{"hero1":{"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"_key":"f487884badad1","_type":"span","marks":["strong"],"text":"assassin"},{"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad3"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8","_type":"span"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block","style":"normal","_key":"1614d9a0ae86","markDefs":[]},{"_type":"block","style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"text":"The typical assets that they may have include:","_key":"ee5c14389e430","_type":"span","marks":[]}]},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047"},{"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0","_type":"span"}]},{"children":[{"marks":[],"text":"Agile and quick","_key":"8f7062d7803a0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[]}]}],"heroSkillsEnhanced":[],"heroScaling":"normal","winRate":47.66,"earlyPower":8,"latePower":8,"pickRate":0.48,"heroSpecialties":[{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323974"},{"_type":"span","marks":[],"text":" is an advanced specialty of ","_key":"5371898323975"},{"_type":"span","marks":["strong"],"text":"Poke","_key":"5371898323976"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"a90f6ec950730"}],"_type":"block","style":"normal","_key":"fc2fde9091ad","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}],"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[]},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal"}]}],"name":"Karina","_updatedAt":"2024-02-16T06:01:07Z","heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6951c43b02fdcef0e7b6ec33df513f38.png","name":"Shadow Combo","description":"Karina's third consecutive attack on the same enemy deals extra (True Damage) equal to 50 plus 5( +3% Total Magic Power)% of their lost HP (up to 2000 (True Damage) against creeps).\nIf the target is an enemy hero, the cooldowns of Karina's non-Ultimate skills are reduced by 1.5s.","_key":"MOq3S9KGKCGwKvUCo7FgSw","levels":"null","cd":0,"effect_info":["62:Buff:4f9cb8","33:Damage:c77955"],"mana":0},{"description":"Karina enters the (Dance of Blades) state for 3.5s, during which she gains 45% extra Movement Speed, blocks all incoming Basic Attacks, and reflects 100( +30% Total Magic Power) (Magic Damage) back to the attacker (the damage reflection effect has a cooldown of 0.4s).\nKarina's next Basic Attack within the duration deals 150( +55% Total Magic Power) (Magic Damage), slows the target by 45% for 1s, and is guaranteed to critically strike. Casting the enhanced Basic Attack or (Shadow Assault) ends the (Dance of Blades) state early.","_key":"MOq3S9KGKCGwKvUCo7FgUY","levels":"[[\"Skill Cost\",\"70\",\"80\",\"90\",\"100\",\"110\",\"120\"],[\"Movement Speed Boost\",\"45%\",\"45%\",\"45%\",\"45%\",\"45%\",\"45%\"],[\"Reflect Damage\",\"100\",\"120\",\"140\",\"160\",\"180\",\"200\"],[\"Enhanced Damage\",\"150\",\"165\",\"180\",\"195\",\"210\",\"225\"]]","cd":7000,"effect_info":["62:Buff:4f9cb8","61:Speed Up:4f9cb8"],"mana":70,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/39b0662cbbbbc0ae50161f4cc4f122bb.png","name":"Dance of Blades"},{"cd":6000,"effect_info":["32:AOE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fe01d1baf1585210a5556cfe0b388703.png","name":"Dance of Death","description":"Karina launches a spinning slash, dealing 375( +125% Total Magic Power) (Magic Damage) to nearby enemies.","_key":"MOq3S9KGKCGwKvUCo7FgWA","levels":"[[\"Cooldown\",\"6.0\",\"5.7\",\"5.4\",\"5.1\",\"4.8\",\"4.5\"],[\"Skill Cost\",\"60\",\"68\",\"76\",\"84\",\"92\",\"100\"],[\"Base Damage\",\"375\",\"420\",\"465\",\"510\",\"555\",\"600\"]]"},{"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/354685c04d6eabc0cb4a4cca7760bce8.png","name":"Shadow Assault","description":"Karina dashes to the target enemy hero, dealing them 350( +160% Total Magic Power) (Magic Damage), applying a (Shadow Mark) to them, and leaving a (Shadowform) behind them. The (Shadow Mark) and (Shadowform) both last 5s. If the enemy dies within the duration, the cooldown of this skill is reset.