{"hero1":{"image":{"_type":"image","asset":{"_ref":"image-28149a7530651615bf5c9e5c17ae2761e074f2f3-428x503-webp","_type":"reference"}},"heroLearningCurve":"easy","latePower":8,"id":"05a96557-b08f-4812-8dd1-e6276a6c0b23","youtubeGuides":null,"cons":[{"style":"normal","_key":"40f774919cca","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hard poker.","_key":"d446308314c30"}],"level":1,"_type":"block"},{"style":"normal","_key":"812342c38dce","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Must consider before acting.","_key":"59109aa5228f0"}],"level":1,"_type":"block"},{"style":"normal","_key":"094613f3317a","listItem":"number","markDefs":[],"children":[{"text":"Although, she can’t reflect all hero’s attack. Like Beatrix weapons, that is Bennett, Wesker, and Renner. Only Nibiru can be reflected by her.","_key":"575ad35ca4f20","_type":"span","marks":[]}],"level":1,"_type":"block"},{"children":[{"text":"Her 1st skill can’t block most skills.","_key":"dd44f4a78f810","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"97df06a1583e","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Highly vulnerable in early-mid game. Jungling on this period is highly recommended (spell Retribution required).","_key":"8c2f7b815f370"}],"level":1,"_type":"block","style":"normal","_key":"e4aebd757e06","listItem":"number"},{"style":"normal","_key":"9a5d9737e820","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very hard to poke, even in mid game. Thus, any engagement with enemy heroes must be avoided until she jungles enough.","_key":"4fc1a1cda0240"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"e565f4af9556","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak when the Ult is on Cooldown.","_key":"09464fca70f50"}],"level":1}],"earlyPower":8,"notes":"Karina is one of the Mobile Legends: Bang Bang's Magic damage-dealing assassins and a top-tier jungler in the current meta.","patchNote":null,"name":"Karina","heroScaling":"normal","pickRate":0.48,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"text":"An ","_key":"f487884badad0","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block"},{"markDefs":[],"children":[{"marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950","_type":"span"}],"_type":"block","style":"normal","_key":"1614d9a0ae86"},{"_type":"block","style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"text":"The typical assets that they may have include:","_key":"ee5c14389e430","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet"},{"listItem":"bullet","markDefs":[],"children":[{"_key":"8f7062d7803a0","_type":"span","marks":[],"text":"Agile and quick"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67"}]}],"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3","3","2"],"_key":"c71d5a8b523e"}],"winRate":47.66,"banRate":0.4,"heroSkillsEnhanced":[],"pros":[{"level":1,"_type":"block","style":"normal","_key":"7b1973646fdd","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Excellent in kill streaks, especially in team fights.","_key":"011921694f270","_type":"span"}]},{"level":1,"_type":"block","style":"normal","_key":"293173974fff","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Can deal very high damage.","_key":"62d75e5ff4860","_type":"span"}]},{"children":[{"_type":"span","marks":[],"text":"Easy to use.","_key":"567e0a9ae3a40"}],"level":1,"_type":"block","style":"normal","_key":"cb24b22715fe","listItem":"number","markDefs":[]},{"style":"normal","_key":"9cc4d4d4adbc","listItem":"number","markDefs":[],"children":[{"_key":"e8c115c1688e0","_type":"span","marks":[],"text":"Her 1st skill can make herself temporarily immune to basic attacks."}],"level":1,"_type":"block"},{"style":"normal","_key":"3f59652c2c2b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Her 1st skill has AoE and Slow effect.","_key":"a73d8a98a7440"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"She has powerful skills, especially to her Ult","_key":"51242ca607da0"}],"level":1,"_type":"block","style":"normal","_key":"eee3014f7ac2","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"c985992d24e9","listItem":"number","markDefs":[],"children":[{"_key":"c5df655885e90","_type":"span","marks":[],"text":"Achieving Savage kill streak is possible from her."}],"level":1},{"style":"normal","_key":"c0544489174a","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Considerably good mobility, although doesn’t rely on blinks.","_key":"656fbea23c400","_type":"span"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Once she jungles enough, she can be a threat to any hero going alone.","_key":"c94f6e4c153f0"}],"level":1,"_type":"block","style":"normal","_key":"3d037a74ad23"}],"banner":{"_type":"image","asset":{"_ref":"image-5c03c59519f6cdbcbc1867eef4192ebec3c7b57d-500x280-jpg","_type":"reference"}},"heroGrade":53.80166666666667,"midPower":9,"_updatedAt":"2024-02-16T06:01:07Z","slug":{"current":"karina/best-builds-guide","_type":"slug"},"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6951c43b02fdcef0e7b6ec33df513f38.png","name":"Shadow Combo","description":"Karina's third consecutive attack on the same enemy deals extra (True Damage) equal to 50 plus 5( +3% Total Magic Power)% of their lost HP (up to 2000 (True Damage) against creeps).