{"hero1":{"_updatedAt":"2024-02-16T06:00:11Z","image":{"asset":{"_type":"reference","_ref":"image-178c49b0ee4c95a0ce594ae1e6666d87fb98c88f-177x250-webp"},"_type":"image"},"heroGrade":63.72666666666667,"notes":"One of Mobile Legends' top hypercarry marksmen is Karrie. Her abilities are simple to grasp but challenging to perfect. However, if she performs effectively, she might be your team's best carry. She is, however, a little challenging to play in the solo queue if your allies don't grasp her rotation style.","heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal","_key":"a2554f33e526"}]}],"patchNote":null,"id":"88f0c3af-5b15-412e-b85b-d17172769237","heroSkills":[{"_key":"ocx9AHs9lR2j8Tc8nqDAmj","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a77e3ba849a5970a794fd296abaaade4.png","name":"Lightwheel Mark","description":"Karrie's Basic Attacks and skills apply a (Lightwheel Mark) on hit. Once the number of (Lightwheel Marks) on an enemy reaches five, the marks will turn into an actual lightwheel, dealing them (True Damage) equal to 8%-12% of their Max HP (up to 300 against creeps)."},{"_key":"ocx9AHs9lR2j8Tc8nqDAv9","levels":"[[\"Skill Cost\",\"40\",\"45\",\"50\",\"55\",\"60\",\"65\"],[\"Base Damage\",\"250\",\"275\",\"300\",\"325\",\"350\",\"375\"],[\"Continuous Damage\",\"150\",\"160\",\"170\",\"180\",\"190\",\"200\"]]","cd":8000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9ccc1d02808dc6d1acf28c37f36c3eff.png","name":"Spinning Lightwheel","description":"Karrie releases a sphere of surging energy in the target direction, dealing 250( +90% Total Physical Attack) (Physical Damage) to enemies in its path. The sphere will stop upon hitting an enemy hero or reaching its max travel distance, continuously dealing 150( +20% Total Physical Attack) (Physical Damage) to nearby enemies and slowing them by 80% for 1s."},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/213822d60de326e8be384eeb21d7941f.png","name":"Phantom Step","description":"Karrie dashes in the target direction while releasing a lightwheel to the nearest enemy, dealing them 150( +70% Total Physical Attack) (Physical Damage) and applying a (Lightwheel Mark) to them.\n(Dual Wield): Karrie releases two lightwheels instead.","_key":"ocx9AHs9lR2j8Tc8nqDB3Z","levels":"[[\"Cooldown\",\"5.0\",\"4.6\",\"4.2\",\"3.8\",\"3.4\",\"3.0\"],[\"Skill Cost\",\"35\",\"40\",\"45\",\"50\",\"55\",\"60\"],[\"Base Damage\",\"150\",\"175\",\"200\",\"225\",\"250\",\"275\"]]","cd":5000,"effect_info":["81:Blink:a269c6","33:Damage:c77955"],"mana":35},{"name":"Speedy Lightwheel","description":"Karrie enters the Dual Wield mode for 6s, during which she gains 20% extra Movement Speed and releases two lightwheels on each Basic Attack, each lightwheel dealing 65% damage.","_key":"ocx9AHs9lR2j8Tc8nqDBBz","levels":"[[\"Cooldown\",\"40.0\",\"40.0\",\"40.0\"],[\"Skill Cost\",\"70\",\"80\",\"90\"],[\"Duration\",\"6\",\"8\",\"10\"],[\"ATK Damage\",\"65%\",\"70%\",\"75%\"]]","cd":40000,"effect_info":["62:BUFF:4f9cb8","31:Burst:c77955"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/20c58f147b2e5284960ac9ef6c89a2da.png"}],"heroSkillsEnhanced":[],"pros":[{"level":1,"_type":"block","style":"normal","_key":"f9cc710d5f96","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has high Burst Damage.","_key":"3ceb3c6f70cb0"}]},{"_type":"block","style":"normal","_key":"393a62a31772","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy Farming (spell Retribution required).","_key":"c9d9a92b649d0"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"text":"Can easily kill enemy tank heroes because of her