{"hero1":{"heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720","_type":"span"}],"_type":"block","style":"normal","_key":"52610d6fa03d"}]},{"name":"Assassin","image":{"_type":"image","asset":{"_type":"reference","_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"_type":"span","marks":[],"text":"An ","_key":"f487884badad0"},{"text":"assassin","_key":"f487884badad1","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"marks":["strong"],"text":"assassins","_key":"f487884badad3","_type":"span"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"text":"Assassins","_key":"f487884badad7","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block"},{"children":[{"_key":"d94c0acf2e950","_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights."}],"_type":"block","style":"normal","_key":"1614d9a0ae86","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block","style":"normal","_key":"cee2033eeb8e"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal","_key":"7b146520dc1b"},{"children":[{"marks":[],"text":"Agile and quick","_key":"8f7062d7803a0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[]}]}],"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"style":"normal","_key":"63c3d226b1a6","markDefs":[],"children":[{"marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000","_type":"span"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"b3c762ff76940"}],"_type":"block","style":"normal","_key":"812b65134029","markDefs":[]}]},{"name":"Control","slug":{"current":"/heroes/specialties/control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e200"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes, who have skillsets that can control a single target. If the hero are capable of controlling multiple enemies at once, then ","_key":"612e4f110e201"},{"_type":"span","marks":["strong"],"text":"Control","_key":"612e4f110e202"},{"text":" becomes ","_key":"612e4f110e203","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"612e4f110e204"},{"_type":"span","marks":[],"text":" specialty instead.","_key":"612e4f110e205"}],"_type":"block","style":"normal","_key":"a576647f698f"},{"children":[{"_key":"488f4b92c1630","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"c9e7ed15c70e","markDefs":[]}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Magic Damage","_key":"32d15db1b8720"},{"_type":"span","marks":[],"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721"}]},{"_key":"cd8019f778e8","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"52f6369aaa730"}],"_type":"block","style":"normal"}]}],"id":"f206efc9-8472-42a1-9333-9edc6c6a0090","cons":[{"style":"normal","_key":"949308f3df6c","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Difficult to Play.","_key":"33f67b372d280","_type":"span"}],"level":1,"_type":"block"},{"level":1,"_type":"block","style":"normal","_key":"5ecf682f765b","listItem":"number","markDefs":[],"children":[{"text":"Very Rely on Timing.","_key":"85cecf86ff1c0","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Not Suitable For Beginners.","_key":"8be43edd9bf10"}],"level":1,"_type":"block","style":"normal","_key":"a114693b015b","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Predictable Combo Attack.","_key":"f6ffc6dd1b860"}],"level":1,"_type":"block","style":"normal","_key":"d0f4f0a7d06e"},{"level":1,"_type":"block","style":"normal","_key":"331983d1d8c5","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has a thin cellphone.","_key":"91089aa273fe0"}]}],"banner":{"_type":"image","asset":{"_ref":"image-3ae62b6cec91c238e9a247d8ecd3a664f820cf4a-500x281-jpg","_type":"reference"}},"heroLearningCurve":"hard","banRate":0.17,"pickRate":0.62,"slug":{"current":"kadita/best-builds-guide","_type":"slug"},"skillCombo":[{"_key":"ba3040900e6d","_type":"combo","description":"CC Assassinate Skill Combos","skillCombo":["2","3","1"]},{"_type":"combo","description":"CC Charge Skill Combo","skillCombo":["2","1","3"],"_key":"06d9b026f64a"}],"heroSkills":[{"cd":0,"effect_info":["51:HEAL:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/728d62ddf4db76eb7738b511542ffc3d.png","name":"Thalassophobia","description":"Kadita gains the (Blessing of the Ocean) every 30s. The Blessing is triggered when she takes damage from enemy heroes and lasts 4s, allowing her to recover 65% of the HP lost within the duration afterward.","_key":"ocx9AHs9lR2j8Tc8nqCKqK","levels":"null"},{"mana":80,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4dd9ae722e552c55f26a3423226b9337.png","name":"Ocean Oddity","description":"Kadita summons an ocean wave to carry her in the target direction and then back (ignores terrain), dealing 300( +90% Total Magic Power) (Magic Damage) to enemies along the way and slowing them by 30%. She gains Control Immunity and 50% extra Damage Reduction when inside the wave.