\n(Use Again): Karina dashes back to the (Shadowform)'s location, dealing 150( +50% Total Magic Power) (Magic Damage) to enemies along the way.","_key":"MOq3S9KGKCGwKvUCo7FgXm","levels":"[[\"Cooldown\",\"34.0\",\"30.0\",\"26.0\"],[\"Skill Cost\",\"100\",\"120\",\"140\"],[\"Base Damage\",\"350\",\"550\",\"750\"],[\"Path Damage\",\"150\",\"200\",\"250\"]]","cd":34000,"effect_info":["31:Burst:c77955","81:Blink:a269c6"]}],"image":{"_type":"image","asset":{"_ref":"image-28149a7530651615bf5c9e5c17ae2761e074f2f3-428x503-webp","_type":"reference"}},"heroGrade":53.80166666666667,"pros":[{"style":"normal","_key":"7b1973646fdd","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Excellent in kill streaks, especially in team fights.","_key":"011921694f270"}],"level":1,"_type":"block"},{"_key":"293173974fff","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can deal very high damage.","_key":"62d75e5ff4860"}],"level":1,"_type":"block","style":"normal"},{"style":"normal","_key":"cb24b22715fe","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Easy to use.","_key":"567e0a9ae3a40","_type":"span"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"_key":"e8c115c1688e0","_type":"span","marks":[],"text":"Her 1st skill can make herself temporarily immune to basic attacks."}],"level":1,"_type":"block","style":"normal","_key":"9cc4d4d4adbc"},{"_key":"3f59652c2c2b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Her 1st skill has AoE and Slow effect.","_key":"a73d8a98a7440"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"eee3014f7ac2","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"She has powerful skills, especially to her Ult","_key":"51242ca607da0"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Achieving Savage kill streak is possible from her.","_key":"c5df655885e90"}],"level":1,"_type":"block","style":"normal","_key":"c985992d24e9","listItem":"number"},{"markDefs":[],"children":[{"_key":"656fbea23c400","_type":"span","marks":[],"text":"Considerably good mobility, although doesn’t rely on blinks."}],"level":1,"_type":"block","style":"normal","_key":"c0544489174a","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Once she jungles enough, she can be a threat to any hero going alone.","_key":"c94f6e4c153f0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"3d037a74ad23"}],"cons":[{"style":"normal","_key":"40f774919cca","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hard poker.","_key":"d446308314c30"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"text":"Must consider before acting.","_key":"59109aa5228f0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"812342c38dce"},{"children":[{"_type":"span","marks":[],"text":"Although, she can’t reflect all hero’s attack. Like Beatrix weapons, that is Bennett, Wesker, and Renner. Only Nibiru can be reflected by her.","_key":"575ad35ca4f20"}],"level":1,"_type":"block","style":"normal","_key":"094613f3317a","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"97df06a1583e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Her 1st skill can’t block most skills.","_key":"dd44f4a78f810"}]},{"listItem":"number","markDefs":[],"children":[{"_key":"8c2f7b815f370","_type":"span","marks":[],"text":"Highly vulnerable in early-mid game. Jungling on this period is highly recommended (spell Retribution required)."}],"level":1,"_type":"block","style":"normal","_key":"e4aebd757e06"},{"_type":"block","style":"normal","_key":"9a5d9737e820","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very hard to poke, even in mid game. Thus, any engagement with enemy heroes must be avoided until she jungles enough.","_key":"4fc1a1cda0240"}],"level":1},{"level":1,"_type":"block","style":"normal","_key":"e565f4af9556","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak when the Ult is on Cooldown.","_key":"09464fca70f50"}]}],"banner":{"_type":"image","asset":{"_ref":"image-5c03c59519f6cdbcbc1867eef4192ebec3c7b57d-500x280-jpg","_type":"reference"}},"heroLearningCurve":"easy","patchNote":null,"midPower":9,"notes":"Karina is one of the Mobile Legends: Bang