{"hero1":{"heroSkills":[{"name":"Electro-airbag","description":"When Johnson's HP drops below 30%, he gains a 300( +700% Total Physical Defense) shield for 10s. Cooldown: 100s.","_key":"tRzYaguU9TSX2YU6Hj7k0n","levels":"null","cd":0,"effect_info":["52:Shield:59a86f"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d5efd721825bdfaf1f1299cd7be2f61f.png"},{"_key":"tRzYaguU9TSX2YU6Hj7k4B","levels":"[[\"Cooldown\",\"8.0\",\"8.0\",\"8.0\",\"8.0\",\"8.0\",\"8.0\"],[\"Base Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"]]","cd":8000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8c9bfe859e927799f3bdf13104685619.png","name":"Deadly Pincers","description":"Johnson throws his spanner toward the target location, dealing 120( +250% Total Physical Defense) (Magic Damage) to enemies in its path. 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The car will explode upon hitting an enemy hero or obstacle, dealing 300( +160% Total Magic Power)-450( +280% Total Magic Power) (Magic Damage) to nearby enemies, stunning them for 0.5-1s (scales with the car's speed), and creating an electrified zone at the location. Enemies in the zone are continuously dealt 60( +20% Total Magic Power) (Magic Damage) and slowed. Johnson can cast (Throttle) to skip the acceleration phase, (Brake) to stop immediately, and hold (Nitrous) to continuously increase his speed for up to 5s. 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These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c2"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_key":"a9eccdb8c54c4","_type":"span","marks":["strong"],"text":"tank"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"_type":"span","marks":["strong"],"text":"tanks","_key":"a9eccdb8c54c6"},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"text":"Tank","_key":"a9eccdb8c54c8","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"text":"tank","_key":"a9eccdb8c54c10","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}],"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0"},{"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block","style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[]},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them.","_key":"febf96a1291b0"}],"level":1,"_type":"block","style":"normal","_key":"cbeeb76df0f9","listItem":"bullet"},{"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0"}]},{"style":"h3","_key":"38a585007b46","markDefs":[],"children":[{"marks":[],"text":"","_key":"acc0dbe7f8510","_type":"span"}],"_type":"block"}]}],"notes":"Among the MLBB heroes or Tank heroes, Johnson ML has an appearance that is extremely unforgettable. His special ultimate skill allows him to transform into a fast automobile that can swiftly take out his opponents.","winRate":46.67,"midPower":7,"heroSpecialties":[{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Support","_key":"d405e1d327db0"},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}],"_type":"block","style":"normal","_key":"7914f42690db"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"719045d0bc8c0"}],"_type":"block","style":"normal","_key":"67913c753fe5","markDefs":[]}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"markDefs":[],"children":[{"marks":["strong"],"text":"Crowd Control","_key":"827d501315370","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}],"_type":"block","style":"normal","_key":"a29b3184370f"}]},{"name":"Initiator","slug":{"current":"/heroes/specialties/initiator","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3","_type":"span"}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block","style":"normal","_key":"3b7b25bfae31"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"_key":"63c3d226b1a6","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_key":"b77c9b6c8f006","_type":"span","marks":["strong"],"text":"Initiator"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal"},{"children":[{"_key":"b3c762ff76940","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"812b65134029","markDefs":[]}]},{"name":"Mixed Damage","slug":{"_type":"slug","current":"/heroes/specialties/mixed-damage"},"description":[{"children":[{"text":"Mixed Damage","_key":"8ef00ddc9c220","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221"}],"_type":"block","style":"normal","_key":"2b7f513f8ead","markDefs":[]},{"_type":"block","style":"normal","_key":"08c0ac3db383","markDefs":[],"children":[{"_key":"0002213f1fe80","_type":"span","marks":[],"text":"\n"}]}]}],"patchNote":null,"_updatedAt":"2024-02-16T06:01:16Z","skillCombo":[{"_type":"combo","description":"Target Lock Driving Skill Combo ","skillCombo":["3","1","2"],"_key":"d49632ceb76d"}],"cons":[{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak to Magic and true damage compared