\n(Use Again): Kadita leaves the wave without interrupting the wave's movement.","_key":"ocx9AHs9lR2j8Tc8nqCKyk","levels":"[[\"Cooldown\",\"9.0\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\"],[\"Base Damage\",\"300\",\"340\",\"380\",\"420\",\"460\",\"500\"]]","cd":9000,"effect_info":["81:Blink:a269c6","32:AoE:c77955"]},{"cd":8000,"effect_info":["32:AoE:c77955","21:CC:cd5d6d"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/a6ee6903412b32daaac4d9705552d4af.png","name":"Breath of the Ocean","description":"After a short delay, Kadita summons an ocean wave to erupt at the target location, dealing 350( +140% Total Magic Power) (Magic Damage) to enemies hit and knocking them airborne for 1.5s.\nKadita can cast this skill during (Ocean Oddity) to summon an ocean wave beneath her with a shorter eruption delay.","_key":"ocx9AHs9lR2j8Tc8nqCL7A","levels":"[[\"Cooldown\",\"8.0\",\"8.0\",\"8.0\",\"8.0\",\"8.0\",\"8.0\"],[\"Skill Cost\",\"90\",\"100\",\"110\",\"120\",\"130\",\"140\"],[\"Base Damage\",\"350\",\"380\",\"410\",\"440\",\"470\",\"500\"]]"},{"description":"Kadita dives into the ground and sends ocean waves in all directions, each dealing 300( +60% Total Magic Power) (Magic Damage) to enemies hit and slowing them by 30%. Enemies hit by multiple waves take increased damage. The waves then return to Kadita, each dealing 200( +40% Total Magic Power) (Magic Damage) to enemies along the way. Enemies hit by multiple returning waves take less damage after the first hit.\nWhen underground, Kadita is untargetable and gains 60% extra Movement Speed.","_key":"ocx9AHs9lR2j8Tc8nqCLFa","levels":"[[\"Cooldown\",\"40.0\",\"36.0\",\"32.0\"],[\"Skill Cost\",\"200\",\"240\",\"280\"],[\"Base Damage\",\"300\",\"330\",\"360\"],[\"Return Damage\",\"200\",\"220\",\"240\"]]","cd":40000,"effect_info":["31:Burst:c77955","41:Invincible:b19d60"],"mana":200,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cd1c38a911982997d05c406d3828f843.png","name":"Rough Waves"}],"heroSkillsEnhanced":[],"image":{"_type":"image","asset":{"_ref":"image-91a82d0094d6376fe78f83fe4587c1d8ddce2b63-100x100-webp","_type":"reference"}},"name":"Kadita","youtubeGuides":null,"heroGrade":47.4275,"midPower":8,"notes":"Kadita is undoubtedly a lane hero; she possesses AoE abilities that enable her to dispatch waves of minions more quickly or to poke opponent heroes in the early going. She can also withstand enemy ganks thanks to her talents that offer damage reduction, immunity to disables, dash, and disable.","latePower":8,"patchNote":null,"_updatedAt":"2024-02-16T06:01:07Z","pros":[{"level":1,"_type":"block","style":"normal","_key":"ff371932263e","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Support With High Mobility.","_key":"a7cddba68df00"}]},{"level":1,"_type":"block","style":"normal","_key":"a7176c3bf81a","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hero Support With Good Initiators.","_key":"877f7497239c0"}]},{"_type":"block","style":"normal","_key":"f5d561b7b098","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Very High Burst Damage.","_key":"c2e169d34bb30","_type":"span"}],"level":1},{"markDefs":[],"children":[{"marks":[],"text":"Deadly Combo Skill.","_key":"f7b3ddfaf6230","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"921a7dc15eda","listItem":"number"},{"level":1,"_type":"block","style":"normal","_key":"9ab72d2c9574","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Excellent Crowd Control Skill.","_key":"d49388a62fd60"}]}],"heroScaling":"normal","winRate":48.92,"earlyPower":5},"hero2":{"youtubeGuides":null,"banner":{"_type":"image","asset":{"_ref":"image-84a079c28c7cf25f0e08c412a0ddbdc8862f330b-500x281-jpg","_type":"reference"}},"earlyPower":8,"patchNote":null,"id":"6fd51058-3c3f-473a-a866-61fdf89f07e2","name":"Hanzo","_updatedAt":"2024-02-16T06:00:58Z","winRate":49.69,"pickRate":0.31,"banRate":0.35,"heroSpecialties":[{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"style":"normal","_key":"fb3f305d4f23","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block"},{"_key":"59eaf9409ea1","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"87bac25f70580"}],"_type":"block","style":"normal"}]},{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Damage","_key":"f87e0cc751e00","_type":"span"},{"_key":"f87e0cc751e01","_type":"span","marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments."