{"hero1":{"heroSkillsEnhanced":[],"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support With High Mobility.","_key":"a7cddba68df00"}],"level":1,"_type":"block","style":"normal","_key":"ff371932263e","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_key":"877f7497239c0","_type":"span","marks":[],"text":"Hero Support With Good Initiators."}],"level":1,"_type":"block","style":"normal","_key":"a7176c3bf81a"},{"level":1,"_type":"block","style":"normal","_key":"f5d561b7b098","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Very High Burst Damage.","_key":"c2e169d34bb30"}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Deadly Combo Skill.","_key":"f7b3ddfaf6230"}],"level":1,"_type":"block","style":"normal","_key":"921a7dc15eda"},{"style":"normal","_key":"9ab72d2c9574","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Excellent Crowd Control Skill.","_key":"d49388a62fd60"}],"level":1,"_type":"block"}],"heroLearningCurve":"hard","banRate":0.17,"midPower":8,"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block"},{"_key":"6e7b727eb095","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_key":"b77c9b6c8f006","_type":"span","marks":["strong"],"text":"Initiator"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"_type":"block","style":"normal","_key":"812b65134029","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_key":"612e4f110e201","_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then "},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204","_type":"span"},{"text":" specialty instead.","_key":"612e4f110e205","_type":"span","marks":[]}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span"}]},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal"}]}],"name":"Kadita","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"CC Assassinate Skill Combos","skillCombo":["2","3","1"],"_key":"ba3040900e6d"},{"_type":"combo","description":"CC Charge Skill Combo","skillCombo":["2","1","3"],"_key":"06d9b026f64a"}],"image":{"_type":"image","asset":{"_ref":"image-91a82d0094d6376fe78f83fe4587c1d8ddce2b63-100x100-webp","_type":"reference"}},"heroGrade":47.4275,"heroScaling":"normal","winRate":48.92,"patchNote":null,"_updatedAt":"2024-02-16T06:01:07Z","slug":{"_type":"slug","current":"kadita/best-builds-guide"},"cons":[{"style":"normal","_key":"949308f3df6c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Difficult to Play.","_key":"33f67b372d280"}],"level":1,"_type":"block"},{"_key":"5ecf682f765b","listItem":"number","markDefs":[],"children":[{"text":"Very Rely on Timing.","_key":"85cecf86ff1c0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not Suitable For Beginners.","_key":"8be43edd9bf10"}],"level":1,"_type":"block","style":"normal","_key":"a114693b015b","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Predictable Combo Attack.","_key":"f6ffc6dd1b860"}],"level":1,"_type":"block","style":"normal","_key":"d0f4f0a7d06e","listItem":"number"},{"_type":"block","style":"normal","_key":"331983d1d8c5","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Has a thin cellphone.","_key":"91089aa273fe0","_type":"span"}],"level":1}],"pickRate":0.62,"earlyPower":5,"latePower":8,"notes":"Kadita is undoubtedly a lane hero; she possesses AoE abilities that enable her to dispatch waves of minions more quickly or to poke opponent heroes in the early going. She can also withstand enemy ganks thanks to her talents that offer damage reduction, immunity to disables, dash, and disable.","heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"style":"normal","_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block"}]},{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"markDefs":[],"children":[{"text":"An ","_key":"f487884badad0","_type":"span","marks":[]},{"marks":["strong"],"text":"assassin","_key":"f487884badad1","_type":"span"},{"_key":"f487884badad2","_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, "},{"marks":["strong"],"text":"assassins","_key":"f487884badad3","_type":"span"},{"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4","_type":"span","marks":[]},{"_key":"f487884badad5","_type":"span","marks":["strong"],"text":"assassins"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6"},{"markDefs":[],"children":[{"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"1614d9a0ae86"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal"},{"children":[{"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[]}]}],"id":"f206efc9-8472-42a1-9333-9edc6c6a0090","banner":{"_type":"image","asset":{"_ref":"image-3ae62b6cec91c238e9a247d8ecd3a664f820cf4a-500x281-jpg","_type":"reference"}},"heroSkills":[{"levels":"null","cd":0,"effect_info":["51:HEAL:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/728d62ddf4db76eb7738b511542ffc3d.png","name":"Thalassophobia","description":"Kadita gains the (Blessing of the Ocean) every 30s. The Blessing is triggered when she takes damage from enemy heroes and lasts 4s, allowing her to recover 65% of the HP lost within the duration afterward.","_key":"ocx9AHs9lR2j8Tc8nqCKqK"},{"effect_info":["81:Blink:a269c6","32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4dd9ae722e552c55f26a3423226b9337.png","name":"Ocean Oddity","description":"Kadita summons an ocean wave to carry her in the target direction and then back (ignores terrain), dealing 300( +90% Total Magic Power) (Magic Damage) to enemies along the way and slowing them by 30%. She gains Control Immunity and 50% extra Damage Reduction when inside the wave.