Bang's Magic damage-dealing assassins and a top-tier jungler in the current meta.","id":"05a96557-b08f-4812-8dd1-e6276a6c0b23","slug":{"current":"karina/best-builds-guide","_type":"slug"},"youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode Skill 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of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[]},{"style":"normal","_key":"6e7b727eb095","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"2b7f513f8ead","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"_key":"8ef00ddc9c221","_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible."}]},{"_key":"08c0ac3db383","markDefs":[],"children":[{"_key":"0002213f1fe80","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal"}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Poke","_key":"9eb578226ef80","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]}],"_updatedAt":"2024-02-16T06:00:57Z","image":{"_type":"image","asset":{"_ref":"image-d9a295f9b66a6ab4f047adf256231e13de8285fd-177x250-webp","_type":"reference"}},"pickRate":0.31,"banRate":0.14,"patchNote":null,"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo (Tip: Use Attack Per Skill to Maximize 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While they don't have as much utility as a tank or as much damage as an assassin, a ","_key":"37148e386c821"},{"_type":"span","marks":["strong"],"text":"fighter's","_key":"37148e386c822"},{"_type":"span","marks":[],"text":" damage will add up over time to make it a major threat. Each ","_key":"37148e386c823"},{"_type":"span","marks":["strong"],"text":"fighter","_key":"37148e386c824"},{"marks":[],"text":" has a unique blend of mobility, damage, disruption and durability. ","_key":"37148e386c825","_type":"span"},{"text":"Fighter","_key":"37148e386c826","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an intermediate melee heroes, between Tank durability or Assassin damage, hence make fighter serve as multi purpose combatant, such as Semi Tank, Crowd Controller, or Tank and Assassin.","_key":"37148e386c827"}],"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A fighter is a type of role that has a combination of characteristics of a Tank and an Assassin. They can act as a semi-tank and a damage dealer because of their durability and damage. This role is versatile depending on the team lineup. They're sometimes used in soloing a lane or in accompanying an ally. They usually shine during the late game.","_key":"4f14023eaa360"}],"_type":"block","style":"normal","_key":"99d883661d3a"}]},{"name":"Mage","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp"}},"slug":{"_type":"slug","current":"/heroes/roles/mage"},"description":[{"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span"}]}]}],"youtubeGuides":null,"heroSkillsEnhanced":[],"cons":[{"style":"normal","_key":"e7842c3b4355","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak in early game.","_key":"4bf4b845d76f0"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Lack of blink skills.","_key":"98a1f951e6ee0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"9def055d90ad"},{"children":[{"text":"His skill can easily avoided.","_key":"e3a4065a94a50","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"826eaa53ab6a","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"High mana usage.","_key":"d9e15a95851b0"}],"level":1,"_type":"block","style":"normal","_key":"23671a31800e","listItem":"number"}],"banner":{"_type":"image","asset":{"_ref":"image-e9066986dc0ffc02327b184579100995ed600841-500x281-jpg","_type":"reference"}},"pros":[{"level":1,"_type":"block","style":"normal","_key":"3917611d738e","listItem":"number","markDefs":[],"children":[{"_key":"5685adc88f410","_type":"span","marks":[],"text":"Can use Magic or Physical Build."