to other tanks.","_key":"391ae9c8ac300"}],"level":1,"_type":"block","style":"normal","_key":"ff2771ea103b","listItem":"number"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hard to control the car freely, need a lot of effort and experience.","_key":"f848315e93a80"}],"level":1,"_type":"block","style":"normal","_key":"6d6a4556b491","listItem":"number"},{"_type":"block","style":"normal","_key":"d5a7f8c22911","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Long skill cooldown, especially passive.","_key":"fcf3e6432c4c0"}],"level":1},{"_key":"d9dbe543bd8d","listItem":"number","markDefs":[],"children":[{"_key":"d10f1797b8a60","_type":"span","marks":[],"text":"No directional blink skills to run away."}],"level":1,"_type":"block","style":"normal"},{"_key":"42278b74aff8","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Too easy to counter or evade the ultimate.","_key":"e5f4fe0092e60"}],"level":1,"_type":"block","style":"normal"}],"youtubeGuides":null,"slug":{"_type":"slug","current":"johnson/best-builds-guide"},"heroSkillsEnhanced":[],"pros":[{"children":[{"_key":"4d2c4cbfc04b0","_type":"span","marks":[],"text":"No required Mana."}],"level":1,"_type":"block","style":"normal","_key":"9d17ab35fed1","listItem":"number","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"High physical armor stats.","_key":"60f6a5d04c950"}],"level":1,"_type":"block","style":"normal","_key":"161b623c5eff","listItem":"number","markDefs":[]},{"_key":"adc07d3665e9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Significant amount of damage from second skill and ultimate.","_key":"a337049bcee60"}],"level":1,"_type":"block","style":"normal"},{"level":1,"_type":"block","style":"normal","_key":"a072305baa32","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Various and Powerful CC effect.","_key":"64df1803c1ce0"}]},{"_key":"5d4afad48782","listItem":"number","markDefs":[],"children":[{"text":"Superior nuking ability despite being a tank.","_key":"d524ca908d4e0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal"},{"_key":"12ab78730881","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Best for countering MM heroes along with Gatotkaca.","_key":"36f309bf5fc10","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"_key":"b4db2883af36","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Easy to initiate, join team fights, chase enemies, and roam.","_key":"1da331d9f03b0","_type":"span"}],"level":1,"_type":"block","style":"normal"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"One of the strongest tank in late game.","_key":"6623e42a42520"}],"level":1,"_type":"block","style":"normal","_key":"6b82a07b6f88","listItem":"number"}],"heroGrade":45.19833333333333,"banRate":0.47,"latePower":8,"name":"Johnson"},"hero2":{"pros":[{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Has decent to good wave clear.","_key":"95d16d7f0c010"}],"level":1,"_type":"block","style":"normal","_key":"1c7c7133f751"},{"markDefs":[],"children":[{"marks":[],"text":"Scales very well from mid to late game.","_key":"ba2dc53cd7e80","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"cc3210c69660","listItem":"number"},{"_type":"block","style":"normal","_key":"c4f68a552f35","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"High burst/cc(depending on what you skill up).","_key":"a7368361a5430","_type":"span"}],"level":1},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Good poke/harass.","_key":"11b1e2745f180"}],"level":1,"_type":"block","style":"normal","_key":"2503cf09fae8"}],"cons":[{"style":"normal","_key":"84f4778a6e9b","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Struggles at the early game.","_key":"bd75b1a1211d0","_type":"span"}],"level":1,"_type":"block"},{"style":"normal","_key":"3bc63e06f406","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Semi-Item dependent.","_key":"1aaa98bd433f0"}],"level":1,"_type":"block"},{"listItem":"number","markDefs":[],"children":[{"text":"Lacks mobility skills.","_key":"ae4f6e9515390","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"a5fa9adf5b18"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Requires precise accuracy to land skill shots.","_key":"317e8e873b860"}],"level":1,"_type":"block","style":"normal","_key":"efab339e3b8b","listItem":"number"}],"latePower":8,"id":"7a46eea6-c31c-44f8-a33e-290b5e5f46ae","heroSkills":[{"effect_info":["62:BUFF:4f9cb8","61:Speed Up:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/3dccce18e814c8a8c25d4cf4def12195.png","name":"Windtalk","description":"When Vale reaches Lv.4/6/8, he can choose to enhance one of his skills and each skill can be enhanced once only. For each enhancement, he can pick one specialization of the chosen skill. \nVale gains one stack of (\"Windtalk\") each time he gets a kill or an assist, increasing 8 Movement Speed. It can stack up to 10 times.","_key":"tRzYaguU9TSX2YU6Hj7NmF","levels":"null","cd":0},{"levels":"[[\"Cooldown\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\"],[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Base Damage\",\"250\",\"290\",\"330\",\"370\",\"410\",\"450\"]]","cd":8500,"effect_info":["32:AoE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/b354664ffe934c5c7017087d9a6a1338.png","name":"Wind Blade","description":"Vale unleashes two wind blades toward the left and right of a designated area. Wind blades deal 250( +80% Total Magic Power) (Magic Damage).