{"hero1":{"slug":{"current":"johnson/best-builds-guide","_type":"slug"},"youtubeGuides":null,"heroSkills":[{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/d5efd721825bdfaf1f1299cd7be2f61f.png","name":"Electro-airbag","description":"When Johnson's HP drops below 30%, he gains a 300( +700% Total Physical Defense) shield for 10s. Cooldown: 100s.","_key":"tRzYaguU9TSX2YU6Hj7k0n","levels":"null","cd":0,"effect_info":["52:Shield:59a86f"],"mana":0},{"_key":"tRzYaguU9TSX2YU6Hj7k4B","levels":"[[\"Cooldown\",\"8.0\",\"8.0\",\"8.0\",\"8.0\",\"8.0\",\"8.0\"],[\"Base Damage\",\"120\",\"140\",\"160\",\"180\",\"200\",\"220\"]]","cd":8000,"effect_info":["21:CC:cd5d6d","32:AoE:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/8c9bfe859e927799f3bdf13104685619.png","name":"Deadly Pincers","description":"Johnson throws his spanner toward the target location, dealing 120( +250% Total Physical Defense) (Magic Damage) to enemies in its path. Enemies around the landing point are stunned for 0.8s."},{"cd":10000,"effect_info":["32:AoE:c77955","22:Slow:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/6038b6b112bc3b71c7557cb8570f5b3f.png","name":"Electromag Rays","description":"Johnson raises his shield, continuously dealing 80( +60% Total Magic Power) (Magic Damage) to enemies in a cone in the target direction and slowing them by 20%. Each instance of damage also increases the enemy's subsequent damage taken from the skill by 15% (up to 45%). This damage is increased by 50% against creeps.\nJohnson can cast Basic Attacks and skills for the duration.","_key":"tRzYaguU9TSX2YU6Hj7k7Z","levels":"[[\"Cooldown\",\"10.0\",\"9.6\",\"9.2\",\"8.8\",\"8.4\",\"8.0\"],[\"Base Damage\",\"80\",\"100\",\"120\",\"140\",\"160\",\"180\"]]"},{"cd":45000,"effect_info":["72:Morph:617fc6","21:CC:cd5d6d"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/595fb960f43aa952ca7d86089a3779cb.png","name":"Rapid Touchdown","description":"Johnson transforms into a car, accelerating over time. An allied hero can board the car during the acceleration phase. The car will explode upon hitting an enemy hero or obstacle, dealing 300( +160% Total Magic Power)-450( +280% Total Magic Power) (Magic Damage) to nearby enemies, stunning them for 0.5-1s (scales with the car's speed), and creating an electrified zone at the location. Enemies in the zone are continuously dealt 60( +20% Total Magic Power) (Magic Damage) and slowed. Johnson can cast (Throttle) to skip the acceleration phase, (Brake) to stop immediately, and hold (Nitrous) to continuously increase his speed for up to 5s. Johnson's location is revealed for 3s upon casting this skill.\n(Passive): Johnson's Physical Defense is increased by 10%.","_key":"tRzYaguU9TSX2YU6Hj7kAx","levels":"[[\"Cooldown\",\"45.0\",\"42.5\",\"40.0\"],[\"Physical Defense Bonus\",\"10%\",\"20%\",\"30%\"],[\"Minimum Damage\",\"300\",\"400\",\"500\"],[\"Maximum Damage\",\"450\",\"600\",\"750\"],[\"Continuous Dmg\",\"60\",\"80\",\"100\"]]"}],"heroSkillsEnhanced":[],"pros":[{"children":[{"_type":"span","marks":[],"text":"No required Mana.","_key":"4d2c4cbfc04b0"}],"level":1,"_type":"block","style":"normal","_key":"9d17ab35fed1","listItem":"number","markDefs":[]},{"children":[{"marks":[],"text":"High physical armor stats.","_key":"60f6a5d04c950","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"161b623c5eff","listItem":"number","markDefs":[]},{"style":"normal","_key":"adc07d3665e9","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Significant amount of damage from second skill and ultimate.","_key":"a337049bcee60"}],"level":1,"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"Various and Powerful CC