\n(Use Again): Kadita leaves the wave without interrupting the wave's movement.","_key":"ocx9AHs9lR2j8Tc8nqCKyk","levels":"[[\"Cooldown\",\"9.0\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\"],[\"Base Damage\",\"300\",\"340\",\"380\",\"420\",\"460\",\"500\"]]","cd":9000},{"name":"Breath of the Ocean","description":"After a short delay, Kadita summons an ocean wave to erupt at the target location, dealing 350( +140% Total Magic Power) (Magic Damage) to enemies hit and knocking them airborne for 1.5s.\nKadita can cast this skill during (Ocean Oddity) to summon an ocean wave beneath her with a shorter eruption delay.","_key":"ocx9AHs9lR2j8Tc8nqCL7A","levels":"[[\"Cooldown\",\"8.0\",\"8.0\",\"8.0\",\"8.0\",\"8.0\",\"8.0\"],[\"Skill Cost\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Base Damage\",\"350\",\"380\",\"410\",\"440\",\"470\",\"500\"]]","cd":8000,"effect_info":["32:AoE:c77955","21:CC:cd5d6d"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a6ee6903412b32daaac4d9705552d4af.png"},{"levels":"[[\"Cooldown\",\"40.0\",\"36.0\",\"32.0\"],[\"Skill Cost\",\"200\",\"240\",\"280\"],[\"Base Damage\",\"300\",\"330\",\"360\"],[\"Return Damage\",\"200\",\"220\",\"240\"]]","cd":40000,"effect_info":["31:Burst:c77955","41:Invincible:b19d60"],"mana":200,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cd1c38a911982997d05c406d3828f843.png","name":"Rough Waves","description":"Kadita dives into the ground and sends ocean waves in all directions, each dealing 300( +60% Total Magic Power) (Magic Damage) to enemies hit and slowing them by 30%. Enemies hit by multiple waves take increased damage. The waves then return to Kadita, each dealing 200( +40% Total Magic Power) (Magic Damage) to enemies along the way. Enemies hit by multiple returning waves take less damage after the first hit.\nWhen underground, Kadita is untargetable and gains 60% extra Movement Speed.","_key":"ocx9AHs9lR2j8Tc8nqCLFa"}]},"hero2":{"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal"}]}],"patchNote":{"name":"Patch Notes 1.7.94","releaseDate":"2023-06-26","slug":{"current":"/patch/patch-notes-1794","_type":"slug"},"heroAdjustments":[{"adjustment":"BUFF","description":null}]},"pros":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Can secure kills very easily in the early game.","_key":"a9df50cbfbb90"}],"level":1,"_type":"block","style":"normal","_key":"c3ddce46f590","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has his own Purify Skill. (Ultimate Skill).","_key":"b54f034c554b0"}],"level":1,"_type":"block","style":"normal","_key":"7a2a652ea1f8","listItem":"number"},{"_key":"f7e55e38f209","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a great amount of Crowd Control which can stun whole team and allow your team to finish off the enemy.","_key":"bd46575356d60"}],"level":1,"_type":"block","style":"normal"}],"cons":[{"style":"normal","_key":"0dca5a995f2e","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Squishy.","_key":"e721d41280940","_type":"span"}],"level":1,"_type":"block"},{"style":"normal","_key":"1d55629c4135","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Lacks a blink skill.","_key":"bbfa2ebf49410"}],"level":1,"_type":"block"},{"children":[{"text":"Slow at clearing minion waves in early game.","_key":"4fc5cc6485110","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"45dc4383d533","listItem":"number","markDefs":[]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak against heroes with Suppression effect","_key":"396a9b734e190"}],"level":1,"_type":"block","style":"normal","_key":"83f78e3d070c"}],"banRate":1.12,"latePower":7,"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/443003ae2317eedb972a3beb8e452b02.png","name":"Ashing","description":"Valir's skills apply a stack of Ablaze to enemies hit, dealing them (Magic Damage) equal to 0.6% of their Max HP per second for 4s.\nAt 3 stacks, the fire detonates, dealing (Magic Damage) equal to 6% of the target's Max HP to the enemy and stunning them for 1s (the same target can only be stunned by Valir's skills once every 7s.)","_key":"8lZbP4uK51zhM4aL2KZfnn","levels":"null","cd":0,"effect_info":["21:CC:cd5d6d","33:Damage:c77955"],"mana":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3a1234552ae70cc06057f510f2a970b3.png","name":"Burst Fireball","description":"Valir casts a fireball in the target direction that explodes on the first enemy hit, dealing 235( +80% Total Magic Power) (Magic Damage) to enemies in the area and slowing them by 30% for 1s. It also ignites the ground and causes another explosion after a short delay, dealing 118( +40% Total Magic Power) (Magic Damage) to enemies hit.