{"hero1":{"heroGrade":53.80166666666667,"earlyPower":8,"midPower":9,"notes":"Karina is one of the Mobile Legends: Bang Bang's Magic damage-dealing assassins and a top-tier jungler in the current meta.","name":"Karina","youtubeGuides":null,"heroSkillsEnhanced":[],"pros":[{"_type":"block","style":"normal","_key":"7b1973646fdd","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Excellent in kill streaks, especially in team fights.","_key":"011921694f270"}],"level":1},{"markDefs":[],"children":[{"_key":"62d75e5ff4860","_type":"span","marks":[],"text":"Can deal very high damage."}],"level":1,"_type":"block","style":"normal","_key":"293173974fff","listItem":"number"},{"style":"normal","_key":"cb24b22715fe","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Easy to use.","_key":"567e0a9ae3a40"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"9cc4d4d4adbc","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Her 1st skill can make herself temporarily immune to basic attacks.","_key":"e8c115c1688e0","_type":"span"}]},{"listItem":"number","markDefs":[],"children":[{"_key":"a73d8a98a7440","_type":"span","marks":[],"text":"Her 1st skill has AoE and Slow effect."}],"level":1,"_type":"block","style":"normal","_key":"3f59652c2c2b"},{"level":1,"_type":"block","style":"normal","_key":"eee3014f7ac2","listItem":"number","markDefs":[],"children":[{"text":"She has powerful skills, especially to her Ult","_key":"51242ca607da0","_type":"span","marks":[]}]},{"_key":"c985992d24e9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Achieving Savage kill streak is possible from her.","_key":"c5df655885e90"}],"level":1,"_type":"block","style":"normal"},{"_key":"c0544489174a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Considerably good mobility, although doesn’t rely on blinks.","_key":"656fbea23c400"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"3d037a74ad23","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Once she jungles enough, she can be a threat to any hero going alone.","_key":"c94f6e4c153f0"}],"level":1,"_type":"block"}],"skillCombo":[{"_type":"combo","description":"Attack Mode Skill Combo","skillCombo":["1","2","3","3","2"],"_key":"c71d5a8b523e"}],"cons":[{"listItem":"number","markDefs":[],"children":[{"_key":"d446308314c30","_type":"span","marks":[],"text":"Hard poker."}],"level":1,"_type":"block","style":"normal","_key":"40f774919cca"},{"children":[{"_type":"span","marks":[],"text":"Must consider before acting.","_key":"59109aa5228f0"}],"level":1,"_type":"block","style":"normal","_key":"812342c38dce","listItem":"number","markDefs":[]},{"_key":"094613f3317a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Although, she can’t reflect all hero’s attack. Like Beatrix weapons, that is Bennett, Wesker, and Renner. Only Nibiru can be reflected by her.","_key":"575ad35ca4f20"}],"level":1,"_type":"block","style":"normal"},{"_key":"97df06a1583e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Her 1st skill can’t block most skills.","_key":"dd44f4a78f810"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"e4aebd757e06","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Highly vulnerable in early-mid game. Jungling on this period is highly recommended (spell Retribution required).","_key":"8c2f7b815f370"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"9a5d9737e820","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Very hard to poke, even in mid game. Thus, any engagement with enemy heroes must be avoided until she jungles enough.","_key":"4fc1a1cda0240","_type":"span"}]},{"markDefs":[],"children":[{"_key":"09464fca70f50","_type":"span","marks":[],"text":"Weak when the Ult is on Cooldown."}],"level":1,"_type":"block","style":"normal","_key":"e565f4af9556","listItem":"number"}],"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_key":"5371898323975","_type":"span","marks":[],"text":" is an advanced specialty of "},{"text":"Poke","_key":"5371898323976","_type":"span","marks":["strong"]},{"marks":[],"text":".","_key":"5371898323977","_type":"span"}],"_type":"block","style":"normal"},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"text":"\n","_key":"a90f6ec950730","_type":"span","marks":[]}],"_type":"block"}]},{"name":"Magic Damage","slug":{"_type":"slug","current":"/heroes/specialties/magic-damage"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal"}]}],"image":{"asset":{"_ref":"image-28149a7530651615bf5c9e5c17ae2761e074f2f3-428x503-webp","_type":"reference"},"_type":"image"},"heroLearningCurve":"easy","pickRate":0.48,"banRate":0.4,"id":"05a96557-b08f-4812-8dd1-e6276a6c0b23","slug":{"current":"karina/best-builds-guide","_type":"slug"},"heroSkills":[{"description":"Karina's third consecutive attack on the same enemy deals extra (True Damage) equal to 50 plus 5( +3% Total Magic Power)% of their lost HP (up to 2000 (True Damage) against creeps).