5000,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":35,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/213822d60de326e8be384eeb21d7941f.png"},{"levels":"[[\"Cooldown\",\"40.0\",\"40.0\",\"40.0\"],[\"Skill Cost\",\"70\",\"80\",\"90\"],[\"Duration\",\"6\",\"8\",\"10\"],[\"ATK Damage\",\"65%\",\"70%\",\"75%\"]]","cd":40000,"effect_info":["62:BUFF:4f9cb8","31:Burst:c77955"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/20c58f147b2e5284960ac9ef6c89a2da.png","name":"Speedy Lightwheel","description":"Karrie enters the Dual Wield mode for 6s, during which she gains 20% extra Movement Speed and releases two lightwheels on each Basic Attack, each lightwheel dealing 65% damage.","_key":"ocx9AHs9lR2j8Tc8nqDBBz"}],"heroLearningCurve":"medium","winRate":52.87,"earlyPower":6,"notes":"One of Mobile Legends' top hypercarry marksmen is Karrie. Her abilities are simple to grasp but challenging to perfect. However, if she performs effectively, she might be your team's best carry. She is, however, a little challenging to play in the solo queue if your allies don't grasp her rotation style."},"hero2":{"pickRate":2.62,"banRate":20.46,"earlyPower":8,"midPower":8,"latePower":7,"notes":"Vexana has some strengths in wave clear, crowd control and magic damage, she also has some weaknesses in survivability and lack of mobility. Her success in the game depends on the situation and her team's composition.","heroSkillsEnhanced":[],"heroGrade":57.483333333333334,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]}],"youtubeGuides":null,"image":{"hotspot":{"x":0.5,"y":0.5722222222222222,"height":0.8555555555555556,"_type":"sanity.imageHotspot","width":1},"_type":"image","asset":{"_ref":"image-acafe12d68258fda7eb20fb396170bfd204828f1-360x360-webp","_type":"reference"},"crop":{"top":0.12499999999999992,"left":0,"bottom":0,"_type":"sanity.imageCrop","right":0}},"id":"74803530-3b65-4172-8ba4-fd4b0781fe8e","name":"Vexana","heroLearningCurve":"medium","cons":null,"banner":{"_type":"image","asset":{"_ref":"image-aa7e32b3f4fa75f5ce52910cb1f1d144b388a981-1000x563-png","_type":"reference"}},"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"e494360e6741"}],"heroSkills":[{"name":"Nether Touch","description":"Vexana and the (Undead Knight) inflict (Nether Curse) on enemies hit. The Curse lasts 5s and will cause the affected enemy to explode upon death, dealing 170~450( +40% Total Magic Power) (Magic Damage) to nearby enemies (base damage scales with level).","_key":"ocx9AHs9lR2j8Tc8nqDH6E","levels":"null","cd":0,"effect_info":["33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8d1cf4bd0a596143880c44be7165147e.png"},{"name":"Deathly Grasp","description":"Vexana unleashes a (Phantom Claw) in the target direction, dealing 200( +60% Total Magic Power) (Magic Damage) to enemies in its path. The Claw stops upon hitting an enemy hero, terrifying them and exposing their position for 1s. (Phantom Power) will then erupt at their location, dealing 120( +40% Total Magic Power) (Magic Damage) to nearby enemies and terrifying them for 1s.","_key":"ocx9AHs9lR2j8Tc8nqDHEe","levels":"[[\"Cooldown\",\"11.0\",\"10.5\",\"10.0\",\"9.5\",\"9.0\",\"8.5\"],[\"Skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Explosion Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"]]","cd":11000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/190208116c6d9ac3c5587b06c04cca66.png"},{"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/2485cbb6eba6f43be96c2830301af7fd.png","name":"Cursed Blast","description":"Vexana marks the target area with the power of the undead, slowing enemies within by 30%. After a 1s delay, a blast of Nether Energy will strike at the area, dealing 450( +200% Total Magic Power) (Magic Damage) to enemies hit.","_key":"ocx9AHs9lR2j8Tc8nqDHN4","levels":"[[\"Cooldown\",\"9.0\",\"8.6\",\"8.2\",\"7.8\",\"7.4\",\"7.0\"],[\"Skill Cost\",\"80\",\"100\",\"120\",\"140\",\"160\",\"180\"],[\"Base Damage\",\"450\",\"510\",\"570\",\"630\",\"690\",\"750\"]]","cd":9000,"effect_info":["32:AoE:c77955"]},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5118e6279e7bd641fb3cde3dafa41b4f.png","name":"Eternal Guard","description":"Vexana summons an (Undead Knight) at the target location, dealing 500( +60% Total Magic Power) (Magic Damage) to enemies hit and knocking them airborne for 0.8s. The (Undead Knight) then joins Vexana in battle for 15s. Its each attack deals 300( +60% Total Magic Power) (Magic Damage) to enemies in a large area.","_key":"ocx9AHs9lR2j8Tc8nqDHVU","levels":"[[\"Cooldown\",\"60.0\",\"60.0\",\"60.0\"],[\"Skill Cost\",\"200\",\"300\",\"400\"],[\"Base Damage\",\"500\",\"600\",\"700\"],[\"Slash Damage\",\"300\",\"375\",\"450\"]]","cd":60000,"effect_info":["71:Summon:617fc6","33:Damage:c77955"],"mana":200}],"pros":[{"markDefs":[],"children":[{"text":"","_key":"d4dc633a79f80","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"d9d30f975bda"}],"heroScaling":"normal","winRate":53.52,"heroSpecialties":[{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Crowd Control","_key":"827d501315370","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal","_key":"a29b3184370f"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}]},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}]}]}],"_updatedAt":"2024-02-16T06:00:11Z","slug":{"current":"vexana/best-builds-guide","_type":"slug"},"patchNote":null}}