{"hero1":{"heroSkillsEnhanced":[],"heroGrade":53.80166666666667,"heroLearningCurve":"easy","heroScaling":"normal","notes":"Karina is one of the Mobile Legends: Bang Bang's Magic damage-dealing assassins and a top-tier jungler in the current meta.","patchNote":null,"id":"05a96557-b08f-4812-8dd1-e6276a6c0b23","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3","3","2"],"_key":"c71d5a8b523e"}],"banner":{"_type":"image","asset":{"_ref":"image-5c03c59519f6cdbcbc1867eef4192ebec3c7b57d-500x280-jpg","_type":"reference"}},"earlyPower":8,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"_key":"5371898323974","_type":"span","marks":["strong"],"text":"Reap"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block","style":"normal","_key":"2005480ed226"},{"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}]}]}],"_updatedAt":"2024-02-16T06:01:07Z","image":{"_type":"image","asset":{"_ref":"image-28149a7530651615bf5c9e5c17ae2761e074f2f3-428x503-webp","_type":"reference"}},"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"marks":["strong"],"text":"assassins","_key":"f487884badad3","_type":"span"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"marks":["strong"],"text":"Assassins","_key":"f487884badad7","_type":"span"},{"_key":"f487884badad8","_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing."}],"_type":"block"},{"markDefs":[],"children":[{"_key":"d94c0acf2e950","_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights."}],"_type":"block","style":"normal","_key":"1614d9a0ae86"},{"markDefs":[],"children":[{"text":"The typical assets that they may have include:","_key":"ee5c14389e430","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047"},{"listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b"},{"style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block"}]}],"pros":[{"_type":"block","style":"normal","_key":"7b1973646fdd","listItem":"number","markDefs":[],"children":[{"_key":"011921694f270","_type":"span","marks":[],"text":"Excellent in kill streaks, especially in team fights."}],"level":1},{"_key":"293173974fff","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can deal very high damage.","_key":"62d75e5ff4860"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"cb24b22715fe","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to use.","_key":"567e0a9ae3a40"}]},{"children":[{"text":"Her 1st skill can make herself temporarily immune to basic attacks.","_key":"e8c115c1688e0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"9cc4d4d4adbc","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Her 1st skill has AoE and Slow effect.","_key":"a73d8a98a7440"}],"level":1,"_type":"block","style":"normal","_key":"3f59652c2c2b","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_key":"51242ca607da0","_type":"span","marks":[],"text":"She has powerful skills, especially to her Ult"}],"level":1,"_type":"block","style":"normal","_key":"eee3014f7ac2"},{"_type":"block","style":"normal","_key":"c985992d24e9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Achieving Savage kill streak is possible from her.","_key":"c5df655885e90"}],"level":1},{"_type":"block","style":"normal","_key":"c0544489174a","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Considerably good mobility, although doesn’t rely on blinks.","_key":"656fbea23c400","_type":"span"}],"level":1},{"markDefs":[],"children":[{"_key":"c94f6e4c153f0","_type":"span","marks":[],"text":"Once she jungles enough, she can be a threat to any hero going alone."}],"level":1,"_type":"block","style":"normal","_key":"3d037a74ad23","listItem":"number"}],"slug":{"current":"karina/best-builds-guide","_type":"slug"},"heroSkills":[{"description":"Karina's third consecutive attack on the same enemy deals extra (True Damage) equal to 50 plus 5( +3% Total Magic Power)% of their lost HP (up to 2000 (True Damage) against creeps).