\nIf the target is an enemy hero, the cooldowns of Karina's non-Ultimate skills are reduced by 1.5s.","_key":"MOq3S9KGKCGwKvUCo7FgSw","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8","33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6951c43b02fdcef0e7b6ec33df513f38.png","name":"Shadow Combo"},{"description":"Karina enters the (Dance of Blades) state for 3.5s, during which she gains 45% extra Movement Speed, blocks all incoming Basic Attacks, and reflects 100( +30% Total Magic Power) (Magic Damage) back to the attacker (the damage reflection effect has a cooldown of 0.4s).\nKarina's next Basic Attack within the duration deals 150( +55% Total Magic Power) (Magic Damage), slows the target by 45% for 1s, and is guaranteed to critically strike. Casting the enhanced Basic Attack or (Shadow Assault) ends the (Dance of Blades) state early.","_key":"MOq3S9KGKCGwKvUCo7FgUY","levels":"[[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Movement Speed Boost\",\"45%\",\"45%\",\"45%\",\"45%\",\"45%\",\"45%\"],[\"Reflect Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"],[\"Enhanced Damage\",\"150\",\"165\",\"180\",\"195\",\"210\",\"225\"]]","cd":7000,"effect_info":["62:Buff:4f9cb8","61:Speed Up:4f9cb8"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/39b0662cbbbbc0ae50161f4cc4f122bb.png","name":"Dance of Blades"},{"levels":"[[\"Cooldown\",\"6.0\",\"5.7\",\"5.4\",\"5.1\",\"4.8\",\"4.5\"],[\"Skill Cost\",\"60\",\"68\",\"76\",\"84\",\"92\",\"100\"],[\"Base Damage\",\"375\",\"420\",\"465\",\"510\",\"555\",\"600\"]]","cd":6000,"effect_info":["32:AOE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fe01d1baf1585210a5556cfe0b388703.png","name":"Dance of Death","description":"Karina launches a spinning slash, dealing 375( +125% Total Magic Power) (Magic Damage) to nearby enemies.","_key":"MOq3S9KGKCGwKvUCo7FgWA"},{"name":"Shadow Assault","description":"Karina dashes to the target enemy hero, dealing them 350( +160% Total Magic Power) (Magic Damage), applying a (Shadow Mark) to them, and leaving a (Shadowform) behind them. The (Shadow Mark) and (Shadowform) both last 5s. If the enemy dies within the duration, the cooldown of this skill is reset.\n(Use Again): Karina dashes back to the (Shadowform)'s location, dealing 150( +50% Total Magic Power) (Magic Damage) to enemies along the way.","_key":"MOq3S9KGKCGwKvUCo7FgXm","levels":"[[\"Cooldown\",\"34.0\",\"30.0\",\"26.0\"],[\"Skill Cost\",\"100\",\"120\",\"140\"],[\"Base Damage\",\"350\",\"550\",\"750\"],[\"Path Damage\",\"150\",\"200\",\"250\"]]","cd":34000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/354685c04d6eabc0cb4a4cca7760bce8.png"}],"banner":{"asset":{"_ref":"image-5c03c59519f6cdbcbc1867eef4192ebec3c7b57d-500x280-jpg","_type":"reference"},"_type":"image"},"patchNote":null,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. 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They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950","_type":"span"}],"_type":"block","style":"normal","_key":"1614d9a0ae86"},{"_key":"cee2033eeb8e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal"},{"_type":"block","style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1},{"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_key":"5b4e5f41224c0","_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills"}],"level":1},{"style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block"}]}],"_updatedAt":"2024-02-16T06:01:07Z","heroScaling":"normal","winRate":47.66,"latePower":8},"hero2":{"name":"Hayabusa","skillCombo":[{"_type":"combo","description":"Shadow SS: Attack Mode Skill Combo","skillCombo":["2","3","2"],"_key":"55591b340696"},{"skillCombo":["1","2","2","1","2","2","3"],"_key":"7474c80a7207","_type":"combo","description":"Blink - Attack Mode - Full Skill Combo"}],"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/efa9dcfd672e15cc1d00e24aac72e6b5.png","name":"Ninjutsu: Trace of Shadow","description":"Hayabusa's attacks apply a stack of (Shadow Mark) on hit (up to 4 stacks). Each stack lasts 6s and increases Hayabusa's damage to the enemy by 5%.","_key":"tRzYaguU9TSX2YU6Hj7onA","levels":"null"},{"name":"Ninjutsu: Phantom Shuriken","description":"Hayabusa shoots three returning shurikens in the target direction, each dealing 170( +70% Extra Physical Attack) (Physical Damage) to enemies hit and slowing them by 35% for 2s. Enemies hit by multiple shurikens take only 30% of the damage after the first hit. Hayabusa restores 10 energy for each non-minion enemy hit.