}],"_type":"block","style":"normal","_key":"27498937e118"},{"_type":"block","style":"normal","_key":"798055139227","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}]}]}],"heroGrade":52.587500000000006,"heroLearningCurve":"hard","heroScaling":"early","pros":[{"level":1,"_type":"block","style":"normal","_key":"c95e2897dec2","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Big Range of Skills.","_key":"74d7fd74a49c0"}]},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Mobility.","_key":"ace7d9c351200"}],"level":1,"_type":"block","style":"normal","_key":"605c0f86f557"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great Critical Damage on all Basic Attacks.","_key":"a36fab2890740"}],"level":1,"_type":"block","style":"normal","_key":"cb6268d0e12a"}],"image":{"_type":"image","asset":{"_ref":"image-3faeedce043636e09d4d9c5b81338409947fee6c-100x100-webp","_type":"reference"}},"midPower":9,"latePower":7,"heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"b2f7bcc88da6","markDefs":[],"children":[{"marks":[],"text":"An ","_key":"f487884badad0","_type":"span"},{"_key":"f487884badad1","_type":"span","marks":["strong"],"text":"assassin"},{"_type":"span","marks":[],"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2"},{"_key":"f487884badad3","_type":"span","marks":["strong"],"text":"assassins"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}]},{"style":"normal","_key":"1614d9a0ae86","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block"},{"style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block"},{"style":"normal","_key":"aad324a78047","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block"},{"_type":"block","style":"normal","_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_key":"5b4e5f41224c0","_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills"}],"level":1},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Agile and quick","_key":"8f7062d7803a0"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet"}]}],"skillCombo":[{"_type":"combo","description":"Charge Attack Mode - Full Skill Combo","skillCombo":["2","3","6","5","4","2"],"_key":"91a17dd11a61"}],"heroSkills":[{"cd":0,"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fb9d21cbc11734d49f7852718bd687a6.png","name":"Ame no Habakiri","description":"Hanzo When units are eliminated nearby, the Blood Demon absorbs their souls into its body into (Demon Blood).\nHanzo gains 2 (Demon Blood) for each non-hero on death and 20 (Demon Blood) if it's a hero.","_key":"8lZbP4uK51zhM4aL2KZbeB","levels":"null"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/da1e536cbed328e59577f545b100f529.png","name":"Ninjutsu: Demon Feast","description":"Every 5 basic attacks by Hanzo (temporarily unlocks) this ability for 6.5s.\nHanzo uses Ame no Habakiri to devour a target and digest them over a period of time. By doing so Hanzo gets 10 (Demon Blood). (Can only be used against Minions and Creeps. Targeting Lord or Turtle deals 500 (True Damage)).","_key":"8lZbP4uK51zhM4aL2KZbfb","levels":"[[\"Gain Demon Blood\",\"10\",\"12\",\"14\",\"16\",\"18\",\"20\"],[\"True Damage\",\"500\",\"700\",\"900\",\"1100\",\"1300\",\"1500\"]]","cd":0,"effect_info":["33:Damage:c77955"],"mana":0},{"levels":"[[\"Base Damage\",\"160\",\"200\",\"240\",\"280\",\"320\",\"360\"],[\"Damage per Hit\",\"40\",\"50\",\"60\",\"70\",\"80\",\"90\"]]","cd":7500,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cffc1bd22d26afd305e4c85cb9327472.png","name":"Ninjutsu: Soul Reap","description":"Hanzo summons demonic spikes at the target location, dealing 160( +60% Total Physical Attack) immediate (Physical Damage).\nIf an enemy is hit, the skill will strike again after 0.5 s, dealing 40( +15% Total Physical Attack) (Physical Damage) to targets in the area and slowing them by 40% until no target is hit or dealing additional damage for 8 times.\nEvery unit hit grants him 1 (Demon Blood).","_key":"8lZbP4uK51zhM4aL2KZbh1"},{"description":"Hanzo gains 25 Demon Blood and charges into battle as Demon Pneuma, gaining a new set of basic skills while leaving his body behind.