}]},{"_type":"block","style":"normal","_key":"3a224ba27f11","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Passive can enhance his basic attack.","_key":"459135e98b800"}],"level":1},{"style":"normal","_key":"c29d2e763d53","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"His Ultimate can attack turrets.","_key":"d2391a7e3fab0"}],"level":1,"_type":"block"},{"style":"normal","_key":"62a7cd4a0999","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Overpowered in late game.","_key":"a6bef45556dc0"}],"level":1,"_type":"block"},{"children":[{"text":"With Physical Build, his 1st skill and passive have high damage.","_key":"708f05387d230","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"d2073cea4ba3","listItem":"number","markDefs":[]},{"markDefs":[],"children":[{"_key":"f6c280a6a5510","_type":"span","marks":[],"text":"With Magic Build, his 2nd skill and Ultimate have high damage."}],"level":1,"_type":"block","style":"normal","_key":"a92d0e6e60ad","listItem":"number"}],"heroGrade":49.346666666666664,"heroLearningCurve":"medium","notes":"Bane excels in teamfights due to his powerful Ultimate, which can push turrets in addition to other targets. So it's a good idea to aid in the teamfight and stick close to your group. Bane can still burst down flimsy heroes with his entire skill combo even with a full damage build.","id":"6731a76d-232d-4fcb-bd66-9863ff6071d2","name":"Bane","slug":{"_type":"slug","current":"bane/best-builds-guide"},"heroSkills":[{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/90b53cec1c3e991bf3b594351b668c80.png","name":"Shark Bite","description":"Bane infuses his weapon with a stack of (Tidal Energy) each time he uses a skill (up to 2 stacks). Each of his subsequent Basic Attacks consumes a stack to deal (Physical Damage) equal to ( +100% Total Physical Attack) plus 3.5(+0.3*Hero Level)% of the target's Max HP to nearby enemies.","_key":"t4KNznwwOQT44odcjEulNi","levels":"null","cd":0,"effect_info":["31:Burst:c77955"]},{"mana":40,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b48acafcc72b49cbcc01d7f8aeb51f45.png","name":"Crab Claw Cannon","description":"Bane fires his Crab Claw Cannon in the target direction, dealing 150( +160% Total Physical Attack) (Physical Damage) to the first enemy hit and then 150% damage to a random enemy behind them (prioritizes enemy heroes). Enemies hit are slowed by 10( +10% Total Magic Power)% for 1s.\nEvery 100 (Physical Attack) Bane possesses reduces this skill's cooldown by an additional 8%.","_key":"t4KNznwwOQT44odcjEulVm","levels":"[[\"Cooldown\",\"8.0\",\"7.6\",\"7.2\",\"6.8\",\"6.4\",\"6.0\"],[\"Target Damage\",\"150\",\"190\",\"230\",\"270\",\"310\",\"350\"],[\"Extra Damage\",\"150%\",\"160%\",\"170%\",\"180%\",\"190%\",\"200%\"]]","cd":8000,"effect_info":["33:Damage:c77955"]},{"description":"Bane chugs his ale, recovering 200( +150% Total Magic Power) plus 5( +1% Total Magic Power)% of his lost HP and gaining 50% extra Movement Speed that decays over 2.5s.\n(Use Again): Bane spits venom in the target direction, dealing 250( +180% Total Magic Power) (Magic Damage) (scales up to 150% with charging time) to enemies in a fan-shaped area.\nEvery 100 (Magic Power) Bane possesses additionally reduces this skill's cooldown by 7%.","_key":"t4KNznwwOQT44odcjEuldq","levels":"[[\"Cooldown\",\"7.5\",\"6.9\",\"6.3\",\"5.7\",\"5.1\",\"4.5\"],[\"Skill Cost\",\"60\",\"70\",\"80\",\"90\",\"100\",\"110\"],[\"Venom damage\",\"250\",\"290\",\"330\",\"370\",\"410\",\"450\"],[\"Hp Regen\",\"5%\",\"6%\",\"7%\",\"8%\",\"9%\",\"10%\"]]","cd":7500,"effect_info":["51:Heal:59a86f","32:AOE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/54a8650f48c47fdfda2219244a6dd023.png","name":"Ale"},{"description":"Bane summons a school of sharks to charge in the target direction, dealing 600( +100% Total Physical Attack) (+170% Total Magic Power) (Magic Damage) to enemies hit, knocking them airborne for 0.8s, and slowing them by 65% (decays over 3s).\nThis skill deals 40% damage to turrets.","_key":"t4KNznwwOQT44odcjEullu","levels":"[[\"Cooldown\",\"40.0\",\"35.0\",\"30.0\"],[\"Skill Cost\",\"120\",\"140\",\"160\"],[\"Base Damage\",\"600\",\"800\",\"1000\"]]","cd":40000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":120,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/60b4287c7c3d7261f9d8996bc55a22c3.png","name":"Deadly Catch"}]}}