effect.","_key":"64df1803c1ce0"}],"level":1,"_type":"block","style":"normal","_key":"a072305baa32","listItem":"number","markDefs":[]},{"level":1,"_type":"block","style":"normal","_key":"5d4afad48782","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Superior nuking ability despite being a tank.","_key":"d524ca908d4e0","_type":"span"}]},{"children":[{"_type":"span","marks":[],"text":"Best for countering MM heroes along with Gatotkaca.","_key":"36f309bf5fc10"}],"level":1,"_type":"block","style":"normal","_key":"12ab78730881","listItem":"number","markDefs":[]},{"style":"normal","_key":"b4db2883af36","listItem":"number","markDefs":[],"children":[{"marks":[],"text":"Easy to initiate, join team fights, chase enemies, and roam.","_key":"1da331d9f03b0","_type":"span"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"One of the strongest tank in late game.","_key":"6623e42a42520"}],"level":1,"_type":"block","style":"normal","_key":"6b82a07b6f88","listItem":"number"}],"image":{"_type":"image","asset":{"_ref":"image-4fa4250d3fcc47f8ade8df649848895eb44f864c-177x250-webp","_type":"reference"}},"banRate":0.47,"_updatedAt":"2024-02-16T06:01:16Z","latePower":8,"heroSpecialties":[{"name":"Support","slug":{"current":"/heroes/specialties/support","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Support","_key":"d405e1d327db0"},{"_type":"span","marks":[],"text":" is a specialty assigned to Heroes, who posses skills that interacts with other allied heroes and moreover aid them in ways such as teleporting or transporting allies to designated locations across the map, providing damage resistance or granting advanced vision, to the team .","_key":"d405e1d327db1"}],"_type":"block","style":"normal","_key":"7914f42690db"},{"_type":"block","style":"normal","_key":"67913c753fe5","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"719045d0bc8c0"}]}]},{"name":"Crowd Control","slug":{"current":"/heroes/specialties/crowd-control","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"a29b3184370f","markDefs":[],"children":[{"text":"Crowd Control","_key":"827d501315370","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that are capable of controlling multiple enemies at once by their Crowd Control skills that enable them to initiate up teamfights, initiate defensive plays, and initiate aggressive plays.","_key":"827d501315371"}]}]},{"name":"Initiator","slug":{"_type":"slug","current":"/heroes/specialties/initiator"},"description":[{"style":"normal","_key":"be1fa477110a","markDefs":[],"children":[{"marks":["strong"],"text":"Initiator","_key":"40aef77aa32b0","_type":"span"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that can initiate teamfights, mainly by gathering multiple enemies with a ","_key":"40aef77aa32b1"},{"_type":"span","marks":["strong"],"text":"Crowd Control","_key":"40aef77aa32b2"},{"_type":"span","marks":[],"text":" skills and initiating an unexpecting incoming attacks from a far distance.","_key":"40aef77aa32b3"}],"_type":"block"},{"style":"normal","_key":"3b7b25bfae31","markDefs":[],"children":[{"_type":"span","marks":[],"text":"\n","_key":"f49de7a31f290"}],"_type":"block"}]},{"name":"Charge","slug":{"current":"/heroes/specialties/charge","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Charge","_key":"b77c9b6c8f000"},{"_type":"span","marks":[],"text":" refers to a hero with the specialty to quickly charge into a battle by using a Blink skill or charging in with increased Movement Speed. If a hero are capable of charging and initiate a team fight, then this specialty will become ","_key":"b77c9b6c8f001"},{"_type":"span","marks":["strong"],"text":"Initiator","_key":"b77c9b6c8f006"},{"_type":"span","marks":[],"text":" instead.","_key":"b77c9b6c8f007"}],"_type":"block","style":"normal","_key":"63c3d226b1a6"},{"markDefs":[],"children":[{"_key":"b3c762ff76940","_type":"span","marks":[],"text":"\n"}],"_type":"block","style":"normal","_key":"812b65134029"}]},{"name":"Mixed