{"hero1":{"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very hard to use.","_key":"111249f708de0"}],"level":1,"_type":"block","style":"normal","_key":"9a5c39d429ba","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"text":"Squishy","_key":"91fbf478b0c2","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"a57b2b89acb6"}],"heroLearningCurve":"insane","winRate":48.32,"banRate":0.07,"midPower":8,"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]}],"_updatedAt":"2024-02-16T06:01:07Z","skillCombo":[{"_type":"combo","description":"Complete Hero Burst Combo","skillCombo":["1","3","2","5","4"],"_key":"591de2d8ed45"}],"latePower":9,"patchNote":null,"id":"9c808a8f-f540-4bbd-aeec-6ca332ab6950","youtubeGuides":{"_type":"youtubeGuide","gallery":[{"url":"https://www.youtube.com/watch?v=XH9bEo3FEMk&feature=youtu.be","uploadDate":"Jul 30, 2022","banner":{"_type":"image","asset":{"_ref":"image-cf891880eb9d7aa7c5a7a8747a0fdc4edfda8416-1280x720-png","_type":"reference"}},"description":"In this raw, unedited gameplay video, I'm going to share Position 4 Hero Kagura Rotation, Gameplay, and Skills Combo for the latest patch (1.6.94). \nMLBB Tutorials, Guides, and Tips. Be Updated. 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After 1.5s, enemy heroes around the Umbrella will be pulled toward it and dealt 400( +145% Total Magic Power) (Magic Damage).","_key":"tRzYaguU9TSX2YU6Hj7mWb","levels":"[[\"Cooldown\",\"43.0\",\"38.0\",\"33.0\"],[\"Skill Cost\",\"85\",\"100\",\"115\"],[\"Base Damage\",\"290\",\"340\",\"390\"],[\"Extra Damage\",\"400\",\"500\",\"600\"]]","cd":43000,"effect_info":["31:Burst:c77955","21:CC:cd5d6d"],"mana":85}],"pros":[{"_type":"block","style":"normal","_key":"3e6b6f3aae2f","listItem":"number","markDefs":[],"children":[{"text":"High Burst Damage.","_key":"c990386837770","_type":"span","marks":[]}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Crowd Control.","_key":"a2c21a576fa00"}],"level":1,"_type":"block","style":"normal","_key":"5ac65373d8d4"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Flexible in roles.","_key":"651e9479f7d70"}],"level":1,"_type":"block","style":"normal","_key":"07dda786f41b"},{"markDefs":[],"children":[{"_key":"e42f0ddce3750","_type":"span","marks":[],"text":"High Mobility."}],"level":1,"_type":"block","style":"normal","_key":"624cabd71039","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Decent Wave clear.","_key":"dd5664b8e5b10"}],"level":1,"_type":"block","style":"normal","_key":"4f34deee1b66"}],"heroGrade":50.553333333333335,"heroScaling":"late","earlyPower":6,"notes":"High-level mage Kagura has a strong collection of Blink, Burst, and Debuff skills. She is a difficult-to-play type hero and an S-tier selection based on her skill casting prowess. Kagura is a comprehensive package and possesses the majority of a hero's skills.","name":"Kagura","slug":{"current":"kagura/best-builds-guide","_type":"slug"},"heroSkills":[{"name":"Yin Yang Gathering ","description":"Upon retrieving the (Seimei Umbrella), Kagura gains a 280( +50% Total Magic Power) shield, stuns nearby enemies for 0.5s, and slows them by 60% for 1s. 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The Umbrella will automatically return to Kagura when she's too far away."},{"_key":"tRzYaguU9TSX2YU6Hj7mgl","levels":"[[\"Cooldown\",\"12.0\",\"11.5\",\"11.0\",\"10.5\",\"10.0\",\"9.5\"],[\"Skill Cost\",\"55\",\"60\",\"65\",\"70\",\"75\",\"80\"]]","cd":12000,"effect_info":["64:Remove CC:4f9cb8","81:Blink:a269c6"],"mana":55,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5df5273dd1d62f300e9c74f80f1e2345.png","name":"Rasho Umbrella Flee","description":"Kagura removes all control effects on her and dashes in the target direction, while leaving (Seimei Umbrella) behind."},{"mana":85,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/00a3cf28b2aa631d8ec275510f4e9fc1.png","name":"Yin Yang Overturn","description":"Kagura invokes the power of the (Seimei Umbrella), dealing 330( +105% Total Magic Power) (Magic Damage) to nearby enemies, knocking them back, and slowing them by 60% for 0.5s.","_key":"tRzYaguU9TSX2YU6Hj7mk9","levels":"[[\"Cooldown\",\"43.0\",\"38.0\",\"33.0\"],[\"Base Damage\",\"330\",\"400\",\"470\"]]","cd":43000,"effect_info":["21:CC:cd5d6d","31:Burst:c77955"]}],"banner":{"_type":"image","asset":{"_ref":"image-ae9923d60262b3ef58def0213673b290fe69a188-500x281-jpg","_type":"reference"}},"image":{"asset":{"_ref":"image-668a1876f0793f2f28eb518ed000f3da47e4e0ab-177x250-webp","_type":"reference"},"_type":"image"},"pickRate":0.49,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}]},{"_type":"block","style":"normal","_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}]}]},{"name":"Reap","slug":{"current":"/heroes/specialties/reap","_type":"slug"},"description":[{"style":"normal","_key":"2005480ed226","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Reap","_key":"5371898323970"},{"_type":"span","marks":[],"text":" is