Passive.","_key":"d75d6793786b0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"dfe14077b2d1"}],"heroLearningCurve":"medium","heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_key":"5371898323971","_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. "},{"text":"Reap","_key":"5371898323974","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_key":"5371898323976","_type":"span","marks":["strong"],"text":"Poke"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"798055139227"}]}],"winRate":52.87,"pickRate":3.06,"midPower":7,"latePower":9,"heroScaling":"late","banRate":52.31,"name":"Karrie","slug":{"current":"karrie/best-builds-guide","_type":"slug"},"youtubeGuides":null,"skillCombo":[{"_key":"c62b8d78a32f","_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3","2","2"]}],"cons":[{"_type":"block","style":"normal","_key":"10fd77922d20","listItem":"number","markDefs":[],"children":[{"text":"Mostly her skills are single target not multi target.","_key":"22bff4c7072a0","_type":"span","marks":[]}],"level":1},{"children":[{"_type":"span","marks":[],"text":"Squishy.","_key":"566dedc380330"}],"level":1,"_type":"block","style":"normal","_key":"5f4735389516","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"0bf610a8a228","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very slow movement speed.","_key":"acf41235500b0"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"2nd skill can be blocked blink by Minsitthar’s ultimate.","_key":"8417e9efaae00"}],"level":1,"_type":"block","style":"normal","_key":"e7249b25d782"}],"banner":{"_type":"image","asset":{"_ref":"image-1bae23382015728621261b37f38c66893a542f10-500x282-jpg","_type":"reference"}},"earlyPower":6},"hero2":{"heroScaling":"late","winRate":51.1,"banRate":0.17,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a2554f33e526","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Marksman","_key":"337382e694cc0"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}]}]}],"heroSkillsEnhanced":[],"cons":[{"_key":"57808048e3c8","markDefs":[],"children":[{"marks":[],"text":"","_key":"6d93e1eba9c80","_type":"span"}],"_type":"block","style":"normal"}],"banner":{"_type":"image","asset":{"_ref":"image-a3d9895ce92a546ddcaa5c4c74584eac110e50f4-500x281-jpg","_type":"reference"}},"heroLearningCurve":"medium","heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"text":"Reap","_key":"5371898323974","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_key":"5371898323977","_type":"span","marks":[],"text":"."}],"_type":"block","style":"normal","_key":"2005480ed226"},{"markDefs":[],"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"fc2fde9091ad"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"_key":"ff0e17159f54","markDefs":[],"children":[{"text":"Chase","_key":"03e39922010a0","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal"},{"_key":"7214ee81148a","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_key":"612e4f110e201","_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then "},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"marks":[],"text":" becomes ","_key":"612e4f110e203","_type":"span"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"marks":[],"text":" specialty instead.","_key":"612e4f110e205","_type":"span"}],"_type":"block","style":"normal","_key":"a576647f698f","markDefs":[]},{"markDefs":[],"children":[{"_key":"488f4b92c1630","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span","marks":[]}]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]}],"youtubeGuides":{"_type":"youtubeGuide","gallery":[{"banner":{"_type":"image","asset":{"_ref":"image-dd940052c230bbd06d9a7e2bfcc60120a61fc9e1-1280x720-png","_type":"reference"}},"description":"If you are looking for moskov gameplay, prank, challenge and montage, you're at the right channel! I'm using different heroes but don't expect me to upload other heroes aside from moskov because I started this channel with moskov and will continue uploading moskov contents.","_key":"f21473c7c748","title":"USE THIS TRINITY BUILD FOR