Damage","slug":{"current":"/heroes/specialties/mixed-damage","_type":"slug"},"description":[{"children":[{"_type":"span","marks":["strong"],"text":"Mixed Damage","_key":"8ef00ddc9c220"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes that skills benefits from both Physical Attack and Magic Power, they can also deal both Physical Damage and Magic Damage that allows them to have a more diverse and strategic gameplay on which they can adapt during a match and combo certain emblems or equipment that normally wouldn't be possible.","_key":"8ef00ddc9c221"}],"_type":"block","style":"normal","_key":"2b7f513f8ead","markDefs":[]},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"0002213f1fe80"}],"_type":"block","style":"normal","_key":"08c0ac3db383","markDefs":[]}]}],"midPower":7,"skillCombo":[{"_type":"combo","description":"Target Lock Driving Skill Combo ","skillCombo":["3","1","2"],"_key":"d49632ceb76d"}],"cons":[{"_key":"ff2771ea103b","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak to Magic and true damage compared to other tanks.","_key":"391ae9c8ac300"}],"level":1,"_type":"block","style":"normal"},{"_key":"6d6a4556b491","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Hard to control the car freely, need a lot of effort and experience.","_key":"f848315e93a80"}],"level":1,"_type":"block","style":"normal"},{"listItem":"number","markDefs":[],"children":[{"text":"Long skill cooldown, especially passive.","_key":"fcf3e6432c4c0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"d5a7f8c22911"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"No directional blink skills to run away.","_key":"d10f1797b8a60"}],"level":1,"_type":"block","style":"normal","_key":"d9dbe543bd8d"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Too easy to counter or evade the ultimate.","_key":"e5f4fe0092e60"}],"level":1,"_type":"block","style":"normal","_key":"42278b74aff8","listItem":"number"}],"banner":{"_type":"image","asset":{"_ref":"image-d961472b93a800be40308e048815c13bc76a70e2-500x281-jpg","_type":"reference"}},"heroGrade":45.19833333333333,"pickRate":0.32,"notes":"Among the MLBB heroes or Tank heroes, Johnson ML has an appearance that is extremely unforgettable. His special ultimate skill allows him to transform into a fast automobile that can swiftly take out his opponents.","id":"e400ebb4-4a2f-4745-9c7b-a6f978f444ab","heroLearningCurve":"hard","heroScaling":"normal","heroRoles":[{"name":"Tank","image":{"_type":"image","asset":{"_ref":"image-c990bb86f039f8a74b14dd66d839a7ef2edcb65e-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/tank","_type":"slug"},"description":[{"_type":"block","style":"normal","_key":"aa6482db478e","markDefs":[],"children":[{"_key":"a9eccdb8c54c0","_type":"span","marks":["strong"],"text":"Tanks"},{"_type":"span","marks":[],"text":" heroes are the most durable among all in mobile legends. These front-line giants help in attacking enemies. They're usually found leading the charge, choosing the right times and situations to initiate aggression. Many ","_key":"a9eccdb8c54c1"},{"_key":"a9eccdb8c54c2","_type":"span","marks":["strong"],"text":"tanks"},{"_type":"span","marks":[],"text":" can also protect their more fragile teammates by stunning or pushing around dangerous foes and limiting their damage potential. In mobile legends, most classes of heroes are really versatile in terms of abilities and with the item crafting variations a \"","_key":"a9eccdb8c54c3"},{"_type":"span","marks":["strong"],"text":"tank","_key":"a9eccdb8c54c4"},{"_type":"span","marks":[],"text":"\" can