\nWhen leveling up, Vale can choose to specialize into (Damage Increase) or (Range Increase) of this skill.","_key":"tRzYaguU9TSX2YU6Hj7Npd"},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/371814c0cc79fa50620716d83740df44.png","name":"Windblow","description":"Vale sends a whirlwind forward. Deals 410( +80% Total Magic Power) (Magic Damage) and slows enemies by 40% when the whirlwind hits an enemy unit for 2s. \nWhen leveling up, Vale can choose to specialize in (Stop-on-hit Effect) or (Knock-airborne Effect) of this skill.","_key":"tRzYaguU9TSX2YU6Hj7Nt1","levels":"[[\"Cooldown\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\"],[\"Base Damage\",\"410\",\"450\",\"490\",\"530\",\"570\",\"610\"]]","cd":8500,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":90},{"_key":"tRzYaguU9TSX2YU6Hj7NwP","levels":"[[\"Cooldown\",\"40.0\",\"36.0\",\"32.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"800\",\"1000\",\"1200\"]]","cd":40000,"effect_info":["31:Burst:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/4991b7fae082ae03716189ca3552d1d3.png","name":"Windstorm","description":"Vale summons a windstorm in a designated area. After 1.5s, the windstorm will explode, dealing 800( +160% Total Magic Power) (Magic Damage) to enemies in the area. \nWhen leveling up, Vale can choose to specialize into (Damage Increase) or (Crowd Control) of this skill."}],"youtubeGuides":null,"image":{"_type":"image","asset":{"_ref":"image-0d43a5203b36dd167d617f89fb1565f8fe57b38a-100x100-webp","_type":"reference"}},"heroGrade":46.35833333333333,"heroScaling":"normal","pickRate":0.35,"midPower":7,"_updatedAt":"2024-02-16T06:00:21Z","slug":{"_type":"slug","current":"vale/best-builds-guide"},"heroLearningCurve":"medium","heroRoles":[{"name":"Mage","image":{"_type":"image","asset":{"_ref":"image-26829261fc668f69186c68997aa26d056a181832-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/mage","_type":"slug"},"description":[{"_key":"52610d6fa03d","markDefs":[],"children":[{"_type":"span","marks":[],"text":"A magician (abbreviated as mage) is a hero with a longer range, ability-based area of effect damage, and crowd control that they may utilize to strike from a distance. Mages primarily focus on magic skills that deals magic damage, usually burst damage, and as a consequence, they spend a lot of gold on equipment that allows them to do more damage and have shorter skill cooldowns. Mage is a type of role that has high magic power and high CD in skills, specializing in dealing with magic damage with their skills. This role usually has low durability thus is often the target in team fights, needing protection. Most heroes in this role have crowd control abilities or have high burst damage.","_key":"a69e738a2c720"}],"_type":"block","style":"normal"}]}],"heroSpecialties":[{"name":"Burst","slug":{"current":"/heroes/specialties/burst","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41","_type":"span"}],"_type":"block","style":"normal","_key":"3a360e47a303"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"f50e0000ac620"}],"_type":"block","style":"normal","_key":"6e7b727eb095","markDefs":[]}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"827d501315370"},{"_key":"827d501315371","_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays."}],"_type":"block","style":"normal","_key":"a29b3184370f"}]},{"name":"Magic Damage","slug":{"current":"/heroes/specialties/magic-damage","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"26da89c9c29a","markDefs":[],"children":[{"text":"Magic Damage","_key":"32d15db1b8720","_type":"span","marks":["strong"]},{"text":" is the specialty assigned to heroes that deals with Magic Damage, but not necessarily considered as Mage because of their gameplay and skillsets. Their skills usually does not benefit from Physical stats such as Physical PEN and Physical Lifesteal, but often from Magic stats such as Magic PEN and Magic Lifesteal.","_key":"32d15db1b8721","_type":"span","marks":[]}]},{"_type":"block","style":"normal","_key":"cd8019f778e8","markDefs":[],"children":[{"_key":"52f6369aaa730","_type":"span","marks":[],"text":"\n"}]}]}],"heroSkillsEnhanced":[{"effect_info":["32:AoE:c77955"],"mana":60,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/04f342ef2b08e856e782bb4b68a82056.png","name":"Wind