MOSKOV TO DESTROY ARROGANT META FREDDRINN! TANK ITEMS WON'T SAVE HIM!","url":"https://www.youtube.com/watch?v=sS8g1qLvnp8","tags":["Gameplay","Tutor"],"uploadDate":"Feb 12, 2023"}]},"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"9a78e05f68a90"}],"_type":"block","style":"normal","_key":"0de023c5971e"}],"slug":{"current":"moskov/best-builds-guide","_type":"slug"},"image":{"_type":"image","asset":{"_ref":"image-e1e5886c0ed8ed13c9fbc49a881f42c55bac5300-177x250-webp","_type":"reference"}},"heroSkills":[{"name":"Spear of Quiescence","description":"Moskov's Basic Attacks can penetrate the target and deal ( +68% Total Physical Attack)~( +110% Total Physical Attack) (Physical Damage) to enemies behind them. Each Basic Attack hit reduces the cooldowns of (Abyss Walker) and (Spear of Misery) by 0.8s.","_key":"ocx9AHs9lR2j8Tc8nqDWJC","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4fd9d9f9897d12df85689a7f9f45a81d.png"},{"name":"Abyss Walker","description":"Moskov teleports to the target location, increasing his Attack Speed to 1.4 times for 3s. Meanwhile, his Basic Attack deals 10% more damage to enemies behind the primary target.","_key":"ocx9AHs9lR2j8Tc8nqDWRc","levels":"[[\"Skill Cost\",\"45\",\"50\",\"55\",\"60\",\"65\",\"70\"],[\"ATK SPD Bonus\",\"1.4\",\"1.46\",\"1.52\",\"1.58\",\"1.64\",\"1.7\"]]","cd":7500,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":45,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8631bbc6cc9e56114a0ad32d5306be22.png"},{"levels":"[[\"Cooldown\",\"12.0\",\"11.5\",\"11.0\",\"10.5\",\"10.0\",\"9.5\"],[\"Skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"],[\"Extra Damage\",\"200\",\"215\",\"230\",\"245\",\"260\",\"275\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/29344bee43a84105b16605286d5d4a81.png","name":"Spear of Misery","description":"Moskov launches a powerful strike at the target enemy hero or creep, dealing them 300( +60% Total Physical Attack) (Physical Damage), knocking them back, and exposing their position for 5s.\nIf the enemy collides with an enemy hero when knocked back, they'll both take 200( +30% Total Physical Attack) (Physical Damage) and be stunned for 1.5s. If the enemy is knocked into a wall, they'll be stunned for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqDWa2"},{"levels":"[[\"Cooldown\",\"45.0\",\"40.0\",\"35.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Base Damage\",\"600\",\"700\",\"800\"],[\"Penetrate Damage\",\"780\",\"910\",\"1040\"]]","cd":45000,"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"],"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/55a17e15d87341e9dd85f397673f6936.png","name":"Spear of Destruction","description":"After a short delay, Moskov throws out the Spear of Destruction in the target direction, dealing 600( +100% Total Physical Attack) (Physical Damage) to enemies in a line and to the first enemy hero hit. Upon hitting an enemy hero, the Spear explodes and deals 780( +130% Total Physical Attack) (Physical Damage) to enemies behind them. Enemies hit by the explosion are slowed by 30%-90% (scales with flying distance) for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqDWiS"}],"heroGrade":51.37583333333333,"pickRate":0.9,"earlyPower":7,"id":"5851c028-c857-4b8c-be6b-a0e480e50a8a","name":"Moskov","_updatedAt":"2024-02-16T06:00:22Z","skillCombo":[{"_type":"combo","description":"Surprise Skill Combo","skillCombo":["1","2","1","3"],"_key":"1c8209a7728a"}],"midPower":8,"latePower":8,"notes":"One of the top marksmen in the late game is Moskov. He can deal incredible amounts of damage in a short amount of time with a complete build and the right itemization. If the adversaries are aligned, he can also deal AoE damage. He is able to eliminate the entire team with superb positioning and an effective initiation.","patchNote":null}}