\n(Demon Pneuma) consumes 10 (Demon Blood) every second, and when it is depleted, Hanzo returns to his body's original position. While in Demon Pneuma form, it can move through terrains and has additional 35% Movement Speed and 30% Attack Speed, but its Physical and Magic Defense are reduced by 50.0%.\nWhen (Demon Pneuma) is killed, it will be drawn back to Hanzo's body, stunning him for 3s and weakening him for 8s (slowed by 55%, Physical and Magic Defense reduced by 100% and location revealed); they are both killed if (the body) is destroyed.\n(Choice): Demon Pneuma returns to Hanzo's body immediately, or the other way around.","_key":"8lZbP4uK51zhM4aL2KZbiR","levels":"[[\"Cooldown\",\"21.0\",\"18.0\",\"15.0\"],[\"Obtain Demon Blood\",\"25\",\"35\",\"45\"],[\"ATK Speed Bonus\",\"30%\",\"40%\",\"50%\"],[\"Both DEF Reduction\",\"50.0%\",\"42.5%\",\"35.0%\"]]","cd":21000,"effect_info":["72:Morph:617fc6","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7b2959d7097fbddaa74f87707f0888ed.png","name":"Kinjutsu: Pinnacle Ninja"},{"name":"Kinjutsu: Pinnacle Ninja","description":"Hanzo gains 25 Demon Blood and charges into battle as Demon Pneuma, gaining a new set of basic skills while leaving his body behind.\n(Demon Pneuma) consumes 10 (Demon Blood) every second, and when it is depleted, Hanzo returns to his body's original position. While in Demon Pneuma form, it can move through terrains and has additional 35% Movement Speed and 30% Attack Speed, but its Physical and Magic Defense are reduced by 50.0%.\nWhen (Demon Pneuma) is killed, it will be drawn back to Hanzo's body, stunning him for 3s and weakening him for 8s (slowed by 55%, Physical and Magic Defense reduced by 100% and location revealed); they are both killed if (the body) is destroyed.\n(Choice): Demon Pneuma returns to Hanzo's body immediately, or the other way around.","_key":"8lZbP4uK51zhM4aL2KZbjr","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\"],[\"Obtain Demon Blood\",\"25\",\"35\",\"45\"],[\"ATK Speed Bonus\",\"30%\",\"40%\",\"50%\"],[\"Both DEF Reduction\",\"50.0%\",\"42.5%\",\"35.0%\"]]","cd":0,"effect_info":["81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/97c18c824302f121416e33daabadc72d.png"}],"heroSkillsEnhanced":[{"levels":"[[\"Base Damage\",\"300\",\"350\",\"400\",\"450\",\"500\",\"550\"],[\"Extra Damage\",\"15%\",\"17%\",\"19%\",\"21%\",\"23%\",\"25%\"]]","cd":0,"effect_info":["33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7194685d600194e122bff36cd199a08a.png","name":"Ninjutsu: Demon Thorn","description":"Every 5 basic attacks by Hanzo temporarily (unlocks this skill) for 6.5s.\nHanzo burrows underground and lunges forward to attack enemies in a line, dealing 300( +60% Total Physical Attack) and 15% of the target's max HP as (Physical Damage), knocking them airborne and gaining 10 (Demon Blood). (Damage reduced against non-hero units)","_key":"8lZbP4uK51zhM4aL2KZblH"},{"_key":"8lZbP4uK51zhM4aL2KZbmh","levels":"[[\"Base Damage\",\"80\",\"100\",\"120\",\"140\",\"160\",\"180\"]]","cd":10000,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0667b37a23a1a36396b2ef7c99592bd3.png","name":"Ninjutsu: Devastator","description":"Hanzo flies to the target location as Demon Pneuma, dealing 80( +50% Total Physical Attack) (Physical Damage) within this area. (Can trigger basic attack effects).\nIf an enemy is hit, the skill will repeat itself after 0.3s, until no target is hit or reaching a total of 8 occurrences.\nHitting an enemy unit unlocks one seal of (Ninjutsu: Demon Thorn).\nMoving, attacking or recasting this skill will terminate the process immediately."}],"slug":{"current":"hanzo/best-builds-guide","_type":"slug"},"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Less Durable.","_key":"eaba091a46b70"}],"level":1,"_type":"block","style":"normal","_key":"ddeda25aeb48","listItem":"number"},{"children":[{"_key":"3e525248e6d70","_type":"span","marks":[],"text":"Weak against Burst Damage.."}],"level":1,"_type":"block","style":"normal","_key":"b4d9d1e3586c","listItem":"number","markDefs":[]}],"notes":"One of Mobile Legends' most dangerous heroes is Hanzo. He is capable of carrying out kills from a safe distance. If you use this hero well, you'll be your team's most lethal weapon. However, playing it incorrectly can leave you the most exposed on the battlefield."}}