\nIf the target is an enemy hero, the cooldowns of Karina's non-Ultimate skills are reduced by 1.5s.","_key":"MOq3S9KGKCGwKvUCo7FgSw","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6951c43b02fdcef0e7b6ec33df513f38.png","name":"Shadow Combo"},{"_key":"MOq3S9KGKCGwKvUCo7FgUY","levels":"[[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Movement Speed Boost\",\"45%\",\"45%\",\"45%\",\"45%\",\"45%\",\"45%\"],[\"Reflect Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"],[\"Enhanced Damage\",\"150\",\"165\",\"180\",\"195\",\"210\",\"225\"]]","cd":7000,"effect_info":["62:Buff:4f9cb8","61:Speed Up:4f9cb8"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/39b0662cbbbbc0ae50161f4cc4f122bb.png","name":"Dance of Blades","description":"Karina enters the (Dance of Blades) state for 3.5s, during which she gains 45% extra Movement Speed, blocks all incoming Basic Attacks, and reflects 100( +30% Total Magic Power) (Magic Damage) back to the attacker (the damage reflection effect has a cooldown of 0.4s).\nKarina's next Basic Attack within the duration deals 150( +55% Total Magic Power) (Magic Damage), slows the target by 45% for 1s, and is guaranteed to critically strike. Casting the enhanced Basic Attack or (Shadow Assault) ends the (Dance of Blades) state early."},{"name":"Dance of Death","description":"Karina launches a spinning slash, dealing 375( +125% Total Magic Power) (Magic Damage) to nearby enemies.","_key":"MOq3S9KGKCGwKvUCo7FgWA","levels":"[[\"Cooldown\",\"6.0\",\"5.7\",\"5.4\",\"5.1\",\"4.8\",\"4.5\"],[\"Skill Cost\",\"60\",\"68\",\"76\",\"84\",\"92\",\"100\"],[\"Base Damage\",\"375\",\"420\",\"465\",\"510\",\"555\",\"600\"]]","cd":6000,"effect_info":["32:AOE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fe01d1baf1585210a5556cfe0b388703.png"},{"levels":"[[\"Cooldown\",\"34.0\",\"30.0\",\"26.0\"],[\"Skill Cost\",\"100\",\"120\",\"140\"],[\"Base Damage\",\"350\",\"550\",\"750\"],[\"Path Damage\",\"150\",\"200\",\"250\"]]","cd":34000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/354685c04d6eabc0cb4a4cca7760bce8.png","name":"Shadow Assault","description":"Karina dashes to the target enemy hero, dealing them 350( +160% Total Magic Power) (Magic Damage), applying a (Shadow Mark) to them, and leaving a (Shadowform) behind them. The (Shadow Mark) and (Shadowform) both last 5s. If the enemy dies within the duration, the cooldown of this skill is reset.\n(Use Again): Karina dashes back to the (Shadowform)'s location, dealing 150( +50% Total Magic Power) (Magic Damage) to enemies along the way.","_key":"MOq3S9KGKCGwKvUCo7FgXm"}],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hard poker.","_key":"d446308314c30"}],"level":1,"_type":"block","style":"normal","_key":"40f774919cca"},{"_type":"block","style":"normal","_key":"812342c38dce","listItem":"number","markDefs":[],"children":[{"text":"Must consider before acting.","_key":"59109aa5228f0","_type":"span","marks":[]}],"level":1},{"_type":"block","style":"normal","_key":"094613f3317a","listItem":"number","markDefs":[],"children":[{"text":"Although, she can’t reflect all hero’s attack. Like Beatrix weapons, that is Bennett, Wesker, and Renner. Only Nibiru can be reflected by her.","_key":"575ad35ca4f20","_type":"span","marks":[]}],"level":1},{"_key":"97df06a1583e","listItem":"number","markDefs":[],"children":[{"_key":"dd44f4a78f810","_type":"span","marks":[],"text":"Her 1st skill can’t block most skills."}],"level":1,"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"e4aebd757e06","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Highly vulnerable in early-mid game. Jungling on this period is highly recommended (spell Retribution required).","_key":"8c2f7b815f370"}],"level":1},{"_key":"9a5d9737e820","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very hard to poke, even in mid game. Thus, any engagement with enemy heroes must be avoided until she jungles enough.","_key":"4fc1a1cda0240"}],"level":1,"_type":"block","style":"normal"},{"children":[{"_type":"span","marks":[],"text":"Weak when the Ult is on Cooldown.","_key":"09464fca70f50"}],"level":1,"_type":"block","style":"normal","_key":"e565f4af9556","listItem":"number","markDefs":[]}],"winRate":47.66,"pickRate":0.48,"banRate":0.4,"midPower":9,"name":"Karina","latePower":8},"hero2":{"name":"Hilda","pros":[{"style":"normal","_key":"d4674c8fe927","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Destroys enemy squishier early to mid-game in one combo.","_key":"66f2a2a75c4c0"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"text":"Relatively tanky in the end game.","_key":"eea1acd0f99c0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"868f6d07f9b0"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Does