\nValir stores up to 2 (Burst Fireball) charges and immediately gains a charge if the first enemy hit is an enemy hero, or if a minion or creep is killed by the explosion.","_key":"8lZbP4uK51zhM4aL2KZfpD","levels":"[[\"Skill Cost\",\"50\",\"58\",\"66\",\"74\",\"82\",\"90\"],[\"Base Damage\",\"235\",\"270\",\"305\",\"340\",\"375\",\"410\"],[\"Explosive Damage\",\"118\",\"135\",\"153\",\"170\",\"188\",\"205\"]]","cd":1500,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":50},{"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a4573b03472589675e473b1515e1e212.png","name":"Searing Torrent","description":"Valir unleashes a torrent of flames in the target direction, dealing 200( +60% Total Magic Power) (Magic Damage) to enemies in a cone and knocking them to the end of its path.\n(Vengeance Flame): The torrent forms a firewall at the end of its path that lasts 4s and deals 80( +24% Total Magic Power) (Magic Damage) to nearby enemies per second.\nEnemies hit by the torrent or the firewall are slowed by 25% for 1s.","_key":"8lZbP4uK51zhM4aL2KZfqd","levels":"[[\"Cooldown\",\"13.0\",\"12.4\",\"11.8\",\"11.2\",\"10.6\",\"10.0\"],[\"Skill Cost\",\"80\",\"86\",\"92\",\"98\",\"104\",\"110\"],[\"Base Damage\",\"200\",\"220\",\"240\",\"260\",\"280\",\"300\"],[\"Firewall Damage\",\"80\",\"88\",\"96\",\"104\",\"112\",\"120\"]]","cd":13000},{"_key":"8lZbP4uK51zhM4aL2KZfs3","levels":"[[\"Cooldown\",\"36.0\",\"33.0\",\"30.0\"],[\"Skill Cost\",\"100\",\"125\",\"150\"],[\"Damage Boost\",\"30%\",\"35%\",\"40%\"]]","cd":36000,"effect_info":["64:Remove CC:4f9cb8","62:BUFF:4f9cb8"],"mana":100,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/f2d5e119b5d8d20906d8721ec680f8b8.png","name":"Vengeance Flame","description":"Valir removes all control effects on him and conjures 4 (Vengeance Flames) that lasts 9s. Each of his subsequent skills consumes 1 (Vegeance Flame) to deal 30% extra base damage. (Searing Torrent) also gains enhanced effects.\nMeanwhile, Valir gains 50% extra Movement Speed that decays over 5s."}],"heroScaling":"normal","earlyPower":7,"heroSkillsEnhanced":[],"banner":{"_type":"image","asset":{"_ref":"image-a61ca6edd403ddf049d8ae69106743358372241a-500x281-jpg","_type":"reference"}},"image":{"_type":"image","asset":{"_ref":"image-897ff4926be08b35d036e47c97870ee70402cef0-177x250-webp","_type":"reference"}},"heroLearningCurve":"hard","winRate":47.66,"id":"80db81a9-8ca5-4306-83d6-4a461c8166cd","youtubeGuides":null,"skillCombo":[{"_type":"combo","description":"Attack Mode: Full Skill Combo","skillCombo":["1","3","1","2","1"],"_key":"2e8f4fe88b6f"}],"midPower":7,"heroGrade":47.285,"pickRate":0.36,"notes":"One of the strongest characters in the early going is Valir, especially when used as the best rush hero. Early on in the team battle, Valir can simply join in and cause a ton of damage.","heroSpecialties":[{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"27498937e118","markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01"}]},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]},{"name":"Guard","slug":{"current":"/heroes/specialties/guard","_type":"slug"},"description":[{"style":"normal","_key":"d3a7128e1ad5","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Guard","_key":"3b0383d169320"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes, who can provide protection to their team and usually serve in making sure their allies and carries are safe. They are equipped with a skill that can push away enemies from an ally hero, and track any upcoming ambushes by revealing them from enemies, block any projectiles or ranged Basic Attack or become a ward to give a vision for the team. As well as applying cc effects in order to protect your allies.","_key":"3b0383d169321"}],"_type":"block"},{"style":"normal","_key":"94017999a1e3","markDefs":[],"children":[{"_key":"9518aeee33c90","_type":"span","marks":[],"text":"\n"}],"_type":"block"}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"style":"normal","_key":"a576647f698f","markDefs":[],"children":[{"_key":"612e4f110e200","_type":"span","marks":["strong"],"text":"Control"},{"_key":"612e4f110e201","_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then "},{"_key":"612e4f110e202","_type":"span","marks":["strong"],"text":"Control"},{"_type":"span","marks":[],"text":" becomes ","_key":"612e4f110e203"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"marks":[],"text":" specialty instead.","_key":"612e4f110e205","_type":"span"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"488f4b92c1630"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_key":"32d15db1b8721","_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal."}],"_type":"block","style":"normal","_key":"26da89c9c29a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal","_key":"cd8019f778e8"}]}],"name":"Valir","_updatedAt":"2024-02-16T06:01:07Z","slug":{"current":"valir/best-builds-guide","_type":"slug"}}}