\nIf the target is an enemy hero, the cooldowns of Karina's non-Ultimate skills are reduced by 1.5s.","_key":"MOq3S9KGKCGwKvUCo7FgSw","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8","33:Damage:c77955"]},{"levels":"[[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Movement Speed Boost\",\"45%\",\"45%\",\"45%\",\"45%\",\"45%\",\"45%\"],[\"Reflect Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"],[\"Enhanced Damage\",\"150\",\"165\",\"180\",\"195\",\"210\",\"225\"]]","cd":7000,"effect_info":["62:Buff:4f9cb8","61:Speed Up:4f9cb8"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/39b0662cbbbbc0ae50161f4cc4f122bb.png","name":"Dance of Blades","description":"Karina enters the (Dance of Blades) state for 3.5s, during which she gains 45% extra Movement Speed, blocks all incoming Basic Attacks, and reflects 100( +30% Total Magic Power) (Magic Damage) back to the attacker (the damage reflection effect has a cooldown of 0.4s).\nKarina's next Basic Attack within the duration deals 150( +55% Total Magic Power) (Magic Damage), slows the target by 45% for 1s, and is guaranteed to critically strike. Casting the enhanced Basic Attack or (Shadow Assault) ends the (Dance of Blades) state early.","_key":"MOq3S9KGKCGwKvUCo7FgUY"},{"effect_info":["32:AOE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fe01d1baf1585210a5556cfe0b388703.png","name":"Dance of Death","description":"Karina launches a spinning slash, dealing 375( +125% Total Magic Power) (Magic Damage) to nearby enemies.","_key":"MOq3S9KGKCGwKvUCo7FgWA","levels":"[[\"Cooldown\",\"6.0\",\"5.7\",\"5.4\",\"5.1\",\"4.8\",\"4.5\"],[\"Skill Cost\",\"60\",\"68\",\"76\",\"84\",\"92\",\"100\"],[\"Base Damage\",\"375\",\"420\",\"465\",\"510\",\"555\",\"600\"]]","cd":6000},{"levels":"[[\"Cooldown\",\"34.0\",\"30.0\",\"26.0\"],[\"Skill Cost\",\"100\",\"120\",\"140\"],[\"Base Damage\",\"350\",\"550\",\"750\"],[\"Path Damage\",\"150\",\"200\",\"250\"]]","cd":34000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/354685c04d6eabc0cb4a4cca7760bce8.png","name":"Shadow Assault","description":"Karina dashes to the target enemy hero, dealing them 350( +160% Total Magic Power) (Magic Damage), applying a (Shadow Mark) to them, and leaving a (Shadowform) behind them. The (Shadow Mark) and (Shadowform) both last 5s. If the enemy dies within the duration, the cooldown of this skill is reset.\n(Use Again): Karina dashes back to the (Shadowform)'s location, dealing 150( +50% Total Magic Power) (Magic Damage) to enemies along the way.","_key":"MOq3S9KGKCGwKvUCo7FgXm"}],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}]}]}]},"hero2":{"heroLearningCurve":"medium","midPower":8,"latePower":8,"heroRoles":[{"name":"Marksman","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-56c1e607b5f7bfa11fe0d1b20ef3bf17de32072d-65x65-webp"}},"slug":{"current":"/heroes/roles/marksman","_type":"slug"},"description":[{"_key":"a2554f33e526","markDefs":[],"children":[{"marks":["strong"],"text":"Marksman","_key":"337382e694cc0","_type":"span"},{"_type":"span","marks":[],"text":" are ranged heroes whose power is almost entirely based on their basic attacks: by using their reach to land massive continuous damage from a distance, marksmans are capable of taking down even the most difficult opponents when positioned behind the safety of their team, and perform better at securing objectives such as the Lord and turrets. Marksman is a type of role that has a high basic attack, dealing damage in a distance. This type is commonly referred to as carry/ADC [Attack Damage Carry]. This role usually has low durability and mobility, thus playing safe is recommended by keeping your distance from your enemies or by being accompanied by allies. Most marksmen deal damage through basic attacks so, they can take down turrets quickly. They shine during the late game.","_key":"337382e694cc1"}],"_type":"block","style":"normal"}]}],"slug":{"current":"moskov/best-builds-guide","_type":"slug"},"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"6d93e1eba9c80"}],"_type":"block","style":"normal","_key":"57808048e3c8"}],"image":{"_type":"image","asset":{"_ref":"image-e1e5886c0ed8ed13c9fbc49a881f42c55bac5300-177x250-webp","_type":"reference"}},"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"9a78e05f68a90"}],"_type":"block","style":"normal","_key":"0de023c5971e"}],"winRate":51.1,"earlyPower":7,"notes":"One