be played as a DPS if you choose the right equipment. Usually, ","_key":"a9eccdb8c54c5"},{"text":"tanks","_key":"a9eccdb8c54c6","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" are laning on the bottom tower. ","_key":"a9eccdb8c54c7"},{"_type":"span","marks":["strong"],"text":"Tank","_key":"a9eccdb8c54c8"},{"_type":"span","marks":[],"text":" has high defense and hit point, but low damage. When used properly, a ","_key":"a9eccdb8c54c9"},{"text":"tank","_key":"a9eccdb8c54c10","_type":"span","marks":["strong"]},{"_type":"span","marks":[],"text":" could be the strongest hero in the game.","_key":"a9eccdb8c54c11"}]},{"children":[{"_type":"span","marks":[],"text":"A tank is a type of role that has high HP and high defense while having a very low attack. This position is always at the front by acting as a shield against enemies, taking the damage. With their durability, they're very good for dividing the enemy formation and allowing the damage dealers to poke the opponents while you absorbing damage for them, thus they are really useful in assisting teammates. They will typically have these assets:","_key":"57d18f0e8ca50"}],"_type":"block","style":"normal","_key":"e047869870b0","markDefs":[]},{"style":"normal","_key":"90173b466ced","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Naturally bulky, higher natural HP, Magic Resistance, and Armor.","_key":"3e0fb9cc29e80"}],"level":1,"_type":"block"},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Some form of crowd control (CC), usually a stun, slow, or taunt.","_key":"fffb374124dd0"}],"level":1,"_type":"block","style":"normal","_key":"d01b5635098a","listItem":"bullet"},{"_key":"cbeeb76df0f9","listItem":"bullet","markDefs":[],"children":[{"_key":"febf96a1291b0","_type":"span","marks":[],"text":"Great synergy (due to abilities) with certain defensive items, making it very desirable to get them."}],"level":1,"_type":"block","style":"normal"},{"listItem":"bullet","markDefs":[],"children":[{"text":"Most tanks have some sort of initiation; an ability to open up the fight giving their team an advantage.","_key":"742039f23e0a0","_type":"span","marks":[]}],"level":1,"_type":"block","style":"normal","_key":"3847b816aa9f"},{"_key":"38a585007b46","markDefs":[],"children":[{"marks":[],"text":"","_key":"acc0dbe7f8510","_type":"span"}],"_type":"block","style":"h3"}]}],"name":"Johnson","earlyPower":5,"patchNote":null,"winRate":46.67},"hero2":{"cons":[{"_type":"block","style":"normal","_key":"ddeda25aeb48","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Less Durable.","_key":"eaba091a46b70"}],"level":1},{"_type":"block","style":"normal","_key":"b4d9d1e3586c","listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Weak against Burst Damage..","_key":"3e525248e6d70"}],"level":1}],"image":{"asset":{"_ref":"image-3faeedce043636e09d4d9c5b81338409947fee6c-100x100-webp","_type":"reference"},"_type":"image"},"earlyPower":8,"midPower":9,"latePower":7,"heroSpecialties":[{"name":"Poke","slug":{"current":"/heroes/specialties/poke","_type":"slug"},"description":[{"markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Poke","_key":"9eb578226ef80"},{"_type":"span","marks":[],"text":" is a specialty assigned to heroes with skills that has a longer range and can harass an enemy hero to force them to retreat in a far distance.","_key":"9eb578226ef81"}],"_type":"block","style":"normal","_key":"fb3f305d4f23"},{"markDefs":[],"children":[{"text":"\n","_key":"87bac25f70580","_type":"span","marks":[]}],"_type":"block","style":"normal","_key":"59eaf9409ea1"}]},{"name":"Burst","slug":{"_type":"slug","current":"/heroes/specialties/burst"},"description":[{"_type":"block","style":"normal","_key":"3a360e47a303","markDefs":[],"children":[{"_type":"span","marks":["strong"],"text":"Burst","_key":"36f1476b24d40"},{"_type":"span","marks":[],"text":" refers