well in lane, can often come out top when trading blows.","_key":"0c44c0caf8e00"}],"level":1,"_type":"block","style":"normal","_key":"8c905e05f4c9","listItem":"number"},{"children":[{"_type":"span","marks":[],"text":"Excellent chase and escape with first skill can bully evasive heroes out of a lane.","_key":"6bfb52a4a4fb0"}],"level":1,"_type":"block","style":"normal","_key":"4c16ecfd1384","listItem":"number","markDefs":[]},{"_type":"block","style":"normal","_key":"77cc8d70bc29","listItem":"number","markDefs":[],"children":[{"text":"Snowballs hard from an excellent early game.","_key":"090e0e6dbaa30","_type":"span","marks":[]}],"level":1}],"heroGrade":46.9075,"earlyPower":8,"heroRoles":[{"name":"Fighter","image":{"_type":"image","asset":{"_ref":"image-f260ccfca2a1f704aa2d86ae54b5ebe5b5ef6c0e-65x65-webp","_type":"reference"}},"slug":{"_type":"slug","current":"/heroes/roles/fighter"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Fighters","_key":"37148e386c820"},{"_type":"span","marks":[],"text":" are close range combatants that possess a mix of offensive and defensive capabilities. While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"_type":"span","marks":["strong"],"text":"Fighter","_key":"37148e386c826"},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal","_key":"d16afba6dd92"},{"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a","markDefs":[]}]},{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Tanks","_key":"a9eccdb8c54c0","_type":"span"},{"marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1","_type":"span"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_key":"a9eccdb8c54c4","_type":"span","marks":["strong"],"text":"tank"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9","_type":"span"},{"text":"tank","_key":"a9eccdb8c54c10","_type":"span","marks":["strong"]},{"marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11","_type":"span"}],"_type":"block","style":"normal","_key":"aa6482db478e"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0"},{"_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}]},{"style":"normal","_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0","_type":"span"}],"level":1,"_type":"block"},{"_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}],"level":1,"_type":"block","style":"normal"},{"style":"h3","_key":"38a585007b46","markDefs":[],"children":[{"_type":"span","marks":[],"text":"","_key":"acc0dbe7f8510"}],"_type":"block"}]}],"patchNote":null,"id":"54d9fc97-8c81-4b77-a903-11dd51ea8eb8","midPower":6,"heroSpecialties":[{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Damage","_key":"f87e0cc751e00"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block","style":"normal","_key":"27498937e118"},{"style":"normal","_key":"798055139227","markDefs":[],"children":[{"_key":"196027775e560","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Regen","slug":{"current":"/heroes/specialties/regen","_type":"slug"},"description":[{"children":[{"text":"Regen","_key":"ca432316d9730","_type":"span","marks":["strong"]},{"marks":[],"text":" is the specialty assigned to heroes, who usually have the ability to regenerate HP for themselves or allies, without the need of Physical Lifesteal, Magic Lifesteal and Spell Vamp from the Equipment Shop or select Emblems & Talents that may grant the hero any sort of healing.\n\nRegen Heroes posses skills that allow them to heal themselves or their own team or heroes that have a skill that benefits/provides Physical Lifesteal, Magic Lifesteal, and Spell Vamp to themselves.","_key":"ca432316d9731","_type":"span"}],"_type":"block","style":"normal","_key":"ffc24fed41bf","markDefs":[]}]},{"name":"Charge","slug":{"_type":"slug","current":"/heroes/specialties/charge"},"description":[{"_type":"block","style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"marks":[],"text":" instead.","_key":"b77c9b6c8f007","_type":"span"}]},{"style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_key":"b3c762ff76940","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1","_type":"span"},{"text":"Crowd Control","_key":"40aef77aa32b2","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block","style":"normal","_key":"be1fa477110a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]}],"heroScaling":"early","youtubeGuides":null,"heroSkills":[{"_key":"ocx9AHs9lR2j8Tc8nqDQsQ","levels":"null","cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/560a9c8ff1e163eb2cbdef525c14d010.png","name":"Blessing of Wilderness","description":"Hilda regenerates 2% of her max HP per second while in the bush. When entering the bush, she gains a shield equal to 15% of her max HP. After leaving the bush, the shield lasts for 5s. This effect has a 10s cooldown."