{"hero1":{"heroGrade":63.72666666666667,"heroScaling":"late","heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal"},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"text":"Damage","_key":"f87e0cc751e00","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]}],"heroSkills":[{"levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a77e3ba849a5970a794fd296abaaade4.png","name":"Lightwheel Mark","description":"Karrie's Basic Attacks and skills apply a (Lightwheel Mark) on hit. Once the number of (Lightwheel Marks) on an enemy reaches five, the marks will turn into an actual lightwheel, dealing them (True Damage) equal to 8%-12% of their Max HP (up to 300 against creeps).","_key":"ocx9AHs9lR2j8Tc8nqDAmj"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9ccc1d02808dc6d1acf28c37f36c3eff.png","name":"Spinning Lightwheel","description":"Karrie releases a sphere of surging energy in the target direction, dealing 250( +90% Total Physical Attack) (Physical Damage) to enemies in its path. 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Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal"}]}],"name":"Karrie","heroSkillsEnhanced":[],"patchNote":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3","2","2"],"_key":"c62b8d78a32f"}],"image":{"_type":"image","asset":{"_ref":"image-178c49b0ee4c95a0ce594ae1e6666d87fb98c88f-177x250-webp","_type":"reference"}},"winRate":52.87,"midPower":7,"notes":"One of Mobile Legends' top hypercarry marksmen is Karrie. Her abilities are simple to grasp but challenging to perfect. However, if she performs effectively, she might be your team's best carry. 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They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e","markDefs":[]},{"_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1},{"style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"text":"Agile and quick","_key":"8f7062d7803a0","_type":"span","marks":[]}],"level":1,"_type":"block"}]}],"heroSpecialties":[{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"children":[{"text":"Charge","_key":"b77c9b6c8f000","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[]},{"children":[{"marks":[],"text":"\n","_key":"b3c762ff76940","_type":"span"}],"_type":"block","style":"normal","_key":"812b65134029","markDefs":[]}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_key":"5371898323970","_type":"span","marks":["strong"],"text":"Reap"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"text":"Reap","_key":"5371898323974","_type":"span","marks":["strong"]},{"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"text":" becomes ","_key":"612e4f110e203","_type":"span","marks":[]},{"_key":"612e4f110e204","_type":"span","marks":["strong"],"text":"Crowd Control"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal"}]}],"slug":{"current":"saber/best-builds-guide","_type":"slug"},"skillCombo":[{"_type":"combo","description":"Assassinate/Burst Skill Combo","skillCombo":["1","2","3"],"_key":"e3f407f631ad"}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Low based life.","_key":"8cf7fc41e1ae0"}],"level":1,"_type":"block","style":"normal","_key":"3aca535e9945","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"47a04249b075","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Squishy without tank items.","_key":"62128ba7aa1d0"}]},{"style":"normal","_key":"534fd26da450","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can’t gank without ultimate.","_key":"64cdd8075d270"}],"level":1,"_type":"block"}],"heroGrade":48.44916666666666,"heroLearningCurve":"medium","earlyPower":6,"pickRate":0.24,"patchNote":null,"name":"Saber","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"_key":"c1c1b863129e","title":"SABER SKILL MECHANICS & BUILD GUIDE - MLBB FOR BEGINNERS - MLBB HERO (July 2022) – Season 24","url":"https://www.youtube.com/watch?v=sBpLNhYYZJU&ab_channel=Meruem","uploadDate":"Jul 30, 2022","banner":{"_type":"image","asset":{"_ref":"image-5c92d489e920947406e1c0155c8fc40795029331-1280x720-png","_type":"reference"}},"description":"This guide is for Mobile Legends beginners. \nIn this