to the specialty of a hero that can instantly burst an enemy hero by having a skill that deals a lot of damage in a short period of time.","_key":"36f1476b24d41"}]},{"_key":"6e7b727eb095","markDefs":[],"children":[{"marks":[],"text":"\n","_key":"f50e0000ac620","_type":"span"}],"_type":"block","style":"normal"}]},{"name":"Damage","slug":{"current":"/heroes/specialties/damage","_type":"slug"},"description":[{"style":"normal","_key":"27498937e118","markDefs":[],"children":[{"_key":"f87e0cc751e00","_type":"span","marks":["strong"],"text":"Damage"},{"marks":[],"text":" is a specialty assigned to heroes that can deal decent without any damage equipments and deal more damage with damage equipments.","_key":"f87e0cc751e01","_type":"span"}],"_type":"block"},{"children":[{"_type":"span","marks":[],"text":"\n","_key":"196027775e560"}],"_type":"block","style":"normal","_key":"798055139227","markDefs":[]}]}],"slug":{"current":"hanzo/best-builds-guide","_type":"slug"},"youtubeGuides":null,"banner":{"_type":"image","asset":{"_type":"reference","_ref":"image-84a079c28c7cf25f0e08c412a0ddbdc8862f330b-500x281-jpg"}},"heroLearningCurve":"hard","winRate":49.69,"notes":"One of Mobile Legends' most dangerous heroes is Hanzo. He is capable of carrying out kills from a safe distance. If you use this hero well, you'll be your team's most lethal weapon. However, playing it incorrectly can leave you the most exposed on the battlefield.","name":"Hanzo","skillCombo":[{"description":"Charge Attack Mode - Full Skill Combo","skillCombo":["2","3","6","5","4","2"],"_key":"91a17dd11a61","_type":"combo"}],"heroSkills":[{"effect_info":["62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/fb9d21cbc11734d49f7852718bd687a6.png","name":"Ame no Habakiri","description":"Hanzo When units are eliminated nearby, the Blood Demon absorbs their souls into its body into (Demon Blood).\nHanzo gains 2 (Demon Blood) for each non-hero on death and 20 (Demon Blood) if it's a hero.","_key":"8lZbP4uK51zhM4aL2KZbeB","levels":"null","cd":0},{"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/da1e536cbed328e59577f545b100f529.png","name":"Ninjutsu: Demon Feast","description":"Every 5 basic attacks by Hanzo (temporarily unlocks) this ability for 6.5s.\nHanzo uses Ame no Habakiri to devour a target and digest them over a period of time. By doing so Hanzo gets 10 (Demon Blood). (Can only be used against Minions and Creeps. Targeting Lord or Turtle deals 500 (True Damage)).","_key":"8lZbP4uK51zhM4aL2KZbfb","levels":"[[\"Gain Demon Blood\",\"10\",\"12\",\"14\",\"16\",\"18\",\"20\"],[\"True Damage\",\"500\",\"700\",\"900\",\"1100\",\"1300\",\"1500\"]]","cd":0,"effect_info":["33:Damage:c77955"],"mana":0},{"name":"Ninjutsu: Soul Reap","description":"Hanzo summons demonic spikes at the target location, dealing 160( +60% Total Physical Attack) immediate (Physical Damage).\nIf an enemy is hit, the skill will strike again after 0.5 s, dealing 40( +15% Total Physical Attack) (Physical Damage) to targets in the area and slowing them by 40% until no target is hit or dealing additional damage for 8 times.\nEvery unit hit grants him 1 (Demon Blood).","_key":"8lZbP4uK51zhM4aL2KZbh1","levels":"[[\"Base Damage\",\"160\",\"200\",\"240\",\"280\",\"320\",\"360\"],[\"Damage per Hit\",\"40\",\"50\",\"60\",\"70\",\"80\",\"90\"]]","cd":7500,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/cffc1bd22d26afd305e4c85cb9327472.png"},{"name":"Kinjutsu: Pinnacle Ninja","description":"Hanzo gains 25 Demon Blood and charges into battle as Demon Pneuma, gaining a new set of basic skills while leaving his body behind.