\n(Passive): Hayabusa gains 3% extra Spell Vamp each time (Ninjutsu: Phantom Shuriken) is leveled up.","_key":"tRzYaguU9TSX2YU6Hj7oqY","levels":"[[\"Cooldown\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\",\"4.0\"],[\"Skill Cost\",\"30\",\"30\",\"30\",\"30\",\"30\",\"30\"],[\"Spell Vamp\",\"3%\",\"6%\",\"9%\",\"12%\",\"15%\",\"18%\"],[\"Base Damage\",\"170\",\"190\",\"210\",\"230\",\"250\",\"270\"]]","cd":4000,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/277c50dc1bd46115793f2c5424e5ff98.png"},{"_key":"tRzYaguU9TSX2YU6Hj7otw","levels":"[[\"Cooldown\",\"20.0\",\"19.2\",\"18.4\",\"17.6\",\"16.8\",\"16.0\"],[\"Skill Cost\",\"25\",\"25\",\"25\",\"25\",\"25\",\"25\"],[\"Base Damage\",\"130\",\"140\",\"150\",\"160\",\"170\",\"180\"],[\"Extra Damage\",\"130\",\"140\",\"150\",\"160\",\"170\",\"180\"]]","cd":20000,"effect_info":["81:Blink:a269c6","71:Summon:617fc6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/423d19fd6a488b9710415d754afb2a8b.png","name":"Ninjutsu: Quad Shadow","description":"Hayabusa dashes in the target direction and releases four phantoms that travel in separate directions. The phantoms will remain at the end of their paths or attach themselves to the first enemy hero hit, dealing them 130( +30% Extra Physical Attack) (Physical Damage) and slowing them by 40% for 2s. Hayabusa will immediately stop if he hits an enemy hero during the dash.\n(Use Again): Hayabusa teleports to a phantom's location and reduces the cooldown of (Ninjutsu: Phantom Shuriken) by 1s. If the phantom is attached to an enemy hero, he also deals 130( +30% Extra Physical Attack) (Physical Damage) to the enemy."},{"effect_info":["31:Burst:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/9606cd54d5fe9b69538e9f692d536f45.png","name":"Ougi: Shadow Kill","description":"Hayabusa blends into the shadows and launches 6 single-target attacks on enemies in the area, each time dealing 130( +75% Extra Physical Attack) (Physical Damage).\nThe attacks prioritize enemies with (Shadow Mark), each consuming a stack to deal 45( +20% Extra Physical Attack) extra (Physical Damage), but doesn't apply additional (Shadow Mark) stacks or enjoy the bonus damage from (Shadow Mark).","_key":"tRzYaguU9TSX2YU6Hj7oxK","levels":"[[\"Cooldown\",\"50.0\",\"50.0\",\"50.0\"],[\"Skill Cost\",\"25\",\"25\",\"25\"],[\"Hits\",\"6\",\"9\",\"12\"],[\"Base Damage\",\"130\",\"140\",\"150\"],[\"Extra Damage\",\"45\",\"50\",\"55\"]]","cd":50000}],"heroScaling":"normal","latePower":8,"notes":"Hayabusa, an assassin with tremendous burst damage, is typically utilized as the team's primary jungler. If your team decides to make your marksman the jungler or hyper, he can also play as an offlaner. The easiest method to use him is to gank and invade the opposition right away.","slug":{"_type":"slug","current":"hayabusa/best-builds-guide"},"youtubeGuides":null,"winRate":46.85,"patchNote":null,"midPower":8,"id":"7e2c3d04-e7ab-47ff-adcb-8655da57a719","_updatedAt":"2024-02-16T06:01:16Z","cons":[{"level":1,"_type":"block","style":"normal","_key":"fcc845dcf8fa","listItem":"number","markDefs":[],"children":[{"_key":"e55ba72cba460","_type":"span","marks":[],"text":"As an Assassin, you will see the blood bar of this hero is very thin"}]},{"children":[{"_key":"4066b14774580","_type":"span","marks":[],"text":"Cooldown skill that is long enough when used."}],"level":1,"_type":"block","style":"normal","_key":"82e0f16c3655","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Does not have a high Attack Speed, and is very skill dependent.","_key":"4cea04c6794b0"}],"level":1,"_type":"block","style":"normal","_key":"967f57b44f6e"}],"heroGrade":46.9175,"heroLearningCurve":"hard","pickRate":0.66,"banRate":0.16,"heroRoles":[{"name":"Assassin","image":{"asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"},"_type":"image"},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"An ","_key":"f487884badad0","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. 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They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6"},{"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. 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