},{"name":"Combat Ritual","description":"Hilda activates the runic power of the great sword, increasing her Movement Speed by 60% for 3s and enhancing her next Basic Attack: It deals 200( +100% Total Physical Attack) (Physical Damage) and slows the target by 40% for 3s. It also deals 120( +60% Total Physical Attack) (Physical Damage) to enemies behind the target.","_key":"ocx9AHs9lR2j8Tc8nqDR0q","levels":"[[\"Cooldown\",\"10.0\",\"9.5\",\"9.0\",\"8.5\",\"8.0\",\"7.5\"],[\"Target Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Diffusion Damage\",\"120\",\"132\",\"144\",\"156\",\"168\",\"180\"]]","cd":10000,"effect_info":["61:Speed Up:4f9cb8","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/33bb2b16e0b3ba7c89000d69d1eff220.png"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5694766308f9e7bc4b09632b5380788f.png","name":"Art of Hunting","description":"Hilda locks onto an enemy target, each time dealing 220( +100% Total Physical Attack) (Physical Damage). Skill can be released 3 times at most. The 2nd attack will deal damage to target's surroundings, and the 3rd attack will knock back the target and surrounding enemies temporarily.","_key":"ocx9AHs9lR2j8Tc8nqDR9G","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Base Damage\",\"220\",\"260\",\"300\",\"340\",\"380\",\"420\"]]","cd":8000,"effect_info":["33:Damage:c77955","21:CC:cd5d6d"]},{"name":"Power of Wildness","description":"Hilda launches a powerful slash on the target enemy, dealing them 600( +250% Extra Physical Attack) (Physical Damage) and stunning them for 0.2s. Nearby enemies also take 60% damage.\nHilda's Basic Attack and skill apply a mark on hit, each mark lasting up to 4s and allowing (Power of Wildness) to deal 2.5% of the target's Max HP as extra damage (up to 6 stacks). At max stacks, (Power of Wildness) deals 40% of the target's Max HP as extra damage and ignores 20% of their Physical Defense.","_key":"ocx9AHs9lR2j8Tc8nqDRHg","levels":"[[\"Cooldown\",\"32.0\",\"28.0\",\"24.0\"],[\"Base Damage\",\"600\",\"800\",\"1000\"],[\"Percentage Damage Per Stack\",\"2.5%\",\"3.5%\",\"4.5%\"],[\"Max Percentage Damage\",\"20%\",\"28%\",\"36%\"]]","cd":32000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/724e52b0378b521c03abc1457ccef9fd.png"}],"heroLearningCurve":"medium","winRate":47.37,"pickRate":0.15,"banRate":0.11,"slug":{"current":"hilda/best-builds-guide","_type":"slug"},"skillCombo":[{"description":"Attack Mode: Full Skill Combo","skillCombo":["1","2","2","2","3"],"_key":"570eb20f43da","_type":"combo"}],"heroSkillsEnhanced":[],"cons":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Damage falls off late game since Ultimate is capped at ten charges.","_key":"f4f0aafe2f6d0"}],"level":1,"_type":"block","style":"normal","_key":"f64048b383b8"},{"children":[{"_type":"span","marks":[],"text":"Vulnerable to hard CC such as stuns and immobilization skills.","_key":"88933bebdbb70"}],"level":1,"_type":"block","style":"normal","_key":"dfe9070a9f67","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"marks":[],"text":"Not a real tank, easier to be killed in the late game.","_key":"652713ec23dc0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"495efece5d7b","listItem":"number"}],"banner":{"_type":"image","asset":{"_ref":"image-887a58d1179d84fa118db29b4a0776c8288b612f-500x281-jpg","_type":"reference"}},"image":{"asset":{"_type":"reference","_ref":"image-de1fd1dfec8a0040cf76c1176eef3a5c562d39c8-105x145-webp"},"_type":"image"},"latePower":7,"notes":"Hilda is a very potent Fighter/Tank type hero in Mobile Legends Bang Bang with a strong set of Health Regeneration, Area of Effect, Burst damage, and dash effects. Hilda is not the primary Tank, but ML pro players claim that she may be used as a Super Sustaining Fighter.","_updatedAt":"2024-02-16T06:01:07Z"}}