of the top marksmen in the late game is Moskov. He can deal incredible amounts of damage in a short amount of time with a complete build and the right itemization. If the adversaries are aligned, he can also deal AoE damage. He is able to eliminate the entire team with superb positioning and an effective initiation.","name":"Moskov","skillCombo":[{"_key":"1c8209a7728a","_type":"combo","description":"Surprise Skill Combo","skillCombo":["1","2","1","3"]}],"heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4fd9d9f9897d12df85689a7f9f45a81d.png","name":"Spear of Quiescence","description":"Moskov's Basic Attacks can penetrate the target and deal ( +68% Total Physical Attack)~( +110% Total Physical Attack) (Physical Damage) to enemies behind them. Each Basic Attack hit reduces the cooldowns of (Abyss Walker) and (Spear of Misery) by 0.8s.","_key":"ocx9AHs9lR2j8Tc8nqDWJC","levels":"null","cd":0},{"_key":"ocx9AHs9lR2j8Tc8nqDWRc","levels":"[[\"Skill Cost\",\"45\",\"50\",\"55\",\"60\",\"65\",\"70\"],[\"ATK SPD Bonus\",\"1.4\",\"1.46\",\"1.52\",\"1.58\",\"1.64\",\"1.7\"]]","cd":7500,"effect_info":["81:Blink:a269c6","62:BUFF:4f9cb8"],"mana":45,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8631bbc6cc9e56114a0ad32d5306be22.png","name":"Abyss Walker","description":"Moskov teleports to the target location, increasing his Attack Speed to 1.4 times for 3s. Meanwhile, his Basic Attack deals 10% more damage to enemies behind the primary target."},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/29344bee43a84105b16605286d5d4a81.png","name":"Spear of Misery","description":"Moskov launches a powerful strike at the target enemy hero or creep, dealing them 300( +60% Total Physical Attack) (Physical Damage), knocking them back, and exposing their position for 5s.\nIf the enemy collides with an enemy hero when knocked back, they'll both take 200( +30% Total Physical Attack) (Physical Damage) and be stunned for 1.5s. If the enemy is knocked into a wall, they'll be stunned for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqDWa2","levels":"[[\"Cooldown\",\"12.0\",\"11.5\",\"11.0\",\"10.5\",\"10.0\",\"9.5\"],[\"Skill Cost\",\"80\",\"90\",\"100\",\"110\",\"120\",\"130\"],[\"Base Damage\",\"300\",\"330\",\"360\",\"390\",\"420\",\"450\"],[\"Extra Damage\",\"200\",\"215\",\"230\",\"245\",\"260\",\"275\"]]","cd":12000,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":80},{"levels":"[[\"Cooldown\",\"45.0\",\"40.0\",\"35.0\"],[\"Skill Cost\",\"130\",\"150\",\"170\"],[\"Base Damage\",\"600\",\"700\",\"800\"],[\"Penetrate Damage\",\"780\",\"910\",\"1040\"]]","cd":45000,"effect_info":["31:Burst:c77955","22:Slow:cd5d6d"],"mana":130,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/55a17e15d87341e9dd85f397673f6936.png","name":"Spear of Destruction","description":"After a short delay, Moskov throws out the Spear of Destruction in the target direction, dealing 600( +100% Total Physical Attack) (Physical Damage) to enemies in a line and to the first enemy hero hit. Upon hitting an enemy hero, the Spear explodes and deals 780( +130% Total Physical Attack) (Physical Damage) to enemies behind them. Enemies hit by the explosion are slowed by 30%-90% (scales with flying distance) for 1.5s.","_key":"ocx9AHs9lR2j8Tc8nqDWiS"}],"heroSkillsEnhanced":[],"patchNote":null,"banner":{"_type":"image","asset":{"_ref":"image-a3d9895ce92a546ddcaa5c4c74584eac110e50f4-500x281-jpg","_type":"reference"}},"heroGrade":51.37583333333333,"heroScaling":"late","pickRate":0.9,"banRate":0.17,"id":"5851c028-c857-4b8c-be6b-a0e480e50a8a","_updatedAt":"2024-02-16T06:00:22Z","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"description":"If you are looking for moskov gameplay, prank, challenge and montage, you're at the right channel! I'm using different heroes but don't expect me to upload other heroes aside from moskov because I started this channel with moskov and will continue uploading moskov contents.","_key":"f21473c7c748","title":"USE THIS TRINITY BUILD FOR MOSKOV TO DESTROY ARROGANT META FREDDRINN! 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","_key":"5371898323971"},{"_key":"5371898323974","_type":"span","marks":["strong"],"text":"Reap"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal"},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block"}]},{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54"},{"style":"normal","_key":"7214ee81148a","markDefs":[],"children":[{"_key":"b5239b17daef0","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Damage","slug":{"_type":"slug","current":"/heroes/specialties/damage"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span","marks":[]}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. 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