\n(Demon Pneuma) consumes 10 (Demon Blood) every second, and when it is depleted, Hanzo returns to his body's original position. While in Demon Pneuma form, it can move through terrains and has additional 35% Movement Speed and 30% Attack Speed, but its Physical and Magic Defense are reduced by 50.0%.\nWhen (Demon Pneuma) is killed, it will be drawn back to Hanzo's body, stunning him for 3s and weakening him for 8s (slowed by 55%, Physical and Magic Defense reduced by 100% and location revealed); they are both killed if (the body) is destroyed.\n(Choice): Demon Pneuma returns to Hanzo's body immediately, or the other way around.","_key":"8lZbP4uK51zhM4aL2KZbiR","levels":"[[\"Cooldown\",\"21.0\",\"18.0\",\"15.0\"],[\"Obtain Demon Blood\",\"25\",\"35\",\"45\"],[\"ATK Speed Bonus\",\"30%\",\"40%\",\"50%\"],[\"Both DEF Reduction\",\"50.0%\",\"42.5%\",\"35.0%\"]]","cd":21000,"effect_info":["72:Morph:617fc6","81:Blink:a269c6"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7b2959d7097fbddaa74f87707f0888ed.png"},{"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/97c18c824302f121416e33daabadc72d.png","name":"Kinjutsu: Pinnacle Ninja","description":"Hanzo gains 25 Demon Blood and charges into battle as Demon Pneuma, gaining a new set of basic skills while leaving his body behind.\n(Demon Pneuma) consumes 10 (Demon Blood) every second, and when it is depleted, Hanzo returns to his body's original position. While in Demon Pneuma form, it can move through terrains and has additional 35% Movement Speed and 30% Attack Speed, but its Physical and Magic Defense are reduced by 50.0%.\nWhen (Demon Pneuma) is killed, it will be drawn back to Hanzo's body, stunning him for 3s and weakening him for 8s (slowed by 55%, Physical and Magic Defense reduced by 100% and location revealed); they are both killed if (the body) is destroyed.\n(Choice): Demon Pneuma returns to Hanzo's body immediately, or the other way around.","_key":"8lZbP4uK51zhM4aL2KZbjr","levels":"[[\"Cooldown\",\"0.0\",\"0.0\",\"0.0\"],[\"Obtain Demon Blood\",\"25\",\"35\",\"45\"],[\"ATK Speed Bonus\",\"30%\",\"40%\",\"50%\"],[\"Both DEF Reduction\",\"50.0%\",\"42.5%\",\"35.0%\"]]","cd":0,"effect_info":["81:Blink:a269c6"]}],"heroSkillsEnhanced":[{"_key":"8lZbP4uK51zhM4aL2KZblH","levels":"[[\"Base Damage\",\"300\",\"350\",\"400\",\"450\",\"500\",\"550\"],[\"Extra Damage\",\"15%\",\"17%\",\"19%\",\"21%\",\"23%\",\"25%\"]]","cd":0,"effect_info":["33:Damage:c77955"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/7194685d600194e122bff36cd199a08a.png","name":"Ninjutsu: Demon Thorn","description":"Every 5 basic attacks by Hanzo temporarily (unlocks this skill) for 6.5s.\nHanzo burrows underground and lunges forward to attack enemies in a line, dealing 300( +60% Total Physical Attack) and 15% of the target's max HP as (Physical Damage), knocking them airborne and gaining 10 (Demon Blood). (Damage reduced against non-hero units)"},{"description":"Hanzo flies to the target location as Demon Pneuma, dealing 80( +50% Total Physical Attack) (Physical Damage) within this area. (Can trigger basic attack effects).\nIf an enemy is hit, the skill will repeat itself after 0.3s, until no target is hit or reaching a total of 8 occurrences.\nHitting an enemy unit unlocks one seal of (Ninjutsu: Demon Thorn).