Blade: Sorrow","description":"(Damage Increase): Vale unleashes two wind blades toward the left and right of a designated area. Wind blades deal 300( +100% Total Magic Power) (Magic Damage).","_key":"tRzYaguU9TSX2YU6Hj7NYh","levels":"[[\"Cooldown\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\"],[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Base Damage\",\"300\",\"350\",\"400\",\"450\",\"500\",\"550\"]]","cd":8500},{"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":90,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/5adc3ae140ca7eeec984f8a0984a4100.png","name":"Windblow: Fix","description":"(Stop-on-hit Effect): Vale summons a windstorm forward, dealing 410( +80% Total Magic Power) (Magic Damage) to enemies on the path and slowing them by 40% for 1s. When the windstorm hits enemy heroes or enemy creeps, a windstorm lasting for 2s will be left at the target location, dealing 150( +30% Total Magic Power) (Magic Damage) to nearby enemies continuously.","_key":"tRzYaguU9TSX2YU6Hj7Nc5","levels":"[[\"Cooldown\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\"],[\"Skill Cost\",\"90\",\"95\",\"100\",\"105\",\"110\",\"115\"],[\"Base Damage\",\"410\",\"450\",\"490\",\"530\",\"570\",\"610\"],[\"Continuous Damage\",\"150\",\"165\",\"180\",\"195\",\"210\",\"225\"]]","cd":8500},{"_key":"tRzYaguU9TSX2YU6Hj7NfT","levels":"[[\"Cooldown\",\"40.0\",\"36.0\",\"32.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"1200\",\"1500\",\"1800\"],[\"Mag DEF Reduction\",\"15\",\"25\",\"35\"]]","cd":40000,"effect_info":["31:Burst:c77955","23:Debuff:cd5d6d"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/62350ae0959674b2d911756017a62ed1.png","name":"Windstorm: Death","description":"(Damage Increase): Vale summons a windstorm in a designated area. After 1.5s, the windstorm will explode, dealing 1200( +240% Total Magic Power) (Magic Damage) to enemies in the area. The explosion decreases (Magic Defense) of enemies by 15."},{"effect_info":["32:AoE:c77955"],"mana":60,"icon":"//cdn.sanity.io/images/az4vt1in/production/bcbc816366467833516d1074bc8d0c01868e36f2-100x100.webp","name":"Wind Blade: Scatter","description":"(Range Increase): Vale unleashes two wind blades toward the left and right of a designated area. Wind blades deal 250( +80% Total Magic Power) (Magic Damage).","_key":"0e709b5ef756841c38d22224af7cf3e9","levels":"[[\"Cooldown\",\"8.5\",\"8.0\",\"7.5\",\"7.0\",\"6.5\",\"6.0\"],[\"Skill Cost\",\"60\",\"65\",\"70\",\"75\",\"80\",\"85\"],[\"Base Damage\",\"300\",\"350\",\"400\",\"450\",\"500\",\"550\"]]","cd":8500},{"name":"Windblow: Control","description":"(Knock-airborne Effect): Vale summons a windstorm forward, dealing 410( +80% Total Magic Power) (Magic Damage) to enemies on the path and slowing them by 40% for 1s. ","_key":"f5f5028544ca3ebbb40deabef7d3bd5c","levels":"[[\"Cooldown\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\",\"8.5\"],[\"Skill Cost\",\"90\",\"95\",\"100\",\"105\",\"110\",\"115\"],[\"Base Damage\",\"410\",\"450\",\"490\",\"530\",\"570\",\"610\"],[\"Continuous Damage\",\"150\",\"165\",\"180\",\"195\",\"210\",\"225\"]]","cd":8500,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":90,"icon":"//cdn.sanity.io/images/az4vt1in/production/792cda85b3a841e0679527f65b5d5296244a1434-100x100.webp"},{"name":"Windstorm: Gather","description":"(Area Control): Vale summons a windstorm in a designated area. After 2s, the windstorm will explode, dealing 800( +160% Total Magic Power) (Magic Damage) to enemies in the area. The windstorm will continuously draw enemies into its eye.","_key":"tRzYaguU9TSX2YU6Hj7Nir","levels":"[[\"Cooldown\",\"40.0\",\"36.0\",\"32.0\"],[\"Skill Cost\",\"150\",\"200\",\"250\"],[\"Base Damage\",\"800\",\"1000\",\"1200\"]]","cd":40000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":150,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/62e319572713654f030046ed403a3afd.png"}],"banner":{"_type":"image","asset":{"_ref":"image-36d234ad24e1860c5038cbf847bbcd21b3efe1a5-500x281-jpg","_type":"reference"}},"winRate":51.68,"banRate":0.07,"earlyPower":5,"notes":"Due to his passive talents' strength in the late game, Vale must be expected as the level progresses and all skills are used up.","patchNote":null,"name":"Vale","skillCombo":[{"description":"Attack Mode Skill Combo","skillCombo":["2","1","3"],"_key":"d07a9d40740e","_type":"combo"},{"skillCombo":["5","6","4"],"_key":"6740984dd26e","_type":"combo","description":"Burst Mode Enhanced Death Skill Combo"},{"_key":"fce4dfe0a962","_type":"combo","description":"Burst Mode - Gather Skill Combo","skillCombo":["9","8","7"]}]}}