video, I'm going to share a Saber's skill mechanics and build guide for the latest patch (1.6.94). "}]},"heroSkillsEnhanced":[],"pros":[{"style":"normal","_key":"40df6ea7108b","listItem":"number","markDefs":[],"children":[{"text":"Has high Burst damage.","_key":"8450c524759c0","_type":"span","marks":[]}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"marks":[],"text":"High damage in Late game.","_key":"057d8c557f010","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"21d4e0d303bb","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"98bec108f9f3","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A low price hero.","_key":"79c0cc45b2150"}]},{"children":[{"text":"Can decrease the enemy’s Physical Defense thanks to his passive.","_key":"50914d3f779e0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"5a888cdd5880","listItem":"number","markDefs":[]}],"banner":{"_type":"image","asset":{"_ref":"image-2a489b01dd0f69dc603b17ed746c6d04723a5686-500x281-jpg","_type":"reference"}},"heroScaling":"normal","notes":"One of Mobile Legends' most powerful assassin heroes is Saber. To get the most out of any hero, a player must have a solid grasp of the map.","id":"bab830b3-5d9c-47d2-aa14-6eae24d67792","_updatedAt":"2024-02-16T06:01:16Z","heroSkills":[{"_key":"t4KNznwwOQT44odciyfNae","levels":"null","cd":0,"effect_info":["23:Debuff:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8dc1ba5e9864b25b3c0336e33d63d345.png","name":"Enemy's Bane","description":"Saber's attacks reduce enemies' Physical Defense by 3-8 for 5s on hit. This effect stacks up to 5 times."},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/dec422b920d3d066df19ddd51224a50f.png","name":"Orbiting Swords","description":"Saber releases 5 swords that orbit around him and deal 80( +30% Extra Physical Attack) (Physical Damage) to nearby enemies on hit. The swords will retract back to him after a while.\nWhen the swords are present, Saber sends a sword at his target on each attack, dealing 210( +60% Extra Physical Attack) (Physical Damage) to the target and 50% of the damage to other enemies it passes through (damage against Minions is reduced to 50%). Each sword attack also reduces the cooldown of (Charge) by 1s.","_key":"t4KNznwwOQT44odciyfNii","levels":"[[\"Skill Cost\",\"75\",\"85\",\"95\",\"105\",\"115\",\"125\"],[\"Basic Damage\",\"80\",\"85\",\"90\",\"95\",\"100\",\"105\"],[\"Extra Damage\",\"210\",\"220\",\"230\",\"240\",\"250\",\"260\"]]","cd":9000,"effect_info":["32:AOE:c77955","62:Buff:4f9cb8"],"mana":75},{"effect_info":["81:Blink:a269c6","32:AOE:c77955"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9073e9ae8ed65d129ee35a180a4031a3.png","name":"Charge","description":"Saber dashes in the target direction, dealing 75( +50% Extra Physical Attack) (Physical Damage) to enemies along the way while enhancing his next Basic Attack. The enhanced Basic Attack deals 75( +120% Total Physical Attack) (Physical Damage) and slows the target by 60% for 1s.","_key":"t4KNznwwOQT44odciyfNqm","levels":"[[\"Skill Cost\",\"70\",\"65\",\"60\",\"55\",\"50\",\"45\"],[\"Base Damage\",\"75\",\"90\",\"105\",\"120\",\"135\",\"150\"],[\"Enhanced Damage\",\"75\",\"90\",\"105\",\"120\",\"135\",\"150\"]]","cd":12000},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7ef0ca90501396cfc971997fc3a4d470.png","name":"Triple Sweep","description":"Saber charges at the target enemy hero, knocking them airborne for 1.2s and striking them 3 times over the duration. The first two strikes deal 120( +100% Extra Physical Attack) (Physical Damage) each, while the third strike deals 240( +200% Extra Physical Attack) (Physical Damage).","_key":"t4KNznwwOQT44odciyfNyq","levels":"[[\"Cooldown\",\"44.0\",\"40.0\",\"36.0\"],[\"Skill Cost\",\"100\",\"120\",\"140\"],[\"Base Damage\",\"120\",\"150\",\"180\"],[\"Extra Damage\",\"240\",\"300\",\"360\"]]","cd":44000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":100}],"winRate":46.5,"banRate":0.39,"latePower":8,"image":{"_type":"image","asset":{"_ref":"image-8f5c80e59db59ebe5a4119345b5c990da7011df0-177x250-webp","_type":"reference"}},"midPower":8}}