\nMoving, attacking or recasting this skill will terminate the process immediately.","_key":"8lZbP4uK51zhM4aL2KZbmh","levels":"[[\"Base Damage\",\"80\",\"100\",\"120\",\"140\",\"160\",\"180\"]]","cd":10000,"effect_info":["33:Damage:c77955","62:BUFF:4f9cb8"],"mana":0,"icon":"//akmwebstatic.yuanzhanapp.com/web/mlweb/image/res/miya/skill/0667b37a23a1a36396b2ef7c99592bd3.png","name":"Ninjutsu: Devastator"}],"pros":[{"level":1,"_type":"block","style":"normal","_key":"c95e2897dec2","listItem":"number","markDefs":[],"children":[{"text":"Big Range of Skills.","_key":"74d7fd74a49c0","_type":"span","marks":[]}]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"High Mobility.","_key":"ace7d9c351200"}],"level":1,"_type":"block","style":"normal","_key":"605c0f86f557","listItem":"number"},{"listItem":"number","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Great Critical Damage on all Basic Attacks.","_key":"a36fab2890740"}],"level":1,"_type":"block","style":"normal","_key":"cb6268d0e12a"}],"heroGrade":52.587500000000006,"pickRate":0.31,"banRate":0.35,"id":"6fd51058-3c3f-473a-a866-61fdf89f07e2","_updatedAt":"2024-02-16T06:00:58Z","patchNote":null,"heroScaling":"early","heroRoles":[{"name":"Assassin","image":{"_type":"image","asset":{"_ref":"image-c867ef920d507b53c80e15ac4bb928b9ab132976-65x65-webp","_type":"reference"}},"slug":{"current":"/heroes/roles/assassin","_type":"slug"},"description":[{"children":[{"text":"An ","_key":"f487884badad0","_type":"span","marks":[]},{"_type":"span","marks":["strong"],"text":"assassin","_key":"f487884badad1"},{"text":" is an agile hero that specializes in killing or disabling roaming targets picking them of as they try to replenish HP. Focused on infiltration, deception, and mobility, ","_key":"f487884badad2","_type":"span","marks":[]},{"marks":["strong"],"text":"assassins","_key":"f487884badad3","_type":"span"},{"_type":"span","marks":[],"text":" are opportunistic hunters who find favorable moments within a fight before jumping into the fray. Regardless of the size of the enemy team, ","_key":"f487884badad4"},{"_type":"span","marks":["strong"],"text":"assassins","_key":"f487884badad5"},{"_type":"span","marks":[],"text":" specializes in positioning and artful killing. They strike when the time is right – no sooner, no later. ","_key":"f487884badad6"},{"_type":"span","marks":["strong"],"text":"Assassins","_key":"f487884badad7"},{"_type":"span","marks":[],"text":" are more suitable to be played by experienced players as they have low HP and high burst damage. They are ideal for taking out opponents easily, but are easier to be killed due to bad positioning and wrong timing.","_key":"f487884badad8"}],"_type":"block","style":"normal","_key":"b2f7bcc88da6","markDefs":[]},{"markDefs":[],"children":[{"_type":"span","marks":[],"text":"Assassin is a type of role that has high burst damage, specializing in timing their attacks. This role has low durability but is agile in killing the main damage dealer of the enemy. They often wait in striking their attacks to avoid getting killed because their weakness is crowd control skills. It is recommended for most assassin heroes to have lifesteal or spell vamp to increase their sustainability during team fights.","_key":"d94c0acf2e950"}],"_type":"block","style":"normal","_key":"1614d9a0ae86"},{"style":"normal","_key":"cee2033eeb8e","markDefs":[],"children":[{"_type":"span","marks":[],"text":"The typical assets that they may have include:","_key":"ee5c14389e430"}],"_type":"block"},{"listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Being nimble, low HP","_key":"e8b887daecc20"}],"level":1,"_type":"block","style":"normal","_key":"aad324a78047"},{"_key":"7b146520dc1b","listItem":"bullet","markDefs":[],"children":[{"_type":"span","marks":[],"text":"Skillsets that allow them to chase enemies and have a good set of blink skills","_key":"5b4e5f41224c0"}],"level":1,"_type":"block","style":"normal"},{"children":[{"marks":[],"text":"Agile and quick","_key":"8f7062d7803a0","_type":"span"}],"level":1,"_type":"block","style":"normal","_key":"0eac479f8b67","listItem":"bullet","markDefs":[]}]}]}}