a specialty given to heroes who have capabilities to kill a continuous corresponding targets by using a Burst skill, heroes that has faster Attack Speed to kill an enemy, heroes that can finish off enemy heroes in a far distance or heroes that can kill a hero in a short period of time. ","_key":"5371898323971"},{"marks":["strong"],"text":"Reap","_key":"5371898323974","_type":"span"},{"text":" is an advanced specialty of ","_key":"5371898323975","_type":"span","marks":[]},{"marks":["strong"],"text":"Poke","_key":"5371898323976","_type":"span"},{"_type":"span","marks":[],"text":".","_key":"5371898323977"}],"_type":"block"},{"style":"normal","_key":"fc2fde9091ad","markDefs":[],"children":[{"_key":"a90f6ec950730","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span","marks":[]}],"_type":"block","style":"normal"},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal"}]}]},"hero2":{"slug":{"current":"zhask/best-builds-guide","_type":"slug"},"heroSkills":[{"description":"Upon death, Zhask summons a frenzied (Nightmaric Spawn) on the spot, which gradually loses HP over time until death.","_key":"ocx9AHs9lR2j8Tc8nqD2hm","levels":"null","cd":0,"effect_info":["32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4d8bb448c77c166063747683c624767d.png","name":"Decimation"},{"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6a9b078f8fe0ed98f705635263a72cc4.png","name":"Nightmaric Spawn","description":"Zhask summons (Nightmaric Spawn) in the designated location. (Nightmaric Spawn) cannot move but will automatically attack nearby enemies. Every 2 Basic Attacks launch (Death Ray) at a target, slowing those who are hit continuously for a short time. \n(Nightmaric Spawn) will enjoy 70% of Zhask's Attributes. If Zhask is too far away from (Nightmaric Spawn), it will disappear.","_key":"ocx9AHs9lR2j8Tc8nqD2qC","levels":"[[\"Cooldown\",\"16.0\",\"15.0\",\"14.0\",\"13.0\"],[\"Skill Cost\",\"100\",\"140\",\"180\",\"220\"],[\"Doppelganger Attributes\",\"70%\",\"80%\",\"90%\",\"100%\"]]","cd":16000,"effect_info":["71:Summon:617fc6"]},{"description":"Zhask fires penetrating mental missile in the designated direction, dealing 300( +100% Total Magic Power) (Magic Damage) to enemies along the way, after which (Nightmaric Spawn) will cast (Mind Eater) once. 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The clones will explode and deal 110( +50% Total Magic Power) (Magic Damage) to enemies on contact, reducing their Movement Speed by 80% for 1s. \nIf (Nightmeric Clones) find no target, they will burrow into the ground and ambush enemies passing by.\n(Fusion Enhanced): Zhask releases several swarms of (Nightmeric Clones).","_key":"ocx9AHs9lR2j8Tc8nqD372","levels":"[[\"Cooldown\",\"10.0\",\"10.0\",\"10.0\",\"10.0\"],[\"Skill Cost\",\"60\",\"80\",\"100\",\"120\"],[\"Base Damage\",\"110\",\"140\",\"170\",\"200\"]]","cd":10000,"effect_info":["22:Slow:cd5d6d","33:Damage:c77955"]},{"name":"Dominator's Descent","description":"Zhask combines himself with the (Nightmaric Spawn), greatly increasing its attributes while enhancing his skills. 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Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal","_key":"52610d6fa03d","markDefs":[]}]}],"id":"e02f16e3-2162-48ac-a57c-9606e3970ba9","heroSpecialties":[{"name":"Chase","slug":{"current":"/heroes/specialties/chase","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Chase","_key":"03e39922010a0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that specializes in chasing down fleeing enemies in and out battles. Their skillsets includes mobility skills that when used with the right timing and proper positioning, they could instantly close the gap between them and their enemy and kill them.","_key":"03e39922010a1"}],"_type":"block","style":"normal","_key":"ff0e17159f54","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b5239b17daef0"}],"_type":"block","style":"normal","_key":"7214ee81148a"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. 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He lacks his Ultimate and is terribly vulnerable. Use your ultimate wisely because it can protect you from numerous threats. Also, after exiting your ultimate, stay close to it to be safe.","patchNote":null,"youtubeGuides":null}}